Actor sheet, step 1

This commit is contained in:
2025-05-23 00:26:00 +02:00
parent 06ef26f03c
commit ef9c011186
33 changed files with 1052 additions and 1106 deletions

View File

@@ -7,51 +7,100 @@ export default class HellbornActor extends foundry.abstract.TypeDataModel {
const requiredInteger = { required: true, nullable: false, integer: true }
const schema = {}
schema.description = new fields.HTMLField({ required: true, textSearch: true })
// Ailments
const ailmentField = (label) => {
const schema = {
enabled: new fields.BooleanField({ required: true, initial: false }),
label: new fields.StringField({ required: true, initial: label })
}
return new fields.SchemaField(schema, { label })
}
schema.ailments = new fields.SchemaField(
Object.values(SYSTEM.AILMENTS).reduce((obj, ailment) => {
obj[ailment.id] = ailmentField(ailment.label)
return obj
}, {}),
)
// Stats
const statField = (label) => {
const schema = {
label: new fields.StringField({ required: true, initial: label }),
value: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
}
return new fields.SchemaField(schema, { label })
}
schema.stats = new fields.SchemaField(
Object.values(SYSTEM.STATS).reduce((obj, stat) => {
obj[stat.id] = statField(stat.label)
return obj
}, {}),
)
schema.backstory = new fields.HTMLField({ required: true, textSearch: true })
schema.appearance = new fields.HTMLField({ required: true, textSearch: true })
schema.scars = new fields.HTMLField({ required: true, textSearch: true })
schema.likes = new fields.HTMLField({ required: true, textSearch: true })
schema.dislikes = new fields.HTMLField({ required: true, textSearch: true })
schema.fears = new fields.HTMLField({ required: true, textSearch: true })
schema.vices = new fields.HTMLField({ required: true, textSearch: true })
schema.goals = new fields.HTMLField({ required: true, textSearch: true })
schema.ambitions = new fields.HTMLField({ required: true, textSearch: true })
schema.values = new fields.HTMLField({ required: true, textSearch: true })
schema.bonds = new fields.HTMLField({ required: true, textSearch: true })
schema.notes = new fields.HTMLField({ required: true, textSearch: true })
schema.name = new fields.StringField({ required: true, nullable: false, initial: "" })
schema.pronouns = new fields.StringField({ required: true, nullable: false, initial: "" })
schema.species = new fields.StringField({ required: true, nullable: false, initial: "" })
schema.trait = new fields.StringField({ required: true, nullable: false, initial: "" })
schema.upright = new fields.StringField({ required: true, nullable: false, initial: "" })
schema.reversed = new fields.StringField({ required: true, nullable: false, initial: "" })
schema.heroPoints = new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
schema.health = new fields.SchemaField({
staminaValue: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }),
staminaMax: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }),
wounds: new fields.NumberField({ ...requiredInteger, initial:0, min: 0 }),
triageResults: new fields.StringField({ required: true, nullable: false, initial: "none", choices: SYSTEM.TRIAGE_RESULTS })
schema.mortality = new fields.SchemaField({
current: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }),
max: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }),
})
schema.enc = new fields.SchemaField({
value: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
max: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
schema.trauma = new fields.SchemaField({
current: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }),
max: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }),
})
schema.armor = new fields.SchemaField({
value: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
schema.darkness = new fields.SchemaField({
current: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }),
max: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }),
value: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }),
})
schema.credits = new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
schema.rank = new fields.SchemaField({
experienced: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0, max: 5 }),
expert: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0, max: 5 }),
veteran: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0, max: 5 }),
elite: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0, max: 5 }),
legend: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0, max: 5 })
schema.defense = new fields.SchemaField({
base: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
bonus: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
total: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
resistance: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
})
schema.movement = new fields.SchemaField({
base: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
reduce: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
})
schema.experience = new fields.SchemaField({
training: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
current: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
total: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
})
schema.biodata = new fields.SchemaField({
age: new fields.NumberField({ ...requiredInteger, initial: 15, min: 6 }),
height: new fields.NumberField({ ...requiredInteger, initial: 170, min: 50 }),
weight: new fields.NumberField({ ...requiredInteger, initial: 70, min: 1 }),
gender: new fields.StringField({ required: true, nullable: false, initial: "" }),
home: new fields.StringField({ required: true, nullable: false, initial: "" }),
birthplace: new fields.StringField({ required: true, nullable: false, initial: "" }),
eyes: new fields.StringField({ required: true, nullable: false, initial: "" }),
hair: new fields.StringField({ required: true, nullable: false, initial: "" })
home: new fields.StringField({ required: true, nullable: false, initial: "" }),
weight: new fields.NumberField({ ...requiredInteger, initial: 70, min: 1 }),
apparentAge: new fields.NumberField({ ...requiredInteger, initial: 20, min: 1 }),
chronologicalAge: new fields.NumberField({ ...requiredInteger, initial: 20, min: 1 }),
dod: new fields.StringField({ required: true, nullable: false, initial: "" }),
soul: new fields.StringField({ required: true, nullable: false, initial: "" }),
aliases: new fields.StringField({ required: true, nullable: false, initial: "" })
})
return schema
@@ -65,10 +114,6 @@ export default class HellbornActor extends foundry.abstract.TypeDataModel {
}
isEncumbered() {
return this.enc.value > this.enc.max
}
/** */
/**
* Rolls a dice for a character.