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9 Commits

Author SHA1 Message Date
b383481915 First official release 2023-08-25 23:00:21 +02:00
dca78fd4b6 Add changelog 2023-08-25 19:02:40 +02:00
f381269acf Add changelog 2023-08-25 18:58:48 +02:00
686ea4cea6 Fix manifest link 2023-08-25 18:55:34 +02:00
c915b85a7b Update README 2023-08-25 16:34:10 +02:00
5026e120c1 Equipment management 2023-08-24 23:12:55 +02:00
9cefc6f816 Equipment management 2023-08-24 20:32:12 +02:00
11d7c7d1c0 Equipment management 2023-08-24 20:32:00 +02:00
3abf9a9f8f Equipment management 2023-08-24 18:45:54 +02:00
62 changed files with 383 additions and 217 deletions

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@ -2,8 +2,18 @@ This is the official Hero System 6th Edition game system for FoundryVTT, based o
The Hero System game system is not usable standalone. To play this game you need a copy of the core rulebook. The Hero System game system is not usable standalone. To play this game you need a copy of the core rulebook.
It features :
- PC/NPC sheets
- Roll management and associated helpers
- Segment and Turn management in the combat tracker
- Official compendiums
![Snapshot](https://www.lahiette.com/leratierbretonnien/wp-content/uploads/2023/08/hero6_snapshot_02.webp "Snapshot")
Installation Installation
Manifest URL: https://github.com/Legendsmiths-LLC/ Manifest URL: https://www.uberwald.me/gitea/uberwald/fvtt-hero-system-6/raw/branch/master/system.json
Project page : https://www.uberwald.me/gitea/uberwald/fvtt-hero-system-6
For manual installation, use the provided manifest URL in the "Install System" popup window while managing game systems. For manual installation, use the provided manifest URL in the "Install System" popup window while managing game systems.

4
changelog.md Normal file
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@ -0,0 +1,4 @@
v11.0.14
- Initial public release

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@ -162,6 +162,18 @@ export class Hero6ActorSheet extends ActorSheet {
html.find('.roll-perception').click((event) => { html.find('.roll-perception').click((event) => {
this.actor.rollPerception("int"); this.actor.rollPerception("int");
}); });
html.find('.roll-weapon').click((event) => {
const li = $(event.currentTarget).parents(".item")
this.actor.rollWeapon(li.data("item-id"));
});
html.find('.roll-mental-maneuver').click((event) => {
const li = $(event.currentTarget).parents(".item")
this.actor.rollMentalManeuver(li.data("item-id"));
});
html.find('.roll-power-attack').click((event) => {
const li = $(event.currentTarget).parents(".item")
this.actor.rollPowerAttack(li.data("item-id"));
});
html.find('.roll-direct').click((event) => { html.find('.roll-direct').click((event) => {
const rollFormula = $(event.currentTarget).data("roll-formula") const rollFormula = $(event.currentTarget).data("roll-formula")
@ -184,11 +196,6 @@ export class Hero6ActorSheet extends ActorSheet {
let itemId = li.data("item-id") let itemId = li.data("item-id")
this.actor.rollLiftDice(itemId); this.actor.rollLiftDice(itemId);
}); });
html.find('.roll-weapon').click((event) => {
const li = $(event.currentTarget).parents(".item");
const skillId = li.data("item-id")
this.actor.rollWeapon(skillId)
});
html.find('.roll-maneuver').click((event) => { html.find('.roll-maneuver').click((event) => {
const li = $(event.currentTarget).parents(".item"); const li = $(event.currentTarget).parents(".item");
const maneuverId = li.data("maneuver-id") const maneuverId = li.data("maneuver-id")

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@ -304,11 +304,13 @@ export class Hero6Actor extends Actor {
let maneuvers = { let maneuvers = {
general: this.items.filter(item => item.type == "maneuver" && item.system.maneuvertype == "general"), general: this.items.filter(item => item.type == "maneuver" && item.system.maneuvertype == "general"),
offensive: this.items.filter(item => item.type == "maneuver" && item.system.maneuvertype == "offensive"), offensive: this.items.filter(item => item.type == "maneuver" && item.system.maneuvertype == "offensive"),
defensive: this.items.filter(item => item.type == "maneuver" && item.system.maneuvertype == "defensive") defensive: this.items.filter(item => item.type == "maneuver" && item.system.maneuvertype == "defensive"),
mental: this.items.filter(item => item.type == "maneuver" && item.system.maneuvertype == "mental")
} }
Hero6Utility.sortArrayObjectsByName(maneuvers.general) Hero6Utility.sortArrayObjectsByName(maneuvers.general)
Hero6Utility.sortArrayObjectsByName(maneuvers.offensive) Hero6Utility.sortArrayObjectsByName(maneuvers.offensive)
Hero6Utility.sortArrayObjectsByName(maneuvers.defensive) Hero6Utility.sortArrayObjectsByName(maneuvers.defensive)
Hero6Utility.sortArrayObjectsByName(maneuvers.mental)
return maneuvers return maneuvers
} }
getAllManeuvers() { getAllManeuvers() {
@ -744,7 +746,7 @@ export class Hero6Actor extends Actor {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
rollManeuver(maneuverId) { rollManeuver(maneuverId) {
let skill = this.items.get(skillId) let skill = this.items.get(maneuverId)
if (skill) { if (skill) {
if (skill.system.islore && skill.system.level == 0) { if (skill.system.islore && skill.system.level == 0) {
ui.notifications.warn("You can't use Lore Skills with a SL of 0.") ui.notifications.warn("You can't use Lore Skills with a SL of 0.")
@ -788,34 +790,54 @@ export class Hero6Actor extends Actor {
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
rollWeapon(weaponId) { async rollWeapon(weaponId) {
let weapon = this.items.get(weaponId) let weapon = this.items.get(weaponId)
if (weapon) { if (weapon) {
weapon = duplicate(weapon) weapon = duplicate(weapon)
let skill = this.items.find(item => item.name.toLowerCase() == weapon.system.skill.toLowerCase()) let rollData = this.getCommonRollData()
if (skill) { rollData.weaponRoll = 11 + this.system.characteristics.ocv.value + (Number(weapon.system.ocv) || 0)
skill = duplicate(skill) rollData.mode = "weapon"
Hero6Utility.updateSkill(skill) rollData.weapon = weapon
let abilityKey = skill.system.ability rollData.img = weapon.img
let rollData = this.getCommonRollData(abilityKey) this.startRoll(rollData)
rollData.mode = "weapon" } else {
rollData.skill = skill ui.notifications.warn("Unable to find the weapon " + weapon.name)
rollData.weapon = weapon }
rollData.img = weapon.img }
if (!rollData.forceDisadvantage) { // This is an attack, check if disadvantaged /* -------------------------------------------- */
rollData.forceDisadvantage = this.isAttackDisadvantage() rollMentalManeuver(maneuverId) {
} let maneuver = this.items.get(maneuverId)
/*if (rollData.weapon.system.isranged && rollData.tokensDistance > Hero6Utility.getWeaponMaxRange(rollData.weapon) ) { if (maneuver) {
ui.notifications.warn(`Your target is out of range of your weapon (max: ${Hero6Utility.getWeaponMaxRange(rollData.weapon)} - current : ${rollData.tokensDistance})` ) maneuver = duplicate(maneuver)
return let rollData = this.getCommonRollData()
}*/ rollData.maneuverRoll = 11 + this.system.characteristics.omcv.value + (Number(maneuver.system.omcv) || 0)
this.startRoll(rollData) rollData.mode = "mentalmaneuver"
} else { rollData.maneuver = maneuver
ui.notifications.warn("Unable to find the relevant skill for weapon " + weapon.name) rollData.img = maneuver.img
} this.startRoll(rollData)
} else {
ui.notifications.warn("Unable to find the maneuver " + maneuver.name)
}
}
/* -------------------------------------------- */
rollPowerAttack(powerId ) {
let power = this.items.get(powerId)
if (power) {
power = duplicate(power)
let rollData = this.getCommonRollData()
if (power.system.attackvalue == "ocv") {
rollData.powerRoll = 11 + this.system.characteristics.ocv.value + (Number(power.system.ocv) || 0)
} else {
rollData.powerRoll = 11 + this.system.characteristics.omcv.value + (Number(power.system.omcv) || 0)
}
rollData.mode = "powerattack"
rollData.power = power
rollData.img = power.img
this.startRoll(rollData)
} else {
ui.notifications.warn("Unable to find power " + power.name)
} }
} }
/* -------------------------------------------- */ /* -------------------------------------------- */
async startRoll(rollData) { async startRoll(rollData) {
let rollDialog = await Hero6RollDialog.create(this, rollData) let rollDialog = await Hero6RollDialog.create(this, rollData)

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@ -10,7 +10,8 @@ export const Hero6_CONFIG = {
maneuverTypes: { maneuverTypes: {
"general": "General", "general": "General",
"offensive": "Offensive", "offensive": "Offensive",
"defensive": "Defensive" "defensive": "Defensive",
"mental": "Mental"
}, },
rollCharac : { rollCharac : {
"str": "Strength", "str": "Strength",
@ -29,6 +30,10 @@ export const Hero6_CONFIG = {
"combat": "Combat" , "combat": "Combat" ,
"custom": "Custom" "custom": "Custom"
}, },
attackTypes: {
"ocv": "OCV",
"omcv": "OMCV"
},
powerEquipmentType: { powerEquipmentType: {
"adjustment": "Adjustment", "adjustment": "Adjustment",
"mental": "Mental", "mental": "Mental",

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@ -52,6 +52,9 @@ export class Hero6Utility {
} }
return false return false
}) })
Handlebars.registerHelper('fixNum', function (value) {
return Number(value) || 0
})
Handlebars.registerHelper('checkInit', function (value) { Handlebars.registerHelper('checkInit', function (value) {
let myValue = Number(value) || 0 let myValue = Number(value) || 0
return myValue > 0 return myValue > 0
@ -343,6 +346,13 @@ export class Hero6Utility {
// ability/save/size => 0 // ability/save/size => 0
let diceFormula = "3d6" let diceFormula = "3d6"
let target = 10 let target = 10
if(rollData.weapon) {
target = rollData.weaponRoll
}
if(rollData.maneuver) {
target = rollData.maneuverRoll
}
if (rollData.charac) { if (rollData.charac) {
target = rollData.charac.roll target = rollData.charac.roll
} }

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@ -1 +1 @@
MANIFEST-000086 MANIFEST-000104

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@ -1,8 +1,8 @@
2023/08/24-15:57:43.426826 7fab4a7fc6c0 Recovering log #84 2023/08/25-22:33:43.637308 7f2dea7fc6c0 Recovering log #102
2023/08/24-15:57:43.443955 7fab4a7fc6c0 Delete type=3 #82 2023/08/25-22:33:43.656562 7f2dea7fc6c0 Delete type=3 #100
2023/08/24-15:57:43.444078 7fab4a7fc6c0 Delete type=0 #84 2023/08/25-22:33:43.656635 7f2dea7fc6c0 Delete type=0 #102
2023/08/24-15:59:12.025522 7fab497fa6c0 Level-0 table #89: started 2023/08/25-23:00:06.995735 7f2b69bff6c0 Level-0 table #107: started
2023/08/24-15:59:12.025554 7fab497fa6c0 Level-0 table #89: 0 bytes OK 2023/08/25-23:00:06.995769 7f2b69bff6c0 Level-0 table #107: 0 bytes OK
2023/08/24-15:59:12.034739 7fab497fa6c0 Delete type=0 #87 2023/08/25-23:00:07.032420 7f2b69bff6c0 Delete type=0 #105
2023/08/24-15:59:12.043415 7fab497fa6c0 Manual compaction at level-0 from '!items!05yAsPAteobyHoVT' @ 72057594037927935 : 1 .. '!items!yFhVFTqzLKcqApBr' @ 0 : 0; will stop at (end) 2023/08/25-23:00:07.148662 7f2b69bff6c0 Manual compaction at level-0 from '!items!05yAsPAteobyHoVT' @ 72057594037927935 : 1 .. '!items!yFhVFTqzLKcqApBr' @ 0 : 0; will stop at (end)
2023/08/24-15:59:12.050747 7fab497fa6c0 Manual compaction at level-1 from '!items!05yAsPAteobyHoVT' @ 72057594037927935 : 1 .. '!items!yFhVFTqzLKcqApBr' @ 0 : 0; will stop at (end) 2023/08/25-23:00:07.148788 7f2b69bff6c0 Manual compaction at level-1 from '!items!05yAsPAteobyHoVT' @ 72057594037927935 : 1 .. '!items!yFhVFTqzLKcqApBr' @ 0 : 0; will stop at (end)

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@ -1,8 +1,8 @@
2023/08/24-15:09:37.481365 7fab4affd6c0 Recovering log #80 2023/08/25-22:03:49.171457 7f2debfff6c0 Recovering log #99
2023/08/24-15:09:37.498302 7fab4affd6c0 Delete type=3 #78 2023/08/25-22:03:49.191726 7f2debfff6c0 Delete type=0 #99
2023/08/24-15:09:37.498430 7fab4affd6c0 Delete type=0 #80 2023/08/25-22:03:49.191857 7f2debfff6c0 Delete type=3 #98
2023/08/24-15:56:20.984607 7fab497fa6c0 Level-0 table #85: started 2023/08/25-22:33:29.419721 7f2b69bff6c0 Level-0 table #103: started
2023/08/24-15:56:20.984638 7fab497fa6c0 Level-0 table #85: 0 bytes OK 2023/08/25-22:33:29.419749 7f2b69bff6c0 Level-0 table #103: 0 bytes OK
2023/08/24-15:56:21.004254 7fab497fa6c0 Delete type=0 #83 2023/08/25-22:33:29.426232 7f2b69bff6c0 Delete type=0 #101
2023/08/24-15:56:21.036183 7fab497fa6c0 Manual compaction at level-0 from '!items!05yAsPAteobyHoVT' @ 72057594037927935 : 1 .. '!items!yFhVFTqzLKcqApBr' @ 0 : 0; will stop at (end) 2023/08/25-22:33:29.435893 7f2b69bff6c0 Manual compaction at level-0 from '!items!05yAsPAteobyHoVT' @ 72057594037927935 : 1 .. '!items!yFhVFTqzLKcqApBr' @ 0 : 0; will stop at (end)
2023/08/24-15:56:21.036267 7fab497fa6c0 Manual compaction at level-1 from '!items!05yAsPAteobyHoVT' @ 72057594037927935 : 1 .. '!items!yFhVFTqzLKcqApBr' @ 0 : 0; will stop at (end) 2023/08/25-22:33:29.442710 7f2b69bff6c0 Manual compaction at level-1 from '!items!05yAsPAteobyHoVT' @ 72057594037927935 : 1 .. '!items!yFhVFTqzLKcqApBr' @ 0 : 0; will stop at (end)

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packs/equipment/000099.ldb Normal file

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MANIFEST-000086 MANIFEST-000106

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2023/08/24-15:57:43.392816 7fab4a7fc6c0 Recovering log #84 2023/08/25-22:33:43.623322 7f2deb7fe6c0 Recovering log #104
2023/08/24-15:57:43.403164 7fab4a7fc6c0 Delete type=3 #82 2023/08/25-22:33:43.633958 7f2deb7fe6c0 Delete type=3 #102
2023/08/24-15:57:43.403305 7fab4a7fc6c0 Delete type=0 #84 2023/08/25-22:33:43.634029 7f2deb7fe6c0 Delete type=0 #104
2023/08/24-15:59:11.970493 7fab497fa6c0 Level-0 table #89: started 2023/08/25-23:00:06.835716 7f2b69bff6c0 Level-0 table #109: started
2023/08/24-15:59:11.975508 7fab497fa6c0 Level-0 table #89: 60925 bytes OK 2023/08/25-23:00:06.835770 7f2b69bff6c0 Level-0 table #109: 0 bytes OK
2023/08/24-15:59:11.983493 7fab497fa6c0 Delete type=0 #87 2023/08/25-23:00:06.878030 7f2b69bff6c0 Delete type=0 #107
2023/08/24-15:59:11.983701 7fab497fa6c0 Manual compaction at level-0 from '!folders!48DCB6UNXCsERTXK' @ 72057594037927935 : 1 .. '!items!zFQRJSrYV4E12NgW' @ 0 : 0; will stop at (end) 2023/08/25-23:00:06.934520 7f2b69bff6c0 Manual compaction at level-0 from '!folders!48DCB6UNXCsERTXK' @ 72057594037927935 : 1 .. '!items!zFQRJSrYV4E12NgW' @ 0 : 0; will stop at (end)
2023/08/25-23:00:06.995606 7f2b69bff6c0 Manual compaction at level-1 from '!folders!48DCB6UNXCsERTXK' @ 72057594037927935 : 1 .. '!items!zFQRJSrYV4E12NgW' @ 0 : 0; will stop at (end)

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@ -1,7 +1,8 @@
2023/08/24-15:09:37.452353 7fab4a7fc6c0 Recovering log #80 2023/08/25-22:03:49.155681 7f2deaffd6c0 Recovering log #101
2023/08/24-15:09:37.462753 7fab4a7fc6c0 Delete type=3 #78 2023/08/25-22:03:49.166583 7f2deaffd6c0 Delete type=0 #101
2023/08/24-15:09:37.462881 7fab4a7fc6c0 Delete type=0 #80 2023/08/25-22:03:49.166702 7f2deaffd6c0 Delete type=3 #100
2023/08/24-15:56:20.961121 7fab497fa6c0 Level-0 table #85: started 2023/08/25-22:33:29.368510 7f2b69bff6c0 Level-0 table #105: started
2023/08/24-15:56:20.961152 7fab497fa6c0 Level-0 table #85: 0 bytes OK 2023/08/25-22:33:29.368545 7f2b69bff6c0 Level-0 table #105: 0 bytes OK
2023/08/24-15:56:20.975996 7fab497fa6c0 Delete type=0 #83 2023/08/25-22:33:29.374540 7f2b69bff6c0 Delete type=0 #103
2023/08/24-15:56:20.984441 7fab497fa6c0 Manual compaction at level-0 from 'undefined' @ 72057594037927935 : 1 .. 'undefined' @ 0 : 0; will stop at (end) 2023/08/25-22:33:29.384577 7f2b69bff6c0 Manual compaction at level-0 from '!folders!48DCB6UNXCsERTXK' @ 72057594037927935 : 1 .. '!items!zFQRJSrYV4E12NgW' @ 0 : 0; will stop at (end)
2023/08/25-22:33:29.395889 7f2b69bff6c0 Manual compaction at level-1 from '!folders!48DCB6UNXCsERTXK' @ 72057594037927935 : 1 .. '!items!zFQRJSrYV4E12NgW' @ 0 : 0; will stop at (end)

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MANIFEST-000078 MANIFEST-000096

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2023/08/24-15:57:43.429828 7fab4affd6c0 Recovering log #76 2023/08/25-22:33:43.656478 7f2deb7fe6c0 Recovering log #94
2023/08/24-15:57:43.446896 7fab4affd6c0 Delete type=3 #74 2023/08/25-22:33:43.672940 7f2deb7fe6c0 Delete type=3 #92
2023/08/24-15:57:43.447172 7fab4affd6c0 Delete type=0 #76 2023/08/25-22:33:43.673310 7f2deb7fe6c0 Delete type=0 #94
2023/08/24-15:59:12.034912 7fab497fa6c0 Level-0 table #81: started 2023/08/25-23:00:07.111419 7f2b69bff6c0 Level-0 table #99: started
2023/08/24-15:59:12.034942 7fab497fa6c0 Level-0 table #81: 0 bytes OK 2023/08/25-23:00:07.111451 7f2b69bff6c0 Level-0 table #99: 0 bytes OK
2023/08/24-15:59:12.043249 7fab497fa6c0 Delete type=0 #79 2023/08/25-23:00:07.148478 7f2b69bff6c0 Delete type=0 #97
2023/08/24-15:59:12.050726 7fab497fa6c0 Manual compaction at level-0 from '!items!0HeZcvevni63brWf' @ 72057594037927935 : 1 .. '!items!yAT32VYV2aIWOBkK' @ 0 : 0; will stop at (end) 2023/08/25-23:00:07.148766 7f2b69bff6c0 Manual compaction at level-0 from '!items!0HeZcvevni63brWf' @ 72057594037927935 : 1 .. '!items!yAT32VYV2aIWOBkK' @ 0 : 0; will stop at (end)
2023/08/24-15:59:12.061166 7fab497fa6c0 Manual compaction at level-1 from '!items!0HeZcvevni63brWf' @ 72057594037927935 : 1 .. '!items!yAT32VYV2aIWOBkK' @ 0 : 0; will stop at (end) 2023/08/25-23:00:07.148848 7f2b69bff6c0 Manual compaction at level-1 from '!items!0HeZcvevni63brWf' @ 72057594037927935 : 1 .. '!items!yAT32VYV2aIWOBkK' @ 0 : 0; will stop at (end)

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@ -1,8 +1,8 @@
2023/08/24-15:09:37.482662 7fab4a7fc6c0 Recovering log #72 2023/08/25-22:03:49.194406 7f2deb7fe6c0 Recovering log #91
2023/08/24-15:09:37.501124 7fab4a7fc6c0 Delete type=3 #70 2023/08/25-22:03:49.208360 7f2deb7fe6c0 Delete type=0 #91
2023/08/24-15:09:37.501198 7fab4a7fc6c0 Delete type=0 #72 2023/08/25-22:03:49.208425 7f2deb7fe6c0 Delete type=3 #90
2023/08/24-15:56:21.025251 7fab497fa6c0 Level-0 table #77: started 2023/08/25-22:33:29.426425 7f2b69bff6c0 Level-0 table #95: started
2023/08/24-15:56:21.025279 7fab497fa6c0 Level-0 table #77: 0 bytes OK 2023/08/25-22:33:29.426459 7f2b69bff6c0 Level-0 table #95: 0 bytes OK
2023/08/24-15:56:21.035977 7fab497fa6c0 Delete type=0 #75 2023/08/25-22:33:29.435592 7f2b69bff6c0 Delete type=0 #93
2023/08/24-15:56:21.036255 7fab497fa6c0 Manual compaction at level-0 from '!items!0HeZcvevni63brWf' @ 72057594037927935 : 1 .. '!items!yAT32VYV2aIWOBkK' @ 0 : 0; will stop at (end) 2023/08/25-22:33:29.442698 7f2b69bff6c0 Manual compaction at level-0 from '!items!0HeZcvevni63brWf' @ 72057594037927935 : 1 .. '!items!yAT32VYV2aIWOBkK' @ 0 : 0; will stop at (end)
2023/08/24-15:56:21.036299 7fab497fa6c0 Manual compaction at level-1 from '!items!0HeZcvevni63brWf' @ 72057594037927935 : 1 .. '!items!yAT32VYV2aIWOBkK' @ 0 : 0; will stop at (end) 2023/08/25-22:33:29.449825 7f2b69bff6c0 Manual compaction at level-1 from '!items!0HeZcvevni63brWf' @ 72057594037927935 : 1 .. '!items!yAT32VYV2aIWOBkK' @ 0 : 0; will stop at (end)

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MANIFEST-000086 MANIFEST-000104

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2023/08/24-15:57:43.446370 7fab4b7fe6c0 Recovering log #84 2023/08/25-22:33:43.658173 7f2debfff6c0 Recovering log #102
2023/08/24-15:57:43.467824 7fab4b7fe6c0 Delete type=3 #82 2023/08/25-22:33:43.676709 7f2debfff6c0 Delete type=3 #100
2023/08/24-15:57:43.467983 7fab4b7fe6c0 Delete type=0 #84 2023/08/25-22:33:43.676789 7f2debfff6c0 Delete type=0 #102
2023/08/24-15:59:12.043433 7fab497fa6c0 Level-0 table #89: started 2023/08/25-23:00:07.148917 7f2b69bff6c0 Level-0 table #107: started
2023/08/24-15:59:12.043465 7fab497fa6c0 Level-0 table #89: 0 bytes OK 2023/08/25-23:00:07.148979 7f2b69bff6c0 Level-0 table #107: 0 bytes OK
2023/08/24-15:59:12.050553 7fab497fa6c0 Delete type=0 #87 2023/08/25-23:00:07.190254 7f2b69bff6c0 Delete type=0 #105
2023/08/24-15:59:12.061148 7fab497fa6c0 Manual compaction at level-0 from '!items!L3vwlIh3oloE6A8W' @ 72057594037927935 : 1 .. '!items!yWTR7MCOtGWm1KCz' @ 0 : 0; will stop at (end) 2023/08/25-23:00:07.227324 7f2b69bff6c0 Manual compaction at level-0 from '!items!L3vwlIh3oloE6A8W' @ 72057594037927935 : 1 .. '!items!yWTR7MCOtGWm1KCz' @ 0 : 0; will stop at (end)
2023/08/24-15:59:12.061195 7fab497fa6c0 Manual compaction at level-1 from '!items!L3vwlIh3oloE6A8W' @ 72057594037927935 : 1 .. '!items!yWTR7MCOtGWm1KCz' @ 0 : 0; will stop at (end) 2023/08/25-23:00:07.227354 7f2b69bff6c0 Manual compaction at level-1 from '!items!L3vwlIh3oloE6A8W' @ 72057594037927935 : 1 .. '!items!yWTR7MCOtGWm1KCz' @ 0 : 0; will stop at (end)

View File

@ -1,8 +1,8 @@
2023/08/24-15:09:37.503412 7fab49ffb6c0 Recovering log #80 2023/08/25-22:03:49.195155 7f2dea7fc6c0 Recovering log #99
2023/08/24-15:09:37.513092 7fab49ffb6c0 Delete type=3 #78 2023/08/25-22:03:49.211553 7f2dea7fc6c0 Delete type=0 #99
2023/08/24-15:09:37.513145 7fab49ffb6c0 Delete type=0 #80 2023/08/25-22:03:49.211615 7f2dea7fc6c0 Delete type=3 #98
2023/08/24-15:56:21.036405 7fab497fa6c0 Level-0 table #85: started 2023/08/25-22:33:29.435955 7f2b69bff6c0 Level-0 table #103: started
2023/08/24-15:56:21.036438 7fab497fa6c0 Level-0 table #85: 0 bytes OK 2023/08/25-22:33:29.436016 7f2b69bff6c0 Level-0 table #103: 0 bytes OK
2023/08/24-15:56:21.043227 7fab497fa6c0 Delete type=0 #83 2023/08/25-22:33:29.442590 7f2b69bff6c0 Delete type=0 #101
2023/08/24-15:56:21.050837 7fab497fa6c0 Manual compaction at level-0 from '!items!L3vwlIh3oloE6A8W' @ 72057594037927935 : 1 .. '!items!yWTR7MCOtGWm1KCz' @ 0 : 0; will stop at (end) 2023/08/25-22:33:29.449794 7f2b69bff6c0 Manual compaction at level-0 from '!items!L3vwlIh3oloE6A8W' @ 72057594037927935 : 1 .. '!items!yWTR7MCOtGWm1KCz' @ 0 : 0; will stop at (end)
2023/08/24-15:56:21.050878 7fab497fa6c0 Manual compaction at level-1 from '!items!L3vwlIh3oloE6A8W' @ 72057594037927935 : 1 .. '!items!yWTR7MCOtGWm1KCz' @ 0 : 0; will stop at (end) 2023/08/25-22:33:29.449873 7f2b69bff6c0 Manual compaction at level-1 from '!items!L3vwlIh3oloE6A8W' @ 72057594037927935 : 1 .. '!items!yWTR7MCOtGWm1KCz' @ 0 : 0; will stop at (end)

Binary file not shown.

BIN
packs/perks/MANIFEST-000104 Normal file

Binary file not shown.

View File

@ -1 +1 @@
MANIFEST-000087 MANIFEST-000105

View File

@ -1,8 +1,8 @@
2023/08/24-15:57:43.407202 7fab49ffb6c0 Recovering log #85 2023/08/25-22:33:43.636903 7f2deaffd6c0 Recovering log #103
2023/08/24-15:57:43.427049 7fab49ffb6c0 Delete type=3 #83 2023/08/25-22:33:43.653604 7f2deaffd6c0 Delete type=3 #101
2023/08/24-15:57:43.427316 7fab49ffb6c0 Delete type=0 #85 2023/08/25-22:33:43.653664 7f2deaffd6c0 Delete type=0 #103
2023/08/24-15:59:12.015422 7fab497fa6c0 Level-0 table #90: started 2023/08/25-23:00:07.074697 7f2b69bff6c0 Level-0 table #108: started
2023/08/24-15:59:12.015449 7fab497fa6c0 Level-0 table #90: 0 bytes OK 2023/08/25-23:00:07.074729 7f2b69bff6c0 Level-0 table #108: 0 bytes OK
2023/08/24-15:59:12.025372 7fab497fa6c0 Delete type=0 #88 2023/08/25-23:00:07.111279 7f2b69bff6c0 Delete type=0 #106
2023/08/24-15:59:12.034884 7fab497fa6c0 Manual compaction at level-0 from '!items!3vinyVxuFdrQDCBo' @ 72057594037927935 : 1 .. '!items!zpF2QY4tx7qdBomQ' @ 0 : 0; will stop at (end) 2023/08/25-23:00:07.148710 7f2b69bff6c0 Manual compaction at level-0 from '!items!3vinyVxuFdrQDCBo' @ 72057594037927935 : 1 .. '!items!zpF2QY4tx7qdBomQ' @ 0 : 0; will stop at (end)
2023/08/24-15:59:12.043399 7fab497fa6c0 Manual compaction at level-1 from '!items!3vinyVxuFdrQDCBo' @ 72057594037927935 : 1 .. '!items!zpF2QY4tx7qdBomQ' @ 0 : 0; will stop at (end) 2023/08/25-23:00:07.148825 7f2b69bff6c0 Manual compaction at level-1 from '!items!3vinyVxuFdrQDCBo' @ 72057594037927935 : 1 .. '!items!zpF2QY4tx7qdBomQ' @ 0 : 0; will stop at (end)

View File

@ -1,8 +1,8 @@
2023/08/24-15:09:37.467214 7fab4affd6c0 Recovering log #81 2023/08/25-22:03:49.171203 7f2deb7fe6c0 Recovering log #100
2023/08/24-15:09:37.477623 7fab4affd6c0 Delete type=3 #79 2023/08/25-22:03:49.188376 7f2deb7fe6c0 Delete type=0 #100
2023/08/24-15:09:37.477717 7fab4affd6c0 Delete type=0 #81 2023/08/25-22:03:49.188518 7f2deb7fe6c0 Delete type=3 #99
2023/08/24-15:56:21.004538 7fab497fa6c0 Level-0 table #86: started 2023/08/25-22:33:29.412461 7f2b69bff6c0 Level-0 table #104: started
2023/08/24-15:56:21.004618 7fab497fa6c0 Level-0 table #86: 0 bytes OK 2023/08/25-22:33:29.412486 7f2b69bff6c0 Level-0 table #104: 0 bytes OK
2023/08/24-15:56:21.015089 7fab497fa6c0 Delete type=0 #84 2023/08/25-22:33:29.419516 7f2b69bff6c0 Delete type=0 #102
2023/08/24-15:56:21.036218 7fab497fa6c0 Manual compaction at level-0 from '!items!3vinyVxuFdrQDCBo' @ 72057594037927935 : 1 .. '!items!zpF2QY4tx7qdBomQ' @ 0 : 0; will stop at (end) 2023/08/25-22:33:29.426395 7f2b69bff6c0 Manual compaction at level-0 from '!items!3vinyVxuFdrQDCBo' @ 72057594037927935 : 1 .. '!items!zpF2QY4tx7qdBomQ' @ 0 : 0; will stop at (end)
2023/08/24-15:56:21.036277 7fab497fa6c0 Manual compaction at level-1 from '!items!3vinyVxuFdrQDCBo' @ 72057594037927935 : 1 .. '!items!zpF2QY4tx7qdBomQ' @ 0 : 0; will stop at (end) 2023/08/25-22:33:29.435927 7f2b69bff6c0 Manual compaction at level-1 from '!items!3vinyVxuFdrQDCBo' @ 72057594037927935 : 1 .. '!items!zpF2QY4tx7qdBomQ' @ 0 : 0; will stop at (end)

View File

@ -1 +1 @@
MANIFEST-000086 MANIFEST-000104

View File

@ -1,8 +1,8 @@
2023/08/24-15:57:43.407080 7fab4b7fe6c0 Recovering log #84 2023/08/25-22:33:43.623321 7f2dea7fc6c0 Recovering log #102
2023/08/24-15:57:43.424160 7fab4b7fe6c0 Delete type=3 #82 2023/08/25-22:33:43.633958 7f2dea7fc6c0 Delete type=3 #100
2023/08/24-15:57:43.424263 7fab4b7fe6c0 Delete type=0 #84 2023/08/25-22:33:43.634019 7f2dea7fc6c0 Delete type=0 #102
2023/08/24-15:59:12.004782 7fab497fa6c0 Level-0 table #89: started 2023/08/25-23:00:07.032595 7f2b69bff6c0 Level-0 table #107: started
2023/08/24-15:59:12.004875 7fab497fa6c0 Level-0 table #89: 0 bytes OK 2023/08/25-23:00:07.032643 7f2b69bff6c0 Level-0 table #107: 0 bytes OK
2023/08/24-15:59:12.015289 7fab497fa6c0 Delete type=0 #87 2023/08/25-23:00:07.074550 7f2b69bff6c0 Delete type=0 #105
2023/08/24-15:59:12.025509 7fab497fa6c0 Manual compaction at level-0 from '!items!0663RVbZRl0oZ0Dr' @ 72057594037927935 : 1 .. '!items!zLKcnLGEcMwECjni' @ 0 : 0; will stop at (end) 2023/08/25-23:00:07.148689 7f2b69bff6c0 Manual compaction at level-0 from '!items!0663RVbZRl0oZ0Dr' @ 72057594037927935 : 1 .. '!items!zLKcnLGEcMwECjni' @ 0 : 0; will stop at (end)
2023/08/24-15:59:12.034900 7fab497fa6c0 Manual compaction at level-1 from '!items!0663RVbZRl0oZ0Dr' @ 72057594037927935 : 1 .. '!items!zLKcnLGEcMwECjni' @ 0 : 0; will stop at (end) 2023/08/25-23:00:07.148806 7f2b69bff6c0 Manual compaction at level-1 from '!items!0663RVbZRl0oZ0Dr' @ 72057594037927935 : 1 .. '!items!zLKcnLGEcMwECjni' @ 0 : 0; will stop at (end)

View File

@ -1,8 +1,8 @@
2023/08/24-15:09:37.467211 7fab49ffb6c0 Recovering log #80 2023/08/25-22:03:49.155679 7f2deb7fe6c0 Recovering log #99
2023/08/24-15:09:37.477838 7fab49ffb6c0 Delete type=3 #78 2023/08/25-22:03:49.166527 7f2deb7fe6c0 Delete type=0 #99
2023/08/24-15:09:37.477960 7fab49ffb6c0 Delete type=0 #80 2023/08/25-22:03:49.166599 7f2deb7fe6c0 Delete type=3 #98
2023/08/24-15:56:21.015243 7fab497fa6c0 Level-0 table #85: started 2023/08/25-22:33:29.406141 7f2b69bff6c0 Level-0 table #103: started
2023/08/24-15:56:21.015280 7fab497fa6c0 Level-0 table #85: 0 bytes OK 2023/08/25-22:33:29.406187 7f2b69bff6c0 Level-0 table #103: 0 bytes OK
2023/08/24-15:56:21.025027 7fab497fa6c0 Delete type=0 #83 2023/08/25-22:33:29.412334 7f2b69bff6c0 Delete type=0 #101
2023/08/24-15:56:21.036234 7fab497fa6c0 Manual compaction at level-0 from '!items!0663RVbZRl0oZ0Dr' @ 72057594037927935 : 1 .. '!items!zLKcnLGEcMwECjni' @ 0 : 0; will stop at (end) 2023/08/25-22:33:29.419707 7f2b69bff6c0 Manual compaction at level-0 from '!items!0663RVbZRl0oZ0Dr' @ 72057594037927935 : 1 .. '!items!zLKcnLGEcMwECjni' @ 0 : 0; will stop at (end)
2023/08/24-15:56:21.036287 7fab497fa6c0 Manual compaction at level-1 from '!items!0663RVbZRl0oZ0Dr' @ 72057594037927935 : 1 .. '!items!zLKcnLGEcMwECjni' @ 0 : 0; will stop at (end) 2023/08/25-22:33:29.426413 7f2b69bff6c0 Manual compaction at level-1 from '!items!0663RVbZRl0oZ0Dr' @ 72057594037927935 : 1 .. '!items!zLKcnLGEcMwECjni' @ 0 : 0; will stop at (end)

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@ -1 +1 @@
MANIFEST-000086 MANIFEST-000104

View File

@ -1,8 +1,8 @@
2023/08/24-15:57:43.449295 7fab49ffb6c0 Recovering log #84 2023/08/25-22:33:43.675716 7f2deaffd6c0 Recovering log #102
2023/08/24-15:57:43.472616 7fab49ffb6c0 Delete type=3 #82 2023/08/25-22:33:43.687652 7f2deaffd6c0 Delete type=3 #100
2023/08/24-15:57:43.472750 7fab49ffb6c0 Delete type=0 #84 2023/08/25-22:33:43.687775 7f2deaffd6c0 Delete type=0 #102
2023/08/24-15:59:12.050764 7fab497fa6c0 Level-0 table #89: started 2023/08/25-23:00:07.190524 7f2b69bff6c0 Level-0 table #107: started
2023/08/24-15:59:12.050797 7fab497fa6c0 Level-0 table #89: 0 bytes OK 2023/08/25-23:00:07.190606 7f2b69bff6c0 Level-0 table #107: 0 bytes OK
2023/08/24-15:59:12.061012 7fab497fa6c0 Delete type=0 #87 2023/08/25-23:00:07.227189 7f2b69bff6c0 Delete type=0 #105
2023/08/24-15:59:12.061182 7fab497fa6c0 Manual compaction at level-0 from '!items!1oojD2KMJsxNlMez' @ 72057594037927935 : 1 .. '!items!znoFgVzNQOCTGUBl' @ 0 : 0; will stop at (end) 2023/08/25-23:00:07.227339 7f2b69bff6c0 Manual compaction at level-0 from '!items!1oojD2KMJsxNlMez' @ 72057594037927935 : 1 .. '!items!znoFgVzNQOCTGUBl' @ 0 : 0; will stop at (end)
2023/08/24-15:59:12.061222 7fab497fa6c0 Manual compaction at level-1 from '!items!1oojD2KMJsxNlMez' @ 72057594037927935 : 1 .. '!items!znoFgVzNQOCTGUBl' @ 0 : 0; will stop at (end) 2023/08/25-23:00:07.227364 7f2b69bff6c0 Manual compaction at level-1 from '!items!1oojD2KMJsxNlMez' @ 72057594037927935 : 1 .. '!items!znoFgVzNQOCTGUBl' @ 0 : 0; will stop at (end)

View File

@ -1,8 +1,8 @@
2023/08/24-15:09:37.503990 7fab4a7fc6c0 Recovering log #80 2023/08/25-22:03:49.214304 7f2deb7fe6c0 Recovering log #99
2023/08/24-15:09:37.556979 7fab4a7fc6c0 Delete type=3 #78 2023/08/25-22:03:49.224837 7f2deb7fe6c0 Delete type=0 #99
2023/08/24-15:09:37.557041 7fab4a7fc6c0 Delete type=0 #80 2023/08/25-22:03:49.224905 7f2deb7fe6c0 Delete type=3 #98
2023/08/24-15:56:21.043382 7fab497fa6c0 Level-0 table #85: started 2023/08/25-22:33:29.442721 7f2b69bff6c0 Level-0 table #103: started
2023/08/24-15:56:21.043416 7fab497fa6c0 Level-0 table #85: 0 bytes OK 2023/08/25-22:33:29.442743 7f2b69bff6c0 Level-0 table #103: 0 bytes OK
2023/08/24-15:56:21.050692 7fab497fa6c0 Delete type=0 #83 2023/08/25-22:33:29.449583 7f2b69bff6c0 Delete type=0 #101
2023/08/24-15:56:21.050866 7fab497fa6c0 Manual compaction at level-0 from '!items!1oojD2KMJsxNlMez' @ 72057594037927935 : 1 .. '!items!znoFgVzNQOCTGUBl' @ 0 : 0; will stop at (end) 2023/08/25-22:33:29.449849 7f2b69bff6c0 Manual compaction at level-0 from '!items!1oojD2KMJsxNlMez' @ 72057594037927935 : 1 .. '!items!znoFgVzNQOCTGUBl' @ 0 : 0; will stop at (end)
2023/08/24-15:56:21.050889 7fab497fa6c0 Manual compaction at level-1 from '!items!1oojD2KMJsxNlMez' @ 72057594037927935 : 1 .. '!items!znoFgVzNQOCTGUBl' @ 0 : 0; will stop at (end) 2023/08/25-22:33:29.449897 7f2b69bff6c0 Manual compaction at level-1 from '!items!1oojD2KMJsxNlMez' @ 72057594037927935 : 1 .. '!items!znoFgVzNQOCTGUBl' @ 0 : 0; will stop at (end)

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@ -649,6 +649,11 @@ ul, li {
align-content: center; align-content: center;
} }
.content-center {
align-content: center;
text-align: center;
}
.attribut-value, .attribut-value,
.carac-value { .carac-value {
flex-grow: 0; flex-grow: 0;
@ -1436,3 +1441,6 @@ Focus FOC: #ff0084
display: none; display: none;
visibility: hidden; visibility: hidden;
} }
.compendium .directory-list .directory-item .folder-header h3 {
color:#000
}

View File

@ -91,14 +91,14 @@
"styles": [ "styles": [
"styles/simple.css" "styles/simple.css"
], ],
"version": "11.0.10", "version": "11.0.14",
"compatibility": { "compatibility": {
"minimum": "11", "minimum": "11",
"verified": "11" "verified": "11"
}, },
"title": "Hero System v6 for FoundrtVTT (Official)", "title": "Hero System v6 for FoundrtVTT (Official)",
"manifest": "https://www.uberwald.me/gitea/uberwald/fvtt-hero-system-6/raw/branch/main/system.json", "manifest": "https://www.uberwald.me/gitea/uberwald/fvtt-hero-system-6/raw/branch/master/system.json",
"download": "https://www.uberwald.me/gitea/uberwald/fvtt-hero-system-6/archive/fvtt-hero-system-6-v11.0.10.zip", "download": "https://www.uberwald.me/gitea/uberwald/fvtt-hero-system-6/archive/fvtt-hero-system-6-v11.0.14.zip",
"url": "https://www.uberwald.me/gitea/uberwald/", "url": "https://www.uberwald.me/gitea/uberwald/",
"background": "systems/fvtt-hero-system-6/images/ui/hero_foundry_cover.webp", "background": "systems/fvtt-hero-system-6/images/ui/hero_foundry_cover.webp",
"id": "fvtt-hero-system-6" "id": "fvtt-hero-system-6"

View File

@ -357,6 +357,7 @@
"damage": "", "damage": "",
"endurance": 0, "endurance": 0,
"hasroll": false, "hasroll": false,
"attackvalue": "ocv",
"roll": 0, "roll": 0,
"computebody": false, "computebody": false,
"haseffectroll": false, "haseffectroll": false,
@ -375,6 +376,8 @@
"pha": "", "pha": "",
"ocv": "", "ocv": "",
"dcv" : "", "dcv" : "",
"omcv": "",
"dmcv" : "",
"isstock": false, "isstock": false,
"active": false "active": false
}, },

View File

@ -175,9 +175,9 @@
<a class="roll-item"><i class="fas fa-dice"></i></a><span class="item-field-label-long">{{maneuver.name}} <a class="roll-item"><i class="fas fa-dice"></i></a><span class="item-field-label-long">{{maneuver.name}}
</span> </span>
<span class="item-field-label-very-short">{{maneuver.system.pha}}</span> <span class="item-field-label-very-short content-center">{{maneuver.system.pha}}</span>
<span class="item-field-label-very-short">{{maneuver.system.ocv}}</span> <span class="item-field-label-very-short content-center">{{maneuver.system.ocv}}</span>
<span class="item-field-label-very-short">{{maneuver.system.dcv}}</span> <span class="item-field-label-very-short content-center">{{maneuver.system.dcv}}</span>
<span class="item-field-text-long">{{maneuver.system.effects}} <span class="item-field-text-long">{{maneuver.system.effects}}
{{#if maneuver.system.haseffectroll}} {{#if maneuver.system.haseffectroll}}
@ -556,26 +556,75 @@
</span> </span>
</li> </li>
{{#each allmaneuvers as |maneuver key|}} {{#each allmaneuvers as |maneuver key|}}
<div class="{{#if maneuver.system.isstock}}maneuver-list maneuver-is-stock{{/if}}"> {{#if (ne maneuver.system.maneuvertype "mental")}}
<li class="item stat flexrow list-item list-item-shadow " data-item-id="{{maneuver._id}}"> <div class="{{#if maneuver.system.isstock}}maneuver-list maneuver-is-stock{{/if}}">
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img" <li class="item stat flexrow list-item list-item-shadow " data-item-id="{{maneuver._id}}">
src="{{maneuver.img}}" /></a> <a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
<span class="item-field-label-long">{{maneuver.name}}</span> src="{{maneuver.img}}" /></a>
<span class="item-field-label-long">{{maneuver.name}}</span>
<span class="item-field-label-short">{{maneuver.system.pha}}</span> <span class="item-field-label-short">{{maneuver.system.pha}}</span>
<span class="item-field-label-short">{{maneuver.system.ocv}}</span> <span class="item-field-label-short">{{maneuver.system.ocv}}</span>
<span class="item-field-label-short">{{maneuver.system.dcv}}</span> <span class="item-field-label-short">{{maneuver.system.dcv}}</span>
<span class="item-field-label-long3">{{maneuver.system.effects}}</span> <span class="item-field-label-long3">{{maneuver.system.effects}}</span>
<div class="item-filler">&nbsp;</div> <div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed"> <div class="item-controls item-controls-fixed">
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a> <a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div> </div>
</li> </li>
</div> </div>
{{/if}}
{{/each}} {{/each}}
</ul> </ul>
<ul class="stat-list alternate-list item-list">
<li class="item flexrow list-item items-title-bg">
<span class="item-field-label-long-img">
<label class="">Mental Maneuvers</label>
</span>
<span class="item-field-label-short">
<label class="short-label">PHA</label>
</span>
<span class="item-field-label-short">
<label class="short-label">OMCV</label>
</span>
<span class="item-field-label-short">
<label class="short-label">DMCV</label>
</span>
<span class="item-field-label-long3">
<label class="short-label">Effects</label>
</span>
</li>
{{#each allmaneuvers as |maneuver key|}}
{{#if (eq maneuver.system.maneuvertype "mental")}}
<div class="">
<li class="item stat flexrow list-item list-item-shadow " data-item-id="{{maneuver._id}}">
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
src="{{maneuver.img}}" /></a>
<span class="item-field-label-long">
<a class="roll-mental-maneuver">
<i class="fas fa-dice"></i>{{maneuver.name}}
</a>
</span>
<span class="item-field-label-short">{{maneuver.system.pha}}</span>
<span class="item-field-label-short">{{maneuver.system.omcv}}</span>
<span class="item-field-label-short">{{maneuver.system.dmcv}}</span>
<span class="item-field-label-long3">{{maneuver.system.effects}}</span>
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
</div>
{{/if}}
{{/each}}
</ul>
</div> </div>
{{!-- Powers Tab --}} {{!-- Powers Tab --}}
@ -610,7 +659,16 @@
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img" <a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
src="{{power.img}}" /></a> src="{{power.img}}" /></a>
<span class="item-field-label-short">{{power.system.cost}}</span> <span class="item-field-label-short">{{power.system.cost}}</span>
{{#if (eq system.typemodifier "attack")}}
<span class="item-field-label-long3">
<a class="roll-power-attack">
<i class="fas fa-dice"></i>
{{power.name}}
</a>
</span>
{{else}}
<span class="item-field-label-long3">{{power.name}}</span> <span class="item-field-label-long3">{{power.name}}</span>
{{/if}}
<span class="item-field-label-long2">{{power.system.displayname}}</span> <span class="item-field-label-long2">{{power.system.displayname}}</span>
<span class="item-field-label-medium"><a class="roll-damage" data-type="power"><i <span class="item-field-label-medium"><a class="roll-damage" data-type="power"><i
class="fas fa-dice"></i>{{power.system.damage}}</a></span> class="fas fa-dice"></i>{{power.system.damage}}</a></span>

View File

@ -15,6 +15,27 @@
</div> </div>
{{/if}} {{/if}}
{{#if weapon}}
<div class="flexrow">
<span class="item-field-label-long margin-item-list">{{weapon.name}} : </span>
<span class="item-field-label-medium margin-item-list">{{weaponRoll}}-</span>
</div>
{{/if}}
{{#if maneuver}}
<div class="flexrow">
<span class="item-field-label-long margin-item-list">{{maneuver.name}} : </span>
<span class="item-field-label-medium margin-item-list">{{maneuverRoll}}-</span>
</div>
{{/if}}
{{#if power}}
<div class="flexrow">
<span class="item-field-label-long margin-item-list">{{power.name}} : </span>
<span class="item-field-label-medium margin-item-list">{{powerRoll}}-</span>
</div>
{{/if}}
{{#if item}} {{#if item}}
<div class="flexrow"> <div class="flexrow">
<span class="item-field-label-long margin-item-list">{{upperFirst item.type}} - {{upperFirst item.name}}</span> <span class="item-field-label-long margin-item-list">{{upperFirst item.type}} - {{upperFirst item.name}}</span>

View File

@ -7,12 +7,6 @@
<hr> <hr>
{{#if img}}
<div >
<img class="chat-icon" src="{{img}}" alt="{{name}}" />
</div>
{{/if}}
<div class="flexcol"> <div class="flexcol">
</div> </div>

View File

@ -7,12 +7,6 @@
<hr> <hr>
{{#if img}}
<div >
<img class="chat-icon" src="{{img}}" alt="{{name}}" />
</div>
{{/if}}
<div class="flexcol"> <div class="flexcol">
</div> </div>

View File

@ -7,12 +7,6 @@
<hr> <hr>
{{#if img}}
<div >
<img class="chat-icon" src="{{img}}" alt="{{name}}" />
</div>
{{/if}}
<div class="flexcol"> <div class="flexcol">
</div> </div>
@ -23,6 +17,21 @@
</li> </li>
{{/if}} {{/if}}
{{#if weapon}}
<li>Weapon : {{weapon.name}}
</li>
{{/if}}
{{#if maneuver}}
<li>Maneuver : {{maneuver.name}}
</li>
{{/if}}
{{#if power}}
<li>Power : {{power.name}}
</li>
{{/if}}
{{#if rollSource}} {{#if rollSource}}
<li>Roll : {{rollSource}}</li> <li>Roll : {{rollSource}}</li>
{{/if}} {{/if}}

View File

@ -7,12 +7,6 @@
<hr> <hr>
{{#if img}}
<div >
<img class="chat-icon" src="{{img}}" alt="{{name}}" />
</div>
{{/if}}
<div class="flexcol"> <div class="flexcol">
</div> </div>

View File

@ -37,14 +37,21 @@
<input type="text" class="item-field-label-medium" name="system.pha" value="{{system.pha}}" data-dtype="String"/> <input type="text" class="item-field-label-medium" name="system.pha" value="{{system.pha}}" data-dtype="String"/>
</li> </li>
{{#if (eq system.maneuvertype "mental")}}
<li class="flexrow"><label class="item-field-label-medium">OMCV</label>
<input type="text" class="item-field-label-medium" name="system.omcv" value="{{system.omcv}}" data-dtype="String"/>
</li>
<li class="flexrow"><label class="item-field-label-medium">DMCV</label>
<input type="text" class="item-field-label-medium" name="system.dmcv" value="{{system.dmcv}}" data-dtype="String"/>
</li>
{{else}}
<li class="flexrow"><label class="item-field-label-medium">OCV</label> <li class="flexrow"><label class="item-field-label-medium">OCV</label>
<input type="text" class="item-field-label-medium" name="system.ocv" value="{{system.ocv}}" data-dtype="String"/> <input type="text" class="item-field-label-medium" name="system.ocv" value="{{system.ocv}}" data-dtype="String"/>
</li> </li>
<li class="flexrow"><label class="item-field-label-medium">DCV</label> <li class="flexrow"><label class="item-field-label-medium">DCV</label>
<input type="text" class="item-field-label-medium" name="system.dcv" value="{{system.dcv}}" data-dtype="String"/> <input type="text" class="item-field-label-medium" name="system.dcv" value="{{system.dcv}}" data-dtype="String"/>
</li> </li>
{{/if}}
<li class="flexrow"><label class="item-field-label-medium">Effects</label> <li class="flexrow"><label class="item-field-label-medium">Effects</label>
<input type="text" class="item-field-label-long" name="system.effects" value="{{system.effects}}" data-dtype="String"/> <input type="text" class="item-field-label-long" name="system.effects" value="{{system.effects}}" data-dtype="String"/>
</li> </li>

View File

@ -39,7 +39,7 @@
<label class="item-field-label-very-short">rMod</label> <label class="item-field-label-very-short">rMod</label>
</span> </span>
<span class="item-field-label-very-short"> <span class="item-field-label-very-short">
<label class="item-field-label-very-short">&nbsp;</label> <label class="item-field-label-very-short">Rng</label>
</span> </span>
<span class="item-field-label-very-short"> <span class="item-field-label-very-short">
<label class="item-field-label-very-short">&nbsp;</label> <label class="item-field-label-very-short">&nbsp;</label>

View File

@ -1,9 +1,15 @@
<li class="item flexrow list-item list-item-shadow" data-item-id="{{equip._id}}"> <li class="item flexrow list-item list-item-shadow" data-item-id="{{equip._id}}">
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img" src="{{equip.img}}" /></a> <a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img" src="{{equip.img}}" /></a>
<span class="item-field-label-very-short"><label>{{equip.system.quantity}}</label> </span> <span class="item-field-label-very-short content-center" ><label class="content-center">{{equip.system.quantity}}</label> </span>
<span class="item-field-label-long2">{{equip.name}}</span> <span class="item-field-label-long2">
{{#if (eq equip.system.subtype "weapon")}}
<a class="roll-weapon"><i class="fas fa-dice"></i>{{equip.name}}</a>
{{else}}
{{equip.name}}
{{/if}}
</span>
{{#if (or (eq equip.system.subtype "money") (eq equip.system.subtype "equipment"))}} {{#if (or (eq equip.system.subtype "money") (eq equip.system.subtype "equipment"))}}
<span class="item-field-label-very-short"><label>&nbsp;</label> </span> <span class="item-field-label-very-short"><label>&nbsp;</label> </span>
@ -14,27 +20,27 @@
{{/if}} {{/if}}
{{#if (eq equip.system.subtype "weapon")}} {{#if (eq equip.system.subtype "weapon")}}
<span class="item-field-label-very-short"><label>{{equip.system.ocv}}</label> </span> <span class="item-field-label-very-short content-center"><label>{{numberFormat (fixNum equip.system.ocv) decimals=0 sign=true}}</label> </span>
<span class="item-field-label-very-short"><label>{{equip.system.omcv}}</label> </span> <span class="item-field-label-very-short content-center"><label>{{numberFormat (fixNum equip.system.omcv) decimals=0 sign=true}}</label> </span>
<span class="item-field-label-very-short"><label>{{equip.system.rmod}}</label> </span> <span class="item-field-label-very-short content-center"><label>{{numberFormat (fixNum equip.system.rmod) decimals=0 sign=true}}</label> </span>
<span class="item-field-label-very-short"><label>&nbsp;</label> </span> <span class="item-field-label-very-short content-center"><label>{{equip.system.range}}</label> </span>
<span class="item-field-label-very-short"><label>&nbsp;</label> </span> <span class="item-field-label-very-short content-center"><label>&nbsp;</label> </span>
{{/if}} {{/if}}
{{#if (eq equip.system.subtype "shield")}} {{#if (eq equip.system.subtype "shield")}}
<span class="item-field-label-very-short"><label>{{equip.system.ocv}}</label> </span> <span class="item-field-label-very-short content-center"><label>{{numberFormat (fixNum equip.system.ocv) decimals=0 sign=true}}</label> </span>
<span class="item-field-label-very-short"><label>{{equip.system.omcv}}</label> </span> <span class="item-field-label-very-short content-center"><label>{{numberFormat (fixNum equip.system.dcv) decimals=0 sign=true}}</label> </span>
<span class="item-field-label-very-short"><label>{{equip.system.dcv}}</label> </span> <span class="item-field-label-very-short content-center"><label>{{numberFormat (fixNum equip.system.omcv) decimals=0 sign=true}}</label> </span>
<span class="item-field-label-very-short"><label>{{equip.system.dmcv}}</label> </span> <span class="item-field-label-very-short content-center"><label>{{numberFormat (fixNum equip.system.dmcv) decimals=0 sign=true}}</label> </span>
<span class="item-field-label-very-short"><label>&nbsp;</label> </span> <span class="item-field-label-very-short content-center"><label>&nbsp;</label> </span>
{{/if}} {{/if}}
{{#if (eq equip.system.subtype "armor")}} {{#if (eq equip.system.subtype "armor")}}
<span class="item-field-label-very-short"><label>{{equip.system.pd}}</label> </span> <span class="item-field-label-very-short content-center"><label>{{equip.system.pd}}</label> </span>
<span class="item-field-label-very-short"><label>{{equip.system.ed}}</label> </span> <span class="item-field-label-very-short content-center"><label>{{equip.system.ed}}</label> </span>
<span class="item-field-label-very-short"><label>{{equip.system.rpd}}</label> </span> <span class="item-field-label-very-short content-center"><label>{{equip.system.rpd}}</label> </span>
<span class="item-field-label-very-short"><label>{{equip.system.red}}</label> </span> <span class="item-field-label-very-short content-center"><label>{{equip.system.red}}</label> </span>
<span class="item-field-label-very-short"><label>{{equip.system.dcv}}</label> </span> <span class="item-field-label-very-short content-center"><label>{{numberFormat (fixNum equip.system.dcv) decimals=0 sign=true}}</label> </span>
{{/if}} {{/if}}
<span class="item-field-label-long2"><label>{{equip.system.displayname}} <span class="item-field-label-long2"><label>{{equip.system.displayname}}
@ -55,11 +61,11 @@
<span class="item-field-label-short">&nbsp;</span> <span class="item-field-label-short">&nbsp;</span>
{{/if}} {{/if}}
<span class="item-field-label-very-short"><label>{{equip.system.endurance}}</label> </span> <span class="item-field-label-very-short content-center"><label>{{equip.system.endurance}}</label> </span>
<span class="item-field-label-very-short"><label>{{mul equip.system.quantity equip.system.value}}</label> </span> <span class="item-field-label-very-short"><label>{{mul equip.system.quantity equip.system.value}}</label> </span>
<span class="item-field-label-short"><label>{{mul equip.system.quantity equip.system.weight}}</label> </span> <span class="item-field-label-short content-center"><label>{{mul equip.system.quantity equip.system.weight}}</label> </span>
<div class="item-controls item-controls-fixed"> <div class="item-controls item-controls-fixed">
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a> <a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>

View File

@ -18,6 +18,18 @@
</select> </select>
</li> </li>
{{#if (eq (lower system.typemodifier) "attack")}}
<li class="flexrow"><label class="item-field-label-long">Attack Roll Uses OCV or OMCV</label>
<select class="item-field-label-long" type="text" name="system.attackvalue" value="{{system.attackvalue}}" data-dtype="String">
{{#select system.attackvalue}}
{{#each config.attackTypes as |name key|}}
<option value="{{key}}">{{name}}</option>
{{/each}}
{{/select}}
</select>
</li>
{{/if}}
<li class="flexrow"><label class="item-field-label-long">Is sense affecting ?</label> <li class="flexrow"><label class="item-field-label-long">Is sense affecting ?</label>
<label class="item-field-label-medium"><input type="checkbox" name="system.senseaffecting" {{checked system.senseaffecting}}/></label> <label class="item-field-label-medium"><input type="checkbox" name="system.senseaffecting" {{checked system.senseaffecting}}/></label>
</li> </li>