Fixes from 29th of june
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@@ -182,7 +182,10 @@
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<label class="item-field-label-medium">SPD</label>
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<input type="text" class="item-field-label-short update-field" data-field-name="system.characteristics.spd.value" value="{{characteristics.spd.value}}" data-dtype="Number" />
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<label class="item-field-label-short"> </label>
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<span class="item-field-label-very-short"> </span>
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<button class="chat-card-button item-field-label-medium hold-action">Hold action</button>
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<button class="chat-card-button item-field-label-medium abort-action">Abort action</button>
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<span class=""> </span>
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<label class="item-field-label-long">Presence attack</label>
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<a class="roll-direct" data-roll-source="Presence attack" data-roll-formula="{{system.biodata.presenceattack.rollFormula}}"><i class="fas fa-dice"></i>{{system.biodata.presenceattack.displayFormula}}</a>
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@@ -60,11 +60,11 @@
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<ol id="combat-tracker" class="directory-list">
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{{#each turns}}
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{{#if (ne this.initiative "-1")}}
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{{#if (checkInit this.initiative)}}
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<li class="combatant actor directory-item flexrow {{this.css}}" data-combatant-id="{{this.id}}">
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<img class="token-image" data-src="{{this.img}}" alt="{{this.name}}"/>
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<div class="token-name flexcol">
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<h4>{{this.name}} {{log this}} {{#if this.holdAction}}(H){{/if}}</h4>
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<h4>{{this.name}} </h4>
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<div class="combatant-controls flexrow">
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{{#if ../user.isGM}}
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<a class="combatant-control {{#if this.hidden}}active{{/if}}" data-tooltip="COMBAT.ToggleVis" data-control="toggleHidden">
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@@ -4,7 +4,7 @@
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<label class=""> </label>
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</span>
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<span class="item-field-label-short">
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<label class="item-field-label-short">Q.</label>
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<label class="item-field-label-short">Qty</label>
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</span>
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<span class="item-field-label-long3">
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<label class="item-field-label-long3">{{title}}</label>
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