fvtt-hawkmoon-cyd/templates/roll-dialog-generic.html

284 lines
12 KiB
HTML

<form class="skill-roll-dialog">
<header class="roll-dialog-header">
{{#if img}}
<img class="actor-icon" src="{{img}}" data-edit="img" title="{{name}}" />
{{/if}}
<h1 class="dialog-roll-title roll-dialog-header">{{title}}</h1>
</header>
<div class="flexcol">
<div class="flexrow">
{{#if (eq attrKey "tochoose")}}
<span class="roll-dialog-label">Attribut</span>
<select class="status-small-label color-class-common" id ="attrKey" type="text" name="attrKey" value="attrKey" data-dtype="string" >
{{#select attrKey}}
{{#each attributs as |attrLabel attrKey|}}
<option value="{{attrKey}}">{{attrLabel}}</option>
{{/each}}
{{/select}}
</select>
{{else}}
<span class="roll-dialog-label">{{attr.label}}</span>
<span class="small-label roll-dialog-label">{{attr.value}}</span>
{{/if}}
</div>
{{#if nbAdversites}}
<div class="flexrow">
<span class="roll-dialog-label">Malus d'adversités </span>
<span class="small-label roll-dialog-label">- {{nbAdversites}}</span>
</div>
{{/if}}
{{#if competence}}
<div class="flexrow">
<span class="roll-dialog-label">{{competence.name}}</span>
<span class="small-label roll-dialog-label">{{competence.system.niveau}}</span>
</div>
{{#if maitrises}}
<div class="flexrow">
<span class="roll-dialog-label">Utiliser une maîtrise</span>
<select class="status-small-label color-class-common" id ="select-maitrise" type="text" name="select-maitrise" value="maitriseId" data-dtype="string" >
{{#select maitriseId}}
<option value="none">Aucune</option>
{{#each maitrises as |maitrise mKey|}}
<option value="{{maitrise.id}}">{{maitrise.name}}</option>
{{/each}}
{{/select}}
</select>
</div>
{{/if}}
{{else}}
<div class="flexrow">
<span class="roll-dialog-label">Second Attribut</span>
<select class="status-small-label color-class-common" id ="attrKey2" type="text" name="attrKey2" value="attrKey2" data-dtype="string" >
{{#select attrKey2}}
<option value="none">Aucun</option>
{{#each attributs as |attrLabel attrKey|}}
<option value="{{attrKey}}">{{attrLabel}}</option>
{{/each}}
{{/select}}
</select>
</div>
{{/if}}
{{#if (count talents)}}
<div class="flexrow">
<span class="roll-dialog-label">Talents </span>
<select class="flex1" name="competence-talents" id="competence-talents" data-type="String" multiple>
{{#each talents as |talent key|}}
<option value="{{talent._id}}">{{talent.name}}</option>
{{/each}}
</select>
</div>
{{/if}}
{{#if conditionsCommunes}}
<div class="flexrow">
<span class="roll-dialog-label">En surplomb, défenseur au sol (+3)?</span>
<input type="checkbox" id="defenseur-au-sol" {{checked defenseurAuSol}} />
</div>
<div class="flexrow">
<span class="roll-dialog-label">Défenseur aveuglé (+10)?</span>
<input type="checkbox" id="defenseur-aveugle" {{checked defenseurAveugle}} />
</div>
<div class="flexrow">
<span class="roll-dialog-label">Défenseur de dos (+5)?</span>
<input type="checkbox" id="defenseur-de-dos" {{checked defenseurDeDos}} />
</div>
<div class="flexrow">
<span class="roll-dialog-label">Défenseur immobilisé (+5)?</span>
<input type="checkbox" id="defenseur-immobilise" {{checked defenseurImmobilise}} />
</div>
{{/if}}
{{#if (or immobiliser repousser)}}
<div class="flexrow">
<span class="roll-dialog-label">Cible consciente?</span>
<input type="checkbox" id="cibleconsciente" {{checked cibleconsciente}} />
</div>
{{/if}}
{{#if arme}}
{{#if arme.system.isMelee}}
{{#if bonusArmeNaturelle}}
<div class="flexrow">
<span class="roll-dialog-label">Arme naturelle/fortune en défense</span>
<span class="small-label roll-dialog-label">{{bonusArmeNaturelle}}</span>
</div>
{{/if}}
<div class="flexrow">
<span class="roll-dialog-label">En surplomb, défenseur au sol (+3)?</span>
<input type="checkbox" id="defenseur-au-sol" {{checked defenseurAuSol}} />
</div>
<div class="flexrow">
<span class="roll-dialog-label">Attaquants multiples (après le premier) (+3)?</span>
<input type="checkbox" id="attaquants-multiple" {{checked attaquantsMultiples}} />
</div>
{{#if hasAmbidextre}}
<div class="flexrow">
<span class="roll-dialog-label">Première attaque avec deux armes?</span>
<input type="checkbox" id="ambidextre-1" {{checked attaqueAmbidextre1}} />
</div>
<div class="flexrow">
<span class="roll-dialog-label">Seconde attaque avec deux armes?</span>
<input type="checkbox" id="ambidextre-2" {{checked attaqueAmbidextre2}} />
</div>
{{/if}}
{{#if hasFeinte}}
<div class="flexrow">
<span class="roll-dialog-label">Feinte (<strong>cout : 1 BA</strong>) ?</span>
<input type="checkbox" id="feinte" {{checked feinte}} />
</div>
{{/if}}
<div class="flexrow">
<span class="roll-dialog-label">Soutiens </span>
<select class="status-small-label color-class-common" name="soutiens" id="soutiens" data-type="Number">
<option value="0">Aucun </option>
<option value="1">Un soutien (+3) </option>
<option value="2">Deux soutiens (+4)</option>
<option value="3">Trois soutiens (+5) </option>
</select>
</div>
<div class="flexrow">
<span class="roll-dialog-label">Défenseur aveuglé (+10)?</span>
<input type="checkbox" id="defenseur-aveugle" {{checked defenseurAveugle}} />
</div>
<div class="flexrow">
<span class="roll-dialog-label">Défenseur de dos (+5)?</span>
<input type="checkbox" id="defenseur-de-dos" {{checked defenseurDeDos}} />
</div>
<div class="flexrow">
<span class="roll-dialog-label">Défenseur dans espace restreint (+3)?</span>
<input type="checkbox" id="defenseur-restreint" {{checked defenseurRestreint}} />
</div>
<div class="flexrow">
<span class="roll-dialog-label">Défenseur immobilisé (+5)?</span>
<input type="checkbox" id="defenseur-immobilise" {{checked defenseurImmobilise}} />
</div>
<div class="flexrow">
<span class="roll-dialog-label">Charge ?</span>
<input type="checkbox" id="attaque-charge" {{checked attaqueCharge}} />
</div>
<div class="flexrow">
<span class="roll-dialog-label">Contenir?</span>
<input type="checkbox" id="contenir" {{checked contenir}} />
</div>
<div class="flexrow">
<span class="roll-dialog-label">Désarmer (SD+10)?</span>
<input type="checkbox" id="attaque-desarme" {{checked attaqueDesarme}} />
</div>
{{#if isMonte}}
<div class="flexrow">
<span class="roll-dialog-label">Charge de cavalerie?</span>
<input type="checkbox" id="charge-cavalerie" {{checked chargeCavalerie}} />
</div>
{{/if}}
{{else}}
<div class="flexrow">
<span class="roll-dialog-label">Tireur en déplacement ?</span>
<select class="item-field-label-long" type="text" id="tireur-deplacement" data-dtype="string">
{{#select tireurDeplacement}}
<option value="immobile">Immobile (SD+0)</option>
<option value="lent">Lent (SD+3)</option>
<option value="rapide">Rapide (SD+5)</option>
{{/select}}
</select>
</div>
<div class="flexrow">
<span class="roll-dialog-label">Couvert de la cible ?</span>
<select class="item-field-label-long" type="text" id="cible-couvert" data-dtype="string">
{{#select cibleCouvert}}
<option value="aucun">Aucun</option>
<option value="leger">Léger (SD+5)</option>
<option value="complet">Quasi complet (SD+10)</option>
{{/select}}
</select>
</div>
<div class="flexrow">
<span class="roll-dialog-label">Cible se déplace vite (SD+3)?</span>
<input type="checkbox" id="tireur-cible-deplace" {{checked cibleDeplace}} />
</div>
<div class="flexrow">
<span class="roll-dialog-label">Cible corps à corps (SD+3)?</span>
<input type="checkbox" id="tireur-cible-cac" {{checked cibleCaC}} />
</div>
<div class="flexrow">
<span class="roll-dialog-label">Taille de la cible ?</span>
<select class="item-field-label-long" type="text" id="taille-cible" data-dtype="string">
{{#select tailleCible}}
<option value="normal">Normal (SD+0)</option>
<option value="main">Main (SD+10)</option>
<option value="enfant">Enfant (SD+3)</option>
<option value="maison">Maison (SD-10)</option>
{{/select}}
</select>
</div>
{{/if}}
{{/if}}
<div class="flexrow">
<span class="roll-dialog-label">Bonus/Malus </span>
<select class="roll-dialog-label" id="bonus-malus-context" type="text" value="{{bonusMalusContext}}"
data-dtype="Number">
{{#select bonusMalusContext}}
<option value="-4">-4</option>
<option value="-3">-3</option>
<option value="-2">-2</option>
<option value="-1">-1</option>
<option value="0">0</option>
<option value="1">+1</option>
<option value="2">+2</option>
<option value="3">+3</option>
<option value="4">+4</option>
{{/select}}
</select>
</div>
{{#if (or armeDefense arme.system.isDistance)}}
{{#if arme.system.isDistance}}
<div class="flexrow">
<span class="roll-dialog-label">SD de distance</span>
<select class="item-field-label-long" type="text" id="distance-tir" data-dtype="string">
{{#select distanceTir}}
<option value="porteecourte">Courte ({{protectionDefenseur}}+5)</option>
<option value="porteemoyenne">Moyenne ({{protectionDefenseur}}+9)</option>
<option value="porteelongue">Longue ({{protectionDefenseur}}+14)</option>
{{/select}}
</select>
</div>
{{else}}
<div class="flexrow">
<span class="roll-dialog-label">Défense adversaire : </span>
<span class="roll-dialog-label"><strong>{{difficulte}}</strong> </span>
</div>
{{/if}}
{{else}}
{{#if isInit}}
{{else}}
<div class="flexrow">
<span class="roll-dialog-label">Difficulté : </span>
<select class="roll-dialog-label" id="difficulte" type="text" name="difficulte" value="{{difficulte}}"
data-dtype="Number">
{{#select difficulte}}
<option value="0">Aucune/Inconnue</option>
<option value="5">Facile (5)</option>
<option value="10">Moyenne (10)</option>
<option value="15">Ardue (15)</option>
<option value="20">Hasardeuse (20)</option>
<option value="25">Insensée (25)</option>
<option value="30">Pure Folie (30)</option>
{{/select}}
</select>
</div>
{{/if}}
{{/if}}
</div>
</form>