Add rolls and new fixes
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2025-05-25 00:01:39 +02:00
parent 4bed84358b
commit 585b9a1ab5
20 changed files with 389 additions and 223 deletions

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@@ -31,6 +31,25 @@ export const STATS = {
"soul": { id: "soul", label: "Soul" }
}
export const DIFFICULTY_CHOICES = {
"unknown": { id: "unknown", label: "Unknown", value: "0" },
"trivial": { id: "trivial", label: "Trivial", value: "7" },
"easy": { id: "easy", label: "Easy", value: "9" },
"normal": { id: "normal", label: "Normal", value: "11" },
"hard": { id: "hard", label: "Hard", value: "15" },
"very-hard": { id: "very-hard", label: "Very Hard", value: "18" },
"impossible": { id: "impossible", label: "Impossible", value: "20" }
}
export const CHOICE_ADVANTAGES_DISADVANTAGES ={
"0": { id: "0", label: "None", value: "0" },
"1": { id: "1", label: "One", value: "1" },
"2": { id: "2", label: "Two", value: "2" },
"3": { id: "3", label: "Three", value: "3" },
"4": { id: "4", label: "Four", value: "4" },
"5": { id: "5", label: "Five", value: "5" },
}
export const PERK_ROLES = {
"abbetor": { id: "abbetor", label: "Abbetor" },
"blade": { id: "blade", label: "Blade" },
@@ -71,34 +90,6 @@ export const WEAPON_TYPES = {
"ranged": { id: "ranged", label: "Ranged" },
}
export const RANGED_SUBTYPES = {
"pistols": { id: "pistols", label: "Pistols" },
"rifles": { id: "rifles", label: "Rifles" },
"shotguns": { id: "shotguns", label: "Shotguns" },
"submachineguns": { id: "submachineguns ", label: "Sub machine guns" },
"grenades": { id: "grenades", label: "Grenades" },
"heavy": { id: "heavy", label: "Heavy Weapons" },
}
export const ATTACK_MODIFIERS = {
"two-attacks": -1,
"aiming": 1,
"dim": -1,
"darkness": -2,
"prone": -1,
"cover": -2,
"recoil-first": -1,
"recoil-third": -2,
"aware": -1
}
export const MODIFIER_CHOICES = {
"easy": { id: "easy", label: "HELLBORN.Label.Easy", value :"1" },
"moderate": { id: "moderate", label: "HELLBORN.Label.Moderate", value: "0" },
"difficult": { id: "difficult", label: "HELLBORN.Label.Difficult", value: "-1" },
"formidable": { id: "formidable", label: "HELLBORN.Label.Formidable", value: "-2" },
"impossible": { id: "impossible", label: "HELLBORN.Label.Impossible", value: "-4" }
}
/**
* Include all constant definitions within the SYSTEM global export
@@ -112,9 +103,8 @@ export const SYSTEM = {
PERK_LEVELS,
MALEFICA_LEVELS,
MALEFICA_DOMAINS,
MODIFIER_CHOICES,
ATTACK_MODIFIERS,
WEAPON_TYPES,
RANGED_SUBTYPES,
DIFFICULTY_CHOICES,
CHOICE_ADVANTAGES_DISADVANTAGES,
ASCII
}