Gestion assommer/charge

This commit is contained in:
2023-04-09 21:45:46 +02:00
parent 5e5ddd1c3b
commit 6497369d7f
11 changed files with 226 additions and 88 deletions

View File

@@ -176,20 +176,6 @@
<label class="item-field-label-long">Dissimulation : </label>
<input type="text" class="item-field-label-short" name="system.combat.dissimulation.value" value="{{system.combat.dissimulation.value}}" data-dtype="Number" />
</li>
<!-- <li class="item flexrow list-item items-title-bg">
<label class="item-field-label-long"><strong>Corps à Corps</strong></label>
<label class="item-field-label-medium">Masqué</label>
<input type="text" class="item-field-label-short" name="system.combat.corpsacorps.masquee" value="{{system.combat.corpsacorps.masquee}}" data-dtype="Number" />
<label class="item-field-label-medium">Démasqué</label>
<input type="text" class="item-field-label-short" name="system.combat.corpsacorps.demasquee" value="{{system.combat.corpsacorps.demasquee}}" data-dtype="Number" />
</li>
<li class="item flexrow list-item items-title-bg">
<label class="item-field-label-long"><strong>A distance</strong></label>
<label class="item-field-label-medium">Masqué</label>
<input type="text" class="item-field-label-short" name="system.combat.tir.masquee" value="{{system.combat.tir.masquee}}" data-dtype="Number" />
<label class="item-field-label-medium">Démasqué</label>
<input type="text" class="item-field-label-short" name="system.combat.tir.demasquee" value="{{system.combat.tir.demasquee}}" data-dtype="Number" />
</li> -->
</ul>
<div class="flexcol">
@@ -201,10 +187,10 @@
<h3><label class="items-title-text">Armes</label></h3>
</span>
<span class="item-field-label-short">
<label class="short-label">Attaque</label>
<label class="short-label">Dégats</label>
</span>
<span class="item-field-label-short">
<label class="short-label">Dégats</label>
<label class="short-label">Attaque</label>
</span>
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
@@ -218,13 +204,26 @@
<span class="item-name-label competence-name">{{arme.name}}</span>
<span class="item-field-label-short">
<button class="roll-attaque-arme button-sheet-roll">Attaquer</button>
{{arme.system.degats}}
</span>
<span class="item-field-label-short">
{{arme.system.degats}}
<button class="roll-attaque-arme button-sheet-roll">Attaque</button>
</span>
<span class="item-field-label-short">
<button class="roll-assomer-arme button-sheet-roll">Assomer</button>
</span>
{{#if arme.system.isMelee}}
<span class="item-field-label-short">
<button class="roll-attaque-charge-arme button-sheet-roll">Charger</button>
</span>
<span class="item-field-label-short">
<button class="roll-attaque-brutale-arme button-sheet-roll button-sheet-roll-long1">Attaque brutale</button>
</span>
{{/if}}
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a class="item-control item-equip" title="Worn">{{#if arme.system.equipped}}<i

View File

@@ -0,0 +1,30 @@
<div class="chat-message-header">
{{#if actorImg}}
<img class="actor-icon" src="{{actorImg}}" alt="{{alias}}" />
{{/if}}
<h4 class=chat-actor-name>{{alias}}</h4>
</div>
<hr>
{{#if actionImg}}
<div>
<img class="chat-icon" src="{{actionImg}}" alt="{{name}}" />
</div>
{{/if}}
<div class="flexcol">
</div>
<div>
<ul>
<li>Assomer {{defenderName}} en état de : {{etatAssommer}}</li>
{{#if isSuccess}}
<li>Marge : {{marge}}</li>
<li>{{defenderName}} est assomé pour {{dureeAssommer}} minutes !</li>
{{else}}
<li>{{defenderName}} n'a pas été assomé et est conscient la tentative !</li>
{{/if}}
</ul>
</div>

View File

@@ -33,6 +33,9 @@
{{#if arme}}
<li>Attaque avec : {{arme.name}}</li>
{{#if (eq mode "assommer")}}
<li>Attaque pour assommer</li>
{{/if}}
{{/if}}
{{#if pouvoir}}

View File

@@ -66,6 +66,13 @@
{{/if}}
{{/if}}
{{#each rulesMalus as |malus key|}}
<div class="flexrow">
<span class="roll-dialog-label">{{malus.name}}</span>
<span class="small-label roll-dialog-label">{{malus.value}}</span>
</div>
{{/each}}
<div class="flexrow">
<span class="roll-dialog-label">Malus de Santé</span>
<span class="small-label roll-dialog-label">{{pvMalus}}</span>
@@ -93,6 +100,11 @@
</select>
</div>
{{#if cacheDifficulte}}
<div class="flexrow">
<span class="roll-dialog-label">Difficulté Cachée/Inconnue</span>
</div>
{{else}}
<div class="flexrow">
<span class="roll-dialog-label">Difficulté</span>
<select class="status-small-label color-class-common" id ="sdValue" type="text" name="sdValue" value="sdValue" data-dtype="string" >
@@ -103,6 +115,7 @@
{{/select}}
</select>
</div>
{{/if}}
</div>