Fixes from 29th of june
This commit is contained in:
@@ -66,6 +66,7 @@ export class Hero6ActorSheet extends ActorSheet {
|
||||
notes5: await TextEditor.enrichHTML(this.object.system.biodata.notes5, {async: true}),
|
||||
containersTree: this.actor.containersTree,
|
||||
encCurrent: this.actor.encCurrent,
|
||||
totalValue: this.actor.totalValue,
|
||||
options: this.options,
|
||||
owner: this.document.isOwner,
|
||||
editScore: this.options.editScore,
|
||||
|
||||
@@ -323,13 +323,18 @@ export class Hero6Actor extends Actor {
|
||||
buildContainerTree() {
|
||||
let equipments = duplicate(this.items.filter(item => item.type == "equipment") || []);
|
||||
let enc = 0
|
||||
let value = 0
|
||||
for (let equip1 of equipments) {
|
||||
if (Number(equip1.system.weight) && Number(equip1.system.quantity)) {
|
||||
enc += equip1.system.weight * equip1.system.quantity
|
||||
}
|
||||
if (Number(equip1.system.value) && Number(equip1.system.quantity)) {
|
||||
value += equip1.system.value * equip1.system.quantity
|
||||
}
|
||||
}
|
||||
// Store local values
|
||||
this.encCurrent = enc
|
||||
this.totalValue = value
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
@@ -427,7 +432,7 @@ export class Hero6Actor extends Actor {
|
||||
/* -------------------------------------------- */
|
||||
prepareCharacValues(charac) {
|
||||
charac.total = charac.value
|
||||
charac.roll = 9 + Math.floor((charac.value) / 5)
|
||||
charac.roll = 9 + Math.round((charac.value) / 5)
|
||||
}
|
||||
prepareCharac() {
|
||||
let characs = duplicate(this.system.characteristics)
|
||||
@@ -579,6 +584,7 @@ export class Hero6Actor extends Actor {
|
||||
let rollData = this.getCommonRollData()
|
||||
rollData.mode = "damage"
|
||||
rollData.item = duplicate(item)
|
||||
rollData.title = item.name
|
||||
rollData.diceFormula = Hero6Utility.convertRollHeroSyntax(item.system.damage)
|
||||
let myRoll = new Roll(rollData.diceFormula).roll({ async: false })
|
||||
await Hero6Utility.showDiceSoNice(myRoll, game.settings.get("core", "rollMode"))
|
||||
@@ -587,9 +593,13 @@ export class Hero6Actor extends Actor {
|
||||
rollData.result = myRoll.total
|
||||
rollData.bodyValue = Hero6Utility.computeBodyValue(myRoll)
|
||||
|
||||
let msg = await Hero6Utility.createChatWithRollMode(rollData.alias, {
|
||||
content: await renderTemplate(`systems/fvtt-hero-system-6/templates/chat/chat-damage-result.hbs`, rollData)
|
||||
let msgFlavor = await renderTemplate(`systems/fvtt-hero-system-6/templates/chat/chat-damage-result.hbs`, rollData)
|
||||
let msg = await rollData.roll.toMessage({
|
||||
user: game.user.id,
|
||||
rollMode: game.settings.get("core", "rollMode"),
|
||||
flavor: msgFlavor
|
||||
})
|
||||
rollData.roll = duplicate(rollData.roll) // Convert to object
|
||||
msg.setFlag("world", "rolldata", rollData)
|
||||
console.log("Rolldata result", rollData)
|
||||
}
|
||||
|
||||
@@ -41,7 +41,7 @@ export class Hero6Utility {
|
||||
return list.length > 0;
|
||||
})
|
||||
Handlebars.registerHelper('mul', function (a, b) {
|
||||
return parseInt(a) * parseInt(b);
|
||||
return Number(a) * Number(b);
|
||||
})
|
||||
Handlebars.registerHelper('locationLabel', function (key) {
|
||||
return __locationNames[key]
|
||||
@@ -390,9 +390,12 @@ export class Hero6Utility {
|
||||
let hasHalfDice = ""
|
||||
if (hero6Formula.match("1/2d6")) {
|
||||
hero6Formula = hero6Formula.replace("1/2d6", "d6")
|
||||
hasHalfDice = "+round(1d6)"
|
||||
hasHalfDice = "+round(1d6/2)"
|
||||
}
|
||||
if (hero6Formula.match(".5")) {
|
||||
hero6Formula = hero6Formula.replace(".5", "")
|
||||
hasHalfDice = "+round(1d6/2)"
|
||||
}
|
||||
|
||||
let foundryFormula = hero6Formula + hasHalfDice
|
||||
foundryFormula = foundryFormula.replace(' ', '')
|
||||
console.log("Parsed formula : ", hero6Formula, foundryFormula)
|
||||
|
||||
Reference in New Issue
Block a user