Add attaque dos+plusieurs
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@@ -417,6 +417,15 @@ export class HeritiersUtility {
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}
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rollData.diceFormula += `+${ruleMalus}`
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let bonusAttaque = rollData.bonusAttaquePlusieurs
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if (rollData.attaqueDos) {
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bonusAttaque = 2
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if (rollData.bonusAttaquePlusieurs) {
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bonusAttaque = 3 // Valeur max, cf règle page 197
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}
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}
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rollData.diceFormula += `+${bonusAttaque}`
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let myRoll = new Roll(rollData.diceFormula).roll({ async: false })
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await this.showDiceSoNice(myRoll, game.settings.get("core", "rollMode"))
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rollData.roll = myRoll
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@@ -566,6 +575,8 @@ export class HeritiersUtility {
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rollMode: game.settings.get("core", "rollMode"),
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sdList: game.system.lesheritiers.config.seuilsDifficulte,
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sdValue: -1,
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bonusAttaquePlusieurs: 0,
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attaqueDos: false,
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bonusMalusContext: 0,
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rulesMalus : []
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}
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