Addnew sheets (armor, weapons, malefica) and v13 support

This commit is contained in:
2025-05-18 23:51:26 +02:00
parent 7672f861ff
commit 995d61e1c6
4478 changed files with 667857 additions and 620 deletions

View File

@@ -8,31 +8,31 @@
<ul>
{{#if (eq rollType "skill")}}
<li><strong>{{localize "FTLNOMAD.Label.skillRoll"}}</strong></li>
<li><strong>{{localize "HELLBORN.Label.skillRoll"}}</strong></li>
{{/if}}
{{#if weapon}}
<li><strong>Weapon : {{weapon.name}}</strong></li>
{{/if}}
<li><strong>{{localize rollItem.label}} : {{fullFormula}}</strong></li>
{{#if isEncumbered}}
<li class="red-warning">Encumbered : -1D</li>
{{/if}}
<li>{{localize "FTLNOMAD.Label.modifier"}} : {{numericModifier}}D</li>
<li>{{localize "HELLBORN.Label.modifier"}} : {{numericModifier}}D</li>
{{#if isSuccess}}
<li class="result-success">
{{localize "FTLNOMAD.Label.success"}}
{{localize "HELLBORN.Label.success"}}
</li>
{{/if}}
{{#if isFailure}}
<li class="result-failure">
{{localize "FTLNOMAD.Label.failure"}}
{{localize "HELLBORN.Label.failure"}}
</li>
{{/if}}
</ul>
@@ -42,7 +42,7 @@
{{#if isDamage}}
<div>
{{#if (and isGM hasTarget)}}
{{{localize "FTLNOMAD.Roll.displayArmor" targetName=targetName targetArmor=targetArmor
{{{localize "HELLBORN.Roll.displayArmor" targetName=targetName targetArmor=targetArmor
realDamage=realDamage}}}
{{/if}}
</div>