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12 Commits

Author SHA1 Message Date
92dc81af24 Move repo to public area 2023-08-26 05:36:15 +02:00
d2430ee482 Move repo to public area 2023-08-26 05:15:18 +02:00
86780ce8ae Move repo to public area 2023-08-26 05:14:08 +02:00
b383481915 First official release 2023-08-25 23:00:21 +02:00
dca78fd4b6 Add changelog 2023-08-25 19:02:40 +02:00
f381269acf Add changelog 2023-08-25 18:58:48 +02:00
686ea4cea6 Fix manifest link 2023-08-25 18:55:34 +02:00
c915b85a7b Update README 2023-08-25 16:34:10 +02:00
5026e120c1 Equipment management 2023-08-24 23:12:55 +02:00
9cefc6f816 Equipment management 2023-08-24 20:32:12 +02:00
11d7c7d1c0 Equipment management 2023-08-24 20:32:00 +02:00
3abf9a9f8f Equipment management 2023-08-24 18:45:54 +02:00
62 changed files with 388 additions and 219 deletions

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@ -2,8 +2,18 @@ This is the official Hero System 6th Edition game system for FoundryVTT, based o
The Hero System game system is not usable standalone. To play this game you need a copy of the core rulebook. The Hero System game system is not usable standalone. To play this game you need a copy of the core rulebook.
It features :
- PC/NPC sheets
- Roll management and associated helpers
- Segment and Turn management in the combat tracker
- Official compendiums
![Snapshot](https://www.lahiette.com/leratierbretonnien/wp-content/uploads/2023/08/hero6_snapshot_02.webp "Snapshot")
Installation Installation
Manifest URL: https://github.com/Legendsmiths-LLC/ Manifest URL: https://www.uberwald.me/gitea/uberwald/fvtt-hero-system-6/raw/branch/master/system.json
Project page : https://www.uberwald.me/gitea/uberwald/fvtt-hero-system-6
For manual installation, use the provided manifest URL in the "Install System" popup window while managing game systems. For manual installation, use the provided manifest URL in the "Install System" popup window while managing game systems.

4
changelog.md Normal file
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@ -0,0 +1,4 @@
v11.0.14
- Initial public release

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@ -162,6 +162,18 @@ export class Hero6ActorSheet extends ActorSheet {
html.find('.roll-perception').click((event) => { html.find('.roll-perception').click((event) => {
this.actor.rollPerception("int"); this.actor.rollPerception("int");
}); });
html.find('.roll-weapon').click((event) => {
const li = $(event.currentTarget).parents(".item")
this.actor.rollWeapon(li.data("item-id"));
});
html.find('.roll-mental-maneuver').click((event) => {
const li = $(event.currentTarget).parents(".item")
this.actor.rollMentalManeuver(li.data("item-id"));
});
html.find('.roll-power-attack').click((event) => {
const li = $(event.currentTarget).parents(".item")
this.actor.rollPowerAttack(li.data("item-id"));
});
html.find('.roll-direct').click((event) => { html.find('.roll-direct').click((event) => {
const rollFormula = $(event.currentTarget).data("roll-formula") const rollFormula = $(event.currentTarget).data("roll-formula")
@ -184,11 +196,6 @@ export class Hero6ActorSheet extends ActorSheet {
let itemId = li.data("item-id") let itemId = li.data("item-id")
this.actor.rollLiftDice(itemId); this.actor.rollLiftDice(itemId);
}); });
html.find('.roll-weapon').click((event) => {
const li = $(event.currentTarget).parents(".item");
const skillId = li.data("item-id")
this.actor.rollWeapon(skillId)
});
html.find('.roll-maneuver').click((event) => { html.find('.roll-maneuver').click((event) => {
const li = $(event.currentTarget).parents(".item"); const li = $(event.currentTarget).parents(".item");
const maneuverId = li.data("maneuver-id") const maneuverId = li.data("maneuver-id")

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@ -304,11 +304,13 @@ export class Hero6Actor extends Actor {
let maneuvers = { let maneuvers = {
general: this.items.filter(item => item.type == "maneuver" && item.system.maneuvertype == "general"), general: this.items.filter(item => item.type == "maneuver" && item.system.maneuvertype == "general"),
offensive: this.items.filter(item => item.type == "maneuver" && item.system.maneuvertype == "offensive"), offensive: this.items.filter(item => item.type == "maneuver" && item.system.maneuvertype == "offensive"),
defensive: this.items.filter(item => item.type == "maneuver" && item.system.maneuvertype == "defensive") defensive: this.items.filter(item => item.type == "maneuver" && item.system.maneuvertype == "defensive"),
mental: this.items.filter(item => item.type == "maneuver" && item.system.maneuvertype == "mental")
} }
Hero6Utility.sortArrayObjectsByName(maneuvers.general) Hero6Utility.sortArrayObjectsByName(maneuvers.general)
Hero6Utility.sortArrayObjectsByName(maneuvers.offensive) Hero6Utility.sortArrayObjectsByName(maneuvers.offensive)
Hero6Utility.sortArrayObjectsByName(maneuvers.defensive) Hero6Utility.sortArrayObjectsByName(maneuvers.defensive)
Hero6Utility.sortArrayObjectsByName(maneuvers.mental)
return maneuvers return maneuvers
} }
getAllManeuvers() { getAllManeuvers() {
@ -744,7 +746,7 @@ export class Hero6Actor extends Actor {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
rollManeuver(maneuverId) { rollManeuver(maneuverId) {
let skill = this.items.get(skillId) let skill = this.items.get(maneuverId)
if (skill) { if (skill) {
if (skill.system.islore && skill.system.level == 0) { if (skill.system.islore && skill.system.level == 0) {
ui.notifications.warn("You can't use Lore Skills with a SL of 0.") ui.notifications.warn("You can't use Lore Skills with a SL of 0.")
@ -788,34 +790,54 @@ export class Hero6Actor extends Actor {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
rollWeapon(weaponId) { async rollWeapon(weaponId) {
let weapon = this.items.get(weaponId) let weapon = this.items.get(weaponId)
if (weapon) { if (weapon) {
weapon = duplicate(weapon) weapon = duplicate(weapon)
let skill = this.items.find(item => item.name.toLowerCase() == weapon.system.skill.toLowerCase()) let rollData = this.getCommonRollData()
if (skill) { rollData.weaponRoll = 11 + this.system.characteristics.ocv.value + (Number(weapon.system.ocv) || 0)
skill = duplicate(skill)
Hero6Utility.updateSkill(skill)
let abilityKey = skill.system.ability
let rollData = this.getCommonRollData(abilityKey)
rollData.mode = "weapon" rollData.mode = "weapon"
rollData.skill = skill
rollData.weapon = weapon rollData.weapon = weapon
rollData.img = weapon.img rollData.img = weapon.img
if (!rollData.forceDisadvantage) { // This is an attack, check if disadvantaged
rollData.forceDisadvantage = this.isAttackDisadvantage()
}
/*if (rollData.weapon.system.isranged && rollData.tokensDistance > Hero6Utility.getWeaponMaxRange(rollData.weapon) ) {
ui.notifications.warn(`Your target is out of range of your weapon (max: ${Hero6Utility.getWeaponMaxRange(rollData.weapon)} - current : ${rollData.tokensDistance})` )
return
}*/
this.startRoll(rollData) this.startRoll(rollData)
} else { } else {
ui.notifications.warn("Unable to find the relevant skill for weapon " + weapon.name) ui.notifications.warn("Unable to find the weapon " + weapon.name)
} }
} }
/* -------------------------------------------- */
rollMentalManeuver(maneuverId) {
let maneuver = this.items.get(maneuverId)
if (maneuver) {
maneuver = duplicate(maneuver)
let rollData = this.getCommonRollData()
rollData.maneuverRoll = 11 + this.system.characteristics.omcv.value + (Number(maneuver.system.omcv) || 0)
rollData.mode = "mentalmaneuver"
rollData.maneuver = maneuver
rollData.img = maneuver.img
this.startRoll(rollData)
} else {
ui.notifications.warn("Unable to find the maneuver " + maneuver.name)
}
}
/* -------------------------------------------- */
rollPowerAttack(powerId ) {
let power = this.items.get(powerId)
if (power) {
power = duplicate(power)
let rollData = this.getCommonRollData()
if (power.system.attackvalue == "ocv") {
rollData.powerRoll = 11 + this.system.characteristics.ocv.value + (Number(power.system.ocv) || 0)
} else {
rollData.powerRoll = 11 + this.system.characteristics.omcv.value + (Number(power.system.omcv) || 0)
}
rollData.mode = "powerattack"
rollData.power = power
rollData.img = power.img
this.startRoll(rollData)
} else {
ui.notifications.warn("Unable to find power " + power.name)
}
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
async startRoll(rollData) { async startRoll(rollData) {
let rollDialog = await Hero6RollDialog.create(this, rollData) let rollDialog = await Hero6RollDialog.create(this, rollData)

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@ -10,7 +10,8 @@ export const Hero6_CONFIG = {
maneuverTypes: { maneuverTypes: {
"general": "General", "general": "General",
"offensive": "Offensive", "offensive": "Offensive",
"defensive": "Defensive" "defensive": "Defensive",
"mental": "Mental"
}, },
rollCharac : { rollCharac : {
"str": "Strength", "str": "Strength",
@ -29,6 +30,10 @@ export const Hero6_CONFIG = {
"combat": "Combat" , "combat": "Combat" ,
"custom": "Custom" "custom": "Custom"
}, },
attackTypes: {
"ocv": "OCV",
"omcv": "OMCV"
},
powerEquipmentType: { powerEquipmentType: {
"adjustment": "Adjustment", "adjustment": "Adjustment",
"mental": "Mental", "mental": "Mental",

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@ -52,6 +52,9 @@ export class Hero6Utility {
} }
return false return false
}) })
Handlebars.registerHelper('fixNum', function (value) {
return Number(value) || 0
})
Handlebars.registerHelper('checkInit', function (value) { Handlebars.registerHelper('checkInit', function (value) {
let myValue = Number(value) || 0 let myValue = Number(value) || 0
return myValue > 0 return myValue > 0
@ -343,6 +346,16 @@ export class Hero6Utility {
// ability/save/size => 0 // ability/save/size => 0
let diceFormula = "3d6" let diceFormula = "3d6"
let target = 10 let target = 10
if(rollData.weapon) {
target = rollData.weaponRoll
}
if(rollData.maneuver) {
target = rollData.maneuverRoll
}
if(rollData.power) {
target = rollData.powerRoll
}
if (rollData.charac) { if (rollData.charac) {
target = rollData.charac.roll target = rollData.charac.roll
} }

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@ -1 +1 @@
MANIFEST-000086 MANIFEST-000112

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@ -1,8 +1,8 @@
2023/08/24-15:57:43.426826 7fab4a7fc6c0 Recovering log #84 2023/08/26-05:35:25.658202 7f2deaffd6c0 Recovering log #110
2023/08/24-15:57:43.443955 7fab4a7fc6c0 Delete type=3 #82 2023/08/26-05:35:25.710452 7f2deaffd6c0 Delete type=3 #108
2023/08/24-15:57:43.444078 7fab4a7fc6c0 Delete type=0 #84 2023/08/26-05:35:25.710513 7f2deaffd6c0 Delete type=0 #110
2023/08/24-15:59:12.025522 7fab497fa6c0 Level-0 table #89: started 2023/08/26-05:36:09.833813 7f2b69bff6c0 Level-0 table #115: started
2023/08/24-15:59:12.025554 7fab497fa6c0 Level-0 table #89: 0 bytes OK 2023/08/26-05:36:09.833846 7f2b69bff6c0 Level-0 table #115: 0 bytes OK
2023/08/24-15:59:12.034739 7fab497fa6c0 Delete type=0 #87 2023/08/26-05:36:09.840534 7f2b69bff6c0 Delete type=0 #113
2023/08/24-15:59:12.043415 7fab497fa6c0 Manual compaction at level-0 from '!items!05yAsPAteobyHoVT' @ 72057594037927935 : 1 .. '!items!yFhVFTqzLKcqApBr' @ 0 : 0; will stop at (end) 2023/08/26-05:36:09.847596 7f2b69bff6c0 Manual compaction at level-0 from '!items!05yAsPAteobyHoVT' @ 72057594037927935 : 1 .. '!items!yFhVFTqzLKcqApBr' @ 0 : 0; will stop at (end)
2023/08/24-15:59:12.050747 7fab497fa6c0 Manual compaction at level-1 from '!items!05yAsPAteobyHoVT' @ 72057594037927935 : 1 .. '!items!yFhVFTqzLKcqApBr' @ 0 : 0; will stop at (end) 2023/08/26-05:36:09.847688 7f2b69bff6c0 Manual compaction at level-1 from '!items!05yAsPAteobyHoVT' @ 72057594037927935 : 1 .. '!items!yFhVFTqzLKcqApBr' @ 0 : 0; will stop at (end)

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@ -1,8 +1,8 @@
2023/08/24-15:09:37.481365 7fab4affd6c0 Recovering log #80 2023/08/26-04:58:19.953484 7f2debfff6c0 Recovering log #106
2023/08/24-15:09:37.498302 7fab4affd6c0 Delete type=3 #78 2023/08/26-04:58:20.012916 7f2debfff6c0 Delete type=3 #104
2023/08/24-15:09:37.498430 7fab4affd6c0 Delete type=0 #80 2023/08/26-04:58:20.013033 7f2debfff6c0 Delete type=0 #106
2023/08/24-15:56:20.984607 7fab497fa6c0 Level-0 table #85: started 2023/08/26-05:13:26.081356 7f2b69bff6c0 Level-0 table #111: started
2023/08/24-15:56:20.984638 7fab497fa6c0 Level-0 table #85: 0 bytes OK 2023/08/26-05:13:26.081421 7f2b69bff6c0 Level-0 table #111: 0 bytes OK
2023/08/24-15:56:21.004254 7fab497fa6c0 Delete type=0 #83 2023/08/26-05:13:26.089187 7f2b69bff6c0 Delete type=0 #109
2023/08/24-15:56:21.036183 7fab497fa6c0 Manual compaction at level-0 from '!items!05yAsPAteobyHoVT' @ 72057594037927935 : 1 .. '!items!yFhVFTqzLKcqApBr' @ 0 : 0; will stop at (end) 2023/08/26-05:13:26.089328 7f2b69bff6c0 Manual compaction at level-0 from '!items!05yAsPAteobyHoVT' @ 72057594037927935 : 1 .. '!items!yFhVFTqzLKcqApBr' @ 0 : 0; will stop at (end)
2023/08/24-15:56:21.036267 7fab497fa6c0 Manual compaction at level-1 from '!items!05yAsPAteobyHoVT' @ 72057594037927935 : 1 .. '!items!yFhVFTqzLKcqApBr' @ 0 : 0; will stop at (end) 2023/08/26-05:13:26.089355 7f2b69bff6c0 Manual compaction at level-1 from '!items!05yAsPAteobyHoVT' @ 72057594037927935 : 1 .. '!items!yFhVFTqzLKcqApBr' @ 0 : 0; will stop at (end)

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packs/equipment/000099.ldb Normal file

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MANIFEST-000086 MANIFEST-000114

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2023/08/24-15:57:43.392816 7fab4a7fc6c0 Recovering log #84 2023/08/26-05:35:25.591750 7f2dea7fc6c0 Recovering log #112
2023/08/24-15:57:43.403164 7fab4a7fc6c0 Delete type=3 #82 2023/08/26-05:35:25.654891 7f2dea7fc6c0 Delete type=3 #110
2023/08/24-15:57:43.403305 7fab4a7fc6c0 Delete type=0 #84 2023/08/26-05:35:25.654982 7f2dea7fc6c0 Delete type=0 #112
2023/08/24-15:59:11.970493 7fab497fa6c0 Level-0 table #89: started 2023/08/26-05:36:09.796628 7f2b69bff6c0 Level-0 table #117: started
2023/08/24-15:59:11.975508 7fab497fa6c0 Level-0 table #89: 60925 bytes OK 2023/08/26-05:36:09.796668 7f2b69bff6c0 Level-0 table #117: 0 bytes OK
2023/08/24-15:59:11.983493 7fab497fa6c0 Delete type=0 #87 2023/08/26-05:36:09.803598 7f2b69bff6c0 Delete type=0 #115
2023/08/24-15:59:11.983701 7fab497fa6c0 Manual compaction at level-0 from '!folders!48DCB6UNXCsERTXK' @ 72057594037927935 : 1 .. '!items!zFQRJSrYV4E12NgW' @ 0 : 0; will stop at (end) 2023/08/26-05:36:09.820108 7f2b69bff6c0 Manual compaction at level-0 from '!folders!48DCB6UNXCsERTXK' @ 72057594037927935 : 1 .. '!items!zFQRJSrYV4E12NgW' @ 0 : 0; will stop at (end)
2023/08/26-05:36:09.820164 7f2b69bff6c0 Manual compaction at level-1 from '!folders!48DCB6UNXCsERTXK' @ 72057594037927935 : 1 .. '!items!zFQRJSrYV4E12NgW' @ 0 : 0; will stop at (end)

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@ -1,7 +1,8 @@
2023/08/24-15:09:37.452353 7fab4a7fc6c0 Recovering log #80 2023/08/26-04:58:19.893099 7f2deb7fe6c0 Recovering log #108
2023/08/24-15:09:37.462753 7fab4a7fc6c0 Delete type=3 #78 2023/08/26-04:58:19.950229 7f2deb7fe6c0 Delete type=3 #106
2023/08/24-15:09:37.462881 7fab4a7fc6c0 Delete type=0 #80 2023/08/26-04:58:19.950315 7f2deb7fe6c0 Delete type=0 #108
2023/08/24-15:56:20.961121 7fab497fa6c0 Level-0 table #85: started 2023/08/26-05:13:26.059587 7f2b69bff6c0 Level-0 table #113: started
2023/08/24-15:56:20.961152 7fab497fa6c0 Level-0 table #85: 0 bytes OK 2023/08/26-05:13:26.059618 7f2b69bff6c0 Level-0 table #113: 0 bytes OK
2023/08/24-15:56:20.975996 7fab497fa6c0 Delete type=0 #83 2023/08/26-05:13:26.066099 7f2b69bff6c0 Delete type=0 #111
2023/08/24-15:56:20.984441 7fab497fa6c0 Manual compaction at level-0 from 'undefined' @ 72057594037927935 : 1 .. 'undefined' @ 0 : 0; will stop at (end) 2023/08/26-05:13:26.081276 7f2b69bff6c0 Manual compaction at level-0 from '!folders!48DCB6UNXCsERTXK' @ 72057594037927935 : 1 .. '!items!zFQRJSrYV4E12NgW' @ 0 : 0; will stop at (end)
2023/08/26-05:13:26.089307 7f2b69bff6c0 Manual compaction at level-1 from '!folders!48DCB6UNXCsERTXK' @ 72057594037927935 : 1 .. '!items!zFQRJSrYV4E12NgW' @ 0 : 0; will stop at (end)

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MANIFEST-000078 MANIFEST-000104

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2023/08/24-15:57:43.429828 7fab4affd6c0 Recovering log #76 2023/08/26-05:35:25.713305 7f2debfff6c0 Recovering log #102
2023/08/24-15:57:43.446896 7fab4affd6c0 Delete type=3 #74 2023/08/26-05:35:25.813680 7f2debfff6c0 Delete type=3 #100
2023/08/24-15:57:43.447172 7fab4affd6c0 Delete type=0 #76 2023/08/26-05:35:25.813733 7f2debfff6c0 Delete type=0 #102
2023/08/24-15:59:12.034912 7fab497fa6c0 Level-0 table #81: started 2023/08/26-05:36:09.827049 7f2b69bff6c0 Level-0 table #107: started
2023/08/24-15:59:12.034942 7fab497fa6c0 Level-0 table #81: 0 bytes OK 2023/08/26-05:36:09.827083 7f2b69bff6c0 Level-0 table #107: 0 bytes OK
2023/08/24-15:59:12.043249 7fab497fa6c0 Delete type=0 #79 2023/08/26-05:36:09.833693 7f2b69bff6c0 Delete type=0 #105
2023/08/24-15:59:12.050726 7fab497fa6c0 Manual compaction at level-0 from '!items!0HeZcvevni63brWf' @ 72057594037927935 : 1 .. '!items!yAT32VYV2aIWOBkK' @ 0 : 0; will stop at (end) 2023/08/26-05:36:09.847570 7f2b69bff6c0 Manual compaction at level-0 from '!items!0HeZcvevni63brWf' @ 72057594037927935 : 1 .. '!items!yAT32VYV2aIWOBkK' @ 0 : 0; will stop at (end)
2023/08/24-15:59:12.061166 7fab497fa6c0 Manual compaction at level-1 from '!items!0HeZcvevni63brWf' @ 72057594037927935 : 1 .. '!items!yAT32VYV2aIWOBkK' @ 0 : 0; will stop at (end) 2023/08/26-05:36:09.847666 7f2b69bff6c0 Manual compaction at level-1 from '!items!0HeZcvevni63brWf' @ 72057594037927935 : 1 .. '!items!yAT32VYV2aIWOBkK' @ 0 : 0; will stop at (end)

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@ -1,8 +1,8 @@
2023/08/24-15:09:37.482662 7fab4a7fc6c0 Recovering log #72 2023/08/26-04:58:20.016031 7f2dea7fc6c0 Recovering log #98
2023/08/24-15:09:37.501124 7fab4a7fc6c0 Delete type=3 #70 2023/08/26-04:58:20.111013 7f2dea7fc6c0 Delete type=3 #96
2023/08/24-15:09:37.501198 7fab4a7fc6c0 Delete type=0 #72 2023/08/26-04:58:20.111139 7f2dea7fc6c0 Delete type=0 #98
2023/08/24-15:56:21.025251 7fab497fa6c0 Level-0 table #77: started 2023/08/26-05:13:26.089433 7f2b69bff6c0 Level-0 table #103: started
2023/08/24-15:56:21.025279 7fab497fa6c0 Level-0 table #77: 0 bytes OK 2023/08/26-05:13:26.089798 7f2b69bff6c0 Level-0 table #103: 0 bytes OK
2023/08/24-15:56:21.035977 7fab497fa6c0 Delete type=0 #75 2023/08/26-05:13:26.096668 7f2b69bff6c0 Delete type=0 #101
2023/08/24-15:56:21.036255 7fab497fa6c0 Manual compaction at level-0 from '!items!0HeZcvevni63brWf' @ 72057594037927935 : 1 .. '!items!yAT32VYV2aIWOBkK' @ 0 : 0; will stop at (end) 2023/08/26-05:13:26.115684 7f2b69bff6c0 Manual compaction at level-0 from '!items!0HeZcvevni63brWf' @ 72057594037927935 : 1 .. '!items!yAT32VYV2aIWOBkK' @ 0 : 0; will stop at (end)
2023/08/24-15:56:21.036299 7fab497fa6c0 Manual compaction at level-1 from '!items!0HeZcvevni63brWf' @ 72057594037927935 : 1 .. '!items!yAT32VYV2aIWOBkK' @ 0 : 0; will stop at (end) 2023/08/26-05:13:26.115763 7f2b69bff6c0 Manual compaction at level-1 from '!items!0HeZcvevni63brWf' @ 72057594037927935 : 1 .. '!items!yAT32VYV2aIWOBkK' @ 0 : 0; will stop at (end)

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2023/08/24-15:57:43.446370 7fab4b7fe6c0 Recovering log #84 2023/08/26-05:35:25.714189 7f2deaffd6c0 Recovering log #110
2023/08/24-15:57:43.467824 7fab4b7fe6c0 Delete type=3 #82 2023/08/26-05:35:25.838791 7f2deaffd6c0 Delete type=3 #108
2023/08/24-15:57:43.467983 7fab4b7fe6c0 Delete type=0 #84 2023/08/26-05:35:25.838847 7f2deaffd6c0 Delete type=0 #110
2023/08/24-15:59:12.043433 7fab497fa6c0 Level-0 table #89: started 2023/08/26-05:36:09.840742 7f2b69bff6c0 Level-0 table #115: started
2023/08/24-15:59:12.043465 7fab497fa6c0 Level-0 table #89: 0 bytes OK 2023/08/26-05:36:09.840802 7f2b69bff6c0 Level-0 table #115: 0 bytes OK
2023/08/24-15:59:12.050553 7fab497fa6c0 Delete type=0 #87 2023/08/26-05:36:09.847326 7f2b69bff6c0 Delete type=0 #113
2023/08/24-15:59:12.061148 7fab497fa6c0 Manual compaction at level-0 from '!items!L3vwlIh3oloE6A8W' @ 72057594037927935 : 1 .. '!items!yWTR7MCOtGWm1KCz' @ 0 : 0; will stop at (end) 2023/08/26-05:36:09.847619 7f2b69bff6c0 Manual compaction at level-0 from '!items!L3vwlIh3oloE6A8W' @ 72057594037927935 : 1 .. '!items!yWTR7MCOtGWm1KCz' @ 0 : 0; will stop at (end)
2023/08/24-15:59:12.061195 7fab497fa6c0 Manual compaction at level-1 from '!items!L3vwlIh3oloE6A8W' @ 72057594037927935 : 1 .. '!items!yWTR7MCOtGWm1KCz' @ 0 : 0; will stop at (end) 2023/08/26-05:36:09.847709 7f2b69bff6c0 Manual compaction at level-1 from '!items!L3vwlIh3oloE6A8W' @ 72057594037927935 : 1 .. '!items!yWTR7MCOtGWm1KCz' @ 0 : 0; will stop at (end)

View File

@ -1,8 +1,8 @@
2023/08/24-15:09:37.503412 7fab49ffb6c0 Recovering log #80 2023/08/26-04:58:20.016520 7f2debfff6c0 Recovering log #106
2023/08/24-15:09:37.513092 7fab49ffb6c0 Delete type=3 #78 2023/08/26-04:58:20.129984 7f2debfff6c0 Delete type=3 #104
2023/08/24-15:09:37.513145 7fab49ffb6c0 Delete type=0 #80 2023/08/26-04:58:20.130077 7f2debfff6c0 Delete type=0 #106
2023/08/24-15:56:21.036405 7fab497fa6c0 Level-0 table #85: started 2023/08/26-05:13:26.096833 7f2b69bff6c0 Level-0 table #111: started
2023/08/24-15:56:21.036438 7fab497fa6c0 Level-0 table #85: 0 bytes OK 2023/08/26-05:13:26.096889 7f2b69bff6c0 Level-0 table #111: 0 bytes OK
2023/08/24-15:56:21.043227 7fab497fa6c0 Delete type=0 #83 2023/08/26-05:13:26.105671 7f2b69bff6c0 Delete type=0 #109
2023/08/24-15:56:21.050837 7fab497fa6c0 Manual compaction at level-0 from '!items!L3vwlIh3oloE6A8W' @ 72057594037927935 : 1 .. '!items!yWTR7MCOtGWm1KCz' @ 0 : 0; will stop at (end) 2023/08/26-05:13:26.115702 7f2b69bff6c0 Manual compaction at level-0 from '!items!L3vwlIh3oloE6A8W' @ 72057594037927935 : 1 .. '!items!yWTR7MCOtGWm1KCz' @ 0 : 0; will stop at (end)
2023/08/24-15:56:21.050878 7fab497fa6c0 Manual compaction at level-1 from '!items!L3vwlIh3oloE6A8W' @ 72057594037927935 : 1 .. '!items!yWTR7MCOtGWm1KCz' @ 0 : 0; will stop at (end) 2023/08/26-05:13:26.115741 7f2b69bff6c0 Manual compaction at level-1 from '!items!L3vwlIh3oloE6A8W' @ 72057594037927935 : 1 .. '!items!yWTR7MCOtGWm1KCz' @ 0 : 0; will stop at (end)

Binary file not shown.

BIN
packs/perks/MANIFEST-000112 Normal file

Binary file not shown.

View File

@ -1 +1 @@
MANIFEST-000087 MANIFEST-000113

View File

@ -1,8 +1,8 @@
2023/08/24-15:57:43.407202 7fab49ffb6c0 Recovering log #85 2023/08/26-05:35:25.658202 7f2deb7fe6c0 Recovering log #111
2023/08/24-15:57:43.427049 7fab49ffb6c0 Delete type=3 #83 2023/08/26-05:35:25.710453 7f2deb7fe6c0 Delete type=3 #109
2023/08/24-15:57:43.427316 7fab49ffb6c0 Delete type=0 #85 2023/08/26-05:35:25.710530 7f2deb7fe6c0 Delete type=0 #111
2023/08/24-15:59:12.015422 7fab497fa6c0 Level-0 table #90: started 2023/08/26-05:36:09.820280 7f2b69bff6c0 Level-0 table #116: started
2023/08/24-15:59:12.015449 7fab497fa6c0 Level-0 table #90: 0 bytes OK 2023/08/26-05:36:09.820311 7f2b69bff6c0 Level-0 table #116: 0 bytes OK
2023/08/24-15:59:12.025372 7fab497fa6c0 Delete type=0 #88 2023/08/26-05:36:09.826570 7f2b69bff6c0 Delete type=0 #114
2023/08/24-15:59:12.034884 7fab497fa6c0 Manual compaction at level-0 from '!items!3vinyVxuFdrQDCBo' @ 72057594037927935 : 1 .. '!items!zpF2QY4tx7qdBomQ' @ 0 : 0; will stop at (end) 2023/08/26-05:36:09.847536 7f2b69bff6c0 Manual compaction at level-0 from '!items!3vinyVxuFdrQDCBo' @ 72057594037927935 : 1 .. '!items!zpF2QY4tx7qdBomQ' @ 0 : 0; will stop at (end)
2023/08/24-15:59:12.043399 7fab497fa6c0 Manual compaction at level-1 from '!items!3vinyVxuFdrQDCBo' @ 72057594037927935 : 1 .. '!items!zpF2QY4tx7qdBomQ' @ 0 : 0; will stop at (end) 2023/08/26-05:36:09.847643 7f2b69bff6c0 Manual compaction at level-1 from '!items!3vinyVxuFdrQDCBo' @ 72057594037927935 : 1 .. '!items!zpF2QY4tx7qdBomQ' @ 0 : 0; will stop at (end)

View File

@ -1,8 +1,8 @@
2023/08/24-15:09:37.467214 7fab4affd6c0 Recovering log #81 2023/08/26-04:58:19.953484 7f2dea7fc6c0 Recovering log #107
2023/08/24-15:09:37.477623 7fab4affd6c0 Delete type=3 #79 2023/08/26-04:58:20.012935 7f2dea7fc6c0 Delete type=3 #105
2023/08/24-15:09:37.477717 7fab4affd6c0 Delete type=0 #81 2023/08/26-04:58:20.013216 7f2dea7fc6c0 Delete type=0 #107
2023/08/24-15:56:21.004538 7fab497fa6c0 Level-0 table #86: started 2023/08/26-05:13:26.072863 7f2b69bff6c0 Level-0 table #112: started
2023/08/24-15:56:21.004618 7fab497fa6c0 Level-0 table #86: 0 bytes OK 2023/08/26-05:13:26.072888 7f2b69bff6c0 Level-0 table #112: 0 bytes OK
2023/08/24-15:56:21.015089 7fab497fa6c0 Delete type=0 #84 2023/08/26-05:13:26.080939 7f2b69bff6c0 Delete type=0 #110
2023/08/24-15:56:21.036218 7fab497fa6c0 Manual compaction at level-0 from '!items!3vinyVxuFdrQDCBo' @ 72057594037927935 : 1 .. '!items!zpF2QY4tx7qdBomQ' @ 0 : 0; will stop at (end) 2023/08/26-05:13:26.089296 7f2b69bff6c0 Manual compaction at level-0 from '!items!3vinyVxuFdrQDCBo' @ 72057594037927935 : 1 .. '!items!zpF2QY4tx7qdBomQ' @ 0 : 0; will stop at (end)
2023/08/24-15:56:21.036277 7fab497fa6c0 Manual compaction at level-1 from '!items!3vinyVxuFdrQDCBo' @ 72057594037927935 : 1 .. '!items!zpF2QY4tx7qdBomQ' @ 0 : 0; will stop at (end) 2023/08/26-05:13:26.089347 7f2b69bff6c0 Manual compaction at level-1 from '!items!3vinyVxuFdrQDCBo' @ 72057594037927935 : 1 .. '!items!zpF2QY4tx7qdBomQ' @ 0 : 0; will stop at (end)

View File

@ -1 +1 @@
MANIFEST-000086 MANIFEST-000112

View File

@ -1,8 +1,8 @@
2023/08/24-15:57:43.407080 7fab4b7fe6c0 Recovering log #84 2023/08/26-05:35:25.591750 7f2deaffd6c0 Recovering log #110
2023/08/24-15:57:43.424160 7fab4b7fe6c0 Delete type=3 #82 2023/08/26-05:35:25.654890 7f2deaffd6c0 Delete type=3 #108
2023/08/24-15:57:43.424263 7fab4b7fe6c0 Delete type=0 #84 2023/08/26-05:35:25.654974 7f2deaffd6c0 Delete type=0 #110
2023/08/24-15:59:12.004782 7fab497fa6c0 Level-0 table #89: started 2023/08/26-05:36:09.813203 7f2b69bff6c0 Level-0 table #115: started
2023/08/24-15:59:12.004875 7fab497fa6c0 Level-0 table #89: 0 bytes OK 2023/08/26-05:36:09.813236 7f2b69bff6c0 Level-0 table #115: 0 bytes OK
2023/08/24-15:59:12.015289 7fab497fa6c0 Delete type=0 #87 2023/08/26-05:36:09.819942 7f2b69bff6c0 Delete type=0 #113
2023/08/24-15:59:12.025509 7fab497fa6c0 Manual compaction at level-0 from '!items!0663RVbZRl0oZ0Dr' @ 72057594037927935 : 1 .. '!items!zLKcnLGEcMwECjni' @ 0 : 0; will stop at (end) 2023/08/26-05:36:09.820154 7f2b69bff6c0 Manual compaction at level-0 from '!items!0663RVbZRl0oZ0Dr' @ 72057594037927935 : 1 .. '!items!zLKcnLGEcMwECjni' @ 0 : 0; will stop at (end)
2023/08/24-15:59:12.034900 7fab497fa6c0 Manual compaction at level-1 from '!items!0663RVbZRl0oZ0Dr' @ 72057594037927935 : 1 .. '!items!zLKcnLGEcMwECjni' @ 0 : 0; will stop at (end) 2023/08/26-05:36:09.820177 7f2b69bff6c0 Manual compaction at level-1 from '!items!0663RVbZRl0oZ0Dr' @ 72057594037927935 : 1 .. '!items!zLKcnLGEcMwECjni' @ 0 : 0; will stop at (end)

View File

@ -1,8 +1,8 @@
2023/08/24-15:09:37.467211 7fab49ffb6c0 Recovering log #80 2023/08/26-04:58:19.893100 7f2deaffd6c0 Recovering log #106
2023/08/24-15:09:37.477838 7fab49ffb6c0 Delete type=3 #78 2023/08/26-04:58:19.950231 7f2deaffd6c0 Delete type=3 #104
2023/08/24-15:09:37.477960 7fab49ffb6c0 Delete type=0 #80 2023/08/26-04:58:19.950317 7f2deaffd6c0 Delete type=0 #106
2023/08/24-15:56:21.015243 7fab497fa6c0 Level-0 table #85: started 2023/08/26-05:13:26.066187 7f2b69bff6c0 Level-0 table #111: started
2023/08/24-15:56:21.015280 7fab497fa6c0 Level-0 table #85: 0 bytes OK 2023/08/26-05:13:26.066210 7f2b69bff6c0 Level-0 table #111: 0 bytes OK
2023/08/24-15:56:21.025027 7fab497fa6c0 Delete type=0 #83 2023/08/26-05:13:26.072734 7f2b69bff6c0 Delete type=0 #109
2023/08/24-15:56:21.036234 7fab497fa6c0 Manual compaction at level-0 from '!items!0663RVbZRl0oZ0Dr' @ 72057594037927935 : 1 .. '!items!zLKcnLGEcMwECjni' @ 0 : 0; will stop at (end) 2023/08/26-05:13:26.081328 7f2b69bff6c0 Manual compaction at level-0 from '!items!0663RVbZRl0oZ0Dr' @ 72057594037927935 : 1 .. '!items!zLKcnLGEcMwECjni' @ 0 : 0; will stop at (end)
2023/08/24-15:56:21.036287 7fab497fa6c0 Manual compaction at level-1 from '!items!0663RVbZRl0oZ0Dr' @ 72057594037927935 : 1 .. '!items!zLKcnLGEcMwECjni' @ 0 : 0; will stop at (end) 2023/08/26-05:13:26.089318 7f2b69bff6c0 Manual compaction at level-1 from '!items!0663RVbZRl0oZ0Dr' @ 72057594037927935 : 1 .. '!items!zLKcnLGEcMwECjni' @ 0 : 0; will stop at (end)

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View File

@ -1 +1 @@
MANIFEST-000086 MANIFEST-000112

View File

@ -1,8 +1,8 @@
2023/08/24-15:57:43.449295 7fab49ffb6c0 Recovering log #84 2023/08/26-05:35:25.815813 7f2deb7fe6c0 Recovering log #110
2023/08/24-15:57:43.472616 7fab49ffb6c0 Delete type=3 #82 2023/08/26-05:35:25.893020 7f2deb7fe6c0 Delete type=3 #108
2023/08/24-15:57:43.472750 7fab49ffb6c0 Delete type=0 #84 2023/08/26-05:35:25.893112 7f2deb7fe6c0 Delete type=0 #110
2023/08/24-15:59:12.050764 7fab497fa6c0 Level-0 table #89: started 2023/08/26-05:36:09.847777 7f2b69bff6c0 Level-0 table #115: started
2023/08/24-15:59:12.050797 7fab497fa6c0 Level-0 table #89: 0 bytes OK 2023/08/26-05:36:09.847839 7f2b69bff6c0 Level-0 table #115: 0 bytes OK
2023/08/24-15:59:12.061012 7fab497fa6c0 Delete type=0 #87 2023/08/26-05:36:09.855108 7f2b69bff6c0 Delete type=0 #113
2023/08/24-15:59:12.061182 7fab497fa6c0 Manual compaction at level-0 from '!items!1oojD2KMJsxNlMez' @ 72057594037927935 : 1 .. '!items!znoFgVzNQOCTGUBl' @ 0 : 0; will stop at (end) 2023/08/26-05:36:09.855336 7f2b69bff6c0 Manual compaction at level-0 from '!items!1oojD2KMJsxNlMez' @ 72057594037927935 : 1 .. '!items!znoFgVzNQOCTGUBl' @ 0 : 0; will stop at (end)
2023/08/24-15:59:12.061222 7fab497fa6c0 Manual compaction at level-1 from '!items!1oojD2KMJsxNlMez' @ 72057594037927935 : 1 .. '!items!znoFgVzNQOCTGUBl' @ 0 : 0; will stop at (end) 2023/08/26-05:36:09.855380 7f2b69bff6c0 Manual compaction at level-1 from '!items!1oojD2KMJsxNlMez' @ 72057594037927935 : 1 .. '!items!znoFgVzNQOCTGUBl' @ 0 : 0; will stop at (end)

View File

@ -1,8 +1,8 @@
2023/08/24-15:09:37.503990 7fab4a7fc6c0 Recovering log #80 2023/08/26-04:58:20.113830 7f2deb7fe6c0 Recovering log #106
2023/08/24-15:09:37.556979 7fab4a7fc6c0 Delete type=3 #78 2023/08/26-04:58:20.187880 7f2deb7fe6c0 Delete type=3 #104
2023/08/24-15:09:37.557041 7fab4a7fc6c0 Delete type=0 #80 2023/08/26-04:58:20.187957 7f2deb7fe6c0 Delete type=0 #106
2023/08/24-15:56:21.043382 7fab497fa6c0 Level-0 table #85: started 2023/08/26-05:13:26.105823 7f2b69bff6c0 Level-0 table #111: started
2023/08/24-15:56:21.043416 7fab497fa6c0 Level-0 table #85: 0 bytes OK 2023/08/26-05:13:26.105848 7f2b69bff6c0 Level-0 table #111: 0 bytes OK
2023/08/24-15:56:21.050692 7fab497fa6c0 Delete type=0 #83 2023/08/26-05:13:26.115575 7f2b69bff6c0 Delete type=0 #109
2023/08/24-15:56:21.050866 7fab497fa6c0 Manual compaction at level-0 from '!items!1oojD2KMJsxNlMez' @ 72057594037927935 : 1 .. '!items!znoFgVzNQOCTGUBl' @ 0 : 0; will stop at (end) 2023/08/26-05:13:26.115715 7f2b69bff6c0 Manual compaction at level-0 from '!items!1oojD2KMJsxNlMez' @ 72057594037927935 : 1 .. '!items!znoFgVzNQOCTGUBl' @ 0 : 0; will stop at (end)
2023/08/24-15:56:21.050889 7fab497fa6c0 Manual compaction at level-1 from '!items!1oojD2KMJsxNlMez' @ 72057594037927935 : 1 .. '!items!znoFgVzNQOCTGUBl' @ 0 : 0; will stop at (end) 2023/08/26-05:13:26.115753 7f2b69bff6c0 Manual compaction at level-1 from '!items!1oojD2KMJsxNlMez' @ 72057594037927935 : 1 .. '!items!znoFgVzNQOCTGUBl' @ 0 : 0; will stop at (end)

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@ -649,6 +649,11 @@ ul, li {
align-content: center; align-content: center;
} }
.content-center {
align-content: center;
text-align: center;
}
.attribut-value, .attribut-value,
.carac-value { .carac-value {
flex-grow: 0; flex-grow: 0;
@ -1436,3 +1441,6 @@ Focus FOC: #ff0084
display: none; display: none;
visibility: hidden; visibility: hidden;
} }
.compendium .directory-list .directory-item .folder-header h3 {
color:#000
}

View File

@ -5,7 +5,7 @@
"flags": {} "flags": {}
} }
], ],
"description": "Hero System v6 for FoundryVTT (Official)", "description": "Hero System v6E for FoundryVTT (Official)",
"esmodules": [ "esmodules": [
"modules/hero6-main.js" "modules/hero6-main.js"
], ],
@ -91,15 +91,15 @@
"styles": [ "styles": [
"styles/simple.css" "styles/simple.css"
], ],
"version": "11.0.10", "version": "11.0.15",
"compatibility": { "compatibility": {
"minimum": "11", "minimum": "11",
"verified": "11" "verified": "11"
}, },
"title": "Hero System v6 for FoundrtVTT (Official)", "title": "Hero System v6 for FoundrtVTT (Official)",
"manifest": "https://www.uberwald.me/gitea/uberwald/fvtt-hero-system-6/raw/branch/main/system.json", "manifest": "https://www.uberwald.me/gitea/public/fvtt-hero-system-6/raw/branch/master/system.json",
"download": "https://www.uberwald.me/gitea/uberwald/fvtt-hero-system-6/archive/fvtt-hero-system-6-v11.0.10.zip", "download": "https://www.uberwald.me/gitea/public/fvtt-hero-system-6/archive/fvtt-hero-system-6-v11.0.15.zip",
"url": "https://www.uberwald.me/gitea/uberwald/", "url": "https://www.uberwald.me/public/uberwald/",
"background": "systems/fvtt-hero-system-6/images/ui/hero_foundry_cover.webp", "background": "systems/fvtt-hero-system-6/images/ui/hero_foundry_cover.webp",
"id": "fvtt-hero-system-6" "id": "fvtt-hero-system-6"
} }

View File

@ -357,6 +357,7 @@
"damage": "", "damage": "",
"endurance": 0, "endurance": 0,
"hasroll": false, "hasroll": false,
"attackvalue": "ocv",
"roll": 0, "roll": 0,
"computebody": false, "computebody": false,
"haseffectroll": false, "haseffectroll": false,
@ -375,6 +376,8 @@
"pha": "", "pha": "",
"ocv": "", "ocv": "",
"dcv" : "", "dcv" : "",
"omcv": "",
"dmcv" : "",
"isstock": false, "isstock": false,
"active": false "active": false
}, },

View File

@ -175,9 +175,9 @@
<a class="roll-item"><i class="fas fa-dice"></i></a><span class="item-field-label-long">{{maneuver.name}} <a class="roll-item"><i class="fas fa-dice"></i></a><span class="item-field-label-long">{{maneuver.name}}
</span> </span>
<span class="item-field-label-very-short">{{maneuver.system.pha}}</span> <span class="item-field-label-very-short content-center">{{maneuver.system.pha}}</span>
<span class="item-field-label-very-short">{{maneuver.system.ocv}}</span> <span class="item-field-label-very-short content-center">{{maneuver.system.ocv}}</span>
<span class="item-field-label-very-short">{{maneuver.system.dcv}}</span> <span class="item-field-label-very-short content-center">{{maneuver.system.dcv}}</span>
<span class="item-field-text-long">{{maneuver.system.effects}} <span class="item-field-text-long">{{maneuver.system.effects}}
{{#if maneuver.system.haseffectroll}} {{#if maneuver.system.haseffectroll}}
@ -556,11 +556,12 @@
</span> </span>
</li> </li>
{{#each allmaneuvers as |maneuver key|}} {{#each allmaneuvers as |maneuver key|}}
{{#if (ne maneuver.system.maneuvertype "mental")}}
<div class="{{#if maneuver.system.isstock}}maneuver-list maneuver-is-stock{{/if}}"> <div class="{{#if maneuver.system.isstock}}maneuver-list maneuver-is-stock{{/if}}">
<li class="item stat flexrow list-item list-item-shadow " data-item-id="{{maneuver._id}}"> <li class="item stat flexrow list-item list-item-shadow " data-item-id="{{maneuver._id}}">
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img" <a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
src="{{maneuver.img}}" /></a> src="{{maneuver.img}}" /></a>
<span class="item-field-label-long">{{maneuver.name}}</span> <span class="item-field-label-long"><a class="roll-item"><i class="fas fa-dice"></i>{{maneuver.name}}</a></span>
<span class="item-field-label-short">{{maneuver.system.pha}}</span> <span class="item-field-label-short">{{maneuver.system.pha}}</span>
<span class="item-field-label-short">{{maneuver.system.ocv}}</span> <span class="item-field-label-short">{{maneuver.system.ocv}}</span>
@ -574,8 +575,56 @@
</div> </div>
</li> </li>
</div> </div>
{{/if}}
{{/each}} {{/each}}
</ul> </ul>
<ul class="stat-list alternate-list item-list">
<li class="item flexrow list-item items-title-bg">
<span class="item-field-label-long-img">
<label class="">Mental Maneuvers</label>
</span>
<span class="item-field-label-short">
<label class="short-label">PHA</label>
</span>
<span class="item-field-label-short">
<label class="short-label">OMCV</label>
</span>
<span class="item-field-label-short">
<label class="short-label">DMCV</label>
</span>
<span class="item-field-label-long3">
<label class="short-label">Effects</label>
</span>
</li>
{{#each allmaneuvers as |maneuver key|}}
{{#if (eq maneuver.system.maneuvertype "mental")}}
<div class="">
<li class="item stat flexrow list-item list-item-shadow " data-item-id="{{maneuver._id}}">
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
src="{{maneuver.img}}" /></a>
<span class="item-field-label-long">
<a class="roll-mental-maneuver">
<i class="fas fa-dice"></i>{{maneuver.name}}
</a>
</span>
<span class="item-field-label-short">{{maneuver.system.pha}}</span>
<span class="item-field-label-short">{{maneuver.system.omcv}}</span>
<span class="item-field-label-short">{{maneuver.system.dmcv}}</span>
<span class="item-field-label-long3">{{maneuver.system.effects}}</span>
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
</div>
{{/if}}
{{/each}}
</ul>
</div> </div>
{{!-- Powers Tab --}} {{!-- Powers Tab --}}
@ -610,7 +659,16 @@
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img" <a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
src="{{power.img}}" /></a> src="{{power.img}}" /></a>
<span class="item-field-label-short">{{power.system.cost}}</span> <span class="item-field-label-short">{{power.system.cost}}</span>
{{#if (eq system.typemodifier "attack")}}
<span class="item-field-label-long3">
<a class="roll-power-attack">
<i class="fas fa-dice"></i>
{{power.name}}
</a>
</span>
{{else}}
<span class="item-field-label-long3">{{power.name}}</span> <span class="item-field-label-long3">{{power.name}}</span>
{{/if}}
<span class="item-field-label-long2">{{power.system.displayname}}</span> <span class="item-field-label-long2">{{power.system.displayname}}</span>
<span class="item-field-label-medium"><a class="roll-damage" data-type="power"><i <span class="item-field-label-medium"><a class="roll-damage" data-type="power"><i
class="fas fa-dice"></i>{{power.system.damage}}</a></span> class="fas fa-dice"></i>{{power.system.damage}}</a></span>

View File

@ -15,6 +15,27 @@
</div> </div>
{{/if}} {{/if}}
{{#if weapon}}
<div class="flexrow">
<span class="item-field-label-long margin-item-list">{{weapon.name}} : </span>
<span class="item-field-label-medium margin-item-list">{{weaponRoll}}-</span>
</div>
{{/if}}
{{#if maneuver}}
<div class="flexrow">
<span class="item-field-label-long margin-item-list">{{maneuver.name}} : </span>
<span class="item-field-label-medium margin-item-list">{{maneuverRoll}}-</span>
</div>
{{/if}}
{{#if power}}
<div class="flexrow">
<span class="item-field-label-long margin-item-list">{{power.name}} : </span>
<span class="item-field-label-medium margin-item-list">{{powerRoll}}-</span>
</div>
{{/if}}
{{#if item}} {{#if item}}
<div class="flexrow"> <div class="flexrow">
<span class="item-field-label-long margin-item-list">{{upperFirst item.type}} - {{upperFirst item.name}}</span> <span class="item-field-label-long margin-item-list">{{upperFirst item.type}} - {{upperFirst item.name}}</span>

View File

@ -7,12 +7,6 @@
<hr> <hr>
{{#if img}}
<div >
<img class="chat-icon" src="{{img}}" alt="{{name}}" />
</div>
{{/if}}
<div class="flexcol"> <div class="flexcol">
</div> </div>

View File

@ -7,12 +7,6 @@
<hr> <hr>
{{#if img}}
<div >
<img class="chat-icon" src="{{img}}" alt="{{name}}" />
</div>
{{/if}}
<div class="flexcol"> <div class="flexcol">
</div> </div>

View File

@ -7,12 +7,6 @@
<hr> <hr>
{{#if img}}
<div >
<img class="chat-icon" src="{{img}}" alt="{{name}}" />
</div>
{{/if}}
<div class="flexcol"> <div class="flexcol">
</div> </div>
@ -23,6 +17,21 @@
</li> </li>
{{/if}} {{/if}}
{{#if weapon}}
<li>Weapon : {{weapon.name}}
</li>
{{/if}}
{{#if maneuver}}
<li>Maneuver : {{maneuver.name}}
</li>
{{/if}}
{{#if power}}
<li>Power : {{power.name}}
</li>
{{/if}}
{{#if rollSource}} {{#if rollSource}}
<li>Roll : {{rollSource}}</li> <li>Roll : {{rollSource}}</li>
{{/if}} {{/if}}

View File

@ -7,12 +7,6 @@
<hr> <hr>
{{#if img}}
<div >
<img class="chat-icon" src="{{img}}" alt="{{name}}" />
</div>
{{/if}}
<div class="flexcol"> <div class="flexcol">
</div> </div>

View File

@ -37,14 +37,21 @@
<input type="text" class="item-field-label-medium" name="system.pha" value="{{system.pha}}" data-dtype="String"/> <input type="text" class="item-field-label-medium" name="system.pha" value="{{system.pha}}" data-dtype="String"/>
</li> </li>
{{#if (eq system.maneuvertype "mental")}}
<li class="flexrow"><label class="item-field-label-medium">OMCV</label>
<input type="text" class="item-field-label-medium" name="system.omcv" value="{{system.omcv}}" data-dtype="String"/>
</li>
<li class="flexrow"><label class="item-field-label-medium">DMCV</label>
<input type="text" class="item-field-label-medium" name="system.dmcv" value="{{system.dmcv}}" data-dtype="String"/>
</li>
{{else}}
<li class="flexrow"><label class="item-field-label-medium">OCV</label> <li class="flexrow"><label class="item-field-label-medium">OCV</label>
<input type="text" class="item-field-label-medium" name="system.ocv" value="{{system.ocv}}" data-dtype="String"/> <input type="text" class="item-field-label-medium" name="system.ocv" value="{{system.ocv}}" data-dtype="String"/>
</li> </li>
<li class="flexrow"><label class="item-field-label-medium">DCV</label> <li class="flexrow"><label class="item-field-label-medium">DCV</label>
<input type="text" class="item-field-label-medium" name="system.dcv" value="{{system.dcv}}" data-dtype="String"/> <input type="text" class="item-field-label-medium" name="system.dcv" value="{{system.dcv}}" data-dtype="String"/>
</li> </li>
{{/if}}
<li class="flexrow"><label class="item-field-label-medium">Effects</label> <li class="flexrow"><label class="item-field-label-medium">Effects</label>
<input type="text" class="item-field-label-long" name="system.effects" value="{{system.effects}}" data-dtype="String"/> <input type="text" class="item-field-label-long" name="system.effects" value="{{system.effects}}" data-dtype="String"/>
</li> </li>

View File

@ -39,7 +39,7 @@
<label class="item-field-label-very-short">rMod</label> <label class="item-field-label-very-short">rMod</label>
</span> </span>
<span class="item-field-label-very-short"> <span class="item-field-label-very-short">
<label class="item-field-label-very-short">&nbsp;</label> <label class="item-field-label-very-short">Rng</label>
</span> </span>
<span class="item-field-label-very-short"> <span class="item-field-label-very-short">
<label class="item-field-label-very-short">&nbsp;</label> <label class="item-field-label-very-short">&nbsp;</label>

View File

@ -1,9 +1,15 @@
<li class="item flexrow list-item list-item-shadow" data-item-id="{{equip._id}}"> <li class="item flexrow list-item list-item-shadow" data-item-id="{{equip._id}}">
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img" src="{{equip.img}}" /></a> <a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img" src="{{equip.img}}" /></a>
<span class="item-field-label-very-short"><label>{{equip.system.quantity}}</label> </span> <span class="item-field-label-very-short content-center" ><label class="content-center">{{equip.system.quantity}}</label> </span>
<span class="item-field-label-long2">{{equip.name}}</span> <span class="item-field-label-long2">
{{#if (eq equip.system.subtype "weapon")}}
<a class="roll-weapon"><i class="fas fa-dice"></i>{{equip.name}}</a>
{{else}}
{{equip.name}}
{{/if}}
</span>
{{#if (or (eq equip.system.subtype "money") (eq equip.system.subtype "equipment"))}} {{#if (or (eq equip.system.subtype "money") (eq equip.system.subtype "equipment"))}}
<span class="item-field-label-very-short"><label>&nbsp;</label> </span> <span class="item-field-label-very-short"><label>&nbsp;</label> </span>
@ -14,27 +20,27 @@
{{/if}} {{/if}}
{{#if (eq equip.system.subtype "weapon")}} {{#if (eq equip.system.subtype "weapon")}}
<span class="item-field-label-very-short"><label>{{equip.system.ocv}}</label> </span> <span class="item-field-label-very-short content-center"><label>{{numberFormat (fixNum equip.system.ocv) decimals=0 sign=true}}</label> </span>
<span class="item-field-label-very-short"><label>{{equip.system.omcv}}</label> </span> <span class="item-field-label-very-short content-center"><label>{{numberFormat (fixNum equip.system.omcv) decimals=0 sign=true}}</label> </span>
<span class="item-field-label-very-short"><label>{{equip.system.rmod}}</label> </span> <span class="item-field-label-very-short content-center"><label>{{numberFormat (fixNum equip.system.rmod) decimals=0 sign=true}}</label> </span>
<span class="item-field-label-very-short"><label>&nbsp;</label> </span> <span class="item-field-label-very-short content-center"><label>{{equip.system.range}}</label> </span>
<span class="item-field-label-very-short"><label>&nbsp;</label> </span> <span class="item-field-label-very-short content-center"><label>&nbsp;</label> </span>
{{/if}} {{/if}}
{{#if (eq equip.system.subtype "shield")}} {{#if (eq equip.system.subtype "shield")}}
<span class="item-field-label-very-short"><label>{{equip.system.ocv}}</label> </span> <span class="item-field-label-very-short content-center"><label>{{numberFormat (fixNum equip.system.ocv) decimals=0 sign=true}}</label> </span>
<span class="item-field-label-very-short"><label>{{equip.system.omcv}}</label> </span> <span class="item-field-label-very-short content-center"><label>{{numberFormat (fixNum equip.system.dcv) decimals=0 sign=true}}</label> </span>
<span class="item-field-label-very-short"><label>{{equip.system.dcv}}</label> </span> <span class="item-field-label-very-short content-center"><label>{{numberFormat (fixNum equip.system.omcv) decimals=0 sign=true}}</label> </span>
<span class="item-field-label-very-short"><label>{{equip.system.dmcv}}</label> </span> <span class="item-field-label-very-short content-center"><label>{{numberFormat (fixNum equip.system.dmcv) decimals=0 sign=true}}</label> </span>
<span class="item-field-label-very-short"><label>&nbsp;</label> </span> <span class="item-field-label-very-short content-center"><label>&nbsp;</label> </span>
{{/if}} {{/if}}
{{#if (eq equip.system.subtype "armor")}} {{#if (eq equip.system.subtype "armor")}}
<span class="item-field-label-very-short"><label>{{equip.system.pd}}</label> </span> <span class="item-field-label-very-short content-center"><label>{{equip.system.pd}}</label> </span>
<span class="item-field-label-very-short"><label>{{equip.system.ed}}</label> </span> <span class="item-field-label-very-short content-center"><label>{{equip.system.ed}}</label> </span>
<span class="item-field-label-very-short"><label>{{equip.system.rpd}}</label> </span> <span class="item-field-label-very-short content-center"><label>{{equip.system.rpd}}</label> </span>
<span class="item-field-label-very-short"><label>{{equip.system.red}}</label> </span> <span class="item-field-label-very-short content-center"><label>{{equip.system.red}}</label> </span>
<span class="item-field-label-very-short"><label>{{equip.system.dcv}}</label> </span> <span class="item-field-label-very-short content-center"><label>{{numberFormat (fixNum equip.system.dcv) decimals=0 sign=true}}</label> </span>
{{/if}} {{/if}}
<span class="item-field-label-long2"><label>{{equip.system.displayname}} <span class="item-field-label-long2"><label>{{equip.system.displayname}}
@ -55,11 +61,11 @@
<span class="item-field-label-short">&nbsp;</span> <span class="item-field-label-short">&nbsp;</span>
{{/if}} {{/if}}
<span class="item-field-label-very-short"><label>{{equip.system.endurance}}</label> </span> <span class="item-field-label-very-short content-center"><label>{{equip.system.endurance}}</label> </span>
<span class="item-field-label-very-short"><label>{{mul equip.system.quantity equip.system.value}}</label> </span> <span class="item-field-label-very-short"><label>{{mul equip.system.quantity equip.system.value}}</label> </span>
<span class="item-field-label-short"><label>{{mul equip.system.quantity equip.system.weight}}</label> </span> <span class="item-field-label-short content-center"><label>{{mul equip.system.quantity equip.system.weight}}</label> </span>
<div class="item-controls item-controls-fixed"> <div class="item-controls item-controls-fixed">
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a> <a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>

View File

@ -18,6 +18,18 @@
</select> </select>
</li> </li>
{{#if (eq (lower system.typemodifier) "attack")}}
<li class="flexrow"><label class="item-field-label-long">Attack Roll Uses OCV or OMCV</label>
<select class="item-field-label-long" type="text" name="system.attackvalue" value="{{system.attackvalue}}" data-dtype="String">
{{#select system.attackvalue}}
{{#each config.attackTypes as |name key|}}
<option value="{{key}}">{{name}}</option>
{{/each}}
{{/select}}
</select>
</li>
{{/if}}
<li class="flexrow"><label class="item-field-label-long">Is sense affecting ?</label> <li class="flexrow"><label class="item-field-label-long">Is sense affecting ?</label>
<label class="item-field-label-medium"><input type="checkbox" name="system.senseaffecting" {{checked system.senseaffecting}}/></label> <label class="item-field-label-medium"><input type="checkbox" name="system.senseaffecting" {{checked system.senseaffecting}}/></label>
</li> </li>