BODY should be calculated like Normal Damage (1s = 0 BODY, 2-5s = 1 BODY, 6s = 2 BODY), but only BODY should be reported (no STUN).
This is used for Entangles, for example.
BODY should be calculated like Normal Damage (1s = 0 BODY, 2-5s = 1 BODY, 6s = 2 BODY), but only BODY should be reported (no STUN).
This is used for Entangles, for example.
Blocking a user prevents them from interacting with repositories, such as opening or commenting on pull requests or issues. Learn more about blocking a user.
BODY should be calculated like Normal Damage (1s = 0 BODY, 2-5s = 1 BODY, 6s = 2 BODY), but only BODY should be reported (no STUN).
This is used for Entangles, for example.
Fixed in next release