Fix roll pouvoir + pouvoirs passifs
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@@ -535,20 +535,21 @@ export class HeritiersUtility {
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}
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}
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let myRoll = new Roll(rollData.diceFormula).roll({ async: false })
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await this.showDiceSoNice(myRoll, game.settings.get("core", "rollMode"))
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rollData.roll = duplicate(myRoll)
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console.log(">>>> ", myRoll)
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this.computeResult(actor, rollData)
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this.computeMarge(rollData, rollData.sdValue) // Calcul de la marge si seuil présent
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if ( !rollData.noRoll) {
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let myRoll = new Roll(rollData.diceFormula).roll({ async: false })
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await this.showDiceSoNice(myRoll, game.settings.get("core", "rollMode"))
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rollData.roll = duplicate(myRoll)
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console.log(">>>> ", myRoll)
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this.computeResult(actor, rollData)
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this.computeMarge(rollData, rollData.sdValue) // Calcul de la marge si seuil présent
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}
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if (rollData.mode == "init") {
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actor.setFlag("world", "last-initiative", rollData.finalResult)
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}
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// Gestion pouvoir et points d'usage
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if (rollData.mode == "pouvoir") {
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if (rollData.mode == "pouvoir" || rollData.mode == "pouvoirpassif") {
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actor.incDecPointsUsage(rollData.pouvoir._id, -rollData.pouvoirPointsUsage)
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}
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