Actor sheet, step 1
This commit is contained in:
@@ -8,3 +8,5 @@ export { default as HellbornMalefica } from "./malefica.mjs"
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export { default as HellbornSpeciesTrait } from "./species-trait.mjs"
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export { default as HellbornWeapon } from "./weapon.mjs"
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export { default as HellbornArmor } from "./armor.mjs"
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export { default as HellbornTarot } from "./tarot.mjs"
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export { default as HellbornDeal } from "./deal.mjs"
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@@ -7,51 +7,100 @@ export default class HellbornActor extends foundry.abstract.TypeDataModel {
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const requiredInteger = { required: true, nullable: false, integer: true }
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const schema = {}
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schema.description = new fields.HTMLField({ required: true, textSearch: true })
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// Ailments
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const ailmentField = (label) => {
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const schema = {
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enabled: new fields.BooleanField({ required: true, initial: false }),
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label: new fields.StringField({ required: true, initial: label })
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}
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return new fields.SchemaField(schema, { label })
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}
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schema.ailments = new fields.SchemaField(
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Object.values(SYSTEM.AILMENTS).reduce((obj, ailment) => {
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obj[ailment.id] = ailmentField(ailment.label)
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return obj
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}, {}),
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)
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// Stats
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const statField = (label) => {
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const schema = {
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label: new fields.StringField({ required: true, initial: label }),
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value: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
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}
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return new fields.SchemaField(schema, { label })
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}
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schema.stats = new fields.SchemaField(
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Object.values(SYSTEM.STATS).reduce((obj, stat) => {
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obj[stat.id] = statField(stat.label)
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return obj
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}, {}),
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)
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schema.backstory = new fields.HTMLField({ required: true, textSearch: true })
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schema.appearance = new fields.HTMLField({ required: true, textSearch: true })
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schema.scars = new fields.HTMLField({ required: true, textSearch: true })
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schema.likes = new fields.HTMLField({ required: true, textSearch: true })
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schema.dislikes = new fields.HTMLField({ required: true, textSearch: true })
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schema.fears = new fields.HTMLField({ required: true, textSearch: true })
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schema.vices = new fields.HTMLField({ required: true, textSearch: true })
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schema.goals = new fields.HTMLField({ required: true, textSearch: true })
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schema.ambitions = new fields.HTMLField({ required: true, textSearch: true })
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schema.values = new fields.HTMLField({ required: true, textSearch: true })
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schema.bonds = new fields.HTMLField({ required: true, textSearch: true })
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schema.notes = new fields.HTMLField({ required: true, textSearch: true })
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schema.name = new fields.StringField({ required: true, nullable: false, initial: "" })
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schema.pronouns = new fields.StringField({ required: true, nullable: false, initial: "" })
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schema.species = new fields.StringField({ required: true, nullable: false, initial: "" })
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schema.trait = new fields.StringField({ required: true, nullable: false, initial: "" })
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schema.upright = new fields.StringField({ required: true, nullable: false, initial: "" })
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schema.reversed = new fields.StringField({ required: true, nullable: false, initial: "" })
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schema.heroPoints = new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
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schema.health = new fields.SchemaField({
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staminaValue: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }),
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staminaMax: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }),
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wounds: new fields.NumberField({ ...requiredInteger, initial:0, min: 0 }),
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triageResults: new fields.StringField({ required: true, nullable: false, initial: "none", choices: SYSTEM.TRIAGE_RESULTS })
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schema.mortality = new fields.SchemaField({
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current: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }),
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max: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }),
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})
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schema.enc = new fields.SchemaField({
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value: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
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max: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
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schema.trauma = new fields.SchemaField({
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current: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }),
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max: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }),
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})
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schema.armor = new fields.SchemaField({
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value: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
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schema.darkness = new fields.SchemaField({
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current: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }),
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max: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }),
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value: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }),
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})
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schema.credits = new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
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schema.rank = new fields.SchemaField({
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experienced: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0, max: 5 }),
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expert: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0, max: 5 }),
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veteran: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0, max: 5 }),
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elite: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0, max: 5 }),
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legend: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0, max: 5 })
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schema.defense = new fields.SchemaField({
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base: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
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bonus: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
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total: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
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resistance: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
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})
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schema.movement = new fields.SchemaField({
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base: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
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reduce: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
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})
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schema.experience = new fields.SchemaField({
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training: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
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current: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
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total: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
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})
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schema.biodata = new fields.SchemaField({
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age: new fields.NumberField({ ...requiredInteger, initial: 15, min: 6 }),
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height: new fields.NumberField({ ...requiredInteger, initial: 170, min: 50 }),
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weight: new fields.NumberField({ ...requiredInteger, initial: 70, min: 1 }),
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gender: new fields.StringField({ required: true, nullable: false, initial: "" }),
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home: new fields.StringField({ required: true, nullable: false, initial: "" }),
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birthplace: new fields.StringField({ required: true, nullable: false, initial: "" }),
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eyes: new fields.StringField({ required: true, nullable: false, initial: "" }),
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hair: new fields.StringField({ required: true, nullable: false, initial: "" })
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home: new fields.StringField({ required: true, nullable: false, initial: "" }),
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weight: new fields.NumberField({ ...requiredInteger, initial: 70, min: 1 }),
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apparentAge: new fields.NumberField({ ...requiredInteger, initial: 20, min: 1 }),
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chronologicalAge: new fields.NumberField({ ...requiredInteger, initial: 20, min: 1 }),
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dod: new fields.StringField({ required: true, nullable: false, initial: "" }),
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soul: new fields.StringField({ required: true, nullable: false, initial: "" }),
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aliases: new fields.StringField({ required: true, nullable: false, initial: "" })
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})
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return schema
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@@ -65,10 +114,6 @@ export default class HellbornActor extends foundry.abstract.TypeDataModel {
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}
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isEncumbered() {
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return this.enc.value > this.enc.max
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}
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/** */
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/**
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* Rolls a dice for a character.
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16
module/models/deal.mjs
Normal file
16
module/models/deal.mjs
Normal file
@@ -0,0 +1,16 @@
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import { SYSTEM } from "../config/system.mjs";
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export default class HellbornDeal extends foundry.abstract.TypeDataModel {
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static defineSchema() {
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const fields = foundry.data.fields;
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const schema = {};
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schema.promisor = new fields.StringField({ required: true, initial: "" });
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schema.description = new fields.HTMLField({ required: true, textSearch: true })
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return schema;
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}
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/** @override */
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static LOCALIZATION_PREFIXES = ["HELLBORN.Deal"];
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}
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22
module/models/tarot.mjs
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22
module/models/tarot.mjs
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@@ -0,0 +1,22 @@
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import { SYSTEM } from "../config/system.mjs";
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export default class HellbornTarot extends foundry.abstract.TypeDataModel {
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static defineSchema() {
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const fields = foundry.data.fields;
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const schema = {};
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schema.orientation = new fields.StringField({ required: true, initial: "Upright", choices: {"Upright": {label: "Upright"}, "Reversed": {label: "Reversed"}} });
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schema.positiveEffect = new fields.HTMLField({ required: true, textSearch: true })
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schema.negativeEffect = new fields.HTMLField({ required: true, textSearch: true })
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schema.image = new fields.FilePathField({
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required: false,
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categories: ["IMAGE"],
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default: "icons/svg/treasure.svg",
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})
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return schema;
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}
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/** @override */
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static LOCALIZATION_PREFIXES = ["HELLBORN.Tarot"];
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}
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