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84 lines
4.1 KiB
Handlebars
84 lines
4.1 KiB
Handlebars
<section class="tab character-{{tab.id}} {{tab.cssClass}}" data-tab="{{tab.id}}" data-group="{{tab.group}}">
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<div class="main-div">
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<fieldset>
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<legend>{{localize "HELLBORN.Label.characteristics"}}</legend>
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<div class="counters">
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<div class="flexcol">
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<div>
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<label>Trauma : </label>{{formInput systemFields.trauma.fields.current value=system.trauma.current}} /
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{{formInput systemFields.trauma.fields.max value=system.trauma.max}}
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<label> Darkness : </label>{{formInput systemFields.darkness.fields.current value=system.darkness.current}} /
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{{formInput systemFields.darkness.fields.max value=system.darkness.max}}
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{{formInput systemFields.darkness.fields.value value=system.darkness.value}}
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<label> Defense : </label>{{formInput systemFields.defense.fields.base value=system.defense.base}}
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{{formInput systemFields.defense.fields.bonus value=system.defense.bonus }}
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{{formInput systemFields.defense.fields.total value=system.defense.total}}
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{{formInput systemFields.defense.fields.resistance value=system.defense.resistance}}
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<label> Movement : </label>{{formInput systemFields.movement.fields.base value=system.movement.base}}
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{{formInput systemFields.movement.fields.reduce value=system.defense.reduce }}
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</div>
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<div class="flexrow characteristics-label">
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<label> </label><span>Curr.</span><span>Max</span>
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<label> </label><span>Curr.</span><span>Max</span><span>MaxDR</span>
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<label> </label><span>Base</span><span>Armor</span><span>Total</span><span>Resi.</span>
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<label> </label><span>Base</span><span>Redu.</span>
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</div>
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</div>
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</div>
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</fieldset>
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<fieldset>
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<legend>{{localize "HELLBORN.Label.perks"}}{{#if isEditMode}}
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<a class="action" data-tooltip="{{localize " HELLBORN.Tooltip.addPerk"}}" data-tooltip-direction="UP"><i
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class="fas fa-plus" data-action="createPerk"></i></a>{{/if}}
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</legend>
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<div class="perks">
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{{#each perks as |item|}}
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<div class="perk item" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true">
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<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
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<!-- <img src="systems/fvtt-cthulhu-eternal/assets/ui/d100.svg" class="d100" />-->
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<div class="name" data-roll-type="perk" data-tooltip="{{{item.system.description}}}">
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{{item.name}}
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</div>
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<span class="flavor" data-tooltip="Flavor text">{{upperFirst item.system.flavorText}}</span>
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<span class="role" data-tooltip="Role">{{upperFirst item.system.role}}</span>
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<span class="level" data-tooltip="Level">{{getRomanLevel item.system.level}}</span>
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<div class="controls">
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<a data-tooltip="{{localize 'HELLBORN.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
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data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
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<a data-tooltip="{{localize 'HELLBORN.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
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data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
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</div>
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</div>
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{{/each}}
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</div>
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</fieldset>
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<fieldset>
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<legend>{{localize "HELLBORN.Label.ailments"}}</legend>
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<div class="mortality">
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<label>Mortality :</label>
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{{#each system.mortality.enabled as |mortality idx|}}
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<input class="mortality-checkbox" type="checkbox" data-action="updateCheckboxArray" data-index="{{@index}}"
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data-name="enabled" {{#if mortality}} checked {{/if}}>
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{{/each}}
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</div>
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<div class="ailments">
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{{#each system.ailments as |item id|}}
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<div class="ailment " data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="false">
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<label>{{item.label}}</label> <input type="checkbox" class="checkbox" name="system.ailments.{{id}}.enabled"
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{{#if item.enabled}} checked {{/if}}>
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</div>
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{{/each}}
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</div>
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</fieldset>
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</div>
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</section> |