Move repo to public area
This commit is contained in:
@@ -166,21 +166,15 @@ export class Hero6ActorSheet extends ActorSheet {
|
||||
const li = $(event.currentTarget).parents(".item")
|
||||
this.actor.rollWeapon(li.data("item-id"));
|
||||
});
|
||||
html.find('.roll-mental-maneuver').click((event) => {
|
||||
const li = $(event.currentTarget).parents(".item")
|
||||
this.actor.rollMentalManeuver(li.data("item-id"));
|
||||
});
|
||||
html.find('.roll-power-attack').click((event) => {
|
||||
const li = $(event.currentTarget).parents(".item")
|
||||
this.actor.rollPowerAttack(li.data("item-id"));
|
||||
});
|
||||
|
||||
});
|
||||
html.find('.roll-direct').click((event) => {
|
||||
const rollFormula = $(event.currentTarget).data("roll-formula")
|
||||
const rollSource = $(event.currentTarget).data("roll-source")
|
||||
Hero6Utility.processDirectRoll( { actorId: this.actor.id, rollFormula: rollFormula, rollSource: rollSource, mode:"directroll"} )
|
||||
});
|
||||
|
||||
});
|
||||
html.find('.roll-item').click((event) => {
|
||||
const li = $(event.currentTarget).parents(".item");
|
||||
let itemId = li.data("item-id")
|
||||
@@ -196,11 +190,6 @@ export class Hero6ActorSheet extends ActorSheet {
|
||||
let itemId = li.data("item-id")
|
||||
this.actor.rollLiftDice(itemId);
|
||||
});
|
||||
html.find('.roll-maneuver').click((event) => {
|
||||
const li = $(event.currentTarget).parents(".item");
|
||||
const maneuverId = li.data("maneuver-id")
|
||||
this.actor.rollManeuver(maneuverId)
|
||||
});
|
||||
|
||||
html.find('.hold-action').click((event) => {
|
||||
this.actor.holdAction()
|
||||
|
@@ -224,12 +224,20 @@ export class Hero6Actor extends Actor {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
prepareManeuver(maneuver) {
|
||||
|
||||
maneuver.roll = 11 + this.system.characteristics.ocv.value
|
||||
if (Number(maneuver.system.ocv)) {
|
||||
maneuver.roll += Number(maneuver.system.ocv)
|
||||
if (maneuver.system.maneuvertype == "mental") {
|
||||
maneuver.roll = 11 + this.system.characteristics.omcv.value
|
||||
if (Number(maneuver.system.omcv)) {
|
||||
maneuver.roll += Number(maneuver.system.omcv)
|
||||
} else {
|
||||
maneuver.noOMCV = true
|
||||
}
|
||||
} else {
|
||||
maneuver.noOCV = true
|
||||
maneuver.roll = 11 + this.system.characteristics.ocv.value
|
||||
if (Number(maneuver.system.ocv)) {
|
||||
maneuver.roll += Number(maneuver.system.ocv)
|
||||
} else {
|
||||
maneuver.noOCV = true
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@@ -745,28 +753,6 @@ export class Hero6Actor extends Actor {
|
||||
console.log("Rolldata result", rollData)
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
rollManeuver(maneuverId) {
|
||||
let skill = this.items.get(maneuverId)
|
||||
if (skill) {
|
||||
if (skill.system.islore && skill.system.level == 0) {
|
||||
ui.notifications.warn("You can't use Lore Skills with a SL of 0.")
|
||||
return
|
||||
}
|
||||
skill = duplicate(skill)
|
||||
Hero6Utility.updateSkill(skill)
|
||||
let abilityKey = skill.system.ability
|
||||
let rollData = this.getCommonRollData(abilityKey)
|
||||
rollData.mode = "skill"
|
||||
rollData.skill = skill
|
||||
rollData.img = skill.img
|
||||
if (rollData.target) {
|
||||
ui.notifications.warn("You are targetting a token with a skill : please use a Weapon instead.")
|
||||
return
|
||||
}
|
||||
this.startRoll(rollData)
|
||||
}
|
||||
}
|
||||
/* -------------------------------------------- */
|
||||
rollSkill(skillId) {
|
||||
let skill = this.items.get(skillId)
|
||||
if (skill) {
|
||||
|
Reference in New Issue
Block a user