Add Enemy sheet
This commit is contained in:
@@ -15,13 +15,17 @@
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--font-title: "SupernaturalKnight";
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--logo-standard: url("../assets/ui/pentagram_logo.webp");
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--title-color: #f0443c;
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--background-box: ##e0dcdc;
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--background-box: #e0dcdc;
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--color-success: #0f7a0f;
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--color-failure: darkred;
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--color-warning: darkorange;
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--color-critical-success: #1527cc;
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--color-critical-failure: #8d20e7;
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}
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body {
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--color-light-1: rgba(182, 178, 178, 0.6);
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--color-warm-1: #f0443c;
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}
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#logo {
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content: var(--logo-standard);
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width: 100px;
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@@ -82,7 +86,7 @@ i.fvtt-hellborn {
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font-family: var(--font-secondary);
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font-size: calc(var(--font-size-standard) * 1);
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}
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.fvtt-hellborn .creature-sheet-common label {
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.fvtt-hellborn .enemy-sheet-common label {
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font-family: var(--font-secondary);
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font-size: calc(var(--font-size-standard) * 1);
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}
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@@ -322,6 +326,9 @@ i.fvtt-hellborn {
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min-width: 4rem;
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max-width: 4rem;
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}
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.fvtt-hellborn .tab.character-status .main-div .counters .spaced-left {
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margin-left: 0.8rem;
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}
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.fvtt-hellborn .tab.character-status .main-div .counters input {
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min-width: 2.5rem;
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max-width: 2.5rem;
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@@ -490,10 +497,6 @@ i.fvtt-hellborn {
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display: flex;
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flex-direction: row;
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}
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.fvtt-hellborn .tab.character-equipment .main-div .limboes .limboes-layout {
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display: flex;
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flex-direction: column;
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}
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.fvtt-hellborn .tab.character-equipment .main-div .limboes .limboes-line {
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display: flex;
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flex-direction: row;
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@@ -504,13 +507,18 @@ i.fvtt-hellborn {
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align-items: center;
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gap: 4px;
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margin-left: 4px;
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min-width: 14rem;
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max-width: 14rem;
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min-width: 6rem;
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max-width: 6rem;
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}
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.fvtt-hellborn .tab.character-equipment .main-div .limboes .ammo-quantity {
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text-align: left;
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max-width: 3rem;
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min-width: 3rem;
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}
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.fvtt-hellborn .tab.character-equipment .main-div .limboes input {
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text-align: left;
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min-width: 6rem;
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max-width: 6rem;
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min-width: 8rem;
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max-width: 8rem;
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}
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.fvtt-hellborn .tab.character-equipment .main-div .weapons {
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display: grid;
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@@ -972,7 +980,7 @@ i.fvtt-hellborn {
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.fvtt-hellborn .tab.vehicle-equipment prose-mirror.active {
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min-height: 150px;
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}
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.fvtt-hellborn .creature-content {
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.fvtt-hellborn .enemy-content {
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font-family: var(--font-primary);
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font-size: calc(var(--font-size-standard) * 1);
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color: var(--color-dark-1);
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@@ -981,19 +989,19 @@ i.fvtt-hellborn {
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background-size: 100% 100%;
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overflow: scroll;
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}
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.fvtt-hellborn .creature-content input:disabled,
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.fvtt-hellborn .creature-content select:disabled {
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.fvtt-hellborn .enemy-content input:disabled,
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.fvtt-hellborn .enemy-content select:disabled {
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background-color: rgba(0, 0, 0, 0.2);
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border-color: transparent;
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color: var(--color-dark-3);
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}
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.fvtt-hellborn .creature-content input,
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.fvtt-hellborn .creature-content select {
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.fvtt-hellborn .enemy-content input,
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.fvtt-hellborn .enemy-content select {
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background-color: rgba(0, 0, 0, 0.1);
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border-color: var(--color-dark-6);
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color: var(--color-dark-2);
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}
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.fvtt-hellborn .creature-content input[name="name"] {
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.fvtt-hellborn .enemy-content input[name="name"] {
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height: 40px;
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margin-right: 10px;
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font-family: var(--font-title);
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@@ -1002,669 +1010,373 @@ i.fvtt-hellborn {
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border: none;
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margin-top: 4px;
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}
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.fvtt-hellborn .creature-content fieldset {
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.fvtt-hellborn .enemy-content fieldset {
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margin-bottom: 4px;
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border-radius: 4px;
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}
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.fvtt-hellborn .creature-content .form-fields input,
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.fvtt-hellborn .creature-content .form-fields select {
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.fvtt-hellborn .enemy-content .form-fields input,
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.fvtt-hellborn .enemy-content .form-fields select {
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text-align: center;
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font-size: calc(var(--font-size-standard) * 1);
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}
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.fvtt-hellborn .creature-content .form-fields select {
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.fvtt-hellborn .enemy-content .form-fields select {
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font-family: var(--font-secondary);
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font-size: calc(var(--font-size-standard) * 1);
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}
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.fvtt-hellborn .creature-content legend {
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.fvtt-hellborn .enemy-content legend {
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font-family: var(--font-secondary);
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font-size: calc(var(--font-size-standard) * 1.2);
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font-weight: bold;
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letter-spacing: 1px;
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}
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.fvtt-hellborn .creature-content label {
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.fvtt-hellborn .enemy-content label {
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font-family: var(--font-secondary);
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font-size: calc(var(--font-size-standard) * 1);
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}
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.fvtt-hellborn .sheet-tabs {
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background-color: var(--color-light-1);
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}
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.fvtt-hellborn .creature-main {
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background-color: var(--color-light-1);
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.fvtt-hellborn .enemy-main {
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/*background-color: var(--color-light-1);*/
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display: flex;
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}
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.fvtt-hellborn .creature-main .creature-pc {
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.fvtt-hellborn .enemy-main .enemy-pc {
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display: flex;
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gap: 4px;
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flex: 1;
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}
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.fvtt-hellborn .creature-main .creature-pc .creature-left {
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.fvtt-hellborn .enemy-main .enemy-pc .enemy-left {
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min-width: 180px;
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display: flex;
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flex-direction: column;
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}
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.fvtt-hellborn .creature-main .creature-pc .creature-left .creature-left-image {
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.fvtt-hellborn .enemy-main .enemy-pc .enemy-left .enemy-left-image {
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display: flex;
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justify-content: center;
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align-items: center;
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padding-bottom: 8px;
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}
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.fvtt-hellborn .creature-main .creature-pc .creature-left .creature-left-image .creature-img {
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.fvtt-hellborn .enemy-main .enemy-pc .enemy-left .enemy-left-image .enemy-img {
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height: 140px;
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width: auto;
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border: none;
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}
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.fvtt-hellborn .creature-main .creature-pc .creature-left .creature-hp {
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.fvtt-hellborn .enemy-main .enemy-pc .enemy-left .enemy-hp {
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gap: 2px;
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align-items: center;
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}
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.fvtt-hellborn .creature-main .creature-pc .creature-left .creature-hp input {
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.fvtt-hellborn .enemy-main .enemy-pc .enemy-left .enemy-hp input {
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flex: none;
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width: 2.5rem;
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margin-left: 2px;
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margin-right: 4px;
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}
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.fvtt-hellborn .creature-main .creature-pc .creature-left .creature-hp .hp-separator {
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.fvtt-hellborn .enemy-main .enemy-pc .enemy-left .enemy-hp .hp-separator {
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font-size: calc(var(--font-size-standard) * 1.2);
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display: flex;
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align-items: center;
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justify-content: center;
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}
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.fvtt-hellborn .creature-main .creature-pc .creature-left .creature-dv .form-fields,
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.fvtt-hellborn .creature-main .creature-pc .creature-left .creature-dmax .form-fields {
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.fvtt-hellborn .enemy-main .enemy-pc .enemy-left .enemy-dv .form-fields,
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.fvtt-hellborn .enemy-main .enemy-pc .enemy-left .enemy-dmax .form-fields {
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flex: none;
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}
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.fvtt-hellborn .creature-main .creature-pc .creature-left .creature-dmax-edit input {
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display: flex;
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width: 60px;
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font-size: calc(var(--font-size-standard) * 1.4);
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align-items: center;
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justify-content: center;
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padding: 0 5px 0 5px;
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text-align: center;
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}
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.fvtt-hellborn .creature-main .creature-pc .creature-right {
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.fvtt-hellborn .enemy-main .enemy-pc .enemy-right {
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display: flex;
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flex-direction: column;
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gap: 5px;
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}
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.fvtt-hellborn .creature-main .creature-pc .creature-right .creature-spec label {
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max-width: 8rem;
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.fvtt-hellborn .enemy-main .enemy-pc .enemy-right .enemy-definition .form-group {
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display: flex;
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align-items: center;
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margin-bottom: 4px;
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}
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.fvtt-hellborn .creature-main .creature-pc .creature-right .creature-spec select {
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max-width: 10rem;
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.fvtt-hellborn .enemy-main .enemy-pc .enemy-right .enemy-definition .splitted {
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display: flex;
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flex-direction: row;
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gap: 4px;
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}
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.fvtt-hellborn .creature-main .creature-pc .creature-right .creature-spec input {
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max-width: 6rem;
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.fvtt-hellborn .enemy-main .enemy-pc .enemy-right .enemy-definition label {
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max-width: 5rem;
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min-width: 5rem;
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}
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.fvtt-hellborn .creature-main .creature-pc .creature-right .creature-spec .dice-2d6 {
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max-width: 1.5rem;
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.fvtt-hellborn .enemy-main .enemy-pc .enemy-right .enemy-definition input {
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text-align: left;
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min-width: 18rem;
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max-width: 18rem;
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margin-bottom: auto;
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}
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.fvtt-hellborn .creature-main .creature-pc .creature-right .creature-spec .rollable:hover,
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.fvtt-hellborn .creature-main .creature-pc .creature-right .creature-spec .rollable:focus {
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text-shadow: 0 0 8px var(--color-shadow-primary);
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cursor: pointer;
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.fvtt-hellborn .enemy-main .enemy-pc .enemy-right .enemy-definition .trait {
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min-width: 7rem;
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max-width: 7rem;
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margin-right: 1rem;
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margin-bottom: auto;
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}
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.fvtt-hellborn .creature-main .creature-pc .creature-right .creature-name {
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.fvtt-hellborn .enemy-main .enemy-pc .enemy-right .enemy-name {
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display: flex;
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}
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.fvtt-hellborn .creature-main .creature-pc .creature-right .creature-name input {
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.fvtt-hellborn .enemy-main .enemy-pc .enemy-right .enemy-name input {
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font-family: var(--font-title);
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font-size: var(--font-size-title);
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width: 400px;
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}
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.fvtt-hellborn .creature-main .creature-pc .creature-right label {
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.fvtt-hellborn .enemy-main .enemy-pc .enemy-right label {
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min-width: 120px;
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}
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.fvtt-hellborn .creature-main .creature-pc-play {
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.fvtt-hellborn .enemy-main .enemy-pc-play {
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min-width: 500px;
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}
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.fvtt-hellborn .creature-main .creature-pc-edit {
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.fvtt-hellborn .enemy-main .enemy-pc-edit {
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min-width: 500px;
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}
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.fvtt-hellborn .creature-main .creature-skills {
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background-color: var(--color-light-1);
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.fvtt-hellborn .enemy-main .enemy-stats {
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/*background-color: var(--color-light-1);*/
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display: flex;
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flex-direction: column;
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gap: 5px;
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flex: 1;
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}
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.fvtt-hellborn .creature-main .creature-skills .creature-skill {
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.fvtt-hellborn .enemy-main .enemy-stats .enemy-stat {
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display: flex;
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align-items: center;
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}
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.fvtt-hellborn .creature-main .creature-skills .creature-skill .icon-skill {
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.fvtt-hellborn .enemy-main .enemy-stats .enemy-stat .icon-stat {
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width: 24px;
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height: 24px;
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margin-right: 4px;
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}
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.fvtt-hellborn .creature-main .creature-skills .creature-skill .rollable:hover,
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.fvtt-hellborn .creature-main .creature-skills .creature-skill .rollable:focus {
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.fvtt-hellborn .enemy-main .enemy-stats .enemy-stat .rollable:hover,
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.fvtt-hellborn .enemy-main .enemy-stats .enemy-stat .rollable:focus {
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text-shadow: 0 0 8px var(--color-shadow-primary);
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cursor: pointer;
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}
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.fvtt-hellborn .creature-main .creature-skills .creature-skill .rollable {
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min-width: 4.5rem;
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max-width: 4.5rem;
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.fvtt-hellborn .enemy-main .enemy-stats .enemy-stat .rollable {
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min-width: 3.5rem;
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max-width: 3.5rem;
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}
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.fvtt-hellborn .creature-main .creature-skills .creature-skill .char-text {
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margin-left: 0.5rem;
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.fvtt-hellborn .enemy-main .enemy-stats .enemy-stat input {
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min-width: 2.5rem;
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max-width: 2.5rem;
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}
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.fvtt-hellborn .creature-main .creature-skills .creature-skill .d100 {
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flex: 0;
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max-width: 0.6rem;
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.fvtt-hellborn .enemy-main .enemy-stats-play {
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min-width: 120px;
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}
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.fvtt-hellborn .creature-main .creature-skills .creature-skill .form-group {
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flex: 0;
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padding-left: 5px;
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.fvtt-hellborn .enemy-main .enemy-stats-edit {
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min-width: 120px;
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}
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.fvtt-hellborn .creature-main .creature-skills .creature-skill .form-group .form-fields {
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font-size: 1.1rem;
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flex: none;
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width: 40px;
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}
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.fvtt-hellborn .creature-main .creature-skill-play {
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min-width: 225px;
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}
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.fvtt-hellborn .creature-main .creature-skill-edit {
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min-width: 225px;
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}
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.fvtt-hellborn .creature-biography {
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background-color: var(--color-light-1);
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}
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.fvtt-hellborn .creature-biography prose-mirror.inactive {
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min-height: 40px;
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||||
}
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.fvtt-hellborn .creature-biography prose-mirror.active {
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min-height: 150px;
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}
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.fvtt-hellborn .creature-biography .field-label {
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margin-left: 8px;
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||||
}
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.fvtt-hellborn .creature-biography .rank {
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display: grid;
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grid-template-columns: repeat(5, 1fr);
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gap: 8px;
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||||
}
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.fvtt-hellborn .creature-biography .rank label {
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min-width: 6rem;
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}
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.fvtt-hellborn .creature-biography .rank input {
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max-width: 4rem;
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||||
}
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.fvtt-hellborn .creature-biography .biodata {
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display: grid;
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grid-template-columns: repeat(2, 1fr);
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||||
gap: 8px;
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||||
}
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.fvtt-hellborn .creature-biography .biodata label {
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min-width: 12rem;
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||||
}
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.fvtt-hellborn .creature-biography .resources {
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||||
display: grid;
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grid-template-columns: repeat(3, 1fr);
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||||
gap: 8px;
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||||
}
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||||
.fvtt-hellborn .creature-biography .resources label {
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min-width: 8rem;
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||||
}
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.fvtt-hellborn .creature-biography .features,
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.fvtt-hellborn .creature-biography .biodata {
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||||
display: grid;
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||||
grid-template-columns: repeat(2, 1fr);
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||||
gap: 8px;
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||||
}
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||||
.fvtt-hellborn .creature-biography .features label,
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.fvtt-hellborn .creature-biography .biodata label {
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||||
min-width: 3rem;
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||||
}
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||||
.fvtt-hellborn .creature-biography .features .feature,
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||||
.fvtt-hellborn .creature-biography .biodata .feature {
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||||
display: flex;
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||||
align-items: center;
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||||
gap: 4px;
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||||
min-width: 18rem;
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||||
max-width: 18rem;
|
||||
}
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||||
.fvtt-hellborn .tab.creature-skills {
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||||
background-color: var(--color-light-1);
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||||
.fvtt-hellborn .tab.enemy-traits .main-div {
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||||
/*background-color: var(--color-light-1);*/
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||||
display: grid;
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||||
grid-template-columns: 1fr;
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||||
}
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||||
.fvtt-hellborn .tab.creature-skills legend a {
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div legend a {
|
||||
font-size: calc(var(--font-size-standard) * 1.4);
|
||||
padding-left: 5px;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-skills .skills {
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||||
display: grid;
|
||||
grid-template-columns: repeat(3, 1fr);
|
||||
gap: 4px;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-skills .skills .skill {
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .mortality {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
margin-left: 4px;
|
||||
min-width: 12.3rem;
|
||||
max-width: 12.3rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-skills .skills .skill .rollable:hover,
|
||||
.fvtt-hellborn .tab.creature-skills .skills .skill .rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-skills .skills .skill .controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-skills .skills .skill .score {
|
||||
min-width: 1.2rem;
|
||||
max-width: 1.2rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-skills .skills .skill .name {
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-skills .skills .skill .item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-status {
|
||||
background-color: var(--color-light-1);
|
||||
display: grid;
|
||||
grid-template-columns: 1fr;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-status legend a {
|
||||
font-size: calc(var(--font-size-standard) * 1.4);
|
||||
padding-left: 5px;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-status .bonds {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-status .bonds .bond {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 18rem;
|
||||
max-width: 18rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-status .bonds .bond .controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-status .bonds .bond .name {
|
||||
min-width: 12rem;
|
||||
max-width: 12rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-status .bonds .bond .type {
|
||||
min-width: 6rem;
|
||||
max-width: 6rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-status .bonds .bond .level {
|
||||
min-width: 2rem;
|
||||
max-width: 2rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-status .bonds .bond .item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-status .motivations {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-status .motivations .motivation {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 14rem;
|
||||
max-width: 14rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-status .motivations .motivation .controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-status .motivations .motivation .name {
|
||||
min-width: 12rem;
|
||||
max-width: 12rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-status .motivations .motivation .item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-status .mentaldisorders {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-status .mentaldisorders .mentaldisorder {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 18rem;
|
||||
max-width: 18rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-status .mentaldisorders .mentaldisorder .controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-status .mentaldisorders .mentaldisorder .name {
|
||||
min-width: 14rem;
|
||||
max-width: 14rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-status .mentaldisorders .mentaldisorder .cured {
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .mortality label {
|
||||
min-width: 5rem;
|
||||
max-width: 5rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-status .mentaldisorders .mentaldisorder .item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-status .injuries {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-status .injuries .injury {
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .counters {
|
||||
display: flex;
|
||||
direction: column;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 16rem;
|
||||
max-width: 16rem;
|
||||
margin-left: 4px;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-status .injuries .injury .controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .counters .characteristics-label {
|
||||
color: grey;
|
||||
font-size: small;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-status .injuries .injury .name {
|
||||
min-width: 14rem;
|
||||
max-width: 14rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-status .injuries .injury .item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-traits {
|
||||
background-color: var(--color-light-1);
|
||||
display: grid;
|
||||
grid-template-columns: 1fr;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-traits legend a {
|
||||
font-size: calc(var(--font-size-standard) * 1.4);
|
||||
padding-left: 5px;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-traits .traits {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-traits .traits .trait {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 13rem;
|
||||
max-width: 13rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-traits .traits .trait .rollable:hover,
|
||||
.fvtt-hellborn .tab.creature-traits .traits .trait .rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-traits .traits .trait .controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-traits .traits .trait .damage {
|
||||
min-width: 6rem;
|
||||
max-width: 6rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-traits .traits .trait .name {
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-traits .traits .trait .item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-traits .abilities {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-traits .abilities .ability {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 13rem;
|
||||
max-width: 13rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-traits .abilities .ability .rollable:hover,
|
||||
.fvtt-hellborn .tab.creature-traits .abilities .ability .rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-traits .abilities .ability .controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-traits .abilities .ability .damage {
|
||||
min-width: 6rem;
|
||||
max-width: 6rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-traits .abilities .ability .name {
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-traits .abilities .ability .item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-traits .psionics {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-traits .psionics .psionic {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 13rem;
|
||||
max-width: 13rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-traits .psionics .psionic .rollable:hover,
|
||||
.fvtt-hellborn .tab.creature-traits .psionics .psionic .rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-traits .psionics .psionic .controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-traits .psionics .psionic .damage {
|
||||
min-width: 6rem;
|
||||
max-width: 6rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-traits .psionics .psionic .name {
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-traits .psionics .psionic .item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-equipment {
|
||||
background-color: var(--color-light-1);
|
||||
display: grid;
|
||||
grid-template-columns: 1fr;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-equipment legend a {
|
||||
font-size: calc(var(--font-size-standard) * 1.4);
|
||||
padding-left: 5px;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-equipment .encumbrance {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(4, 1fr);
|
||||
gap: 4px;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-equipment .encumbrance input {
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .counters label {
|
||||
min-width: 4rem;
|
||||
max-width: 4rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-equipment .encumbrance .encumbered {
|
||||
color: red;
|
||||
font-weight: bold;
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .counters .spaced-left {
|
||||
margin-left: 0.8rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-equipment .implants {
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .counters input {
|
||||
min-width: 2.5rem;
|
||||
max-width: 2.5rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .traits {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
grid-template-columns: repeat(1, 1fr);
|
||||
gap: 4px;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-equipment .implants .implant {
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .traits .trait {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 13rem;
|
||||
max-width: 13rem;
|
||||
margin-left: 4px;
|
||||
min-width: 20rem;
|
||||
max-width: 20rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-equipment .implants .implant .rollable:hover,
|
||||
.fvtt-hellborn .tab.creature-equipment .implants .implant .rollable:focus {
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .traits .trait .rollable:hover,
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .traits .trait .rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-equipment .implants .implant .controls {
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .traits .trait .controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-equipment .implants .implant .damage {
|
||||
min-width: 6rem;
|
||||
max-width: 6rem;
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .traits .trait .flavor {
|
||||
min-width: 24rem;
|
||||
max-width: 24rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-equipment .implants .implant .name {
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .traits .trait .role {
|
||||
min-width: 5rem;
|
||||
max-width: 5rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .traits .trait .level {
|
||||
min-width: 4rem;
|
||||
max-width: 4rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .traits .trait .name {
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-equipment .implants .implant .item-img {
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .traits .trait .item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-equipment .weapons {
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .weapons {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
grid-template-columns: repeat(1, 1fr);
|
||||
gap: 4px;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-equipment .weapons .weapon {
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .weapons .weapon {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 13rem;
|
||||
max-width: 13rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-equipment .weapons .weapon .rollable:hover,
|
||||
.fvtt-hellborn .tab.creature-equipment .weapons .weapon .rollable:focus {
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .weapons .weapon .rollable:hover,
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .weapons .weapon .rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-equipment .weapons .weapon .controls {
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .weapons .weapon .controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-equipment .weapons .weapon .damage {
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .weapons .weapon .properties {
|
||||
min-width: 21rem;
|
||||
max-width: 21rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .weapons .weapon .type {
|
||||
min-width: 4rem;
|
||||
max-width: 4rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .weapons .weapon .damage {
|
||||
min-width: 6rem;
|
||||
max-width: 6rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-equipment .weapons .weapon .name {
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .weapons .weapon .name {
|
||||
min-width: 12rem;
|
||||
max-width: 12rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-equipment .weapons .weapon .item-img {
|
||||
.fvtt-hellborn .tab.enemy-traits .main-div .weapons .weapon .item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-equipment .armors {
|
||||
.fvtt-hellborn .tab.enemy-biography .main-div {
|
||||
/*background-color: var(--color-light-1);*/
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
grid-template-columns: 1fr;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-equipment .armors .armor {
|
||||
.fvtt-hellborn .tab.enemy-biography .main-div legend a {
|
||||
font-size: calc(var(--font-size-standard) * 1.4);
|
||||
padding-left: 5px;
|
||||
}
|
||||
.fvtt-hellborn .tab.enemy-biography .main-div .splitted-text {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
flex-direction: row;
|
||||
gap: 4px;
|
||||
min-width: 13rem;
|
||||
max-width: 13rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-equipment .armors .armor .controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
.fvtt-hellborn .tab.enemy-biography .main-div .splitted-text fieldset {
|
||||
width: 100%;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-equipment .armors .armor .protection {
|
||||
min-width: 6rem;
|
||||
max-width: 6rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-equipment .armors .armor .name {
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-equipment .armors .armor .item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-equipment .equipments {
|
||||
.fvtt-hellborn .tab.enemy-biography .main-div .deals {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(3, 1fr);
|
||||
gap: 4px;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-equipment .equipments .equipment {
|
||||
.fvtt-hellborn .tab.enemy-biography .main-div .deals .deal {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 13rem;
|
||||
max-width: 13rem;
|
||||
margin-left: 4px;
|
||||
min-width: 12rem;
|
||||
max-width: 12rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-equipment .equipments .equipment .rollable:hover,
|
||||
.fvtt-hellborn .tab.creature-equipment .equipments .equipment .rollable:focus {
|
||||
.fvtt-hellborn .tab.enemy-biography .main-div .deals .deal .rollable:hover,
|
||||
.fvtt-hellborn .tab.enemy-biography .main-div .deals .deal .rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-equipment .equipments .equipment .controls {
|
||||
.fvtt-hellborn .tab.enemy-biography .main-div .deals .deal .controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-equipment .equipments .equipment .name {
|
||||
.fvtt-hellborn .tab.enemy-biography .main-div .deals .deal .name {
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-equipment .equipments .equipment .item-img {
|
||||
.fvtt-hellborn .tab.enemy-biography .main-div .deals .deal .item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-equipment prose-mirror.inactive {
|
||||
.fvtt-hellborn .tab.enemy-biography .main-div .biodata {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(3, 1fr);
|
||||
gap: 4px;
|
||||
}
|
||||
.fvtt-hellborn .tab.enemy-biography .main-div .biodata .experience {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
margin-left: 4px;
|
||||
}
|
||||
.fvtt-hellborn .tab.enemy-biography .main-div .biodata .form-group {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
margin-left: 4px;
|
||||
min-width: 14rem;
|
||||
max-width: 14rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.enemy-biography .main-div .biodata .form-group label {
|
||||
min-width: 6rem;
|
||||
max-width: 6rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.enemy-biography .main-div .biodata input {
|
||||
text-align: left;
|
||||
min-width: 8rem;
|
||||
max-width: 8rem;
|
||||
}
|
||||
.fvtt-hellborn .tab.enemy-biography .main-div prose-mirror.inactive {
|
||||
min-height: 40px;
|
||||
}
|
||||
.fvtt-hellborn .tab.creature-equipment prose-mirror.active {
|
||||
.fvtt-hellborn .tab.enemy-biography .main-div prose-mirror.active {
|
||||
min-height: 150px;
|
||||
}
|
||||
.fvtt-hellborn .weapon-content {
|
||||
@@ -2557,6 +2269,18 @@ i.fvtt-hellborn {
|
||||
font-size: calc(var(--font-size-standard) * 2);
|
||||
color: var(--color-dark-1);
|
||||
}
|
||||
.item-to-chat ul {
|
||||
list-style-type: none;
|
||||
padding: 0;
|
||||
margin: 0;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
}
|
||||
.item-to-chat ul li {
|
||||
margin: 0 10px;
|
||||
font-family: var(--font-primary);
|
||||
font-size: calc(var(--font-size-standard) * 1);
|
||||
}
|
||||
.dice-roll {
|
||||
flex-direction: column;
|
||||
}
|
||||
|
||||
@@ -33,8 +33,7 @@ Hooks.once("init", function () {
|
||||
CONFIG.Actor.documentClass = documents.HellbornActor
|
||||
CONFIG.Actor.dataModels = {
|
||||
character: models.HellbornCharacter,
|
||||
vehicle: models.HellbornVehicle,
|
||||
creature: models.HellbornCreature
|
||||
enemy: models.HellbornEnemy,
|
||||
}
|
||||
|
||||
CONFIG.Item.documentClass = documents.HellbornItem
|
||||
@@ -53,8 +52,7 @@ Hooks.once("init", function () {
|
||||
// Register sheet application classes
|
||||
foundry.documents.collections.Actors.unregisterSheet("core", foundry.appv1.sheets.ActorSheet)
|
||||
foundry.documents.collections.Actors.registerSheet("fvtt-hellborn", applications.HellbornCharacterSheet , { types: ["character"], makeDefault: true })
|
||||
foundry.documents.collections.Actors.registerSheet("fvtt-hellborn", applications.HellbornVehicleSheet, { types: ["vehicle"], makeDefault: true })
|
||||
foundry.documents.collections.Actors.registerSheet("fvtt-hellborn", applications.HellbornCreatureSheet, { types: ["creature"], makeDefault: true })
|
||||
foundry.documents.collections.Actors.registerSheet("fvtt-hellborn", applications.HellbornEnemySheet, { types: ["enemy"], makeDefault: true })
|
||||
|
||||
foundry.documents.collections.Items.unregisterSheet("core", foundry.appv1.sheets.ItemSheet)
|
||||
foundry.documents.collections.Items.registerSheet("fvtt-hellborn", applications.HellbornWeaponSheet, { types: ["weapon"], makeDefault: true })
|
||||
|
||||
18
lang/en.json
18
lang/en.json
@@ -19,6 +19,19 @@
|
||||
}
|
||||
}
|
||||
},
|
||||
"Enemy": {
|
||||
"FIELDS": {
|
||||
"description": {
|
||||
"label": "Description"
|
||||
},
|
||||
"notes": {
|
||||
"label": "Notes"
|
||||
},
|
||||
"flavorText": {
|
||||
"label": "Flavor Text"
|
||||
}
|
||||
}
|
||||
},
|
||||
"Character": {
|
||||
"FIELDS": {
|
||||
"mortality": {
|
||||
@@ -641,8 +654,7 @@
|
||||
"TYPES": {
|
||||
"Actor": {
|
||||
"character": "Character",
|
||||
"creature": "Creature",
|
||||
"vehicle": "Vehicle"
|
||||
"enemy": "Enemy"
|
||||
},
|
||||
"Item": {
|
||||
"armor": "Armor",
|
||||
@@ -651,7 +663,7 @@
|
||||
"malefica": "Malefica",
|
||||
"perk": "Perk",
|
||||
"ritual": "Ritual",
|
||||
"species-trait": "Species Trait",
|
||||
"species-trait": "Trait",
|
||||
"tarot": "Tarot",
|
||||
"weapon": "Weapon"
|
||||
}
|
||||
|
||||
@@ -1,8 +1,7 @@
|
||||
export { default as HellbornWeaponSheet } from "./sheets/weapon-sheet.mjs"
|
||||
export { default as HellbornVehicleSheet } from "./sheets/vehicle-sheet.mjs"
|
||||
export { default as HellbornCharacterSheet } from "./sheets/character-sheet.mjs"
|
||||
export { default as HellbornEquipmentSheet } from "./sheets/equipment-sheet.mjs"
|
||||
export { default as HellbornCreatureSheet } from "./sheets/creature-sheet.mjs"
|
||||
export { default as HellbornEnemySheet } from "./sheets/enemy-sheet.mjs"
|
||||
export { default as HellbornRitualSheet } from "./sheets/ritual-sheet.mjs"
|
||||
export { default as HellbornItemSheet } from "./sheets/base-item-sheet.mjs"
|
||||
export { default as HellbornSpeciesTraitSheet } from "./sheets/species-trait-sheet.mjs"
|
||||
|
||||
@@ -34,6 +34,7 @@ export default class HellbornActorSheet extends HandlebarsApplicationMixin(found
|
||||
edit: HellbornActorSheet.#onItemEdit,
|
||||
delete: HellbornActorSheet.#onItemDelete,
|
||||
updateCheckboxArray: HellbornActorSheet.#onUpdateCheckboxArray,
|
||||
toChat: HellbornActorSheet.#toChat,
|
||||
|
||||
},
|
||||
}
|
||||
@@ -138,7 +139,7 @@ export default class HellbornActorSheet extends HandlebarsApplicationMixin(found
|
||||
* @param {DragEvent} event The originating DragEvent
|
||||
* @protected
|
||||
*/
|
||||
_onDragOver(event) {}
|
||||
_onDragOver(event) { }
|
||||
|
||||
async _onDropItem(item) {
|
||||
console.log("Dropped item", item)
|
||||
@@ -193,9 +194,31 @@ export default class HellbornActorSheet extends HandlebarsApplicationMixin(found
|
||||
let dataPath = `system.mortality.${arrayName}`
|
||||
let tab = foundry.utils.duplicate(this.document.system.mortality[arrayName])
|
||||
tab[arrayIdx] = target.checked
|
||||
this.actor.update( { [dataPath]: tab } )
|
||||
// Dump
|
||||
console.log("Array name", arrayName, arrayIdx, target.checked, dataPath)
|
||||
this.actor.update({ [dataPath]: tab })
|
||||
}
|
||||
|
||||
static async #toChat(event, target) {
|
||||
const itemUuid = target.getAttribute("data-item-uuid")
|
||||
const item = fromUuidSync(itemUuid)
|
||||
if (!item) return
|
||||
let content = ""
|
||||
if (item.type === "perk") {
|
||||
content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-hellborn/templates/chat-perk.hbs", item.toObject())
|
||||
}
|
||||
if (item.type === "malefica") {
|
||||
content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-hellborn/templates/chat-malefica.hbs", item.toObject())
|
||||
}
|
||||
if (item.type === "ritual") {
|
||||
content = await foundry.applications.handlebars.renderTemplate("systems/fvtt-hellborn/templates/chat-ritual.hbs", item.toObject())
|
||||
}
|
||||
const chatData = {
|
||||
user: game.user.id,
|
||||
speaker: ChatMessage.getSpeaker({ actor: this.actor }),
|
||||
content: content,
|
||||
type: CONST.CHAT_MESSAGE_TYPES.OTHER,
|
||||
}
|
||||
ChatMessage.create(chatData, { renderSheet: false })
|
||||
|
||||
}
|
||||
|
||||
/**
|
||||
|
||||
@@ -124,7 +124,6 @@ export default class HellbornCharacterSheet extends HellbornActorSheet {
|
||||
context.enrichedNotes = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.notes, { async: true })
|
||||
break
|
||||
}
|
||||
console.log("context", context)
|
||||
return context
|
||||
}
|
||||
|
||||
|
||||
@@ -22,7 +22,7 @@ export default class HellbornDealSheet extends HellbornItemSheet {
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.enrichedDescription = await TextEditor.enrichHTML(this.document.system.description, { async: true })
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||
return context
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,35 +1,34 @@
|
||||
import HellbornActorSheet from "./base-actor-sheet.mjs"
|
||||
|
||||
export default class HellbornCreatureSheet extends HellbornActorSheet {
|
||||
export default class HellbornEnemySheet extends HellbornActorSheet {
|
||||
/** @override */
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ["creature"],
|
||||
classes: ["enemy"],
|
||||
position: {
|
||||
width: 860,
|
||||
height: 620,
|
||||
},
|
||||
window: {
|
||||
contentClasses: ["creature-content"],
|
||||
contentClasses: ["enemy-content"],
|
||||
},
|
||||
actions: {
|
||||
createTrait: HellbornCreatureSheet.#onCreateTrait,
|
||||
createAbility: HellbornCreatureSheet.#onCreateAbility
|
||||
createTrait: HellbornEnemySheet.#onCreateTrait,
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
main: {
|
||||
template: "systems/fvtt-hellborn/templates/creature-main.hbs",
|
||||
template: "systems/fvtt-hellborn/templates/enemy-main.hbs",
|
||||
},
|
||||
tabs: {
|
||||
template: "templates/generic/tab-navigation.hbs",
|
||||
},
|
||||
traits: {
|
||||
template: "systems/fvtt-hellborn/templates/creature-sheet-trait.hbs",
|
||||
template: "systems/fvtt-hellborn/templates/enemy-trait.hbs",
|
||||
},
|
||||
biography: {
|
||||
template: "systems/fvtt-hellborn/templates/creature-biography.hbs",
|
||||
template: "systems/fvtt-hellborn/templates/enemy-biography.hbs",
|
||||
},
|
||||
}
|
||||
|
||||
@@ -59,9 +58,6 @@ export default class HellbornCreatureSheet extends HellbornActorSheet {
|
||||
const context = await super._prepareContext()
|
||||
context.tabs = this.#getTabs()
|
||||
|
||||
context.enrichedDescription = await TextEditor.enrichHTML(this.document.system.description, { async: true })
|
||||
context.enrichedNotes = await TextEditor.enrichHTML(this.document.system.notes, { async: true })
|
||||
|
||||
return context
|
||||
}
|
||||
|
||||
@@ -73,15 +69,15 @@ export default class HellbornCreatureSheet extends HellbornActorSheet {
|
||||
break
|
||||
case "traits":
|
||||
context.tab = context.tabs.traits
|
||||
context.abilities = doc.itemTypes["creature-ability"]
|
||||
context.abilities.sort((a, b) => a.name.localeCompare(b.name))
|
||||
context.traits = doc.itemTypes["creature-trait"]
|
||||
context.traits = doc.itemTypes["species-trait"]
|
||||
context.traits.sort((a, b) => a.name.localeCompare(b.name))
|
||||
context.weapons = doc.itemTypes.weapon
|
||||
context.weapons.sort((a, b) => a.name.localeCompare(b.name))
|
||||
break
|
||||
case "biography":
|
||||
context.tab = context.tabs.biography
|
||||
context.enrichedDescription = await TextEditor.enrichHTML(doc.system.description, { async: true })
|
||||
context.enrichedNotes = await TextEditor.enrichHTML(doc.system.notes, { async: true })
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(doc.system.description, { async: true })
|
||||
context.enrichedNotes = await foundry.applications.ux.TextEditor.implementation.enrichHTML(doc.system.notes, { async: true })
|
||||
break
|
||||
}
|
||||
return context
|
||||
@@ -93,11 +89,7 @@ export default class HellbornCreatureSheet extends HellbornActorSheet {
|
||||
* @param {HTMLElement} target The current target of the event listener.
|
||||
*/
|
||||
static #onCreateTrait(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HELLBORN.Label.newTrait"), type: "creature-trait" }])
|
||||
}
|
||||
|
||||
static #onCreateAbility(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HELLBORN.Label.newAbility"), type: "creature-ability" }])
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HELLBORN.Label.newTrait"), type: "trait" }])
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -117,27 +109,21 @@ export default class HellbornCreatureSheet extends HellbornActorSheet {
|
||||
async _onRoll(event, target) {
|
||||
const rollType = $(event.currentTarget).data("roll-type")
|
||||
let item
|
||||
let formula
|
||||
let roll
|
||||
switch (rollType) {
|
||||
case "skill":
|
||||
let skillId = $(event.currentTarget).data("skill-id");
|
||||
item = this.actor.system.skills[skillId];
|
||||
case "stat":
|
||||
{
|
||||
let statId = $(event.currentTarget).data("stat-id");
|
||||
item = this.actor.system.stats[statId];
|
||||
await this.document.system.roll(rollType, item)
|
||||
}
|
||||
break
|
||||
case "creature-damage":
|
||||
formula = this.actor.system.damage
|
||||
// Rolll the damage
|
||||
roll = new Roll(formula)
|
||||
await roll.evaluate()
|
||||
roll.toMessage( { flavor: `${this.actor.name} : Damage roll` })
|
||||
break
|
||||
case "creature-number":
|
||||
formula = this.actor.system.numberAppearing
|
||||
// Rolll the damage
|
||||
roll = new Roll(formula)
|
||||
await roll.evaluate()
|
||||
roll.toMessage({flavor: `${this.actor.name} : Number Appearing roll`})
|
||||
case "weapon":
|
||||
case "damage":
|
||||
{
|
||||
let li = $(event.currentTarget).parents(".item");
|
||||
item = this.actor.items.get(li.data("item-id"));
|
||||
await this.document.system.roll(rollType, item)
|
||||
}
|
||||
break
|
||||
default:
|
||||
throw new Error(`Unknown roll type ${rollType}`)
|
||||
@@ -22,7 +22,7 @@ export default class HellbornEquipmentSheet extends HellbornItemSheet {
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.enrichedDescription = await TextEditor.enrichHTML(this.document.system.description, { async: true })
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||
return context
|
||||
}
|
||||
}
|
||||
|
||||
@@ -22,7 +22,7 @@ export default class HellbornMaleficaSheet extends HellbornItemSheet {
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.enrichedDescription = await TextEditor.enrichHTML(this.document.system.description, { async: true })
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||
return context
|
||||
}
|
||||
}
|
||||
|
||||
@@ -22,7 +22,7 @@ export default class HellbornPerkSheet extends HellbornItemSheet {
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.enrichedDescription = await TextEditor.enrichHTML(this.document.system.description, { async: true })
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||
return context
|
||||
}
|
||||
}
|
||||
|
||||
@@ -22,6 +22,8 @@ export default class HellbornRitualSheet extends HellbornItemSheet {
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||
|
||||
return context
|
||||
}
|
||||
}
|
||||
|
||||
@@ -22,7 +22,7 @@ export default class HellbornSpeciesTraitSheet extends HellbornItemSheet {
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.enrichedDescription = await TextEditor.enrichHTML(this.document.system.description, { async: true })
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||
return context
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,134 +0,0 @@
|
||||
import HellbornActorSheet from "./base-actor-sheet.mjs"
|
||||
|
||||
export default class HellbornVehicleSheet extends HellbornActorSheet {
|
||||
/** @override */
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ["vehicle"],
|
||||
position: {
|
||||
width: 680,
|
||||
height: 540,
|
||||
},
|
||||
window: {
|
||||
contentClasses: ["vehicle-content"],
|
||||
},
|
||||
actions: {
|
||||
createEquipment: HellbornVehicleSheet.#onCreateEquipment,
|
||||
createWeapon: HellbornVehicleSheet.#onCreateWeapon,
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
main: {
|
||||
template: "systems/fvtt-hellborn/templates/vehicle-main.hbs",
|
||||
},
|
||||
tabs: {
|
||||
template: "templates/generic/tab-navigation.hbs",
|
||||
},
|
||||
equipment: {
|
||||
template: "systems/fvtt-hellborn/templates/vehicle-equipment.hbs",
|
||||
},
|
||||
description: {
|
||||
template: "systems/fvtt-hellborn/templates/vehicle-description.hbs",
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
tabGroups = {
|
||||
sheet: "equipment",
|
||||
}
|
||||
|
||||
/**
|
||||
* Prepare an array of form header tabs.
|
||||
* @returns {Record<string, Partial<ApplicationTab>>}
|
||||
*/
|
||||
#getTabs() {
|
||||
const tabs = {
|
||||
equipment: { id: "equipment", group: "sheet", icon: "fa-solid fa-shapes", label: "HELLBORN.Label.equipment" },
|
||||
description: { id: "description", group: "sheet", icon: "fa-solid fa-book", label: "HELLBORN.Label.description" },
|
||||
}
|
||||
for (const v of Object.values(tabs)) {
|
||||
v.active = this.tabGroups[v.group] === v.id
|
||||
v.cssClass = v.active ? "active" : ""
|
||||
}
|
||||
return tabs
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.tabs = this.#getTabs()
|
||||
|
||||
context.enrichedDescription = await TextEditor.enrichHTML(this.document.system.description, { async: true })
|
||||
context.enrichedNotes = await TextEditor.enrichHTML(this.document.system.notes, { async: true })
|
||||
|
||||
return context
|
||||
}
|
||||
|
||||
_generateTooltip(type, target) {
|
||||
}
|
||||
|
||||
/** @override */
|
||||
async _preparePartContext(partId, context) {
|
||||
const doc = this.document
|
||||
switch (partId) {
|
||||
case "main":
|
||||
break
|
||||
case "equipment":
|
||||
context.tab = context.tabs.equipment
|
||||
context.weapons = doc.itemTypes.weapon
|
||||
context.weapons.sort((a, b) => a.name.localeCompare(b.name))
|
||||
context.equipments = doc.itemTypes.equipment
|
||||
context.equipments.sort((a, b) => a.name.localeCompare(b.name))
|
||||
break
|
||||
case "description":
|
||||
context.tab = context.tabs.description
|
||||
context.enrichedDescription = await TextEditor.enrichHTML(doc.system.description, { async: true })
|
||||
context.enrichedNotes = await TextEditor.enrichHTML(doc.system.notes, { async: true })
|
||||
break
|
||||
}
|
||||
return context
|
||||
}
|
||||
|
||||
/**
|
||||
* Creates a new attack item directly from the sheet and embeds it into the document.
|
||||
* @param {Event} event The initiating click event.
|
||||
* @param {HTMLElement} target The current target of the event listener.
|
||||
*/
|
||||
static #onCreateEquipment(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HELLBORN.Label.newEquipment"), type: "equipment" }])
|
||||
}
|
||||
|
||||
static #onCreateWeapon(event, target) {
|
||||
this.document.createEmbeddedDocuments("Item", [{ name: game.i18n.localize("HELLBORN.Label.newWeapon"), type: "weapon" }])
|
||||
}
|
||||
|
||||
async _onRoll(event, target) {
|
||||
const rollType = $(event.currentTarget).data("roll-type")
|
||||
let item
|
||||
let li
|
||||
switch (rollType) {
|
||||
case "damage":
|
||||
li = $(event.currentTarget).parents(".item");
|
||||
item = this.actor.items.get(li.data("item-id"));
|
||||
break
|
||||
default:
|
||||
throw new Error(`Unknown roll type ${rollType}`)
|
||||
}
|
||||
await this.document.system.roll(rollType, item)
|
||||
}
|
||||
|
||||
|
||||
async _onDrop(event) {
|
||||
if (!this.isEditable || !this.isEditMode) return
|
||||
const data = TextEditor.getDragEventData(event)
|
||||
|
||||
// Handle different data types
|
||||
switch (data.type) {
|
||||
case "Item":
|
||||
const item = await fromUuid(data.uuid)
|
||||
return super._onDropItem(item)
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
@@ -18,4 +18,10 @@ export default class HellbornWeaponSheet extends HellbornItemSheet {
|
||||
template: "systems/fvtt-hellborn/templates/weapon.hbs",
|
||||
},
|
||||
}
|
||||
|
||||
async _prepareContext() {
|
||||
const context = await super._prepareContext()
|
||||
context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.document.system.description, { async: true })
|
||||
return context
|
||||
}
|
||||
}
|
||||
|
||||
@@ -92,7 +92,7 @@ export const WEAPON_TYPES = {
|
||||
|
||||
export const AMMO_TYPES = {
|
||||
"blessed": { id: "blessed", label: "Blessed" },
|
||||
"hollow-points": { id: "hollow-points", label: "Hollow Points" },
|
||||
"hollow-points": { id: "hollow-points", label: "Hollow" },
|
||||
"incendiary": { id: "incendiary", label: "Incendiary" },
|
||||
"poisoned": { id: "poisoned", label: "Poisoned" },
|
||||
"rubber": { id: "rubber", label: "Rubber" },
|
||||
|
||||
@@ -1,5 +1,4 @@
|
||||
export { default as HellbornCreature } from "./creature.mjs"
|
||||
export { default as HellbornVehicle } from "./vehicle.mjs"
|
||||
export { default as HellbornEnemy } from "./enemy.mjs"
|
||||
export { default as HellbornCharacter } from "./character.mjs"
|
||||
export { default as HellbornEquipment } from "./equipment.mjs"
|
||||
export { default as HellbornRitual } from "./ritual.mjs"
|
||||
|
||||
@@ -58,9 +58,17 @@ export default class HellbornActor extends foundry.abstract.TypeDataModel {
|
||||
|
||||
schema.limboes = new fields.StringField({ required: true, nullable: false, initial: "" })
|
||||
schema.ammo = new fields.StringField({ required: true, nullable: false, initial: "" })
|
||||
schema.ammoList = new fields.SchemaField(
|
||||
Object.values(SYSTEM.AMMO_TYPES).reduce((obj, stat) => {
|
||||
obj[stat.id] = new fields.StringField({ required: true, nullable: false, initial: "" })
|
||||
|
||||
const ammoField = (label) => {
|
||||
const schema = {
|
||||
label: new fields.StringField({ required: true, initial: label }),
|
||||
value: new fields.StringField({ required: true, initial: "" }),
|
||||
}
|
||||
return new fields.SchemaField(schema, { label })
|
||||
}
|
||||
schema.ammoArray = new fields.SchemaField(
|
||||
Object.values(SYSTEM.AMMO_TYPES).reduce((obj, ammo) => {
|
||||
obj[ammo.id] = ammoField(ammo.label)
|
||||
return obj
|
||||
}, {}),
|
||||
)
|
||||
|
||||
@@ -1,56 +0,0 @@
|
||||
import { SYSTEM } from "../config/system.mjs"
|
||||
import HellbornRoll from "../documents/roll.mjs"
|
||||
|
||||
export default class HellbornCreature extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields
|
||||
const requiredInteger = { required: true, nullable: false, integer: true }
|
||||
const schema = {}
|
||||
|
||||
|
||||
schema.terrain = new fields.StringField({ required: true, nullable: false, initial: "cave", choices: SYSTEM.CREATURE_TERRAIN_TYPES })
|
||||
schema.niche = new fields.StringField({ required: true, nullable: false, initial: "prey", choices: SYSTEM.CREATURE_NICHES })
|
||||
schema.size = new fields.StringField({ required: true, nullable: false, initial: "small", choices: SYSTEM.CREATURE_SIZES })
|
||||
|
||||
schema.numberAppearing = new fields.StringField({ required: true, initial: "1d6" })
|
||||
schema.health = new fields.SchemaField({
|
||||
staminaValue: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }),
|
||||
staminaMax: new fields.NumberField({ ...requiredInteger, initial: 1, min: 1 }),
|
||||
})
|
||||
schema.damage = new fields.StringField({ required: true, initial: "1d6" })
|
||||
|
||||
schema.description = new fields.HTMLField({ required: true, textSearch: true })
|
||||
schema.notes = new fields.HTMLField({ required: true, textSearch: true })
|
||||
|
||||
return schema
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static LOCALIZATION_PREFIXES = ["HELLBORN.Creature"]
|
||||
|
||||
isEncumbered() {
|
||||
return false
|
||||
}
|
||||
|
||||
async roll(rollType, rollItem) {
|
||||
let opponentTarget
|
||||
const hasTarget = opponentTarget !== undefined
|
||||
|
||||
let roll = await HellbornRoll.prompt({
|
||||
rollType,
|
||||
rollItem,
|
||||
actorId: this.parent.id,
|
||||
actorName: this.parent.name,
|
||||
actorImage: this.parent.img,
|
||||
traits: this.parent.items.filter(i => i.type === "creature-trait" && i.system.isAdvantage),
|
||||
abilities: this.parent.items.filter(i => i.type === "creature-ability" && i.system.isAdvantage),
|
||||
isEncumbered: this.isEncumbered(),
|
||||
hasTarget,
|
||||
target: opponentTarget
|
||||
})
|
||||
if (!roll) return null
|
||||
|
||||
await roll.toMessage({}, { rollMode: roll.options.rollMode })
|
||||
}
|
||||
|
||||
}
|
||||
80
module/models/enemy.mjs
Normal file
80
module/models/enemy.mjs
Normal file
@@ -0,0 +1,80 @@
|
||||
import { SYSTEM } from "../config/system.mjs"
|
||||
import HellbornRoll from "../documents/roll.mjs"
|
||||
|
||||
export default class HellbornEnemy extends foundry.abstract.TypeDataModel {
|
||||
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields
|
||||
const requiredInteger = { required: true, nullable: false, integer: true }
|
||||
const schema = {}
|
||||
|
||||
const statField = (label) => {
|
||||
const schema = {
|
||||
label: new fields.StringField({ required: true, initial: label }),
|
||||
value: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
|
||||
}
|
||||
return new fields.SchemaField(schema, { label })
|
||||
}
|
||||
|
||||
schema.stats = new fields.SchemaField(
|
||||
Object.values(SYSTEM.STATS).reduce((obj, stat) => {
|
||||
obj[stat.id] = statField(stat.label)
|
||||
return obj
|
||||
}, {}),
|
||||
)
|
||||
schema.flavorText = new fields.StringField({ required: true, initial: "", textSearch: true })
|
||||
|
||||
schema.trauma = new fields.SchemaField({
|
||||
current: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }),
|
||||
max: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }),
|
||||
})
|
||||
|
||||
schema.darkness = new fields.SchemaField({
|
||||
current: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }),
|
||||
max: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }),
|
||||
value: new fields.NumberField({ ...requiredInteger, initial: 1, min: 0 }),
|
||||
})
|
||||
|
||||
schema.defense = new fields.SchemaField({
|
||||
base: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
bonus: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
total: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
resistance: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
})
|
||||
|
||||
schema.movement = new fields.SchemaField({
|
||||
base: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
reduce: new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 }),
|
||||
})
|
||||
|
||||
|
||||
schema.description = new fields.HTMLField({ required: true, textSearch: true })
|
||||
schema.notes = new fields.HTMLField({ required: true, textSearch: true })
|
||||
|
||||
return schema
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static LOCALIZATION_PREFIXES = ["HELLBORN.Enemy"]
|
||||
|
||||
async roll(rollType, rollItem) {
|
||||
let opponentTarget
|
||||
const hasTarget = opponentTarget !== undefined
|
||||
|
||||
let roll = await HellbornRoll.prompt({
|
||||
rollType,
|
||||
rollItem,
|
||||
actorId: this.parent.id,
|
||||
actorName: this.parent.name,
|
||||
actorImage: this.parent.img,
|
||||
traits: this.parent.items.filter(i => i.type === "trait"),
|
||||
hasTarget,
|
||||
target: opponentTarget
|
||||
})
|
||||
if (!roll) return null
|
||||
|
||||
await roll.toMessage({}, { rollMode: roll.options.rollMode })
|
||||
}
|
||||
|
||||
}
|
||||
@@ -1,55 +0,0 @@
|
||||
import { SYSTEM } from "../config/system.mjs"
|
||||
import HellbornRoll from "../documents/roll.mjs"
|
||||
|
||||
export default class HellbornVehicle extends foundry.abstract.TypeDataModel {
|
||||
static defineSchema() {
|
||||
const fields = foundry.data.fields
|
||||
const requiredInteger = { required: true, nullable: false, integer: true }
|
||||
const schema = {}
|
||||
|
||||
schema.agility = new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
|
||||
schema.armor = new fields.StringField({ required: true, initial: "" })
|
||||
schema.cargo = new fields.NumberField({ ...requiredInteger, initial: 0, min: 0 })
|
||||
schema.crew = new fields.NumberField({ ...requiredInteger, initial: 1, min: 1 })
|
||||
schema.force = new fields.NumberField({ ...requiredInteger, initial: 1, min: 1 })
|
||||
schema.range = new fields.StringField({ required: true, initial: "1d6" })
|
||||
schema.speed = new fields.StringField({ required: true, initial: "1d6" })
|
||||
schema.techAge = new fields.StringField({ required: true, initial: "1d6" })
|
||||
schema.tonnage = new fields.NumberField({ required: true, initial: 1, min: 0 })
|
||||
schema.damages = new fields.StringField({ required: true, initial: "" })
|
||||
|
||||
schema.cost = new fields.NumberField({ required: true, initial: 0, min: 0 })
|
||||
|
||||
schema.description = new fields.HTMLField({ required: true, textSearch: true })
|
||||
schema.notes = new fields.HTMLField({ required: true, textSearch: true })
|
||||
|
||||
return schema
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static LOCALIZATION_PREFIXES = ["HELLBORN.Vehicle"]
|
||||
|
||||
isEncumbered() {
|
||||
return false
|
||||
}
|
||||
|
||||
async roll(rollType, rollItem) {
|
||||
let opponentTarget
|
||||
const hasTarget = opponentTarget !== undefined
|
||||
|
||||
let roll = await HellbornRoll.prompt({
|
||||
rollType,
|
||||
rollItem,
|
||||
actorId: this.parent.id,
|
||||
actorName: this.parent.name,
|
||||
actorImage: this.parent.img,
|
||||
isEncumbered: this.isEncumbered(),
|
||||
hasTarget,
|
||||
target: opponentTarget
|
||||
})
|
||||
if (!roll) return null
|
||||
|
||||
await roll.toMessage({}, { rollMode: roll.options.rollMode })
|
||||
}
|
||||
|
||||
}
|
||||
@@ -191,6 +191,9 @@
|
||||
min-width: 4rem;
|
||||
max-width: 4rem;
|
||||
}
|
||||
.spaced-left{
|
||||
margin-left: 0.8rem;
|
||||
}
|
||||
input {
|
||||
min-width: 2.5rem;
|
||||
max-width: 2.5rem;
|
||||
@@ -368,10 +371,6 @@
|
||||
.limboes {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
.limboes-layout {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
}
|
||||
.limboes-line {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
@@ -382,13 +381,18 @@
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
margin-left: 4px;
|
||||
min-width: 14rem;
|
||||
max-width: 14rem;
|
||||
min-width: 6rem;
|
||||
max-width: 6rem;
|
||||
}
|
||||
.ammo-quantity {
|
||||
text-align: left;
|
||||
max-width: 3rem;
|
||||
min-width: 3rem;
|
||||
}
|
||||
input {
|
||||
text-align: left;
|
||||
min-width: 6rem;
|
||||
max-width: 6rem;
|
||||
min-width: 8rem;
|
||||
max-width: 8rem;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -1,700 +0,0 @@
|
||||
.creature-content {
|
||||
.sheet-common();
|
||||
.creature-sheet-common();
|
||||
overflow: scroll;
|
||||
}
|
||||
|
||||
.sheet-tabs {
|
||||
background-color: var(--color-light-1);
|
||||
}
|
||||
|
||||
.creature-main {
|
||||
background-color: var(--color-light-1);
|
||||
display: flex;
|
||||
|
||||
.creature-pc {
|
||||
display: flex;
|
||||
gap: 4px;
|
||||
flex: 1;
|
||||
|
||||
.creature-left {
|
||||
min-width: 180px;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
|
||||
.creature-left-image {
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
padding-bottom: 8px;
|
||||
.creature-img {
|
||||
height: 140px;
|
||||
width: auto;
|
||||
border: none;
|
||||
}
|
||||
}
|
||||
|
||||
.creature-hp {
|
||||
gap: 2px;
|
||||
align-items: center;
|
||||
input {
|
||||
flex: none;
|
||||
width: 2.5rem;
|
||||
margin-left: 2px;
|
||||
margin-right: 4px;
|
||||
}
|
||||
.hp-separator {
|
||||
font-size: calc(var(--font-size-standard) * 1.2);
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
}
|
||||
|
||||
.creature-dv,
|
||||
.creature-dmax {
|
||||
.form-fields {
|
||||
flex: none;
|
||||
}
|
||||
}
|
||||
.creature-dmax-edit {
|
||||
input {
|
||||
display: flex;
|
||||
width: 60px;
|
||||
font-size: calc(var(--font-size-standard) * 1.4);
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
padding: 0 5px 0 5px;
|
||||
text-align: center;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.creature-right {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 5px;
|
||||
|
||||
.creature-spec {
|
||||
label {
|
||||
max-width: 8rem;
|
||||
}
|
||||
select {
|
||||
max-width: 10rem;
|
||||
}
|
||||
input {
|
||||
max-width: 6rem;
|
||||
}
|
||||
.dice-2d6 {
|
||||
max-width: 1.5rem;
|
||||
}
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.rollable {
|
||||
}
|
||||
}
|
||||
|
||||
.creature-name {
|
||||
display: flex;
|
||||
input {
|
||||
font-family: var(--font-title);
|
||||
font-size: var(--font-size-title);
|
||||
width: 400px;
|
||||
}
|
||||
}
|
||||
label {
|
||||
min-width: 120px;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.creature-pc-play {
|
||||
min-width: 500px;
|
||||
}
|
||||
|
||||
.creature-pc-edit {
|
||||
min-width: 500px;
|
||||
}
|
||||
|
||||
.creature-skills {
|
||||
background-color: var(--color-light-1);
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 5px;
|
||||
flex: 1;
|
||||
|
||||
.creature-skill {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
.icon-skill {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin-right: 4px;
|
||||
}
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.rollable {
|
||||
min-width: 4.5rem;
|
||||
max-width: 4.5rem;
|
||||
}
|
||||
.char-text {
|
||||
margin-left: 0.5rem;
|
||||
}
|
||||
.d100 {
|
||||
flex: 0;
|
||||
max-width: 0.6rem;
|
||||
}
|
||||
.form-group {
|
||||
flex: 0;
|
||||
padding-left: 5px;
|
||||
.form-fields {
|
||||
font-size: 1.1rem;
|
||||
flex: none;
|
||||
width: 40px;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.creature-skill-play {
|
||||
min-width: 225px;
|
||||
}
|
||||
|
||||
.creature-skill-edit {
|
||||
min-width: 225px;
|
||||
}
|
||||
}
|
||||
|
||||
.creature-biography {
|
||||
background-color: var(--color-light-1);
|
||||
prose-mirror.inactive {
|
||||
min-height: 40px;
|
||||
}
|
||||
prose-mirror.active {
|
||||
min-height: 150px;
|
||||
}
|
||||
.field-label {
|
||||
margin-left: 8px;
|
||||
}
|
||||
|
||||
.rank {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(5, 1fr);
|
||||
gap: 8px;
|
||||
label {
|
||||
min-width: 6rem;
|
||||
}
|
||||
input {
|
||||
max-width: 4rem;
|
||||
}
|
||||
}
|
||||
|
||||
.biodata {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 8px;
|
||||
label {
|
||||
min-width: 12rem;
|
||||
}
|
||||
}
|
||||
|
||||
.resources {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(3, 1fr);
|
||||
gap: 8px;
|
||||
label {
|
||||
min-width: 8rem;
|
||||
}
|
||||
}
|
||||
|
||||
.features,
|
||||
.biodata {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 8px;
|
||||
label {
|
||||
min-width: 3rem;
|
||||
}
|
||||
.feature {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 18rem;
|
||||
max-width: 18rem;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.tab.creature-skills {
|
||||
background-color: var(--color-light-1);
|
||||
display: grid;
|
||||
grid-template-columns: 1fr;
|
||||
legend {
|
||||
a {
|
||||
font-size: calc(var(--font-size-standard) * 1.4);
|
||||
padding-left: 5px;
|
||||
}
|
||||
}
|
||||
.skills {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(3, 1fr);
|
||||
gap: 4px;
|
||||
.skill {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
margin-left: 4px;
|
||||
min-width: 12.3rem;
|
||||
max-width: 12.3rem;
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.score {
|
||||
min-width: 1.2rem;
|
||||
max-width: 1.2rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.tab.creature-status {
|
||||
background-color: var(--color-light-1);
|
||||
display: grid;
|
||||
grid-template-columns: 1fr;
|
||||
legend {
|
||||
a {
|
||||
font-size: calc(var(--font-size-standard) * 1.4);
|
||||
padding-left: 5px;
|
||||
}
|
||||
}
|
||||
|
||||
.bonds {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
.bond {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 18rem;
|
||||
max-width: 18rem;
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 12rem;
|
||||
max-width: 12rem;
|
||||
}
|
||||
.type {
|
||||
min-width: 6rem;
|
||||
max-width: 6rem;
|
||||
}
|
||||
.level {
|
||||
min-width: 2rem;
|
||||
max-width: 2rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.motivations {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
.motivation {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 14rem;
|
||||
max-width: 14rem;
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 12rem;
|
||||
max-width: 12rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.mentaldisorders {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
.mentaldisorder {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 18rem;
|
||||
max-width: 18rem;
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 14rem;
|
||||
max-width: 14rem;
|
||||
}
|
||||
.cured {
|
||||
min-width: 5rem;
|
||||
max-width: 5rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.injuries {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
.injury {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 16rem;
|
||||
max-width: 16rem;
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 14rem;
|
||||
max-width: 14rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.tab.creature-traits {
|
||||
background-color: var(--color-light-1);
|
||||
display: grid;
|
||||
grid-template-columns: 1fr;
|
||||
legend {
|
||||
a {
|
||||
font-size: calc(var(--font-size-standard) * 1.4);
|
||||
padding-left: 5px;
|
||||
}
|
||||
}
|
||||
|
||||
.traits {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
.trait {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 13rem;
|
||||
max-width: 13rem;
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.damage {
|
||||
min-width: 6rem;
|
||||
max-width: 6rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.abilities {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
.ability {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 13rem;
|
||||
max-width: 13rem;
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.damage {
|
||||
min-width: 6rem;
|
||||
max-width: 6rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.psionics {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
.psionic {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 13rem;
|
||||
max-width: 13rem;
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.damage {
|
||||
min-width: 6rem;
|
||||
max-width: 6rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
.tab.creature-equipment {
|
||||
background-color: var(--color-light-1);
|
||||
display: grid;
|
||||
grid-template-columns: 1fr;
|
||||
legend {
|
||||
a {
|
||||
font-size: calc(var(--font-size-standard) * 1.4);
|
||||
padding-left: 5px;
|
||||
}
|
||||
}
|
||||
.encumbrance {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(4, 1fr);
|
||||
gap: 4px;
|
||||
input {
|
||||
max-width: 4rem;
|
||||
}
|
||||
.encumbered {
|
||||
color: red;
|
||||
font-weight: bold;
|
||||
}
|
||||
}
|
||||
|
||||
.implants {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
.implant {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 13rem;
|
||||
max-width: 13rem;
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.damage {
|
||||
min-width: 6rem;
|
||||
max-width: 6rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
.weapons {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
.weapon {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 13rem;
|
||||
max-width: 13rem;
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.damage {
|
||||
min-width: 6rem;
|
||||
max-width: 6rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.armors {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(2, 1fr);
|
||||
gap: 4px;
|
||||
.armor {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 13rem;
|
||||
max-width: 13rem;
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.protection {
|
||||
min-width: 6rem;
|
||||
max-width: 6rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.equipments {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(3, 1fr);
|
||||
gap: 4px;
|
||||
.equipment {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 13rem;
|
||||
max-width: 13rem;
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
prose-mirror.inactive {
|
||||
min-height: 40px;
|
||||
}
|
||||
prose-mirror.active {
|
||||
min-height: 150px;
|
||||
}
|
||||
}
|
||||
379
styles/enemy.less
Normal file
379
styles/enemy.less
Normal file
@@ -0,0 +1,379 @@
|
||||
.enemy-content {
|
||||
.sheet-common();
|
||||
.enemy-sheet-common();
|
||||
overflow: scroll;
|
||||
}
|
||||
|
||||
.sheet-tabs {
|
||||
background-color: var(--color-light-1);
|
||||
}
|
||||
|
||||
.enemy-main {
|
||||
/*background-color: var(--color-light-1);*/
|
||||
display: flex;
|
||||
|
||||
.enemy-pc {
|
||||
display: flex;
|
||||
gap: 4px;
|
||||
flex: 1;
|
||||
|
||||
.enemy-left {
|
||||
min-width: 180px;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
|
||||
.enemy-left-image {
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
padding-bottom: 8px;
|
||||
.enemy-img {
|
||||
height: 140px;
|
||||
width: auto;
|
||||
border: none;
|
||||
}
|
||||
}
|
||||
|
||||
.enemy-hp {
|
||||
gap: 2px;
|
||||
align-items: center;
|
||||
input {
|
||||
flex: none;
|
||||
width: 2.5rem;
|
||||
margin-left: 2px;
|
||||
margin-right: 4px;
|
||||
}
|
||||
.hp-separator {
|
||||
font-size: calc(var(--font-size-standard) * 1.2);
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
}
|
||||
}
|
||||
|
||||
.enemy-dv,
|
||||
.enemy-dmax {
|
||||
.form-fields {
|
||||
flex: none;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.enemy-right {
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 5px;
|
||||
|
||||
.enemy-definition {
|
||||
.form-group {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
margin-bottom: 4px;
|
||||
}
|
||||
.splitted {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
gap: 4px;
|
||||
}
|
||||
label {
|
||||
max-width: 5rem;
|
||||
min-width: 5rem;
|
||||
}
|
||||
input {
|
||||
text-align: left;
|
||||
min-width: 18rem;
|
||||
max-width: 18rem;
|
||||
margin-bottom: auto;
|
||||
}
|
||||
.trait {
|
||||
min-width: 7rem;
|
||||
max-width: 7rem;
|
||||
margin-right: 1rem;
|
||||
margin-bottom: auto;
|
||||
}
|
||||
}
|
||||
.enemy-name {
|
||||
display: flex;
|
||||
input {
|
||||
font-family: var(--font-title);
|
||||
font-size: var(--font-size-title);
|
||||
width: 400px;
|
||||
}
|
||||
}
|
||||
label {
|
||||
min-width: 120px;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.enemy-pc-play {
|
||||
min-width: 500px;
|
||||
}
|
||||
|
||||
.enemy-pc-edit {
|
||||
min-width: 500px;
|
||||
}
|
||||
|
||||
.enemy-stats {
|
||||
/*background-color: var(--color-light-1);*/
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 5px;
|
||||
flex: 1;
|
||||
|
||||
.enemy-stat {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
.icon-stat {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin-right: 4px;
|
||||
}
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.rollable {
|
||||
min-width: 3.5rem;
|
||||
max-width: 3.5rem;
|
||||
}
|
||||
input {
|
||||
min-width: 2.5rem;
|
||||
max-width: 2.5rem;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
.enemy-stats-play {
|
||||
min-width: 120px;
|
||||
}
|
||||
|
||||
.enemy-stats-edit {
|
||||
min-width: 120px;
|
||||
}
|
||||
}
|
||||
|
||||
.tab.enemy-traits .main-div {
|
||||
/*background-color: var(--color-light-1);*/
|
||||
display: grid;
|
||||
grid-template-columns: 1fr;
|
||||
legend {
|
||||
a {
|
||||
font-size: calc(var(--font-size-standard) * 1.4);
|
||||
padding-left: 5px;
|
||||
}
|
||||
}
|
||||
.mortality {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
margin-left: 4px;
|
||||
min-width: 12rem;
|
||||
max-width: 12rem;
|
||||
label {
|
||||
min-width: 5rem;
|
||||
max-width: 5rem;
|
||||
}
|
||||
}
|
||||
|
||||
.counters {
|
||||
display: flex;
|
||||
direction: column;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
margin-left: 4px;
|
||||
.characteristics-label{
|
||||
color: grey;
|
||||
font-size:small;
|
||||
}
|
||||
label {
|
||||
min-width: 4rem;
|
||||
max-width: 4rem;
|
||||
}
|
||||
.spaced-left{
|
||||
margin-left: 0.8rem;
|
||||
}
|
||||
input {
|
||||
min-width: 2.5rem;
|
||||
max-width: 2.5rem;
|
||||
}
|
||||
}
|
||||
.traits {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(1, 1fr);
|
||||
gap: 4px;
|
||||
.trait {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
margin-left: 4px;
|
||||
min-width: 20rem;
|
||||
max-width: 20rem;
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.flavor {
|
||||
min-width: 24rem;
|
||||
max-width: 24rem;
|
||||
}
|
||||
.role {
|
||||
min-width: 5rem;
|
||||
max-width: 5rem;
|
||||
}
|
||||
.level {
|
||||
min-width: 4rem;
|
||||
max-width: 4rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
.weapons {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(1, 1fr);
|
||||
gap: 4px;
|
||||
.weapon {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
min-width: 13rem;
|
||||
max-width: 13rem;
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.properties {
|
||||
min-width: 21rem;
|
||||
max-width: 21rem;
|
||||
}
|
||||
.type {
|
||||
min-width: 4rem;
|
||||
max-width: 4rem;
|
||||
}
|
||||
.damage {
|
||||
min-width: 6rem;
|
||||
max-width: 6rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 12rem;
|
||||
max-width: 12rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
.tab.enemy-biography .main-div {
|
||||
/*background-color: var(--color-light-1);*/
|
||||
display: grid;
|
||||
grid-template-columns: 1fr;
|
||||
legend {
|
||||
a {
|
||||
font-size: calc(var(--font-size-standard) * 1.4);
|
||||
padding-left: 5px;
|
||||
}
|
||||
}
|
||||
.splitted-text {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
gap: 4px;
|
||||
fieldset {
|
||||
width: 100%;
|
||||
}
|
||||
}
|
||||
.deals {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(3, 1fr);
|
||||
gap: 4px;
|
||||
.deal {
|
||||
display: flex;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
margin-left: 4px;
|
||||
min-width: 12rem;
|
||||
max-width: 12rem;
|
||||
.rollable:hover,
|
||||
.rollable:focus {
|
||||
text-shadow: 0 0 8px var(--color-shadow-primary);
|
||||
cursor: pointer;
|
||||
}
|
||||
.controls {
|
||||
font-size: 0.7rem;
|
||||
min-width: 1.8rem;
|
||||
max-width: 1.8rem;
|
||||
}
|
||||
.name {
|
||||
min-width: 10rem;
|
||||
max-width: 10rem;
|
||||
}
|
||||
.item-img {
|
||||
width: 24px;
|
||||
height: 24px;
|
||||
margin: 4px 0 0 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
.biodata {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(3, 1fr);
|
||||
gap: 4px;
|
||||
.experience {
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
margin-left: 4px;
|
||||
}
|
||||
.form-group {
|
||||
label {
|
||||
min-width: 6rem;
|
||||
max-width: 6rem;
|
||||
}
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
align-items: center;
|
||||
gap: 4px;
|
||||
margin-left: 4px;
|
||||
min-width: 14rem;
|
||||
max-width: 14rem;
|
||||
}
|
||||
input {
|
||||
text-align: left;
|
||||
min-width: 8rem;
|
||||
max-width: 8rem;
|
||||
}
|
||||
}
|
||||
|
||||
prose-mirror.inactive {
|
||||
min-height: 40px;
|
||||
}
|
||||
prose-mirror.active {
|
||||
min-height: 150px;
|
||||
}
|
||||
}
|
||||
@@ -5,7 +5,7 @@
|
||||
@import "mixins.less";
|
||||
@import "character.less";
|
||||
@import "vehicle.less";
|
||||
@import "creature.less";
|
||||
@import "enemy.less";
|
||||
@import "weapon.less";
|
||||
@import "equipment.less";
|
||||
@import "armor.less";
|
||||
|
||||
@@ -7,7 +7,7 @@
|
||||
--font-title: "SupernaturalKnight";
|
||||
--logo-standard: url("../assets/ui/pentagram_logo.webp");
|
||||
--title-color: #f0443c;
|
||||
--background-box: ##e0dcdc;
|
||||
--background-box: #e0dcdc;
|
||||
--color-success: rgb(15, 122, 15);
|
||||
--color-failure: darkred;
|
||||
--color-warning: darkorange;
|
||||
@@ -15,6 +15,10 @@
|
||||
--color-critical-failure: rgb(141, 32, 231);
|
||||
}
|
||||
|
||||
body {
|
||||
--color-light-1: rgba(182, 178, 178, 0.6);
|
||||
--color-warm-1:#f0443c;
|
||||
}
|
||||
|
||||
#logo {
|
||||
content: var(--logo-standard);
|
||||
|
||||
@@ -69,7 +69,7 @@
|
||||
}
|
||||
}
|
||||
|
||||
.creature-sheet-common {
|
||||
.enemy-sheet-common {
|
||||
label {
|
||||
font-family: var(--font-secondary);
|
||||
font-size: calc(var(--font-size-standard) * 1.0);
|
||||
|
||||
@@ -54,6 +54,21 @@
|
||||
color: var(--color-dark-1);
|
||||
}
|
||||
|
||||
.item-to-chat {
|
||||
ul {
|
||||
list-style-type: none;
|
||||
padding: 0;
|
||||
margin: 0;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
li {
|
||||
margin: 0 10px;
|
||||
font-family: var(--font-primary);
|
||||
font-size: calc(var(--font-size-standard) * 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
&.dice-roll {
|
||||
flex-direction: column;
|
||||
|
||||
@@ -71,7 +86,7 @@
|
||||
border: 0px;
|
||||
}
|
||||
.intro-chat {
|
||||
color:var(--color-dark-1);
|
||||
color: var(--color-dark-1);
|
||||
border-radius: 20px;
|
||||
display: flex;
|
||||
flex-direction: row;
|
||||
@@ -92,10 +107,10 @@
|
||||
li {
|
||||
margin: 0 10px;
|
||||
font-family: var(--font-primary);
|
||||
font-size: calc(var(--font-size-standard) * 1.0);
|
||||
font-size: calc(var(--font-size-standard) * 1);
|
||||
}
|
||||
.nudge-roll {
|
||||
font-size: calc(var(--font-size-standard) * 1.0);
|
||||
font-size: calc(var(--font-size-standard) * 1);
|
||||
margin-left: 4rem;
|
||||
display: none;
|
||||
}
|
||||
|
||||
@@ -34,8 +34,7 @@
|
||||
"documentTypes": {
|
||||
"Actor": {
|
||||
"character": { "htmlFields": ["backstory", "notes", "appearance", "scars", "likes", "dislikes", "fears", "vices", "goals", "ammbitions", "values", "bonds"] },
|
||||
"monster": { "htmlFields": ["description", "notes"] },
|
||||
"vehicle": { "htmlFields": ["description", "notes"] }
|
||||
"enemy": { "htmlFields": ["description", "notes"] }
|
||||
},
|
||||
"Item": {
|
||||
"perk": { "htmlFields": ["description"] },
|
||||
|
||||
@@ -4,11 +4,14 @@
|
||||
<fieldset class="biodata">
|
||||
<legend>{{localize "HELLBORN.Label.experience"}}</legend>
|
||||
<div class="experience">
|
||||
|
||||
{{formField systemFields.experience.fields.current value=system.experience.current type="number" rootId=partId
|
||||
disabled=isPlayMode}}
|
||||
</div>
|
||||
<div class="experience">
|
||||
{{formField systemFields.experience.fields.total value=system.experience.total type="number" rootId=partId
|
||||
disabled=isPlayMode}}
|
||||
</div>
|
||||
<div class="experience">
|
||||
{{formField systemFields.experience.fields.training value=system.experience.training type="number" rootId=partId
|
||||
disabled=isPlayMode}}
|
||||
</div>
|
||||
|
||||
@@ -87,20 +87,24 @@
|
||||
|
||||
<fieldset class="limboes">
|
||||
<legend>Limboes and Ammo</legend>
|
||||
<div class="limboes-layout">
|
||||
<div class="limboes-line">
|
||||
{{formField systemFields.limboes value=system.limboes rootId=partId disabled=isPlayMode}}
|
||||
{{formField systemFields.ammo value=system.ammo rootId=partId disabled=isPlayMode}}
|
||||
</div>
|
||||
<div class="limboes-line">
|
||||
{{#each system.ammoList as |ammo key|}}
|
||||
<div class="ammo-item">
|
||||
<span class="ammo-name">{{upperFirst key}}</span>
|
||||
<input type="number" class="ammo-quantity" value="{{ammo}}" min="0" name="system.ammoList.{{key}}" />
|
||||
<input type="text" class="limboes-name" value="{{system.limboes}}" name="system.limboes"/>
|
||||
<span class="limboes-quantity">Limboes</span>
|
||||
</div>
|
||||
|
||||
<div class="ammo-item">
|
||||
<input type="text" class="ammo" value="{{system.ammo}}" name="system.ammo"/>
|
||||
<span class="limboes-quantity">Ammo</span>
|
||||
</div>
|
||||
|
||||
{{#each system.ammoArray as |ammo key|}}
|
||||
<div class="ammo-item">
|
||||
<input type="number" class="ammo-quantity" value="{{ammo.value}}" min="0" name="system.ammoList.{{key}}.value" />
|
||||
<span class="ammo-name">{{upperFirst ammo.label}}</span>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
</div>
|
||||
|
||||
@@ -12,8 +12,8 @@
|
||||
|
||||
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
<!--<img src="systems/fvtt-cthulhu-eternal/assets/ui/d100.svg" class="d100" />-->
|
||||
<div class="name" data-roll-type="malefica" data-tooltip="{{{item.system.description}}}">
|
||||
{{item.name}}
|
||||
<div class="name" data-action="toChat" data-item-uuid="{{item.uuid}}" data-roll-type="malefica" data-tooltip="{{{item.system.description}}}">
|
||||
<a>{{item.name}}</a>
|
||||
</div>
|
||||
<span class="domain" data-tooltip="Domain">{{upperFirst item.system.domain}}</span>
|
||||
<span class="level" data-tooltip="Level">{{getRomanLevel item.system.level}}</span>
|
||||
@@ -40,8 +40,8 @@
|
||||
|
||||
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
<!--<img src="systems/fvtt-cthulhu-eternal/assets/ui/d100.svg" class="d100" />-->
|
||||
<div class="name" data-roll-type="weapon" data-tooltip="{{{item.system.description}}}">
|
||||
{{item.name}}
|
||||
<div class="name" data-action="toChat" data-item-uuid="{{item.uuid}}" data-roll-type="weapon" data-tooltip="{{{item.system.description}}}">
|
||||
<a>{{item.name}}</a>
|
||||
</div>
|
||||
<span class="ingredients" data-tooltip="Ingredients">{{upperFirst item.system.ingredients}}</span>
|
||||
<span class="difficulty" data-tooltip="Difficulty">{{upperFirst item.system.difficulty}}</span>
|
||||
|
||||
@@ -9,14 +9,14 @@
|
||||
<label>Trauma : </label>{{formInput systemFields.trauma.fields.current value=system.trauma.current}} /
|
||||
{{formInput systemFields.trauma.fields.max value=system.trauma.max}}
|
||||
|
||||
<label> Darkness : </label>{{formInput systemFields.darkness.fields.current value=system.darkness.current}} /
|
||||
<label class="spaced-left"> Darkness : </label>{{formInput systemFields.darkness.fields.current value=system.darkness.current}} /
|
||||
{{formInput systemFields.darkness.fields.max value=system.darkness.max}}
|
||||
{{formInput systemFields.darkness.fields.value value=system.darkness.value}}
|
||||
<label> Defense : </label>{{formInput systemFields.defense.fields.base value=system.defense.base}}
|
||||
<label class="spaced-left"> Defense : </label>{{formInput systemFields.defense.fields.base value=system.defense.base}}
|
||||
{{formInput systemFields.defense.fields.bonus value=system.defense.bonus }}
|
||||
{{formInput systemFields.defense.fields.total value=system.defense.total}}
|
||||
{{formInput systemFields.defense.fields.resistance value=system.defense.resistance}}
|
||||
<label> Movement : </label>{{formInput systemFields.movement.fields.base value=system.movement.base}}
|
||||
<label class="spaced-left"> Movement : </label>{{formInput systemFields.movement.fields.base value=system.movement.base}}
|
||||
{{formInput systemFields.movement.fields.reduce value=system.defense.reduce }}
|
||||
</div>
|
||||
|
||||
@@ -42,8 +42,8 @@
|
||||
|
||||
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
<!-- <img src="systems/fvtt-cthulhu-eternal/assets/ui/d100.svg" class="d100" />-->
|
||||
<div class="name" data-roll-type="perk" data-tooltip="{{{item.system.description}}}">
|
||||
{{item.name}}
|
||||
<div class="name" data-roll-type="perk" data-action="toChat" data-item-uuid="{{item.uuid}}" data-tooltip="{{{item.system.description}}}">
|
||||
<a>{{item.name}}</a>
|
||||
</div>
|
||||
<span class="flavor" data-tooltip="Flavor text">{{upperFirst item.system.flavorText}}</span>
|
||||
<span class="role" data-tooltip="Role">{{upperFirst item.system.role}}</span>
|
||||
|
||||
14
templates/chat-malefica.hbs
Normal file
14
templates/chat-malefica.hbs
Normal file
@@ -0,0 +1,14 @@
|
||||
<div class="item-to-chat">
|
||||
<div class="intro-chat">
|
||||
<ul>
|
||||
<li><strong>Malefica : {{name}}</strong></li>
|
||||
<li>Domain : {{system.domain}}</li>
|
||||
<li>Level : {{system.level}}</li>
|
||||
<li>Time : {{system.time}}</li>
|
||||
<li>Range : {{system.range}}</li>
|
||||
<li>Target : {{system.target}}</li>
|
||||
<li>{{{system.description}}}</li>
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -1,8 +1,8 @@
|
||||
{{!log 'chat-message' this}}
|
||||
<div class="{{cssClass}}">
|
||||
<div class="intro-chat">
|
||||
<div class="intro-img">
|
||||
<img src="{{actingCharImg}}" data-tooltip="{{actingCharName}}" />
|
||||
{{actorName}}
|
||||
</div>
|
||||
<div class="intro-right">
|
||||
<ul>
|
||||
|
||||
12
templates/chat-perk.hbs
Normal file
12
templates/chat-perk.hbs
Normal file
@@ -0,0 +1,12 @@
|
||||
<div class="item-to-chat">
|
||||
<div class="intro-chat">
|
||||
<ul>
|
||||
<li><strong>Perk : {{name}}</strong></li>
|
||||
<li>{{system.flavorText}}</li>
|
||||
<li>Role : {{system.role}}</li>
|
||||
<li>Level : {{system.level}}</li>
|
||||
<li>{{{system.description}}}</li>
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
14
templates/chat-ritual.hbs
Normal file
14
templates/chat-ritual.hbs
Normal file
@@ -0,0 +1,14 @@
|
||||
<div class="item-to-chat">
|
||||
<div class="intro-chat">
|
||||
<ul>
|
||||
<li><strong>Ritual : {{name}}</strong></li>
|
||||
<li>Difficulty : {{system.difficulty}}</li>
|
||||
<li>Threshold : {{system.threshold}}</li>
|
||||
<li>Limit : {{system.limit}}</li>
|
||||
<li>Ingredients : {{system.ingredients}}</li>
|
||||
<li>N. Attempts : {{system.nbAttempts}}</li>
|
||||
<li>{{{system.description}}}</li>
|
||||
</ul>
|
||||
</div>
|
||||
|
||||
</div>
|
||||
@@ -1,17 +0,0 @@
|
||||
<section>
|
||||
<div class="header">
|
||||
<img class="item-img" src="{{item.img}}" data-edit="img" data-action="editImage" data-tooltip="{{item.name}}" />
|
||||
{{formInput fields.name value=source.name}}
|
||||
</div>
|
||||
|
||||
<fieldset>
|
||||
{{formField systemFields.isAdvantage value=system.isAdvantage}}
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.description"}}</legend>
|
||||
{{formInput systemFields.description enriched=enrichedDescription value=system.description name="system.description"
|
||||
toggled=true}}
|
||||
</fieldset>
|
||||
|
||||
</section>
|
||||
@@ -1,103 +0,0 @@
|
||||
<section class="creature-main creature-main-{{ifThen isPlayMode 'play' 'edit'}}">
|
||||
{{!log "creature-main" this}}
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.creature"}}</legend>
|
||||
<div class="creature-pc creature-pc-{{ifThen isPlayMode 'play' 'edit'}}">
|
||||
<div class="creature-left">
|
||||
<div class="creature-left-image">
|
||||
<img class="creature-img" src="{{actor.img}}" data-edit="img" data-action="editImage"
|
||||
data-tooltip="{{actor.name}}" />
|
||||
</div>
|
||||
<fieldset class="creature-hp">
|
||||
<legend>{{localize "HELLBORN.Label.Stamina"}}</legend>
|
||||
<div class="flexrow">
|
||||
Curr. {{formField systemFields.health.fields.staminaValue value=system.health.staminaValue}}
|
||||
Max {{formField systemFields.health.fields.staminaMax value=system.health.staminaMax rootId=partId}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
</div>
|
||||
<div class="creature-right">
|
||||
<div class="creature-name">
|
||||
{{formInput fields.name value=source.name rootId=partId disabled=isPlayMode}}
|
||||
<a class="control" data-action="toggleSheet" data-tooltip="HELLBORN.ToggleSheet" data-tooltip-direction="UP">
|
||||
<i class="fa-solid fa-user-{{ifThen isPlayMode 'lock' 'pen'}}"></i>
|
||||
</a>
|
||||
</div>
|
||||
|
||||
<fieldset class="creature-spec">
|
||||
<legend>{{localize "HELLBORN.Label.Details"}}</legend>
|
||||
{{formField systemFields.terrain value=system.terrain rootId=partId disabled=isPlayMode localize=true}}
|
||||
{{formField systemFields.niche value=system.niche rootId=partId disabled=isPlayMode localize=true}}
|
||||
{{formField systemFields.size value=system.size rootId=partId disabled=isPlayMode localize=true}}
|
||||
<div class="flexrow rollable" data-roll-type="creature-number">
|
||||
<i class="fa-regular fa-dice dice-2d6"></i>
|
||||
{{formField systemFields.numberAppearing value=system.numberAppearing rootId=partId disabled=isPlayMode
|
||||
localize=true}}
|
||||
</div>
|
||||
<div class="flexrow rollable" data-roll-type="creature-damage">
|
||||
<i class="fa-regular fa-dice dice-2d6"></i>
|
||||
{{formField systemFields.damage value=system.damage rootId=partId disabled=isPlayMode localize=true}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
<fieldset class="creature-skills creature-skills-{{ifThen isPlayMode 'play' 'edit'}}">
|
||||
<legend>{{localize "HELLBORN.Label.skills"}}</legend>
|
||||
<div class="creature-skill">
|
||||
<img src="systems/fvtt-ftl-nomad/assets/icons/icon_combat.svg" class="icon-skill" />
|
||||
<label class="rollable" data-roll-type="skill" data-skill-id="combat">{{localize
|
||||
"HELLBORN.Label.combat"}}</label>
|
||||
{{formInput systemFields.skills.fields.combat.fields.value value=system.skills.combat.value rootId=partId
|
||||
disabled=isPlayMode type="number" }}
|
||||
</div>
|
||||
<div class="creature-skill">
|
||||
<img src="systems/fvtt-ftl-nomad/assets/icons/icon_knowledge.svg" class="icon-skill" />
|
||||
<label class="rollable" data-roll-type="skill" data-skill-id="knowledge">{{localize
|
||||
"HELLBORN.Label.knowledge"}}</label>
|
||||
{{formInput systemFields.skills.fields.knowledge.fields.value value=system.skills.knowledge.value
|
||||
rootId=partId disabled=isPlayMode type="number"}}
|
||||
</div>
|
||||
<div class="creature-skill">
|
||||
<img src="systems/fvtt-ftl-nomad/assets/icons/icon_social.svg" class="icon-skill" />
|
||||
<label class="rollable" data-roll-type="skill" data-skill-id="social">{{localize
|
||||
"HELLBORN.Label.social"}}</label>
|
||||
{{formInput systemFields.skills.fields.social.fields.value value=system.skills.social.value
|
||||
rootId=partId disabled=isPlayMode type="number"}}
|
||||
</div>
|
||||
<div class="creature-skill">
|
||||
<img src="systems/fvtt-ftl-nomad/assets/icons/icon_physical.svg" class="icon-skill" />
|
||||
<label class="rollable" data-roll-type="skill" data-skill-id="physical">{{localize
|
||||
"HELLBORN.Label.physical"}}</label>
|
||||
{{formInput systemFields.skills.fields.physical.fields.value value=system.skills.physical.value
|
||||
rootId=partId disabled=isPlayMode type="number"}}
|
||||
</div>
|
||||
<div class="creature-skill">
|
||||
<img src="systems/fvtt-ftl-nomad/assets/icons/icon_stealth.svg" class="icon-skill" />
|
||||
<label class="rollable" data-roll-type="skill" data-skill-id="stealth">{{localize
|
||||
"HELLBORN.Label.stealth"}}</label>
|
||||
{{formInput systemFields.skills.fields.stealth.fields.value value=system.skills.stealth.value
|
||||
rootId=partId disabled=isPlayMode type="number"}}
|
||||
</div>
|
||||
<div class="creature-skill">
|
||||
<img src="systems/fvtt-ftl-nomad/assets/icons/icon_vehicles.svg" class="icon-skill" />
|
||||
<label class="rollable" data-roll-type="skill" data-skill-id="vehicles">{{localize
|
||||
"HELLBORN.Label.vehicles"}}</label>
|
||||
{{formInput systemFields.skills.fields.vehicles.fields.value value=system.skills.vehicles.value
|
||||
rootId=partId disabled=isPlayMode type="number"}}
|
||||
</div>
|
||||
<div class="creature-skill">
|
||||
<img src="systems/fvtt-ftl-nomad/assets/icons/icon_technology.svg" class="icon-skill" />
|
||||
<label class="rollable" data-roll-type="skill" data-skill-id="technology">{{localize
|
||||
"HELLBORN.Label.technology"}}</label>
|
||||
{{formInput systemFields.skills.fields.technology.fields.value value=system.skills.technology.value
|
||||
rootId=partId disabled=isPlayMode type="number"}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
|
||||
|
||||
</section>
|
||||
@@ -1,50 +0,0 @@
|
||||
<section class="tab creature-{{tab.id}} {{tab.cssClass}}" data-tab="{{tab.id}}" data-group="{{tab.group}}">
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.traits"}}{{#if isEditMode}}
|
||||
<a class="action" data-tooltip="{{localize "HELLBORN.Tooltip.addTrait"}}" data-tooltip-direction="UP"><i
|
||||
class="fas fa-plus" data-action="createTrait"></i></a>{{/if}}
|
||||
</legend>
|
||||
<div class="traits">
|
||||
{{#each traits as |item|}}
|
||||
<div class="trait item" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true">
|
||||
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
<div class="name" data-tooltip="{{{item.system.description}}}">
|
||||
{{item.name}}
|
||||
</div>
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'HELLBORN.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
<a data-tooltip="{{localize 'HELLBORN.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.abilities"}}{{#if isEditMode}}
|
||||
<a class="action" data-tooltip="{{localize "HELLBORN.Tooltip.addAbility"}}" data-tooltip-direction="UP"><i
|
||||
class="fas fa-plus" data-action="createAbility"></i></a>{{/if}}
|
||||
</legend>
|
||||
<div class="abilities">
|
||||
{{#each abilities as |item|}}
|
||||
{{!log 'armor' this}}
|
||||
<div class="ability" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}">
|
||||
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
<div class="name" data-tooltip="{{{item.system.description}}}">
|
||||
{{item.name}}
|
||||
</div>
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'HELLBORN.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
<a data-tooltip="{{localize 'HELLBORN.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
</section>
|
||||
57
templates/enemy-main.hbs
Normal file
57
templates/enemy-main.hbs
Normal file
@@ -0,0 +1,57 @@
|
||||
<section class="enemy-main enemy-main-{{ifThen isPlayMode 'play' 'edit'}}">
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.character"}}</legend>
|
||||
<div class="enemy-pc enemy-pc-{{ifThen isPlayMode 'play' 'edit'}}">
|
||||
<div class="enemy-left">
|
||||
<div class="enemy-left-image">
|
||||
<img class="enemy-img" src="{{actor.img}}" data-edit="img" data-action="editImage"
|
||||
data-tooltip="{{actor.name}}" />
|
||||
</div>
|
||||
|
||||
</div>
|
||||
<div class="enemy-right">
|
||||
<div class="enemy-name">
|
||||
{{formInput fields.name value=source.name rootId=partId disabled=isPlayMode}}
|
||||
<a class="control" data-action="toggleSheet" data-tooltip="HELLBORN.ToggleSheet" data-tooltip-direction="UP">
|
||||
<i class="fa-solid fa-user-{{ifThen isPlayMode 'lock' 'pen'}}"></i>
|
||||
</a>
|
||||
</div>
|
||||
|
||||
<fieldset class="enemy-definition">
|
||||
{{formField systemFields.flavorText value=system.flavorText rootId=partId disabled=isPlayMode}}
|
||||
</fieldset>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
<fieldset class="enemy-stats enemy-stats-{{ifThen isPlayMode 'play' 'edit'}}">
|
||||
<legend>{{localize "HELLBORN.Label.stats"}}</legend>
|
||||
<div class="enemy-stat">
|
||||
<label class="rollable" data-roll-type="stat" data-stat-id="flesh"><i class="fa-regular fa-dice"></i>{{localize
|
||||
"HELLBORN.Label.flesh"}}</label>
|
||||
{{formInput systemFields.stats.fields.flesh.fields.value value=system.stats.flesh.value rootId=partId disabled=isPlayMode type="number" }}
|
||||
</div>
|
||||
<div class="enemy-stat">
|
||||
<label class="rollable" data-roll-type="stat" data-stat-id="skin"><i class="fa-regular fa-dice"></i>{{localize
|
||||
"HELLBORN.Label.skin"}}</label>
|
||||
{{formInput systemFields.stats.fields.skin.fields.value value=system.stats.skin.value rootId=partId disabled=isPlayMode type="number" }}
|
||||
</div>
|
||||
<div class="enemy-stat">
|
||||
<label class="rollable" data-roll-type="stat" data-stat-id="heart"><i class="fa-regular fa-dice"></i>{{localize
|
||||
"HELLBORN.Label.heart"}}</label>
|
||||
{{formInput systemFields.stats.fields.heart.fields.value value=system.stats.heart.value rootId=partId disabled=isPlayMode type="number" }}
|
||||
</div>
|
||||
<div class="enemy-stat">
|
||||
<label class="rollable" data-roll-type="stat" data-stat-id="mind"><i class="fa-regular fa-dice"></i>{{localize
|
||||
"HELLBORN.Label.mind"}}</label>
|
||||
{{formInput systemFields.stats.fields.mind.fields.value value=system.stats.mind.value rootId=partId disabled=isPlayMode type="number" }}
|
||||
</div>
|
||||
<div class="enemy-stat">
|
||||
<label class="rollable" data-roll-type="stat" data-stat-id="soul"><i class="fa-regular fa-dice"></i>{{localize
|
||||
"HELLBORN.Label.soul"}}</label>
|
||||
{{formInput systemFields.stats.fields.soul.fields.value value=system.stats.soul.value rootId=partId disabled=isPlayMode type="number" }}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
</section>
|
||||
87
templates/enemy-trait.hbs
Normal file
87
templates/enemy-trait.hbs
Normal file
@@ -0,0 +1,87 @@
|
||||
<section class="tab enemy-{{tab.id}} {{tab.cssClass}}" data-tab="{{tab.id}}" data-group="{{tab.group}}">
|
||||
<div class="main-div">
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.characteristics"}}</legend>
|
||||
<div class="counters">
|
||||
<div class="flexcol">
|
||||
<div>
|
||||
<label>Trauma : </label>{{formInput systemFields.trauma.fields.current value=system.trauma.current}}
|
||||
|
||||
<label class="spaced-left"> Darkness : </label>
|
||||
{{formInput systemFields.darkness.fields.value value=system.darkness.value}}
|
||||
<label class="spaced-left"> Defense : </label>{{formInput systemFields.defense.fields.base value=system.defense.base}}
|
||||
<label class="spaced-left"> Movement : </label>{{formInput systemFields.movement.fields.base value=system.movement.base}}
|
||||
</div>
|
||||
|
||||
<div class="flexrow characteristics-label">
|
||||
<label> </label><span>Curr.</span>
|
||||
<label> </label><span>Curr.</span>
|
||||
<label> </label><span>Base</span>
|
||||
<label> </label><span>Base</span>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.traits"}}{{#if isEditMode}}
|
||||
<a class="action" data-tooltip="{{localize " HELLBORN.Tooltip.addPerk"}}" data-tooltip-direction="UP"><i
|
||||
class="fas fa-plus" data-action="createPerk"></i></a>{{/if}}
|
||||
</legend>
|
||||
<div class="traits">
|
||||
{{#each traits as |item|}}
|
||||
<div class="trait item" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true">
|
||||
|
||||
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
<!-- <img src="systems/fvtt-cthulhu-eternal/assets/ui/d100.svg" class="d100" />-->
|
||||
<div class="name" data-roll-type="trait" data-action="toChat" data-item-uuid="{{item.uuid}}" data-tooltip="{{{item.system.description}}}">
|
||||
<a>{{item.name}}</a>
|
||||
</div>
|
||||
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'HELLBORN.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
<a data-tooltip="{{localize 'HELLBORN.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.weapons"}}{{#if isEditMode}}
|
||||
<a class="action" data-tooltip="{{localize " HELLBORN.Tooltip.addWeapon"}}" data-tooltip-direction="UP"><i
|
||||
class="fas fa-plus" data-action="createWeapon"></i></a>{{/if}}
|
||||
</legend>
|
||||
<div class="weapons">
|
||||
{{#each weapons as |item|}}
|
||||
<div class="weapon item" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true">
|
||||
|
||||
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
<i class="fa-regular fa-dice"></i>
|
||||
<div class="name rollable" data-roll-type="weapon" data-tooltip="{{{item.system.description}}}">
|
||||
{{item.name}}
|
||||
</div>
|
||||
<span class="type" data-tooltip="Type">{{upperFirst item.system.weaponType}}</span>
|
||||
<span class="properties" data-tooltip="Properties">{{upperFirst item.system.properties}}</span>
|
||||
|
||||
<a class="damage rollable" data-tooltip="Damage" data-item-id="{{item.id}}" data-action="roll"
|
||||
data-roll-type="damage" data-roll-value="{{item.system.damage}}">
|
||||
<i class="fa-regular fa-dice"></i>
|
||||
{{item.system.damage}}</a>
|
||||
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'HELLBORN.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
<a data-tooltip="{{localize 'HELLBORN.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
</div>
|
||||
</section>
|
||||
@@ -1,19 +0,0 @@
|
||||
<section class="tab vehicle-{{tab.id}} {{tab.cssClass}}" data-tab="{{tab.id}}" data-group="{{tab.group}}">
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.damages"}}</legend>
|
||||
<textarea class="form-control" rows="5" name="system.damages"
|
||||
data-tooltip="{{localize "HELLBORN.Tooltip.damages"}}">{{system.damages}}</textarea>
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.description"}}</legend>
|
||||
{{formInput systemFields.description enriched=enrichedDescription value=system.description name="system.description" toggled=true}}
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.notes"}}</legend>
|
||||
{{formInput systemFields.notes enriched=enrichedNotes value=system.notes name="system.notes" toggled=true}}
|
||||
</fieldset>
|
||||
|
||||
</section>
|
||||
@@ -1,54 +0,0 @@
|
||||
<section class="tab vehicle-{{tab.id}} {{tab.cssClass}}" data-tab="{{tab.id}}" data-group="{{tab.group}}">
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.weapons"}}{{#if isEditMode}}
|
||||
<a class="action" data-tooltip="{{localize "HELLBORN.Tooltip.addWeapon"}}" data-tooltip-direction="UP"><i
|
||||
class="fas fa-plus" data-action="createWeapon"></i></a>{{/if}}
|
||||
</legend>
|
||||
<div class="weapons">
|
||||
{{#each weapons as |item|}}
|
||||
{{!log 'weapon' this}}
|
||||
<div class="weapon item" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}" data-drag="true">
|
||||
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
<div class="name rollable" data-roll-type="weapon" data-tooltip="{{{item.system.description}}}">
|
||||
{{item.name}}
|
||||
</div>
|
||||
<a class="damage rollable" data-item-id="{{item.id}}" data-action="roll" data-roll-type="damage"
|
||||
data-roll-value="{{item.system.damage}}">{{localize "HELLBORN.Label.damageShort"}} :
|
||||
{{item.system.damage}}</a>
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'HELLBORN.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
<a data-tooltip="{{localize 'HELLBORN.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.equipment"}}{{#if isEditMode}}
|
||||
<a class="action" data-tooltip="{{localize "HELLBORN.Tooltip.addEquipment"}}" data-tooltip-direction="UP"><i
|
||||
class="fas fa-plus" data-action="createEquipment"></i></a>{{/if}}
|
||||
</legend>
|
||||
<div class="equipments">
|
||||
{{#each equipments as |item|}}
|
||||
{{!log 'armor' this}}
|
||||
<div class="equipment" data-item-id="{{item.id}}" data-item-uuid="{{item.uuid}}">
|
||||
<img class="item-img" src="{{item.img}}" data-tooltip="{{item.name}}" />
|
||||
<div class="name" data-tooltip="{{{item.system.description}}}">
|
||||
{{item.name}}
|
||||
</div>
|
||||
<div class="controls">
|
||||
<a data-tooltip="{{localize 'HELLBORN.Edit'}}" data-action="edit" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-edit"></i></a>
|
||||
<a data-tooltip="{{localize 'HELLBORN.Delete'}}" data-action="delete" data-item-id="{{item.id}}"
|
||||
data-item-uuid="{{item.uuid}}"><i class="fas fa-trash"></i></a>
|
||||
</div>
|
||||
</div>
|
||||
{{/each}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
</section>
|
||||
@@ -1,54 +0,0 @@
|
||||
<section class="vehicle-main vehicle-main-{{ifThen isPlayMode 'play' 'edit'}}">
|
||||
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.vehicle"}}</legend>
|
||||
<div class="vehicle-pc vehicle-pc-{{ifThen isPlayMode 'play' 'edit'}}">
|
||||
<div class="vehicle-left">
|
||||
<div class="vehicle-left-image">
|
||||
<img class="vehicle-img" src="{{actor.img}}" data-edit="img" data-action="editImage"
|
||||
data-tooltip="{{actor.name}}" />
|
||||
</div>
|
||||
<fieldset>
|
||||
<legend>{{localize "HELLBORN.Label.Agility"}}</legend>
|
||||
<div class="flexrow">
|
||||
{{formField systemFields.agility value=system.agility localize=true}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
</div>
|
||||
|
||||
<div class="vehicle-right">
|
||||
<div class="vehicle-name">
|
||||
{{formInput fields.name value=source.name rootId=partId disabled=isPlayMode}}
|
||||
<a class="control" data-action="toggleSheet" data-tooltip="HELLBORN.ToggleSheet"
|
||||
data-tooltip-direction="UP">
|
||||
<i class="fa-solid fa-user-{{ifThen isPlayMode 'lock' 'pen'}}"></i>
|
||||
</a>
|
||||
</div>
|
||||
|
||||
<fieldset class="capacity ">
|
||||
<legend>{{localize "HELLBORN.Label.capacity"}}</legend>
|
||||
<div class="flexrow">
|
||||
{{formField systemFields.armor value=system.armor localize=true}}
|
||||
{{formField systemFields.force value=system.force localize=true}}
|
||||
</div>
|
||||
<div class="flexrow">
|
||||
{{formField systemFields.range value=system.range localize=true}}
|
||||
{{formField systemFields.speed value=system.speed localize=true}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
<fieldset class="cargo">
|
||||
<legend>{{localize "HELLBORN.Label.cargo"}}</legend>
|
||||
<div class="flexrow">
|
||||
{{formField systemFields.crew value=system.crew localize=true}}
|
||||
{{formField systemFields.cargo value=system.cargo localize=true}}
|
||||
{{formField systemFields.tonnage value=system.tonnage localize=true}}
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
</div>
|
||||
</div>
|
||||
</fieldset>
|
||||
|
||||
</section>
|
||||
Reference in New Issue
Block a user