Some fixes

This commit is contained in:
2023-02-21 20:22:08 +01:00
parent 0fe4202098
commit b23d0836fe
17 changed files with 276 additions and 265 deletions

View File

@ -9,19 +9,57 @@
<h1 class="charname margin-image-right"><input name="name" type="text" value="{{name}}" placeholder="Name" /></h1>
<div class="flexrow">
<div class="charac-item">
<ul>
{{#each characteristics as |charac key|}}
{{#if (eq charac.category "main")}}
{{> systems/fvtt-hero-system-6/templates/partials/partial-actor-characteristic-block.hbs charac=charac key=key}}
{{/if}}
{{/each}}
</ul>
</div>
<ul class="item-list alternate-list">
<li class="item flexrow">
<label class="generic-label">Alternate IDs</label>
<input type="text" class="" name="system.biodata.alternateids" value="{{system.biodata.origin}}"
data-dtype="String" />
</li>
</ul>
<div class="charac-item">
<div class="grid grid-2col">
<div>
<li class="flexrow item">
<label class="generic-label">Campaign name</label>
<input type="text" class="" name="system.biodata.campaign" value="{{system.biodata.campaign}}" data-dtype="String" />
</li>
<li class="flexrow item">
<label class="generic-label">Gender</label>
<input type="text" class="" name="system.biodata.gender" value="{{system.biodata.gender}}" data-dtype="String" />
</li>
<li class="flexrow item">
<label class="generic-label">Player</label>
<input type="text" class="" name="system.biodata.player" value="{{system.biodata.player}}"
data-dtype="String" />
</li>
<li class="flexrow item">
<label class="generic-label">GM</label>
<input type="text" class="" name="system.biodata.gm" value="{{system.biodata.gm}}"
data-dtype="String" />
</li>
</ul>
</div>
<div>
<ul>
<li class="item flexrow">
<label class="generic-label">Height</label>
<input type="text" class="" name="system.biodata.height" value="{{system.biodata.height}}" data-dtype="String" />
</li>
<li class="item flexrow">
<label class="generic-label">Mass</label>
<input type="text" class="" name="system.biodata.mass" value="{{system.biodata.mass}}" data-dtype="String" />
</li>
<li class="item flexrow">
<label class="generic-label">Eyes</label>
<input type="text" class="" name="system.biodata.eyes" value="{{system.biodata.eyes}}" data-dtype="String" />
</li>
<li class="item flexrow">
<label class="generic-label">Hair</label>
<input type="text" class="" name="system.biodata.hair" value="{{system.biodata.hair}}" data-dtype="String" />
</li>
</ul>
</div>
</div>
</div>
</div>
</div>
@ -30,17 +68,17 @@
{{!-- Sheet Tab Navigation --}}
<nav class="sheet-tabs tabs" data-group="primary">
<a class="item" data-tab="combat">Combat</a>
<a class="item" data-tab="biodata">Background</a>
<a class="item" data-tab="char">Char</a>
<a class="item" data-tab="skills">Skills</a>
<a class="item" data-tab="perks">Perks</a>
<a class="item" data-tab="talents">Talents</a>
<a class="item" data-tab="martial">Martial Arts</a>
<a class="item" data-tab="powers">Powers</a>
<a class="item" data-tab="complications">Complications</a>
<a class="item" data-tab="equipment">Equipment</a>
<a class="item" data-tab="notes">Notes</a>
<a class="" data-tab="combat">Combat</a>
<a class="" data-tab="biodata">Background</a>
<a class="" data-tab="char">Characteristics</a>
<a class="" data-tab="skills">Skills</a>
<a class="" data-tab="perks">Perks</a>
<a class="" data-tab="talents">Talents</a>
<a class="" data-tab="martial">Martial Arts</a>
<a class="" data-tab="powers">Powers</a>
<a class="" data-tab="complications">Complications</a>
<a class="" data-tab="equipment">Equipment</a>
<a class="" data-tab="notes">Notes</a>
</nav>
{{!-- Sheet Body --}}
@ -127,11 +165,11 @@
<div class="charac-item">
<ul>
<li class="item flexrow list-item items-title-bg">
<span class="items-title-medium">
<h3><label class="items-title-medium">CHAR</label></h3>
</span>
<span class="item-field-label-short">
<label class="short-label">Value</label>
<h3><label class="item-field-label-short">Value</label></h3>
</span>
<span class="item-field-label-medium">
<label class="item-field-label-medium">Label</label>
</span>
<span class="item-field-label-short">
<label class="short-label">Base</label>
@ -143,7 +181,6 @@
<label class="short-label">Notes</label>
</span>
<div class="item-filler">&nbsp;</div>
</li>
{{#each characteristics as |charac key|}}
@ -260,13 +297,13 @@
<label class="short-label">Roll</label>
</span>
</li>
{{#each talents as |talent key|}}
<li class="item stat flexrow list-item list-item-shadow" data-item-id="{{talent._id}}">
{{#each martialarts as |martial key|}}
<li class="item stat flexrow list-item list-item-shadow" data-item-id="{{martial._id}}">
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
src="{{talent.img}}" /></a>
<span class="item-name-label"><a class="roll-item" data-type="talent">{{talent.name}}</a></span>
{{#if talent.system.hasroll}}
<span class="item-field-label-short">{{talent.system.roll}}-</span>
src="{{martial.img}}" /></a>
<span class="item-name-label"><a class="roll-item" data-type="talent">{{martial.name}}</a></span>
{{#if martial.system.hasroll}}
<span class="item-field-label-short">{{martial.system.roll}}-</span>
{{else}}
<span class="item-field-label-short">&nbsp;</span>
{{/if}}
@ -284,23 +321,33 @@
<ul class="stat-list alternate-list item-list">
<li class="item flexrow list-item items-title-bg">
<span class="item-name-label-header">
<h3><label class="items-title-text">Powers</label></h3>
<span class="item-name-img sheet-competence-img">&nbsp;</span>
<span class="item-field-label-short">
<label class="item-field-label-short">Cost</label>
</span>
<span class="item-field-label-long4">
<label class="item-field-label-long4">Power</label>
</span>
<span class="item-field-label-short">
<label class="short-label">Roll</label>
<label class="item-field-label-short">Roll</label>
</span>
<span class="item-field-label-medium">
<label class="item-field-label-medium">END</label>
</span>
</li>
{{#each powers as |power key|}}
<li class="item stat flexrow list-item list-item-shadow" data-item-id="{{power._id}}">
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
src="{{power.img}}" /></a>
<span class="item-name-label">{{power.name}}</span>
<span class="item-field-label-short">{{power.system.cost}}</span>
<span class="item-field-label-long4">{{{power.enrichDescription}}}
</span>
{{#if power.system.hasroll}}
<span class="item-field-label-short"><a class="roll-item" data-type="perk"><i class="fas fa-dice"></i>{{power.system.roll}}-</a></span>
{{else}}
<span class="item-field-label-short">&nbsp;</span>
{{/if}}
<span class="item-field-label-medium">{{power.system.endurance}}</span>
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
@ -399,127 +446,13 @@
{{/each}}
</ul>
<ul class="item-list alternate-list">
<li class="item flexrow list-item items-title-bg">
<span class="item-name-label-header">
<h3><label class="items-title-text">Weapons</label></h3>
</span>
<span class="item-field-label-short">
<label class="short-label">Attack</label>
</span>
<span class="item-field-label-short">
<label class="short-label">Damage</label>
</span>
<div class="item-controls item-controls-fixed">
<a class="item-control item-add" data-type="weapon" title="Create Item"><i class="fas fa-plus"></i></a>
</div>
</li>
{{#each weapons as |weapon key|}}
<li class="item flexrow list-item list-item-shadow" data-item-id="{{weapon._id}}">
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
src="{{weapon.img}}" /></a>
<span class="item-name-label">{{weapon.name}}</span>
<span class="item-field-label-short"><label>{{upper weapon.system.ability}}</label></span>
<span class="item-field-label-short"><label>{{upper weapon.system.damage}}</label></span>
{{> systems/fvtt-hero-system-6/templates/partials/partial-actor-equipment-section.hbs title="Weapons" items=weapons}}
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a class="item-control item-equip" title="Worn">{{#if weapon.system.equipped}}<i
class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
{{> systems/fvtt-hero-system-6/templates/partials/partial-actor-equipment-section.hbs title="Armor" items=armors}}
<ul class="item-list alternate-list">
<li class="item flexrow list-item items-title-bg">
<span class="item-name-label-header">
<h3><label class="items-title-text">Armors</label></h3>
</span>
<span class="item-field-label-short">
<label class="short-label">Type</label>
</span>
<span class="item-field-label-short">
<label class="short-label">Absorption</label>
</span>
{{> systems/fvtt-hero-system-6/templates/partials/partial-actor-equipment-section.hbs title="Shields" items=shields}}
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a class="item-control item-add" data-type="armor" title="Create Item"><i class="fas fa-plus"></i></a>
</div>
</li>
{{#each armors as |armor key|}}
<li class="item list-item flexrow list-item-shadow" data-item-id="{{armor._id}}">
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
src="{{armor.img}}" /></a>
<span class="item-name-label">{{armor.name}}</span>
<span class="item-field-label-short">{{upper armor.system.armortype}}</span>
<span class="item-field-label-short">{{armor.system.absorprionroll}}</span>
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a class="item-control item-equip" title="Worn">{{#if armor.system.equipped}}<i
class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
<ul class="item-list alternate-list">
<li class="item flexrow list-item items-title-bg">
<span class="item-name-label-header">
<h3><label class="items-title-text">Shields</label></h3>
</span>
<span class="item-field-label-short">
<label class="short-label">Dice</label>
</span>
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a class="item-control item-add" data-type="shield" title="Create Item"><i class="fas fa-plus"></i></a>
</div>
</li>
{{#each shields as |shield key|}}
<li class="item flexrow list-item list-item-shadow" data-item-id="{{shield._id}}">
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img"
src="{{shield.img}}" /></a>
<span class="item-name-label">{{shield.name}}</span>
<span class="item-field-label-short">{{shield.system.levelDice}}</span>
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a class="item-control item-equip" title="Worn">{{#if shield.system.equipped}}<i
class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a>
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>
{{/each}}
</ul>
<ul class="item-list alternate-list">
<li class="item flexrow list-item items-title-bg">
<span class="item-name-label-header">
<h3><label class="items-title-text">Equipment</label></h3>
</span>
<span class="item-field-label-long">
<label class="short-label">Quantity</label>
</span>
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a class="item-control item-add" data-type="equipment" title="Create Item"><i class="fas fa-plus"></i></a>
</div>
</li>
{{#each containersTree as |equip key|}}
{{> systems/fvtt-crucible-rpg/templates/partial-actor-equipment.html equip=equip level=1}}
<ul class="item-list list-item-shadow2 list-item-margin1">
{{#each equip.data.contents as |subgear key|}}
{{> systems/fvtt-crucible-rpg/templates/partial-actor-equipment.html equip=subgear level=2}}
{{/each}}
</ul>
{{/each}}
</ul>
{{> systems/fvtt-hero-system-6/templates/partials/partial-actor-equipment-section.hbs title="Equipment" items=equipments}}
<hr>
@ -527,56 +460,6 @@
{{!-- Biography Tab --}}
<div class="tab biodata" data-group="primary" data-tab="biodata">
<div class="grid grid-2col">
<div>
<ul class="item-list alternate-list">
<li class="item flexrow">
<label class="generic-label">Alternate IDs</label>
<input type="text" class="" name="system.biodata.alternateids" value="{{data.biodata.origin}}"
data-dtype="String" />
</li>
<li class="item flexrow">
<label class="generic-label">Age</label>
<input type="text" class="" name="system.biodata.age" value="{{data.biodata.age}}" data-dtype="String" />
</li>
<li class="item flexrow">
<label class="generic-label">Height</label>
<input type="text" class="" name="system.biodata.height" value="{{data.biodata.height}}" data-dtype="String" />
</li>
<li class="item flexrow">
<label class="generic-label">Eyes</label>
<input type="text" class="" name="system.biodata.eyes" value="{{data.biodata.eyes}}" data-dtype="String" />
</li>
<li class="item flexrow">
<label class="generic-label">Hair</label>
<input type="text" class="" name="system.biodata.hair" value="{{data.biodata.hair}}" data-dtype="String" />
</li>
</ul>
</div>
<div>
<ul>
<li class="flexrow item">
<label class="generic-label">Campaign name</label>
<input type="text" class="" name="system.biodata.campaign" value="{{data.biodata.campaign}}" data-dtype="String" />
</li>
<li class="flexrow item">
<label class="generic-label">Gender</label>
<input type="text" class="" name="system.biodata.gender" value="{{data.biodata.gender}}" data-dtype="String" />
</li>
<li class="flexrow item">
<label class="generic-label">Player</label>
<input type="text" class="" name="system.biodata.player" value="{{data.biodata.player}}"
data-dtype="String" />
</li>
<li class="flexrow item">
<label class="generic-label">GM</label>
<input type="text" class="" name="system.biodata.gm" value="{{data.biodata.gm}}"
data-dtype="String" />
</li>
</ul>
</div>
</div>
<h3>Background/History : </h3>
<div class="form-group editor">
{{editor description target="system.biodata.description" button=true owner=owner

View File

@ -23,7 +23,7 @@
{{/if}}
<div class="flexrow">
<span class="item-field-label-long margin-item-list">Bonus/Malus : </span>
<span class="item-field-label-long margin-item-list">Bonus/Penalty : </span>
<select class="item-field-label-medium" type="text" id="bonusMalus" value="{{bonusMalus}}" data-dtype="Number" >
{{#select bonusMalus}}
<option value="-10">-10</option>

View File

@ -29,7 +29,7 @@
<li>{{item.name}} ({{upperFirst item.type}})</li>
{{/if}}
<li>Bonus/Malus : {{bonusMalus}}
<li>Bonus/Penalty : {{bonusMalus}}
</li>
<li><strong>Result : {{result}}</strong> ({{#if isSuccess}}Success!!{{else}}Failure!{{/if}})</li>

View File

@ -16,20 +16,30 @@
<div class="tab details" data-group="primary" data-tab="details">
<ul>
{{> systems/fvtt-hero-system-6/templates/partials/partial-power-equipment-cost.hbs}}
{{> systems/fvtt-hero-system-6/templates/partials/partial-power-equipment-cost.hbs}}
<li class="flexrow"><label class="item-field-label-long">Equipped ?</label>
<li class="flexrow"><label class="item-field-label-long">Subtype</label>
<select class="item-field-label-long" type="text" name="system.subtype" value="{{system.subtype}}" data-dtype="String">
{{#select system.subtype}}
{{#each config.equipmentSubType as |name key|}}
<option value="{{key}}">{{name}}</option>
{{/each}}
{{/select}}
</select>
</li>
<li class="flexrow"><label class="item-field-label-long">Equipped ?</label>
<label class="item-field-label-medium"><input type="checkbox" name="system.equipped" {{checked system.equipped}}/></label>
</li>
</li>
<li class="flexrow"><label class="item-field-label-long">Weight</label>
<input type="text" class="item-field-label-medium input-numeric-short padd-right" name="system.weight" value="{{system.weight}}" data-dtype="Number"/>
</li>
<li class="flexrow"><label class="item-field-label-long">Value</label>
<input type="text" class="item-field-label-medium input-numeric-short padd-right" name="system.value" value="{{system.value}}" data-dtype="Number"/>
</li>
<li class="flexrow"><label class="item-field-label-long">Weight</label>
<input type="text" class="item-field-label-medium input-numeric-short padd-right" name="system.weight" value="{{system.weight}}" data-dtype="Number"/>
</li>
<li class="flexrow"><label class="item-field-label-long">Value</label>
<input type="text" class="item-field-label-medium input-numeric-short padd-right" name="system.value" value="{{system.value}}" data-dtype="Number"/>
</li>
{{> systems/fvtt-hero-system-6/templates/partials/partial-item-cost.hbs}}
{{> systems/fvtt-hero-system-6/templates/partials/partial-item-cost.hbs}}
</ul>
</div>

View File

@ -0,0 +1,23 @@
<form class="{{cssClass}}" autocomplete="off">
<header class="sheet-header">
<img class="item-sheet-img" src="{{img}}" data-edit="img" title="{{name}}"/>
<div class="header-fields">
<h1 class="charname"><input name="name" type="text" value="{{name}}" placeholder="Name"/></h1>
</div>
</header>
{{> systems/fvtt-hero-system-6/templates/partials/partial-item-nav.hbs}}
{{!-- Sheet Body --}}
<section class="sheet-body">
<div class="tab details" data-group="primary" data-tab="details">
<ul>
{{> systems/fvtt-hero-system-6/templates/partials/partial-item-description.hbs}}
{{> systems/fvtt-hero-system-6/templates/partials/partial-item-cost.hbs}}
</ul>
</div>
</section>
</form>

View File

@ -46,6 +46,29 @@
<input type="text" class="item-field-label-medium" name="system.levels" value="{{system.levels}}" data-dtype="Number"/>
</li>
<li class="flexrow"><label class="item-field-label-long">Skill levels only</label>
<input type="checkbox" class="item-field-label-medium" name="system.skilllevelonly" {{checked system.skilllevelonly}}
{{#if (or system.skillfamiliarity system.skillprofiency)}}disabled{{/if}}
data-dtype="Number"/>
</li>
<li class="flexrow"><label class="item-field-label-long">Familiarity only</label>
<input type="checkbox" class="item-field-label-medium item-skill-familiarity" name="system.skillfamiliarity" {{checked system.skillfamiliarity}}
{{#if (or system.skillprofiency system.skilllevelonly)}}disabled{{/if}}
data-dtype="Number"/>
</li>
{{#if system.skillfamiliarity}}
<li class="flexrow"><label class="item-field-label-long">Everyman skill</label>
<input type="checkbox" class="item-field-label-medium item-skill-everyman" name="system.skilleveryman" {{checked system.skilleveryman}} data-dtype="Number"/>
</li>
{{/if}}
<li class="flexrow"><label class="item-field-label-long">Proficency</label>
<input type="checkbox" class="item-field-label-medium item-skill-profiency" name="system.skillprofiency" {{checked system.skillprofiency}}
{{#if (or system.skillfamiliarity system.skilllevelonly)}}disabled{{/if}}
data-dtype="Number"/>
</li>
{{#if (ne system.skilltype "combat")}}
<li class="flexrow"><label class="item-field-label-long">Levels Cost</label>
<input type="text" class="item-field-label-medium" name="system.levelscost" value="{{system.levelscost}}" data-dtype="Number"/>

View File

@ -0,0 +1,32 @@
<ul class="item-list alternate-list">
<li class="item flexrow list-item items-title-bg">
<span class="item-name-label-header">
<h3><label class="items-title-text">{{title}}</label></h3>
</span>
<span class="item-field-label-medium">
<label class="item-field-label-medium">Value</label>
</span>
<span class="item-field-label-medium">
<label class="item-field-label-medium">Mass</label>
</span>
<span class="item-field-label-medium">
<label class="item-field-label-medium">Quantity</label>
</span>
<span class="item-field-label-short">
<label class="item-field-label-short">Roll</label>
</span>
<span class="item-field-label-medium">
<label class="item-field-label-medium">END</label>
</span>
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
<a class="item-control item-add" data-type="equipment" title="Create Item"><i class="fas fa-plus"></i></a>
</div>
</li>
<ul class="item-list list-item-shadow2">
{{#each items as |equip key|}}
{{> systems/fvtt-hero-system-6/templates/partials/partial-actor-equipment.hbs equip=equip}}
{{/each}}
</ul>
</ul>

View File

@ -1,37 +1,31 @@
<li class="item flexrow list-item list-item-shadow" data-item-id="{{equip._id}}">
<a class="item-edit item-name-img" title="Edit Item"><img class="sheet-competence-img" src="{{equip.img}}" /></a>
{{#if (eq level 1)}}
<span class="item-name-label">{{equip.name}}</span>
{{else}}
<span class="item-name-label-level2">{{equip.name}}</span>
{{/if}}
<span class="item-field-label-long"><label>
{{equip.system.quantity}}
(<a class="quantity-minus plus-minus-button">&nbsp;-</a>/<a class="quantity-plus plus-minus-button">+</a>)
<span class="item-field-label-medium"><label>{{equip.system.value}}
</label>
</span>
<span class="item-field-label-medium">
&nbsp;-&nbsp;
</span>
<span class="item-field-label-short">
{{#if equip.system.iscontainer}}
{{equip.system.contentsEnc}}
{{else}}
{{mul equip.system.weight equip.system.quantity}}
{{/if}}
</span>
<span class="item-field-label-medium">
&nbsp;-&nbsp;
</span>
<span class="item-field-label-medium"><label>{{equip.system.weight}}
</label>
</span>
<span class="item-field-label-medium"><label>{{equip.system.quantity}}
</label>
</span>
{{#if equip.system.hasroll}}
<span class="item-field-label-short"><a class="roll-item" data-type="perk"><i class="fas fa-dice"></i>{{equip.system.roll}}-</a></span>
{{else}}
<span class="item-field-label-short">&nbsp;</span>
{{/if}}
<span class="item-field-label-medium"><label>{{equip.system.endurance}}
</label>
</span>
<div class="item-filler">&nbsp;</div>
<div class="item-controls item-controls-fixed">
{{#if (eq level 1)}}
<a class="item-control item-equip" title="Worn">{{#if equip.system.equipped}}<i
class="fas fa-circle"></i>{{else}}<i class="fas fa-genderless"></i>{{/if}}</a>
{{/if}}
<a class="item-control item-delete" title="Delete Item"><i class="fas fa-trash"></i></a>
</div>
</li>

View File

@ -1,13 +1,16 @@
<li class="item flexrow list-item" data-attr-key="{{key}}">
<li class="item stat flexrow list-item list-item-shadow" data-attr-key="{{key}}">
<input type="text" class="item-field-label-short" name="system.characteristics.{{key}}.value" value="{{charac.value}}" data-dtype="Number"/>
<span class="item-field-label-medium" name="{{key}}">
<h4 class="item-field-label-medium margin-item-list">{{charac.label}}</a></h4>
</span>
{{#if (eq charac.category "main")}}
<h4 class="item-field-label-short margin-item-list">{{charac.base}}</h4>
{{else}}
<input type="text" class="item-field-label-short" name="system.characteristics.{{key}}.value" value="{{charac.value}}" data-dtype="Number"/>
{{/if}}
&nbsp;<h4 class="item-field-label-short margin-item-list">{{charac.base}}</h4>
<h4 class="item-field-label-short margin-item-list">{{charac.total}}</h4>
<h4 class="item-field-label-short margin-item-list"><a class="roll-charac" data-charac-key="{{key}}"><i class="fas fa-dice"></i>{{charac.roll}}-</a></h4>
<input type="text" class="item-field-label-long2" name="system.characteristics.{{key}}.notes" value="{{charac.notes}}" data-dtype="String"/>
</li>