
export const HERITIERS_CONFIG = {

  caracList: {
    "agi": "Agilité",
    "con": "Constitution",
    "for": "Force",
    "prec": "Précision",
    "esp": "Esprit",
    "per": "Perception",
    "pres": "Présence",
    "san": "Sang-Froid"
  },

  competenceCategorie  : {
    "utile": "Utile",
    "futile": "Futile"
  },

  competenceProfil  : {
    "aventurier": "Aventurier",
    "roublard": "Roublard",
    "combattant": "Combattant",
    "erudit": "Erudit",
    "savant": "Savant",
    "gentleman": "Gentleman"
  },
  baseTestPouvoir: {
    "feerie": "Féerie",
    "Masque": "Masque"
  },
  resistancePouvoir: {
    "aucune": "Aucune",
    "physiquepassive": "Physique Passive",
    "physiqueactive": "Physique Active",
    "psychiquepassive": "Psychique Passive",
    "psychiqueactive": "Psychique Active",
    "autre": "Autre",
  },
  typePouvoir: {
    "actif": "Actif",
    "passif": "Passif",
    "metamorphose": "Métamorphose"
  },
  niveauPouvoir: {
    "normal": "Normal",
    "profond": "Profond",
    "legendaire": "Légendaire"
  },
  masquePouvoir: {
    "masque": "Masqué",
    "demasque": "Démasqué"
  },
  seuilsDifficulte: {
    "0": "Aucun/Non applicable",
    "5": "Enfantine",
    "6": "Triviale",
    "8": "Aisée",
    "10": "Normale",
    "12": "Compliquée",
    "14": "Difficile",
    "16": "Très Difficile",
    "18": "Critique",
    "20": "Insurmontable",
    "22": "Surhumaine",
    "24": "Epique",
    "26": "Légendaire",
    "28": "Mythique",
    "30": "Divine"
  }
  
}