Ajout de la gestion des Points d'usage

This commit is contained in:
2024-03-23 11:37:15 +01:00
parent 8781462c8d
commit 8598df5a57
71 changed files with 318 additions and 187 deletions

View File

@@ -77,19 +77,42 @@ export class HeritiersActorSheet extends ActorSheet {
}
/* -------------------------------------------- */
getCelluleTalents( ) {
let talents = []
for(let cellule of game.actors) {
if (cellule.type == "cellule") {
let found = cellule.system.members.find( it => it.id == this.actor.id)
if (found) {
talents = talents.concat( cellule.getTalents() )
dialogRecupUsage() {
new Dialog({
title: "Récupération des Points d'Usage",
content: "<p>Combien de Points d'Usage souhaitez-vous récupérer ?</p>",
buttons: {
one: {
icon: '<i class="fas fa-check"></i>',
label: "1 Point",
callback: () => {
this.actor.recupUsage(1)
}
},
two: {
icon: '<i class="fas fa-check"></i>',
label: "2 Points",
callback: () => {
this.actor.recupUsage(2)
}
},
four: {
icon: '<i class="fas fa-check"></i>',
label: "4 Points",
callback: () => {
this.actor.recupUsage(4)
}
},
all: {
icon: '<i class="fas fa-check"></i>',
label: "Tous les Points",
callback: () => {
this.actor.recupUsage(100)
}
}
}
}
return talents
}).render(true)
}
/* -------------------------------------------- */
/** @override */
activateListeners(html) {
@@ -180,7 +203,10 @@ export class HeritiersActorSheet extends ActorSheet {
let pouvoirId = li.data("item-id")
this.actor.rollPouvoir(pouvoirId)
})
html.find('.dialog-recup-usage').click((event) => {
this.dialogRecupUsage()
})
html.find('.item-add').click((event) => {
const itemType = $(event.currentTarget).data("type")
this.actor.createEmbeddedDocuments('Item', [{ name: `Nouveau ${itemType}`, type: itemType }], { renderSheet: true })

View File

@@ -135,8 +135,18 @@ export class HeritiersActor extends Actor {
return this.getItemSorted(["profil"])
}
getPouvoirs() {
return this.getItemSorted(["pouvoir"])
let pouvoirs = []
for (let item of this.items) {
if (item.type == "pouvoir") {
let itemObj = duplicate(item)
itemObj.maxUsage = this.getPouvoirUsageMax(item)
pouvoirs.push(itemObj)
}
}
HeritiersUtility.sortArrayObjectsByName(pouvoirs)
return pouvoirs
}
/* -------------------------------------------- */
getSkills() {
let comp = []
@@ -538,6 +548,7 @@ export class HeritiersActor extends Actor {
rollData.useTricherie = false
rollData.useSpecialite = false
rollData.useHeritage = false
rollData.pouvoirPointsUsage = 1
rollData.rulesMalus.push(this.getPvMalus())
if (compId) {
@@ -703,6 +714,7 @@ export class HeritiersActor extends Actor {
rollData.carac = duplicate(this.system.caracteristiques[pouvoir.system.carac])
rollData.caracKey = pouvoir.system.carac
}
rollData.pouvoirMaxUsage = this.getPouvoirUsageMax(pouvoir)
rollData.pouvoir = duplicate(pouvoir)
rollData.mode = "pouvoir"
let rollDialog = await HeritiersRollDialog.create(this, rollData)
@@ -710,4 +722,41 @@ export class HeritiersActor extends Actor {
}
}
/* -------------------------------------------- */
incDecPointsUsage(pouvoirId, value) {
let pouvoir = this.items.get(pouvoirId)
let newValue = pouvoir.system.pointsusagecourant + value
newValue = Math.max(newValue, 0)
newValue = Math.min(newValue, this.getPouvoirUsageMax(pouvoir))
this.updateEmbeddedDocuments('Item', [{ _id: pouvoirId, 'system.pointsusagecourant': newValue }])
}
/* -------------------------------------------- */
getPouvoirUsage(pouvoirId) {
let pouvoir = this.items.get(pouvoirId)
return pouvoir.system.pointsusagecourant
}
/* -------------------------------------------- */
getPouvoirUsageMax(pouvoir) {
if (pouvoir.system.masquetype == "masque") {
return this.system.rang.masque.value
}
return this.system.rang.feerie.value
}
/* -------------------------------------------- */
recupUsage(value) {
let updates = []
for (let pouvoir of this.items) {
if (pouvoir.type == "pouvoir") {
let newValue = pouvoir.system.pointsusagecourant + value
newValue = Math.max(newValue, 0)
newValue = Math.min(newValue, this.getPouvoirUsageMax(pouvoir))
updates.push({ _id: pouvoir.id, 'system.pointsusagecourant': newValue })
}
}
if (updates.length > 0) {
this.updateEmbeddedDocuments('Item', updates)
}
}
}

View File

@@ -61,11 +61,20 @@ export class HeritiersItemSheet extends ItemSheet {
limited: this.object.limited,
options: this.options,
owner: this.document.isOwner,
config: game.system.lesheritiers.config,
config: game.system.lesheritiers.config,
isArmeMelee: HeritiersUtility.isArmeMelee(this.object),
description: await TextEditor.enrichHTML(this.object.system.description, {async: true}),
mr: (this.object.type == 'specialisation'),
isGM: game.user.isGM
isGM: game.user.isGM,
usageMax: -1
}
// Items specific data
if (this.object.type == 'pouvoir' && this.document.isOwner && this.actor) {
formData.usageMax = this.actor.getPouvoirUsageMax(this.object)
if (this.object.system.pointsusagecourant == -1) {
this.object.system.pointsusagecourant = formData.usageMax
}
}
//this.options.editable = !(this.object.origin == "embeddedItem");

View File

@@ -129,6 +129,9 @@ export class HeritiersRollDialog extends Dialog {
html.find('#useSpecialite').change((event) => {
this.rollData.useSpecialite = event.currentTarget.checked
})
html.find('#pouvoirPointsUsage').change((event) => {
this.rollData.pouvoirPointsUsage = Number(event.currentTarget.value)
})
html.find('#attaqueDos').change((event) => {
this.rollData.attaqueDos = event.currentTarget.checked
})

View File

@@ -471,6 +471,11 @@ export class HeritiersUtility {
let actor = this.getActorFromRollData(rollData)
if ( rollData.mode == "pouvoir" && actor.getPouvoirUsage(rollData.pouvoir._id) < rollData.pouvoirPointsUsage) {
ui.notifications.warn("Pas assez de points d'usage pour ce pouvoir.")
return
}
//rollData.actionImg = "systems/fvtt-les-heritiers/assets/icons/" + actor.system.attributs[rollData.attrKey].labelnorm + ".webp"
rollData.carac = duplicate(actor.system.caracteristiques[rollData.caracKey])
@@ -542,6 +547,11 @@ export class HeritiersUtility {
actor.setFlag("world", "last-initiative", rollData.finalResult)
}
// Gestion pouvoir et points d'usage
if (rollData.mode == "pouvoir") {
actor.incDecPointsUsage(rollData.pouvoir._id, -rollData.pouvoirPointsUsage)
}
this.createChatWithRollMode(rollData.alias, {
content: await renderTemplate(`systems/fvtt-les-heritiers/templates/chat-generic-result.html`, rollData)
}, rollData)
@@ -593,7 +603,7 @@ export class HeritiersUtility {
/* -------------------------------------------- */
static isArmeMelee(arme) {
return (arme.type == "arme" && (arme.system.categorie == "lourde" || arme.system.categorie == "blanche" || arme.system.categorie == "improvise")) ? true : false
return (arme.type == "arme" && (arme.system.categorie == "lourde" || arme.system.categorie == "blanche" || arme.system.categorie == "improvise"))
}
/* -------------------------------------------- */
static getWhisperRecipients(rollMode, name) {