Addnew sheets (armor, weapons, malefica) and v13 support

This commit is contained in:
2025-05-18 23:51:26 +02:00
parent 7672f861ff
commit 995d61e1c6
4478 changed files with 667857 additions and 620 deletions

View File

@@ -10,25 +10,11 @@ export default class HellbornActor extends foundry.abstract.TypeDataModel {
schema.description = new fields.HTMLField({ required: true, textSearch: true })
schema.notes = new fields.HTMLField({ required: true, textSearch: true })
schema.name = new fields.StringField({ required: true, nullable: false, initial: "" })
schema.concept = new fields.StringField({ required: true, nullable: false, initial: "" })
schema.pronouns = new fields.StringField({ required: true, nullable: false, initial: "" })
schema.species = new fields.StringField({ required: true, nullable: false, initial: "" })
schema.archetype = new fields.StringField({ required: true, nullable: false, initial: "" })
// Carac
const skillField = (label) => {
const schema = {
value: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0, max: 5 }),
label: new fields.StringField({ required: true, nullable: false, initial: label })
}
return new fields.SchemaField(schema, { label })
}
schema.skills = new fields.SchemaField(
Object.values(SYSTEM.SKILLS).reduce((obj, characteristic) => {
obj[characteristic.id] = skillField(characteristic.label)
return obj
}, {}),
)
schema.trait = new fields.StringField({ required: true, nullable: false, initial: "" })
schema.upright = new fields.StringField({ required: true, nullable: false, initial: "" })
schema.reversed = new fields.StringField({ required: true, nullable: false, initial: "" })
schema.heroPoints = new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
@@ -77,30 +63,6 @@ export default class HellbornActor extends foundry.abstract.TypeDataModel {
prepareDerivedData() {
super.prepareDerivedData();
let encMax = 10 + (2*this.skills.physical.value)
if (encMax !== this.enc.max) {
this.enc.max = encMax
}
let enc = 0
let armor = 0
for (let i of this.parent.items) {
if (i.system?.enc) {
enc += i.system.enc
}
if ( i.system?.protection) {
armor += i.system.protection
}
}
if (enc !== this.enc.value) {
this.enc.value = enc
}
if (armor !== this.armor.value) {
this.armor.value = armor
}
let staminaMax = 14 + (3*this.skills.physical.value)
if (staminaMax !== this.health.staminaMax) {
this.health.staminaMax = staminaMax
}
}
isEncumbered() {
@@ -125,7 +87,6 @@ export default class HellbornActor extends foundry.abstract.TypeDataModel {
actorName: this.parent.name,
actorImage: this.parent.img,
talents: this.parent.items.filter(i => i.type === "talent" && i.system.isAdvantage),
isEncumbered: this.isEncumbered(),
hasTarget,
target: opponentTarget
})