
export const HERITIERS_CONFIG = {

  caracList: {
    "agi": "Agilité",
    "con": "Constitution",
    "for": "Force",
    "prec": "Précision",
    "esp": "Esprit",
    "per": "Perception",
    "pres": "Prestance",
    "san": "Sang-Froid"
  },

  competenceCategorie: {
    "utile": "Utile",
    "futile": "Futile"
  },

  contactType: {
    contact: "Contact",
    allie: "Allié",
    ennemi: "Ennemi",
    interet: "Personne d'interêt"
  },

  competenceProfil: {
    "aventurier": { kind: "physical", name: "Aventurier" },
    "roublard": { kind: "physical", name: "Roublard" },
    "combattant": { kind: "physical", name: "Combattant" },
    "erudit": { kind: "mental", name: "Erudit" },
    "savant": { kind: "mental", name: "Savant" },
    "gentleman": { kind: "mental", name: "Gentleman" },
    "magie": { kind: "magical", name: "Magie" },
  },
  baseTestPouvoir: {
    "feerie": "Féerie",
    "masque": "Masque",
    "autre": "Autre"
  },
  resistancePouvoir: {
    "aucune": "Aucune",
    "physiquepassive": "Physique Passive",
    "physiqueactive": "Physique Active",
    "psychiquepassive": "Psychique Passive",
    "psychiqueactive": "Psychique Active",
    "autre": "Autre",
  },
  typePouvoir: {
    "actif": "Actif",
    "passif": "Passif",
    "metamorphose": "Métamorphose"
  },
  statutMasque: {
    "masque": "Masqué",
    "demasque": "Démasqué"
  },
  niveauPouvoir: {
    "normal": "Normal",
    "profond": "Profond",
    "legendaire": "Légendaire"
  },
  masquePouvoir: {
    "masque": "Masqué",
    "demasque": "Démasqué"
  },
  seuilsDifficulte: {
    "-1": "Aucun/Non applicable",
    "5": "Enfantine (5)",
    "6": "Triviale (6)",
    "7": "Moins Triviale (7)",
    "8": "Aisée (8)",
    "9": "Moins Aisée (9)",
    "10": "Normale (10)",
    "11": "Moins Normale (11)",
    "12": "Compliquée (12)",
    "13": "Plus Compliquée (13)",
    "14": "Difficile (14)",
    "15": "Plus Difficile (15)",
    "16": "Très Difficile (16)",
    "17": "Très Très Difficile (17)",
    "18": "Critique (18)",
    "19": "Plus Critique (19)",
    "20": "Insurmontable (20)",
    "21": "Très Insurmontable (21)",
    "22": "Surhumaine (22)",
    "23": "Très Surhumaine (23)",
    "24": "Epique (24)",
    "25": "Plus Epique (25)",
    "26": "Légendaire (26)",
    "27": "Très Légendaire (27)",
    "28": "Mythique (28)",
    "29": "Plus Mythique (29)",
    "30": "Divine (30)"
  },

  attaqueCible: {
    "none": "Aucune",
    "membre": "Membre",
    "main": "Main",
    "tete": "Tête/Coeur"
  },

  categorieArme: {
    "trait": "Arme de trait",
    "poing": "Arme de poing",
    "epaule": "Arme d'épaule",
    "lourde": "Arme lourde",
    "blanche": "Arme blanche",
    "improvise": "Arme improvisée",
    "explosif": "Explosif"
  },
  typeArme: {
    "naturelle": "Arme naturelle",
    "trait": "Trait",
    "pistolet": "Pistolet",
    "simpleaction": "Simple Action",
    "doubleaction": "Double Action",
    "doublecanon": "Double Canon",
    "semiauto": "Semi Automatique",
    "auto": "Automatique",
    "manuel": "Manuel",
    "verrou": "Verrou",
    "special": "Spéciale",
    "legere": "Légère",
    "lourde": "Lourde",
    "explosif": "Explosif"
  },
  armeLegalite: {
    "libre": "Libre (L)",
    "controlee": "Contrôlée (C)",
    "prohibee": "Prohibée (P)"
  },
  armeDissimulation: {
    "tresfacile": "Très facile (TF)",
    "facile": "Facile (F)",
    "difficile": "Difficile (D)",
    "impossible": "Impossible (I)"
  },
  typeProtection: {
    "balle": "Protège ds balles",
    "melee": "Protège en mélée",
    "tout": "Tout type de dégats"
  },
  typeFee: {
    "traditionnelle": "Traditionnelle",
    "moderne": "Moderne",
    "orientale": "Orientale"
  },
  typeContact: {
    "contact": "Contact",
    "allie": "Allié",
    "ennemi": "Ennemi",
    "interet": "Personne d'interêt"
  },
  niveauContact: {
    "1": "1",
    "2": "2",
    "3": "3",
  },
  pointsUsageList: {
    "1": "1",
    "2": "2",
    "3": "3",
    "4": "4",
  },
  attaquePlusieursList: {
    "0": "0",
    "1": "+1",
    "2": "+2",
  },
  attaque2ArmesListe: [
    { value: "0", label: "Aucun" },
    { value: "-4", label: "Deux armes à 1 main" },
    { value: "-2", label: "Deux armes naturelles" },
    { value: "-2", label: "Avec spécialisation \"Mauvaise Main\"" }
  ],
  typeProfil: {
    "mineur": "Mineur",
    "majeur": "Majeur",
  },
  bonusMalusContext: [
    { value: "-6", label: "-6" },
    { value: "-5", label: "-5" },
    { value: "-4", label: "-4" },
    { value: "-3", label: "-3" },
    { value: "-2", label: "-2" },
    { value: "-1", label: "-1" },
    { value: "0", label: "0" },
    { value: "1", label: "+1" },
    { value: "2", label: "+2" },
    { value: "3", label: "+3" },
    { value: "4", label: "+4" },
    { value: "5", label: "+5" },
    { value: "6", label: "+6" }
  ],
  listNiveauSort: {
    "1": "1",
    "2": "2",
    "3": "3",
    "4": "4"
  },
  listRangSort: {
    "1": "1",
    "2": "2",
    "3": "3",
    "4": "4",
    "5": "5",
    "6": "6",
    "7": "7"
  },
  listNiveau: {
    "0": "0",
    "1": "1",
    "2": "2",
    "3": "3",
    "4": "4",
    "5": "5",
    "6": "6",
    "7": "7",
    "8": "8",
    "9": "9",
    "10": "10"
  },
  rangName: [
    "Novice",
    "Novice",
    "Adepte",
    "Maître",
    "Grand Maître"
  ],
  rangNameSpecific: {
    "Druidisme": {
      "Novice": "Eubage",
      "Adepte": "Saronide",
      "Maître": "Ovate",
      "Grand Maître": "Archidruide"
    },
    "Faëomancie": {
      "Novice": "Marmiton",
      "Adepte": "Queux",
      "Maître": "Chef",
      "Grand Maître": "Maître-queux"
    },
    "Nécromancie": {
      "Novice": "Inexpertus",
      "Adepte": "Discipulus",
      "Maître": "Dominus",
      "Grand Maître": "Magister"
    },
    "Necromancie": {
      "Novice": "Inexpertus",
      "Adepte": "Discipulus",
      "Maître": "Dominus",
      "Grand Maître": "Magister"
    },
    "Magie du Clan": {
      "Novice": "Apprenti",
      "Adepte": "Disciple",
      "Maître": "Maître",
      "Grand Maître": "Éminence"
    },
    "Théurgie": {
      "Novice": "Frère",
      "Adepte": "Père",
      "Maître": "Saint",
      "Grand Maître": "Apôtre"
    },
    "Grand Langage": {
      "Novice": "Éveillé",
      "Adepte": "Initié",
      "Maître": "Sage",
      "Grand Maître": "Docteur"
    }
  },
  soufflesMagieDuClan: {
    "soufflecombat": "Souffle du Combat",
    "soufflemouvement": "Souffle du Mouvement",
    "souffleesprit": "Souffle de l'Esprit"
  }

}