Update equipments type
This commit is contained in:
@ -672,6 +672,9 @@
|
||||
<span class="small-label">Total value : {{totalValue}}</span>
|
||||
</div>
|
||||
|
||||
{{> systems/fvtt-hero-system-6/templates/partials/partial-actor-equipment-section.hbs title="Money"
|
||||
items=moneys}}
|
||||
|
||||
{{> systems/fvtt-hero-system-6/templates/partials/partial-actor-equipment-section.hbs title="Weapons"
|
||||
items=weapons}}
|
||||
|
||||
|
@ -56,8 +56,88 @@
|
||||
</select>
|
||||
</li>
|
||||
|
||||
{{> systems/fvtt-hero-system-6/templates/partials/partial-item-hasroll.hbs}}
|
||||
{{#if (eq system.subtype "weapon") }}
|
||||
<li class="flexrow"><label class="item-field-label-long">OCV</label>
|
||||
<input type="text" class="item-field-label-short" name="system.ocv" value="{{system.ocv}}"
|
||||
data-dtype="Number" />
|
||||
</li>
|
||||
<li class="flexrow"><label class="item-field-label-long">OMCV</label>
|
||||
<input type="text" class="item-field-label-short" name="system.omcv" value="{{system.omcv}}"
|
||||
data-dtype="Number" />
|
||||
</li>
|
||||
<li class="flexrow"><label class="item-field-label-long">RMod</label>
|
||||
<input type="text" class="item-field-label-short" name="system.rmod" value="{{system.rmod}}"
|
||||
data-dtype="Number" />
|
||||
</li>
|
||||
{{/if}}
|
||||
|
||||
{{#if (eq system.subtype "shield") }}
|
||||
<li class="flexrow"><label class="item-field-label-long">OCV</label>
|
||||
<input type="text" class="item-field-label-short" name="system.ocv" value="{{system.ocv}}"
|
||||
data-dtype="Number" />
|
||||
</li>
|
||||
<li class="flexrow"><label class="item-field-label-long">DCV</label>
|
||||
<input type="text" class="item-field-label-short" name="system.dcv" value="{{system.dcv}}"
|
||||
data-dtype="Number" />
|
||||
</li>
|
||||
<li class="flexrow"><label class="item-field-label-long">OMCV</label>
|
||||
<input type="text" class="item-field-label-short" name="system.omcv" value="{{system.omcv}}"
|
||||
data-dtype="Number" />
|
||||
</li>
|
||||
<li class="flexrow"><label class="item-field-label-long">DMCV</label>
|
||||
<input type="text" class="item-field-label-short" name="system.dmcv" value="{{system.dmcv}}"
|
||||
data-dtype="Number" />
|
||||
</li>
|
||||
{{/if}}
|
||||
|
||||
{{#if (eq system.subtype "armor") }}
|
||||
<li class="flexrow"><label class="item-field-label-long">DCV</label>
|
||||
<input type="text" class="item-field-label-short" name="system.dcv" value="{{system.dcv}}"
|
||||
data-dtype="Number" />
|
||||
</li>
|
||||
<li class="flexrow"><label class="item-field-label-long">DMCV</label>
|
||||
<input type="text" class="item-field-label-short" name="system.dmcv" value="{{system.dmcv}}"
|
||||
data-dtype="Number" />
|
||||
</li>
|
||||
{{/if}}
|
||||
|
||||
|
||||
{{#if (or (eq system.subtype "armor") (eq system.subtype "shield")) }}
|
||||
<li class="flexrow"><label class="item-field-label-long">PD</label>
|
||||
<input type="text" class="item-field-label-short" name="system.pd" value="{{system.pd}}"
|
||||
data-dtype="Number" />
|
||||
</li>
|
||||
<li class="flexrow"><label class="item-field-label-long">ED</label>
|
||||
<input type="text" class="item-field-label-short" name="system.ed" value="{{system.ed}}"
|
||||
data-dtype="Number" />
|
||||
</li>
|
||||
<li class="flexrow"><label class="item-field-label-long">rPD</label>
|
||||
<input type="text" class="item-field-label-short" name="system.rpd" value="{{system.rpd}}"
|
||||
data-dtype="Number" />
|
||||
</li>
|
||||
<li class="flexrow"><label class="item-field-label-long">rED</label>
|
||||
<input type="text" class="item-field-label-short" name="system.red" value="{{system.red}}"
|
||||
data-dtype="Number" />
|
||||
</li>
|
||||
<li class="flexrow"><label class="item-field-label-long">Mental Defense</label>
|
||||
<input type="text" class="item-field-label-short" name="system.mentaldefense" value="{{system.mentaldefense}}"
|
||||
data-dtype="Number" />
|
||||
</li>
|
||||
<li class="flexrow"><label class="item-field-label-long">Power Defense</label>
|
||||
<input type="text" class="item-field-label-short" name="system.powerdefense" value="{{system.powerdefense}}"
|
||||
data-dtype="Number" />
|
||||
</li>
|
||||
<li class="flexrow"><label class="item-field-label-long">Flash Defense</label>
|
||||
<input type="text" class="item-field-label-short" name="system.flashdefense" value="{{system.flashdefense}}"
|
||||
data-dtype="Number" />
|
||||
</li>
|
||||
<li class="flexrow"><label class="item-field-label-long">Other Defense</label>
|
||||
<input type="text" class="item-field-label-short" name="system.otherdefense" value="{{system.otherdefense}}"
|
||||
data-dtype="Number" />
|
||||
</li>
|
||||
{{/if}}
|
||||
|
||||
{{> systems/fvtt-hero-system-6/templates/partials/partial-item-hasroll.hbs}}
|
||||
|
||||
|
||||
{{> systems/fvtt-hero-system-6/templates/partials/partial-item-cost.hbs}}
|
||||
|
@ -6,20 +6,70 @@
|
||||
<span class="item-field-label-short">
|
||||
<label class="item-field-label-short">Qty</label>
|
||||
</span>
|
||||
<span class="item-field-label-long3">
|
||||
<label class="item-field-label-long3">{{title}}</label>
|
||||
<span class="item-field-label-long2">
|
||||
<label class="item-field-label-long2">{{title}}</label>
|
||||
</span>
|
||||
<span class="item-field-label-long">
|
||||
<label class="item-field-label-long4">Display</label>
|
||||
|
||||
{{#if (eq title "Weapons")}}
|
||||
<span class="item-field-label-very-short">
|
||||
<label class="item-field-label-very-short">OCV</label>
|
||||
</span>
|
||||
<span class="item-field-label-very-short">
|
||||
<label class="item-field-label-very-short">DCV</label>
|
||||
</span>
|
||||
<span class="item-field-label-very-short">
|
||||
<label class="item-field-label-very-short">rMod</label>
|
||||
</span>
|
||||
{{/if}}
|
||||
|
||||
{{#if (eq title "Shields")}}
|
||||
<span class="item-field-label-very-short">
|
||||
<label class="item-field-label-very-short">OCV</label>
|
||||
</span>
|
||||
<span class="item-field-label-very-short">
|
||||
<label class="item-field-label-very-short">DCV</label>
|
||||
</span>
|
||||
<span class="item-field-label-very-short">
|
||||
<label class="item-field-label-very-short">OMCV</label>
|
||||
</span>
|
||||
<span class="item-field-label-very-short">
|
||||
<label class="item-field-label-very-short">DMCV</label>
|
||||
</span>
|
||||
{{/if}}
|
||||
|
||||
{{#if (eq title "Armor")}}
|
||||
<span class="item-field-label-very-short">
|
||||
<label class="item-field-label-very-short">PD</label>
|
||||
</span>
|
||||
<span class="item-field-label-very-short">
|
||||
<label class="item-field-label-very-short">ED</label>
|
||||
</span>
|
||||
<span class="item-field-label-very-short">
|
||||
<label class="item-field-label-very-short">rPD</label>
|
||||
</span>
|
||||
<span class="item-field-label-very-short">
|
||||
<label class="item-field-label-very-short">rED</label>
|
||||
</span>
|
||||
<span class="item-field-label-very-short">
|
||||
<label class="item-field-label-very-short">DCV</label>
|
||||
</span>
|
||||
{{/if}}
|
||||
|
||||
<span class="item-field-label-long2">
|
||||
<label class="item-field-label-long2">Display</label>
|
||||
</span>
|
||||
|
||||
{{#if (and (ne title "Armor") (ne title "Shields"))}}
|
||||
<span class="item-field-label-short">
|
||||
<label class="item-field-label-short">Effect</label>
|
||||
</span>
|
||||
{{/if}}
|
||||
|
||||
<span class="item-field-label-short">
|
||||
<label class="item-field-label-short">Roll</label>
|
||||
</span>
|
||||
<span class="item-field-label-short">
|
||||
<label class="item-field-label-short">END</label>
|
||||
<span class="item-field-label-very-short">
|
||||
<label class="item-field-label-very-short">END</label>
|
||||
</span>
|
||||
<span class="item-field-label-short">
|
||||
<label class="item-field-label-short">Value</label>
|
||||
@ -27,6 +77,7 @@
|
||||
<span class="item-field-label-short">
|
||||
<label class="item-field-label-short">Weight</label>
|
||||
</span>
|
||||
|
||||
<div class="item-filler"> </div>
|
||||
<div class="item-controls item-controls-fixed">
|
||||
<a class="item-control item-add" data-type="equipment" title="Create Item"><i class="fas fa-plus"></i></a>
|
||||
|
@ -3,15 +3,38 @@
|
||||
|
||||
<span class="item-field-label-short"><label>{{equip.system.quantity}}</label> </span>
|
||||
|
||||
<span class="item-field-label-long3">{{equip.name}}</span>
|
||||
<span class="item-field-label-long2">{{equip.name}}</span>
|
||||
|
||||
<span class="item-field-label-long"><label>{{equip.system.displayname}}
|
||||
{{#if (eq equip.system.subtype "weapon")}}
|
||||
<span class="item-field-label-very-short"><label>{{equip.system.ocv}}</label> </span>
|
||||
<span class="item-field-label-very-short"><label>{{equip.system.omcv}}</label> </span>
|
||||
<span class="item-field-label-very-short"><label>{{equip.system.rmod}}</label> </span>
|
||||
{{/if}}
|
||||
|
||||
{{#if (eq equip.system.subtype "shield")}}
|
||||
<span class="item-field-label-very-short"><label>{{equip.system.ocv}}</label> </span>
|
||||
<span class="item-field-label-very-short"><label>{{equip.system.omcv}}</label> </span>
|
||||
<span class="item-field-label-very-short"><label>{{equip.system.dcv}}</label> </span>
|
||||
<span class="item-field-label-very-short"><label>{{equip.system.dmcv}}</label> </span>
|
||||
{{/if}}
|
||||
|
||||
{{#if (eq equip.system.subtype "armor")}}
|
||||
<span class="item-field-label-very-short"><label>{{equip.system.pd}}</label> </span>
|
||||
<span class="item-field-label-very-short"><label>{{equip.system.ed}}</label> </span>
|
||||
<span class="item-field-label-very-short"><label>{{equip.system.rpd}}</label> </span>
|
||||
<span class="item-field-label-very-short"><label>{{equip.system.red}}</label> </span>
|
||||
<span class="item-field-label-very-short"><label>{{equip.system.dcv}}</label> </span>
|
||||
{{/if}}
|
||||
|
||||
<span class="item-field-label-long2"><label>{{equip.system.displayname}}
|
||||
</label>
|
||||
</span>
|
||||
|
||||
{{#if (and (ne equip.system.subtype "armor") (ne equip.system.subtype "shield"))}}
|
||||
<span class="item-field-label-short"><label><a class="roll-damage" data-type="perk"><i class="fas fa-dice"></i>{{equip.system.damage}}</a>
|
||||
</label>
|
||||
</span>
|
||||
{{/if}}
|
||||
|
||||
{{#if equip.system.hasroll}}
|
||||
<span class="item-field-label-short"><a class="roll-item" data-type="perk"><i class="fas fa-dice"></i>{{equip.system.roll}}-</a></span>
|
||||
@ -19,7 +42,7 @@
|
||||
<span class="item-field-label-short"> </span>
|
||||
{{/if}}
|
||||
|
||||
<span class="item-field-label-short"><label>{{equip.system.endurance}}</label> </span>
|
||||
<span class="item-field-label-very-short"><label>{{equip.system.endurance}}</label> </span>
|
||||
|
||||
<span class="item-field-label-short"><label>{{mul equip.system.quantity equip.system.value}}</label> </span>
|
||||
|
||||
|
@ -22,12 +22,15 @@
|
||||
<label class="item-field-label-medium"><input type="checkbox" name="system.senseaffecting" {{checked system.senseaffecting}}/></label>
|
||||
</li>
|
||||
|
||||
{{#if (and (ne system.subtype "armor") (ne system.subtype "shield"))}}
|
||||
<li class="flexrow"><label class="item-field-label-long">Range</label>
|
||||
<input type="text" class="item-field-label-medium" name="system.range" value="{{system.range}}" data-dtype="String"/>
|
||||
</li>
|
||||
<li class="flexrow"><label class="item-field-label-long">Damage</label>
|
||||
<input type="text" class="item-field-label-medium" name="system.damage" value="{{system.damage}}" data-dtype="String"/>
|
||||
</li>
|
||||
{{/if}}
|
||||
|
||||
<li class="flexrow"><label class="item-field-label-long">Endurance</label>
|
||||
<input type="text" class="item-field-label-short" name="system.endurance" value="{{system.endurance}}" data-dtype="Number"/>
|
||||
</li>
|
||||
|
Reference in New Issue
Block a user