First actor sheet
This commit is contained in:
@ -3,74 +3,23 @@
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{{!-- Sheet Header --}}
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<header class="sheet-header">
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<div class="header-fields">
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<h1 class="charname margin-right"><input name="name" type="text" value="{{name}}" placeholder="Name" /></h1>
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<div class="flexrow">
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<img class="profile-img" src="{{img}}" data-edit="img" title="{{name}}" />
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<img class="profile-img margin-image-right" src="{{img}}" data-edit="img" title="{{name}}" />
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<div class="flexcol">
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<h1 class="charname margin-image-right"><input name="name" type="text" value="{{name}}" placeholder="Name" /></h1>
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<div class="flexrow">
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<div class="ability-item">
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<div class="charac-item">
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<ul>
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{{#each data.abilities as |ability key|}}
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{{#if (eq ability.col 1)}}
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{{> systems/fvtt-crucible-rpg/templates/partial-actor-ability-block.html ability=ability key=key}}
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{{/if}}
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{{#each characteristics as |charac key|}}
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{{#if (eq charac.category "main")}}
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{{> systems/fvtt-hero-system-6/templates/partials/partial-actor-characteristic-block.hbs charac=charac key=key}}
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{{/if}}
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{{/each}}
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</ul>
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<li class="item flexrow list-item" data-attr-key="class">
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<span class="ability-label " name="class">
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<h4 class="ability-text-white ability-margin">Class</h4>
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</span>
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<select class="competence-base flexrow" type="text" name="system.biodata.class" value="{{data.biodata.class}}" data-dtype="String">
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{{#select data.biodata.class}}
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<option value="chaplain">Chaplain</option>
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<option value="magus">Magus</option>
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<option value="martial">Martial</option>
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<option value="skalawag">Skalawag</option>
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<option value="warden">Warden</option>
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{{/select}}
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</select>
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</li>
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</ul>
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</div>
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<div class="ability-item">
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<ul>
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{{#each data.abilities as |ability key|}}
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{{#if (eq ability.col 2)}}
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{{> systems/fvtt-crucible-rpg/templates/partial-actor-ability-block.html ability=ability key=key}}
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{{/if}}
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{{/each}}
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{{#if equippedArmor}}
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<li class="item flexrow list-item" data-attr-key="class">
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<img class="sheet-competence-img" src="{{equippedArmor.img}}" />
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<span class="ability-label " name="class">
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<h4 class="ability-text-white ability-margin"><a class="roll-armor-die ability-margin">{{equippedArmor.name}}</a></h4>
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</span>
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</li>
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{{/if}}
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{{#if equippedShield}}
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<li class="item flexrow list-item" data-attr-key="class">
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<img class="sheet-competence-img" src="{{equippedShield.img}}" />
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<span class="ability-label " name="equippedShield">
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<h4 class="ability-text-white ability-margin"><a class="roll-shield-die ability-margin">{{equippedShield.name}}</a></h4>
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</span>
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</li>
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{{/if}}
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<li class="item flexrow list-item" data-attr-key="class">
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<img class="sheet-competence-img" src="systems/fvtt-crucible-rpg/images/icons/feats/Marksman (Ballistic).webp" />
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<span class="ability-label " name="rollTarget">
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<h4 class="ability-text-white ability-margin"><a class="roll-target-die ability-margin">Target Roll</a></h4>
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</span>
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</li>
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</ul>
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</div>
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<div class="ability-item status-block">
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{{> systems/fvtt-crucible-rpg/templates/partial-actor-status.html}}
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<div class="charac-item">
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</div>
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</div>
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@ -81,9 +30,10 @@
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{{!-- Sheet Tab Navigation --}}
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<nav class="sheet-tabs tabs" data-group="primary">
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<a class="item" data-tab="skills">Skills</a>
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<a class="item" data-tab="main">Main</a>
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<a class="item" data-tab="combat">Combat</a>
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<a class="item" data-tab="lore">Lore</a>
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<a class="item" data-tab="skills">Skills</a>
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<a class="item" data-tab="powers">Powers/Perks</a>
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<a class="item" data-tab="equipment">Equipment</a>
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<a class="item" data-tab="biodata">Biography</a>
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</nav>
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@ -91,39 +41,9 @@
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{{!-- Sheet Body --}}
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<section class="sheet-body">
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{{!-- Skills Tab --}}
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<div class="tab skills" data-group="primary" data-tab="skills">
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{{!-- Main Tab --}}
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<div class="tab main" data-group="primary" data-tab="main">
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<ul class="stat-list alternate-list item-list">
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<li class="item flexrow list-item items-title-bg">
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<span class="item-name-label-header">
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<h3><label class="items-title-text">Skills</label></h3>
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</span>
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<span class="item-field-label-short">
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<label class="short-label">Ability</label>
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</span>
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<span class="item-field-label-short">
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<label class="short-label">Dice</label>
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</span>
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<span class="item-field-label-long">
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<label class="short-label">Background</label>
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</span>
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</li>
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{{#each skills as |skill key|}}
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<li class="item stat flexrow list-item list-item-shadow" data-item-id="{{skill._id}}">
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<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
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src="{{skill.img}}" /></a>
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<span class="item-name-label"><a class="roll-skill">{{skill.name}}</a></span>
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<span class="item-field-label-short">{{upper skill.system.ability}}</span>
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<span class="item-field-label-short">{{skill.system.skilldice}}</span>
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<span class="item-field-label-long"> - </span>
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<div class="item-filler"> </div>
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<div class="item-controls item-controls-fixed">
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<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
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</div>
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</li>
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{{/each}}
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</ul>
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</div>
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{{!-- Combat Tab --}}
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@ -221,48 +141,68 @@
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</div>
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</div>
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{{!-- Skills Tab --}}
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<div class="tab skills" data-group="primary" data-tab="skills">
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{{!-- Lore Tab --}}
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<div class="tab lore" data-group="primary" data-tab="lore">
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<ul class="stat-list alternate-list item-list">
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<li class="item flexrow list-item items-title-bg">
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<span class="item-name-label-header">
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<h3><label class="items-title-text">Skills</label></h3>
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</span>
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<span class="item-field-label-short">
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<label class="short-label">Charac.</label>
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</span>
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<span class="item-field-label-short">
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<label class="short-label">Roll</label>
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</span>
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</li>
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{{#each skills as |skill key|}}
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<li class="item stat flexrow list-item list-item-shadow" data-item-id="{{skill._id}}">
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<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
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src="{{skill.img}}" /></a>
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<span class="item-name-label"><a class="roll-skill">{{skill.name}}</a></span>
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<span class="item-field-label-short">{{upper skill.system.characteristic}}</span>
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<span class="item-field-label-short">{{skill.system.base}}</span>
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<span class="item-field-label-long"> - </span>
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<div class="item-filler"> </div>
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<div class="item-controls item-controls-fixed">
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<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
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</div>
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</li>
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{{/each}}
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</ul>
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</div>
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<div class="flexcol">
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{{!-- Skills Tab --}}
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<div class="tab powers" data-group="primary" data-tab="powers">
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<ul class="stat-list alternate-list">
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<li class="item flexrow list-item items-title-bg">
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<span class="item-name-label-header">
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<h3><label class="items-title-text">Lore</label></h3>
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</span>
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<span class="item-field-label-medium">
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<label class="short-label">Lore</label>
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</span>
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<span class="item-field-label-short">
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<label class="short-label">Circle</label>
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</span>
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<span class="item-field-label-medium">
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<label class="short-label">Range</label>
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</span>
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</li>
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{{#each spells as |spell key|}}
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<li class="item stat flexrow list-item list-item-shadow" data-item-id="{{spell._id}}">
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<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
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src="{{spell.img}}" /></a>
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<span class="item-name-label">
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<a class="power-roll">{{spell.name}}</a>
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</span>
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<span class="item-field-label-medium">{{upperFirst spell.system.lore}}</span>
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<span class="item-field-label-short">{{upperFirst spell.system.circle}}</span>
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<span class="item-field-label-medium">{{upperFirst spell.system.range}}</span>
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<div class="item-filler"> </div>
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<div class="item-controls item-controls-fixed">
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<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
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</div>
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</li>
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{{/each}}
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</ul>
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</div>
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<ul class="stat-list alternate-list item-list">
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<li class="item flexrow list-item items-title-bg">
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<span class="item-name-label-header">
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<h3><label class="items-title-text">Powers</label></h3>
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</span>
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<span class="item-field-label-short">
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<label class="short-label">Charac</label>
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</span>
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<span class="item-field-label-short">
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<label class="short-label">Roll</label>
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</span>
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</li>
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{{#each powers as |power key|}}
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<li class="item stat flexrow list-item list-item-shadow" data-item-id="{{power._id}}">
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<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
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src="{{power.img}}" /></a>
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<span class="item-name-label"><a class="roll-skill">{{power.name}}</a></span>
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<span class="item-field-label-short">{{upper power.system.ability}}</span>
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<span class="item-field-label-short">{{power.system.skilldice}}</span>
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<span class="item-field-label-long"> - </span>
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<div class="item-filler"> </div>
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<div class="item-controls item-controls-fixed">
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<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
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</div>
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</li>
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{{/each}}
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</ul>
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</div>
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{{!-- Equipement Tab --}}
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@ -6,162 +6,32 @@
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<h1 class="dialog-roll-title roll-dialog-header">{{title}}</h1>
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</header>
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<div class="flexcol">
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{{#if sizeDice}}
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<div class="flexrow">
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<span class="roll-dialog-label">Size basic dices : </span>
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<span class="roll-dialog-label">{{sizeDice.nb}}{{sizeDice.dice}}</span>
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</div>
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<div class="flexrow">
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<span class="roll-dialog-label">Distance bonus dice(s) : </span>
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<select class="status-small-label color-class-common" type="text" id="distanceBonusDice" value="{{distanceBonusDice}}" data-dtype="String" >
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{{#select distanceBonusDice}}
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<option value="0">0</option>
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<option value="1">1</option>
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<option value="2">2</option>
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<option value="3">3</option>
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<option value="4">4</option>
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{{/select}}
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</select>
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</div>
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{{/if}}
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{{#if hasCover}}
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<div class="flexrow">
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<span class="roll-dialog-label">Cover : </span>
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<select class="status-small-label color-class-common" type="text" id="hasCover" value="{{hasCover}}" data-dtype="String" >
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{{#select hasCover}}
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<option value="none">None</option>
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<option value="cover50">Cover at 50% (+1 dice)</option>
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{{/select}}
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</select>
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</div>
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{{/if}}
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{{#if situational}}
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<div class="flexrow">
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<span class="roll-dialog-label">Situational : </span>
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<select class="status-small-label color-class-common" type="text" id="situational" value="{{situational}}" data-dtype="String" >
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{{#select situational}}
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<option value="none">None</option>
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<option value="dodge">Dodge (+1 dice)</option>
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<option value="prone">Prone (+1 dice)</option>
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<option value="moving">Moving (+1 dice)</option>
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<option value="Engaged">Engaged (+1 dice)</option>
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{{/select}}
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</select>
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</div>
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{{/if}}
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{{#if save}}
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<div class="flexrow">
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<span class="roll-dialog-label">{{save.label}} : </span>
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<span class="roll-dialog-label">{{save.value}}d6</span>
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</div>
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{{/if}}
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{{#if ability}}
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<div class="flexrow">
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<span class="roll-dialog-label">Ability : </span>
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<span class="roll-dialog-label">{{ability.value}}d6</span>
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</div>
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{{/if}}
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{{#if weapon}}
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<div class="flexrow">
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<span class="roll-dialog-label">Weapon : </span>
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<span class="roll-dialog-label">{{weapon.name}}</span>
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</div>
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{{/if}}
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{{#if shield}}
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<div class="flexrow">
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<span class="roll-dialog-label">Use shield ? : </span>
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<span class="roll-dialog-label"><input type="checkbox" id="useshield" name="useshield" {{checked useshield}}/></span>
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</div>
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<div class="flexrow">
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<span class="roll-dialog-label">{{shield.name}} : </span>
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<span class="roll-dialog-label">{{shield.data.shielddie}}</span>
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</div>
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{{/if}}
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{{#if skill}}
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<div class="flexrow">
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<span class="roll-dialog-label">Skill : </span>
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<span class="roll-dialog-label">{{skill.name}} - {{skill.data.skilldice}}</span>
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</div>
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<div class="flexrow">
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<span class="roll-dialog-label">Feature die or SL+2? : </span>
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<span class="roll-dialog-label">{{#if skill.data.isfeatdie}} Yes {{else}} No {{/if}}</span>
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</div>
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{{/if}}
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{{#if noAdvantage}}
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<div>
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<span class="roll-dialog-label">No advantage due to condition : {{noAdvantage.name}}</span>
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</div>
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{{else}}
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<div class="flexrow">
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<span class="roll-dialog-label">Advantage : </span>
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<select class="status-small-label color-class-common" type="text" id="advantage" value="{{advantage}}" data-dtype="String" >
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{{#select advantage}}
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<option value="none">None</option>
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<option value="advantage1">1 Advantage</option>
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<option value="advantage2">2 Advantages</option>
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{{/select}}
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</select>
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</div>
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{{/if}}
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<div class="flexrow">
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<span class="roll-dialog-label">Disadvantage : </span>
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<select class="status-small-label color-class-common" type="text" id="disadvantage" value="{{disadvantage}}" data-dtype="String" >
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{{#select disadvantage}}
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<option value="none">None</option>
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<option value="disadvantage1">1 Disadvantage</option>
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<option value="disadvantage2">2 Disadvantages</option>
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{{/select}}
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</select>
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</div>
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<div class="flexrow">
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<span class="roll-dialog-label">Roll with Advantage/Disadvantage : </span>
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<select class="status-small-label color-class-common" type="text" id="rollAdvantage" value="{{rollAdvantage}}" data-dtype="String" >
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{{#select rollAdvantage}}
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<option value="none">None</option>
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<option value="roll-advantage">Roll with Advantage</option>
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<option value="roll-disadvantage">Roll with Disadvantage</option>
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{{/select}}
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</select>
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</div>
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{{#if forceAdvantage}}
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<div class="flexrow">
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<span class="roll-dialog-label">1 Advantage from condition : {{forceAdvantage.name}}
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{{#if advantageFromTarget}} (Provided by targetted actor) {{/if}}
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</span>
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</div>
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{{/if}}
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{{#if forceDisadvantage}}
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<div class="flexrow">
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<span class="roll-dialog-label">1 Disadvantage from condition : {{forceDisadvantage.name}} </span>
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</div>
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{{/if}}
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{{#if forceRollAdvantage}}
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<div class="flexrow">
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<span class="roll-dialog-label">Roll Advantage from condition : {{forceRollAdvantage.name}} </span>
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</div>
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{{/if}}
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{{#if forceRollDisadvantage}}
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<div class="flexrow">
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||||
<span class="roll-dialog-label">Roll Disadvantage from condition : {{forceRollDisadvantage.name}} </span>
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</div>
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{{/if}}
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<div class="flexcol">
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||||
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{{#if charac}}
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||||
<div class="flexrow">
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||||
<span class="item-field-label-long margin-item-list">Characteristic : </span>
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<span class="item-field-label-medium margin-item-list">{{charac.roll}}-</span>
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||||
</div>
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{{/if}}
|
||||
|
||||
<div class="flexrow">
|
||||
<span class="item-field-label-long margin-item-list">Bonus/Malus : </span>
|
||||
<select class="item-field-label-medium" type="text" id="bonusMalus" value="{{bonusMalus}}" data-dtype="Number" >
|
||||
{{#select bonusMalus}}
|
||||
<option value="-4">-4</option>
|
||||
<option value="-3">-3</option>
|
||||
<option value="-2">-2</option>
|
||||
<option value="-1">-1</option>
|
||||
<option value="0">0</option>
|
||||
<option value="1">1</option>
|
||||
<option value="2">2</option>
|
||||
<option value="3">3</option>
|
||||
<option value="4">4</option>
|
||||
{{/select}}
|
||||
</select>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
|
||||
</form>
|
@ -18,130 +18,17 @@
|
||||
|
||||
<div>
|
||||
<ul>
|
||||
{{#if (eq rollOrder 1)}}
|
||||
<li><strong>Roll with {{rollType}} - Roll 1</strong></li>
|
||||
{{/if}}
|
||||
{{#if (eq rollOrder 2)}}
|
||||
<li><strong>Roll with {{rollType}} - Roll 2</strong></li>
|
||||
{{/if}}
|
||||
{{#if (eq rollOrder 3)}}
|
||||
<li><strong>Roll with {{rollType}} - Final result !</strong></li>
|
||||
{{/if}}
|
||||
<li>Target Roll : {{target}}-
|
||||
</li>
|
||||
|
||||
{{#if save}}
|
||||
<li>Save : {{save.label}} - {{save.value}}d6
|
||||
({{#each roll.terms.0.results as |die idx|}}
|
||||
{{die.result}}
|
||||
{{/each}})
|
||||
{{#if charac}}
|
||||
<li>Charac : {{charac.label}}
|
||||
</li>
|
||||
{{/if}}
|
||||
<li>Bonus/Malus : {{bonusMalus}}
|
||||
</li>
|
||||
|
||||
{{#if sizeDice}}
|
||||
<li>Size/Range/Cover/Situational dices
|
||||
({{#each roll.terms.0.results as |die idx|}}
|
||||
{{die.result}}
|
||||
{{/each}})
|
||||
</li>
|
||||
{{/if}}
|
||||
|
||||
{{#if ability}}
|
||||
<li>Ability : {{ability.label}} - {{ability.value}}d6
|
||||
({{#each roll.terms.0.results as |die idx|}}
|
||||
{{die.result}}
|
||||
{{/each}})
|
||||
</li>
|
||||
{{/if}}
|
||||
|
||||
{{#if skill}}
|
||||
<li>Skill : {{skill.name}} - {{skill.data.skilldice}}
|
||||
{{#if featSL}}
|
||||
- with Feat SL +{{featSL}}
|
||||
{{/if}}
|
||||
({{#each roll.terms.2.results as |die idx|}}
|
||||
{{die.result}}
|
||||
{{/each}})
|
||||
</li>
|
||||
{{/if}}
|
||||
|
||||
{{#if noAdvantage}}
|
||||
<li>No advantage due to condition : {{noAdvantage.name}}</li>
|
||||
{{else}}
|
||||
{{#if (or (eq advantage "advantage1") forceAdvantage)}}
|
||||
<li>1 Advantage Die !
|
||||
({{#each roll.terms.8.results as |die idx|}}
|
||||
{{die.result}}
|
||||
{{/each}})
|
||||
</li>
|
||||
{{/if}}
|
||||
{{#if (eq advantage "advantage2") }}
|
||||
<li>2 Advantage Dice !
|
||||
({{#each roll.terms.8.results as |die idx|}}
|
||||
{{die.result}}
|
||||
{{/each}})
|
||||
</li>
|
||||
{{/if}}
|
||||
{{/if}}
|
||||
|
||||
{{#if (or (eq disadvantage "disadvantage1") forceDisadvantage)}}
|
||||
<li>1 Disadvantage Die !
|
||||
({{#each roll.terms.10.results as |die idx|}}
|
||||
{{die.result}}
|
||||
{{/each}})
|
||||
</li>
|
||||
{{/if}}
|
||||
{{#if (eq disadvantage "disadvantage2")}}
|
||||
<li>2 Disadvantage Dice !
|
||||
({{#each roll.terms.10.results as |die idx|}}
|
||||
{{die.result}}
|
||||
{{/each}})
|
||||
</li>
|
||||
{{/if}}
|
||||
{{#if (eq rollAdvantage "roll-advantage")}}
|
||||
<li>Roll with Advantage !</li>
|
||||
{{/if}}
|
||||
{{#if (eq rollAdvantage "roll-disadvantage")}}
|
||||
<li>Roll with Disadvantage !</li>
|
||||
{{/if}}
|
||||
|
||||
{{#if skillArmorPenalty}}
|
||||
<li>Armor Penalty : {{skillArmorPenalty}} Disadvantage Dice
|
||||
({{#each roll.terms.12.results as |die idx|}}
|
||||
{{die.result}}
|
||||
{{/each}})
|
||||
</li>
|
||||
{{/if}}
|
||||
|
||||
{{#if hasBonusDice}}
|
||||
<li>Skill bonus dice : {{hasBonusDice}}
|
||||
({{#each roll.terms.6.results as |die idx|}}
|
||||
{{die.result}}
|
||||
{{/each}})
|
||||
</li>
|
||||
{{/if}}
|
||||
|
||||
{{#if complexSkillDisadvantage}}
|
||||
<li>Roll with Disadvantage because of Complex Skill at SL 0 !</li>
|
||||
{{/if}}
|
||||
|
||||
{{#if hasFeatDie}}
|
||||
<li>Feat Die : d10
|
||||
({{#each roll.terms.4.results as |die idx|}}
|
||||
{{die.result}}
|
||||
{{/each}})
|
||||
</li>
|
||||
{{/if}}
|
||||
|
||||
{{#if useshield}}
|
||||
<li>Shield : {{shield.name}} - {{shield.data.shielddie}}
|
||||
({{#each roll.terms.14.results as |die idx|}}
|
||||
{{die.result}}
|
||||
{{/each}})
|
||||
</li>
|
||||
{{/if}}
|
||||
|
||||
<li><strong>Number of successes</strong> {{nbSuccess}} </li>
|
||||
|
||||
<!-- <button class="chat-card-button reroll-level-remaining" data-roll-id="{{rollId}}">Reroll</button> -->
|
||||
<li><strong>Result : {{result}}</strong> ({{#if isSuccess}}Success!!{{else}}Failure!{{/if}})</li>
|
||||
|
||||
</ul>
|
||||
</div>
|
||||
|
@ -1,19 +0,0 @@
|
||||
<li class="item flexrow list-item item-ability-roll" data-attr-key="{{key}}">
|
||||
<span class="ability-label ability-margin" name="{{key}}">
|
||||
<h4 class="ability-text-white ability-margin"><a class="roll-ability ability-margin" data-ability-key="{{key}}">{{ability.label}}</a></h4>
|
||||
</span>
|
||||
<select class="status-small-label color-class-common" type="text" name="system.abilities.{{key}}.value" value="{{ability.value}}"
|
||||
data-dtype="Number" {{#unless @root.editScore}}disabled{{/unless}}>
|
||||
{{#select ability.value}}
|
||||
<option value="0">0</option>
|
||||
<option value="1">1</option>
|
||||
<option value="2">2</option>
|
||||
<option value="3">3</option>
|
||||
<option value="4">4</option>
|
||||
<option value="5">5</option>
|
||||
<option value="6">6</option>
|
||||
<option value="7">7</option>
|
||||
<option value="8">8</option>
|
||||
{{/select}}
|
||||
</select>
|
||||
</li>
|
@ -0,0 +1,8 @@
|
||||
<li class="item flexrow list-item" data-attr-key="{{key}}">
|
||||
<span class="item-field-label-medium" name="{{key}}">
|
||||
<h4 class="item-field-label-medium margin-item-list"><a class="roll-charac" data-charac-key="{{key}}">{{charac.label}}</a></h4>
|
||||
</span>
|
||||
<input type="text" class="item-field-label-short" name="system.characteristics.{{key}}.value" value="{{charac.value}}" data-dtype="Number"/>
|
||||
<h4 class="item-field-label-short margin-item-list">{{charac.total}}</h4>
|
||||
<h4 class="item-field-label-short margin-item-list"><a class="roll-charac" data-charac-key="{{key}}">{{charac.roll}}-</a></h4>
|
||||
</li>
|
Reference in New Issue
Block a user