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56 Commits

Author SHA1 Message Date
39f8cfdbcc Correction sur 2 attaques avec ambidextrie 2025-03-28 14:56:52 +01:00
24a57a906e Fix protection pour creatures 2025-02-07 20:43:03 +01:00
667f3678fb Fix protection pour creatures 2025-02-07 20:42:14 +01:00
d5dd9e5bf7 Cleanup welcome scene 2024-08-23 13:49:57 +02:00
3403b72d1f ajout item sur cellule + augmentation bonus et difficultés 2024-08-22 14:39:42 +02:00
8a4487c833 ajout item sur cellule + augmentation bonus et difficultés 2024-08-22 14:39:30 +02:00
4eece5aaf4 Correction sur carte europe 2024-06-18 17:26:55 +02:00
b574ba76ef Fix combativite 2024-06-01 09:17:57 +02:00
0b9e1a80af Fix talents + artefacts 2024-05-31 23:25:43 +02:00
6505b1c969 Fix talents + artefacts 2024-05-31 23:16:28 +02:00
280e90d7a6 Fix initiative 2024-05-31 14:03:36 +02:00
4fa9a911a0 Ameliorations creatures 2024-05-30 08:30:29 +02:00
b8c61f8f12 Fix sheets 2024-05-24 08:25:25 +02:00
b47b14a4b1 Fix sheets 2024-05-24 08:24:40 +02:00
9391acf6ee Add v12 support 2024-05-23 11:33:02 +02:00
8af9c582bf Preparation du passage en v12 2024-05-05 18:06:29 +02:00
fac158e0ad Fix v11/v12 2024-05-02 09:27:16 +02:00
69a2f81ede Correction sur SD à distance 2024-04-24 20:39:39 +02:00
005d390941 Support de toutes les options de combat 2024-04-01 22:48:18 +02:00
3327109f7e Compendiusm again 2024-02-24 17:03:57 +01:00
b38bfc97c2 Compendiusm again 2024-02-24 17:03:31 +01:00
89a7730d43 Ajout des mutations 2024-02-24 15:55:29 +01:00
2ebd1bd1fd Ajout des mutations 2024-02-24 15:54:47 +01:00
9e023d3f01 Fix calcul defense 2024-02-15 11:47:15 +01:00
2c12ec38fb Enhance stats 2024-02-08 12:51:41 +01:00
38059232cb Automatisations de combats, WIP 2023-12-28 18:40:46 +01:00
c331604393 Predilections et warning 2023-12-21 21:02:11 +01:00
71c1e1cd29 Affichage des specialisations 2023-12-19 21:52:59 +01:00
4a2ca5fab5 CSS fixes 2023-11-26 14:07:55 +01:00
ea8c82256c v11 ready 2023-08-21 22:46:12 +02:00
7df8aad4dc v11 ready 2023-08-16 13:02:06 +02:00
bb38705d52 Fix arme à distance + modificateur de vigueur 2023-08-16 10:51:19 +02:00
4344a5fbd3 v11 ready 2023-08-16 10:32:02 +02:00
df461fecf9 Fix css for compendiums 2023-05-29 17:08:21 +02:00
3aeb51c8ac Fix css for compendiums 2023-05-29 16:35:16 +02:00
154e9d3da5 Fix css for compendiums 2023-05-29 16:07:59 +02:00
9b58acc058 v10/v11 compatibility 2023-05-25 07:24:34 +02:00
189411eef8 v10/v11 compatibility 2023-05-25 07:23:25 +02:00
b1966412a0 Correction sur init + assistance au combat dans la fenetre de dialogue 2023-04-24 22:20:47 +02:00
c34d223d8f Ajout statut resistant 2023-03-26 20:33:57 +02:00
0e5be07fb9 Alpha sort 2023-03-19 18:58:28 +01:00
22ae4fb588 Fix protections 2023-03-14 07:18:14 +01:00
42ac857c06 Fix protections 2023-03-14 07:13:33 +01:00
1c143f542c Fix creature 2023-03-13 23:58:43 +01:00
4d447c9783 Enhance creatures 2022-12-21 19:15:03 +01:00
8760e3eb6e Fix ajout equipements 2022-12-19 10:15:46 +01:00
b3ddfb802e Fix name 2022-12-18 17:50:18 +01:00
9f111771df Fix Historiques 2022-12-11 18:42:35 +01:00
44141e3982 Fix Historiques 2022-12-11 18:42:16 +01:00
35b47d5aaf Mise à jour diu README 2022-12-06 07:41:57 +01:00
c48116de54 Mise à jour diu README 2022-12-06 07:41:51 +01:00
295c68a16e Mise à jour diu README 2022-12-06 07:37:11 +01:00
b9d12843a5 Ajout Artefacts et syntaxe item/acteurs 2022-12-06 07:27:51 +01:00
dd3f13f095 Gestion des quantites et de l'argent 2022-12-03 23:58:18 +01:00
5dde9ac72f Gestion des quantites et de l'argent 2022-12-03 23:57:30 +01:00
5ab6b99ef6 HUD + liste de talents 2022-12-03 23:13:08 +01:00
146 changed files with 3763 additions and 1761 deletions

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.vscode/settings.json
.idea
.history
todo.md
/.vscode
/ignored/
/node_modules/
/jsconfig.json
/package.json
/package-lock.json

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LICENCE.txt Normal file
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MIT License
Copyright (c) 2022 Uberwald/LeRatierBretonnien
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all
copies or substantial portions of the Software.
This license does not apply to the compendium content listed in this software's
"packs" directory. See the README for licensing information for the compendium
packs.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
SOFTWARE.

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# Système Foundry pour Mournblade (French RPG, Titam France/Sombres Projets)
# Système Foundry pour Hawkmoon (French RPG, Titam France/Sombres Projets)
## EN
Unofficial system for Mournblade (French version from Titam France).
Unofficial system for Hawkmoon (French version from Titam France).
This system has been approved by Département des Sombres Projets ( http://www.titam-france.fr/ ), thanks !
Books are mandatory to play and are available at : http://www.titam-france.fr
## FR
Système non-officiel pour le JDR Mournblade (Titam France).
Système non-officiel pour le JDR Hawkmoon (Titam France/Sombres Projets).
Ce système a été autorisé par Ludospherik ( http://www.ludospherik.fr/ ), merci à eux !
Ce système a été autorisé par le Département des Sombres Projets ( http://www.titam-france.fr/ ), merci à eux !
Les livres du jeu sont nécessaires pour jouer, et sont disponibles ici : http://www.titam-france.fr
# Credits
Mournblade, le jeu de rôle de Sword & Sorcery, is a property of Titam France/Sombres Projets.
Hawkmoon, le jeu de rôle du Troisième Millénaire, is a property of Titam France/Sombres Projets.
# Developmement
LeRatierBretonnien
# Tests, icones et saisie des données
Prêtre, Blondin, Zechrub/Chris, Kyllian, Lightbringer

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{"name":"Mêlée","type":"competence","img":"systems/fvtt-hawkmoon-cyd/assets/icons/competence.webp","system":{"description":"<p style=\"text-align: justify;\">M&ecirc;l&eacute;e repr&eacute;sente la ma&icirc;trise martiale et l&rsquo;habilet&eacute; au combat rapproch&eacute;, avec ou sans arme. Plus cette Comp&eacute;tence est &eacute;lev&eacute;e, plus le personnage est &agrave; m&ecirc;me de passer la garde de ses adversaires en combat au corps-&agrave;-corps.</p>","niveau":0,"attribut1":"pui","attribut2":"none","attribut3":"none","doublebonus":false,"predilections":[{"name":"Armes à une main (Puissance)","used":false,"description":"Pour utiliser des armes comme lépée courte, la hache, une arme improvisée à une main, etc.\n\n"},{"name":"Armes à deux mains (Puissance)","used":false,"description":"Pour utiliser des armes comme la hache nordaine ou lépée arthurienne, une arme improvisée à deux mains, etc."},{"name":"Mains nues (Puissance)","used":false,"description":"Pour se battre à mains nues, quil sagisse dune bagarre ou dun pugilat codifié."}],"predilections[0]":["Nouvelle prédilection",""]},"effects":[],"ownership":{"default":0,"8b7NkRYwYKm5eOMy":3,"wYQCdPQVeRKBJmZI":3},"flags":{"core":{"sourceId":"Compendium.fvtt-hawkmoon-cyd.skills.VM3TSQYxseYdCFjv"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.1.7","coreVersion":"10.291","createdTime":1666620807186,"modifiedTime":1671645643952,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"folder":null,"sort":0,"_id":"0nhTxujlIUB63Aqt"}
{"name":"Discrétion","type":"competence","img":"systems/fvtt-hawkmoon-cyd/assets/icons/competence.webp","system":{"description":"<p style=\"text-align: justify;\">Discr&eacute;tion repr&eacute;sente la capacit&eacute; &agrave; ne pas se faire remarquer, qu&rsquo;il s&rsquo;agisse de se fondre dans la foule, de prendre l'apparence de quelqu&rsquo;un d&rsquo;autre, de se cacher dans l&rsquo;ombre ou encore de se d&eacute;placer en silence. Plus cette Comp&eacute;tence est &eacute;lev&eacute;e, plus le personnage est apte &agrave; passer<br>physiquement inaper&ccedil;u.</p>","niveau":0,"attribut1":"adr","attribut2":"tre","attribut3":"none","doublebonus":false,"predilections":[{"name":"Cacher et se cacher (Trempe)","used":false,"description":"Pour se fondre dans le décor. Le personnage adopte un comportement décontracté qui le fait passer inaperçu, il trouve une cachette, etc. Permet également de dissimuler un objet sur soi (quil sagisse dune bourse, dune arme, dun tatouage, etc.).\n\n"},{"name":"Déguisement (Trempe)","used":false,"description":"Pour dissimuler son identité, altérer ses traits ou prendre ceux d'une personne spécifique."},{"name":"Déplacement silencieux (Adresse)","used":false,"description":"Pour se déplacer sans éveiller lattention lorsquon ne peut être vu (dans lobscurité ou à couvert, lorsquun garde est derrière une porte ou un angle\nde mur, etc.)."}]},"effects":[],"ownership":{"default":0,"8b7NkRYwYKm5eOMy":3,"wYQCdPQVeRKBJmZI":3},"flags":{"core":{"sourceId":"Compendium.fvtt-hawkmoon-cyd.skills.gBmAdYl4rhbY89ee"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.1.7","coreVersion":"10.291","createdTime":1666620807186,"modifiedTime":1671645638028,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"folder":null,"sort":0,"_id":"J4x6SP6l6njOrZn3"}
{"name":"Armes à distance","type":"competence","img":"systems/fvtt-hawkmoon-cyd/assets/icons/competence.webp","system":{"description":"<p style=\"text-align: justify;\">Repr&eacute;sente l&rsquo;habilet&eacute; au lancer ou avec une arme &agrave; distance. Plus cette Comp&eacute;tence est &eacute;lev&eacute;e, plus les tirs du personnage sont pr&eacute;cis.&nbsp;</p>\n<p style=\"text-align: justify;\">&nbsp;</p>\n<p style=\"text-align: justify;\">&nbsp;</p>\n<p style=\"text-align: justify;\">&nbsp;</p>","niveau":0,"attribut1":"adr","attribut2":"none","attribut3":"none","doublebonus":false,"predilections":[{"name":"Armes à feu (Adresse) ","used":false,"description":"Pour des armes comme le lance-feu. "},{"name":"Armes à projectile (Adresse)","used":false,"description":"Pour des armes comme l'arc, la fronde, l'arbalète, etc."},{"name":"Armes de jet (Adresse)","used":false,"description":"Pour des armes comme la dague de lancer, la bombe à mèche, le javelot, les projectiles improvisés, etc. "}],"predilections[0]":["Nouvelle prédilection",""],"predilections[1]":["Nouvelle prédilection",""],"predilections[2]":["Nouvelle prédilection",""]},"effects":[],"ownership":{"default":0,"8b7NkRYwYKm5eOMy":3,"wYQCdPQVeRKBJmZI":3},"flags":{"core":{"sourceId":"Compendium.fvtt-hawkmoon-cyd.skills.MLMlscPBb1ZCPTRl"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.1.7","coreVersion":"10.291","createdTime":1666619959067,"modifiedTime":1671645649970,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"folder":null,"sort":0,"_id":"UfVYwmPFwy2T7jZM"}
{"name":"Survie","type":"competence","img":"systems/fvtt-hawkmoon-cyd/assets/icons/competence.webp","system":{"description":"<p style=\"text-align: justify;\">Survie repr&eacute;sente la capacit&eacute; &agrave; trouver de quoi subsister dans la nature, &agrave; &eacute;tablir un campement, &agrave; faire du feu avec les moyens du bord, &agrave; se rep&eacute;rer. Avec Clairvoyance, cette Comp&eacute;tence permet de trouver des baies comestibles, de poser tous les types de pi&egrave;ges, de pister, de trouver le meilleur emplacement pour un campement. Avec Adresse, elle permet de chasser, de p&ecirc;cher, de faire du feu dans des conditions difficiles et de confectionner les pi&egrave;ges les plus simples (collets, fosses, etc.).</p>\n<p style=\"text-align: justify;\">Les Pr&eacute;dilections repr&eacute;sentent quant &agrave; elles les diff&eacute;rents milieux ou climats.</p>","niveau":0,"attribut1":"adr","attribut2":"cla","attribut3":"none","doublebonus":false,"predilections":[{"name":"Fleuve, Forêt, Hiver, Mer, Montagne, Souterrains, etc. (Adresse ou Clairvoyance)","used":false,"description":"En fonction de chaque milieu, la Prédilection permet dy évoluer de la façon la plus adaptée."}],"predilections[0]":["Nouvelle prédilection",""],"predilections[1]":["Nouvelle prédilection",""],"predilections[2]":["Nouvelle prédilection",""],"predilections[3]":["Nouvelle prédilection",""],"predilections[4]":["Nouvelle prédilection",""],"predilections[5]":["Nouvelle prédilection",""],"predilections[6]":["Nouvelle prédilection",""],"predilections[7]":["Nouvelle prédilection",""],"predilections[8]":["Nouvelle prédilection",""],"predilections[9]":["Nouvelle prédilection",""],"predilections[10]":["Nouvelle prédilection",""],"predilections[11]":["Nouvelle prédilection",""]},"effects":[],"ownership":{"default":0,"8b7NkRYwYKm5eOMy":3,"wYQCdPQVeRKBJmZI":3},"flags":{"core":{"sourceId":"Compendium.fvtt-hawkmoon-cyd.skills.yI1zY5k8mAdx9wHK"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.1.7","coreVersion":"10.291","createdTime":1666620807186,"modifiedTime":1671645647913,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"folder":null,"sort":0,"_id":"Vpth0atT9qS6VqUB"}
{"name":"Perception","type":"competence","img":"systems/fvtt-hawkmoon-cyd/assets/icons/competence.webp","system":{"description":"<p style=\"text-align: justify;\">Perception repr&eacute;sente &agrave; la fois la conscience de son environnement, la capacit&eacute; &agrave; remarquer les d&eacute;tails incongrus, et l&rsquo;aptitude &agrave; lire le langage corporel. Plus cette Comp&eacute;tence est &eacute;lev&eacute;e, plus les sens du personnage sont aff&ucirc;t&eacute;s.</p>","niveau":0,"attribut1":"cla","attribut2":"none","attribut3":"none","doublebonus":false,"predilections":[{"name":"Empathie (Clairvoyance)","used":false,"description":"Pour déchiffrer, par son attitude ou ses gestes, lopinion ou la sincérité dun interlocuteur, pour deviner les choses exprimées à mots couverts, pour comprendre quelquun qui sexprime par signes."},{"name":"Recherche (Clairvoyance)","used":false,"description":"Pour remarquer les détails les plus infimes, pour trouver un objet ou un passage dissimulés."},{"name":"Vigilance (Clairvoyance) ","used":false,"description":"Pour détecter un personnage ou un animal qui se cache, pour remarquer une menace potentielle (piège, terrain dangereux, tireur embusqué), pour rester attentif lors dun tour de garde."}],"predilections[0]":["Nouvelle prédilection",""],"predilections[1]":["Nouvelle prédilection",""],"predilections[2]":["Nouvelle prédilection",""],"predilections[3]":["Nouvelle prédilection",""],"predilections[4]":["Nouvelle prédilection",""],"predilections[5]":["Nouvelle prédilection",""]},"effects":[],"ownership":{"default":0,"8b7NkRYwYKm5eOMy":3,"wYQCdPQVeRKBJmZI":3},"flags":{"core":{"sourceId":"Compendium.fvtt-hawkmoon-cyd.skills.7p2MTjttE4fllp9e"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.1.7","coreVersion":"10.291","createdTime":1666620807186,"modifiedTime":1671645646434,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"folder":null,"sort":0,"_id":"cunjmZoXNhSX5qdV"}
{"name":"Coercition","type":"competence","img":"systems/fvtt-hawkmoon-cyd/assets/icons/competence.webp","system":{"description":"<p style=\"text-align: justify;\">Coercition repr&eacute;sente la capacit&eacute; de forcer quelqu&rsquo;un &agrave; agir contre son gr&eacute;, &agrave; r&eacute;v&eacute;ler des secrets ou &agrave; ob&eacute;ir aveugl&eacute;ment. Plus cette Comp&eacute;tence est &eacute;lev&eacute;e, plus le personnage sait se montrer intimidant et jouer sur l&rsquo;autorit&eacute; qu&rsquo;il inspire pour briser la volont&eacute; de ses interlocuteurs.</p>","niveau":0,"attribut1":"pre","attribut2":"none","attribut3":"none","doublebonus":false,"predilections":[{"name":"Commandement (Présence) ","used":false,"description":"Pour donner des ordres auxquels on obéira sans poser de question. "},{"name":"Interrogatoire (Présence)","used":false,"description":"Pour forcer quelqu'un à révéler des informations, que ce soit par la torture ou à l'aide de techniques de manipulation plus subtiles. "},{"name":"Intimidation (Présence)","used":false,"description":"Pour faire peur, pour convaincre quelqu'un de renoncer à se battre, pour donner l'impression d'être dangereux. "}]},"effects":[],"ownership":{"default":0,"8b7NkRYwYKm5eOMy":3,"wYQCdPQVeRKBJmZI":3},"flags":{"core":{"sourceId":"Compendium.fvtt-hawkmoon-cyd.skills.15IDGG6JoZnRCQtY"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.1.7","coreVersion":"10.291","createdTime":1666620317429,"modifiedTime":1671645635525,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"folder":null,"sort":0,"_id":"lchi2ulzWdm8j1l7"}
{"name":"Nage","type":"competence","img":"systems/fvtt-hawkmoon-cyd/assets/icons/competence.webp","system":{"description":"<p style=\"text-align: justify;\">Nage repr&eacute;sente la vitesse (Adresse), mais aussi l&rsquo;endurance du nageur (Puissance). La natation est une Comp&eacute;tence assez rare dans le monde de Hawkmoon. Un personnage qui n&rsquo;a plus pied et ne sait pas nager commence &agrave; se noyer au bout d&rsquo;un tour de jeu (soit six secondes). Reportez-vous &agrave; la r&egrave;gle de noyade p. 214.</p>\n<p style=\"text-align: justify;\">&nbsp;</p>\n<h3 style=\"text-align: justify;\"><strong>Pr&eacute;dilections/Ma&icirc;trises</strong></h3>\n<ul>\n<li style=\"text-align: justify;\"><strong>Au choix du joueur et du MJ.</strong></li>\n</ul>","niveau":0,"attribut1":"adr","attribut2":"pui","attribut3":"none","doublebonus":false,"predilections":[],"predilections[0]":["Nouvelle prédilection",""],"predilections[1]":["Nouvelle prédilection",""],"predilections[2]":["Nouvelle prédilection",""],"predilections[3]":["Nouvelle prédilection",""]},"effects":[],"ownership":{"default":0,"8b7NkRYwYKm5eOMy":3,"wYQCdPQVeRKBJmZI":3},"flags":{"core":{"sourceId":"Compendium.fvtt-hawkmoon-cyd.skills.Dw7q0dGCoaBy1Smu"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.1.7","coreVersion":"10.291","createdTime":1666620807186,"modifiedTime":1671645639961,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"folder":null,"sort":0,"_id":"pyeEZFo46NTnV8WK"}
{"name":"Mouvements","type":"competence","img":"systems/fvtt-hawkmoon-cyd/assets/icons/competence.webp","system":{"description":"<p style=\"text-align: justify;\">Mouvements indique la capacit&eacute; du personnage &agrave; se d&eacute;placer rapidement et longtemps. Cette Comp&eacute;tence repr&eacute;sente aussi bien la souplesse et la vivacit&eacute; des gestes que l&rsquo;endurance physique et la r&eacute;sistance &agrave; l&rsquo;effort. Plus cette Comp&eacute;tence est &eacute;lev&eacute;e, plus le personnage est en forme et peut courir, grimper ou sauter longtemps et rapidement sans se fatiguer.</p>","niveau":0,"attribut1":"adr","attribut2":"pui","attribut3":"none","doublebonus":false,"predilections":[{"name":"Acrobaties (Adresse)","used":true,"description":"Pour faire des figures acrobatiques, sauter en hauteur ou en longueur, jongler, ou encore pour rattraper un objet fragile sans labîmer (ou un ustensile dangereux sans se blesser).\n\n"},{"name":"Course (Puissance)","used":false,"description":"Pour sprinter ou pour tenir la distance dans une course dendurance."},{"name":"Escalade (Puissance) ","used":false,"description":"Pour escalader murs, arbres, etc. Sert également à avancer en étant suspendu à une corde horizontale."}],"predilections[0]":["Nouvelle prédilection",""],"predilections[1]":["Nouvelle prédilection",""],"predilections[2]":["Nouvelle prédilection",""]},"effects":[],"ownership":{"default":0,"8b7NkRYwYKm5eOMy":3,"wYQCdPQVeRKBJmZI":3},"flags":{"core":{"sourceId":"Compendium.fvtt-hawkmoon-cyd.skills.bP7pPSCekexUEf7m"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.1.7","coreVersion":"10.291","createdTime":1666620807186,"modifiedTime":1671645642114,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"folder":null,"sort":0,"_id":"tFU5yISK6spdNWco"}

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{"name":"Gourde de cuir","type":"equipement","img":"systems/fvtt-hawkmoon-cyd/assets/icons/equipement.webp","system":{"description":"<p>1 litre</p>","prixpo":0,"prixca":0,"prixsc":5,"rarete":3,"equipped":false},"effects":[],"flags":{"core":{"sourceId":"Item.Bk7CwCfqllFJyRzo"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.7","coreVersion":"10.286","createdTime":1667052151738,"modifiedTime":1667056681209,"lastModifiedBy":"aU5ncDYkHS7NmLl4"},"folder":null,"sort":0,"ownership":{"default":0,"aU5ncDYkHS7NmLl4":3},"_id":"BBHGx79XunHAqgLm"}
{"name":"Anneau en argent","type":"equipement","img":"systems/fvtt-hawkmoon-cyd/assets/icons/equipement.webp","system":{"description":"","prixpo":0,"prixca":8,"prixsc":0,"rarete":7,"equipped":false},"effects":[],"flags":{"core":{"sourceId":"Item.euNUZvN2AaNQX5Eh"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.7","coreVersion":"10.286","createdTime":1667053448337,"modifiedTime":1667056840190,"lastModifiedBy":"aU5ncDYkHS7NmLl4"},"folder":null,"sort":0,"ownership":{"default":0,"aU5ncDYkHS7NmLl4":3},"_id":"BDzR3nDpE58cpzMf"}
{"name":"Ceinture de cuir","type":"equipement","img":"systems/fvtt-hawkmoon-cyd/assets/icons/equipement.webp","system":{"description":"","prixpo":0,"prixca":0,"prixsc":8,"rarete":3,"equipped":false},"effects":[],"flags":{"core":{"sourceId":"Item.zUMIT05ItRjqyXzx"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.7","coreVersion":"10.286","createdTime":1667050981153,"modifiedTime":1667056547008,"lastModifiedBy":"aU5ncDYkHS7NmLl4"},"folder":null,"sort":0,"ownership":{"default":0,"aU5ncDYkHS7NmLl4":3},"_id":"BWpLFLDuRQTntKNW"}
{"name":"Sous de Cuivre","type":"monnaie","img":"systems/fvtt-hawkmoon-cyd/assets/icons/monnaie.webp","system":{"description":"","prixpo":0,"prixca":0,"prixsc":1,"rarete":0,"quantite":1,"equipped":false},"effects":[],"ownership":{"default":0,"wYQCdPQVeRKBJmZI":3},"flags":{"core":{"sourceId":"Item.BuH79gmBwS61TNMs"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.1.3","coreVersion":"10.291","createdTime":1670105962535,"modifiedTime":1670108270030,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"folder":null,"sort":0,"_id":"CUHVKLJStGcH1pfV"}
{"name":"Écharpe de laine","type":"equipement","img":"systems/fvtt-hawkmoon-cyd/assets/icons/equipement.webp","system":{"description":"","prixpo":0,"prixca":0,"prixsc":3,"rarete":2,"equipped":false},"effects":[],"flags":{"core":{"sourceId":"Item.gu8GIe9rTpa30y0L"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.7","coreVersion":"10.286","createdTime":1667051095332,"modifiedTime":1667056566818,"lastModifiedBy":"aU5ncDYkHS7NmLl4"},"folder":null,"sort":0,"ownership":{"default":0,"aU5ncDYkHS7NmLl4":3},"_id":"D4FStoSsSD5t1pyR"}
{"name":"Antipoison","type":"equipement","img":"systems/fvtt-hawkmoon-cyd/assets/icons/equipement.webp","system":{"description":"<p>Effets et notes :</p>\n<p>Conf&egrave;re un bonus de + 5 au test de Soins pour stopper les effets d&rsquo;un empoisonnement.</p>\n<p>&nbsp;</p>","prixpo":0,"prixca":20,"prixsc":0,"rarete":8,"equipped":false},"effects":[],"flags":{"core":{"sourceId":"Item.6JwVwbG95Jro0jyA"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.7","coreVersion":"10.286","createdTime":1667056200587,"modifiedTime":1667056884888,"lastModifiedBy":"aU5ncDYkHS7NmLl4"},"folder":null,"sort":0,"ownership":{"default":0,"aU5ncDYkHS7NmLl4":3},"_id":"DEAaZnyqfZTSnj5l"}
{"name":"Peigne en ivoire sculpté","type":"equipement","img":"systems/fvtt-hawkmoon-cyd/assets/icons/equipement.webp","system":{"description":"","prixpo":0,"prixca":100,"prixsc":0,"rarete":9,"equipped":false},"effects":[],"flags":{"core":{"sourceId":"Item.qO3PbRUDrBAsl9Eg"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.7","coreVersion":"10.286","createdTime":1667052473087,"modifiedTime":1667056725327,"lastModifiedBy":"aU5ncDYkHS7NmLl4"},"folder":null,"sort":0,"ownership":{"default":0,"aU5ncDYkHS7NmLl4":3},"_id":"DWbXCgeKhtxBop5k"}
@@ -97,6 +98,7 @@
{"name":"Tambourin","type":"equipement","img":"systems/fvtt-hawkmoon-cyd/assets/icons/equipement.webp","system":{"description":"","prixpo":0,"prixca":2,"prixsc":0,"rarete":5,"equipped":false},"effects":[],"flags":{"core":{"sourceId":"Item.3w6hbSQaxhkKHeNK"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.7","coreVersion":"10.286","createdTime":1667053372874,"modifiedTime":1667056832786,"lastModifiedBy":"aU5ncDYkHS7NmLl4"},"folder":null,"sort":0,"ownership":{"default":0,"aU5ncDYkHS7NmLl4":3},"_id":"gRXQlfeiJzEYGcRL"}
{"name":"Robe de bal","type":"equipement","img":"systems/fvtt-hawkmoon-cyd/assets/icons/equipement.webp","system":{"description":"<p>Co&ucirc;t : 20 &agrave; 200 PA</p>","prixpo":0,"prixca":20,"prixsc":0,"rarete":8,"equipped":false},"effects":[],"flags":{"core":{"sourceId":"Item.oXhEGerIeFe5qWPe"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.7","coreVersion":"10.286","createdTime":1667051286585,"modifiedTime":1667056586658,"lastModifiedBy":"aU5ncDYkHS7NmLl4"},"folder":null,"sort":0,"ownership":{"default":0,"aU5ncDYkHS7NmLl4":3},"_id":"gbG7p0z7UVXdfNSR"}
{"name":"Cor de chasse en corne","type":"equipement","img":"systems/fvtt-hawkmoon-cyd/assets/icons/equipement.webp","system":{"description":"","prixpo":0,"prixca":2,"prixsc":0,"rarete":5,"equipped":false},"effects":[],"flags":{"core":{"sourceId":"Item.KEsLoT5TtwpUgb5g"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.7","coreVersion":"10.286","createdTime":1667053304777,"modifiedTime":1667056825041,"lastModifiedBy":"aU5ncDYkHS7NmLl4"},"folder":null,"sort":0,"ownership":{"default":0,"aU5ncDYkHS7NmLl4":3},"_id":"hi1uIij2vnhblvyc"}
{"name":"Pièce d'Or","type":"monnaie","img":"systems/fvtt-hawkmoon-cyd/assets/icons/monnaie.webp","system":{"description":"","prixpo":0,"prixca":0,"prixsc":400,"rarete":0,"quantite":1,"equipped":false},"effects":[],"ownership":{"default":0,"wYQCdPQVeRKBJmZI":3},"flags":{"core":{"sourceId":"Item.arqqVEV5qwgVh1qz"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.1.3","coreVersion":"10.291","createdTime":1670105962535,"modifiedTime":1670108267437,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"folder":null,"sort":0,"_id":"iDsF5gfusUp56ffF"}
{"name":"Sphère noire","type":"equipement","img":"systems/fvtt-hawkmoon-cyd/assets/icons/equipement.webp","system":{"description":"","prixpo":0,"prixca":30,"prixsc":0,"rarete":9,"equipped":false},"effects":[],"flags":{"core":{"sourceId":"Item.wgZufKzZs1mv6U7m"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.7","coreVersion":"10.286","createdTime":1667053281244,"modifiedTime":1667056823317,"lastModifiedBy":"aU5ncDYkHS7NmLl4"},"folder":null,"sort":0,"ownership":{"default":0,"aU5ncDYkHS7NmLl4":3},"_id":"iTgpQBOfOLKOOIpx"}
{"name":"Lampe à huile","type":"equipement","img":"systems/fvtt-hawkmoon-cyd/assets/icons/equipement.webp","system":{"description":"<p>dur&eacute;e huit heures</p>","prixpo":0,"prixca":0,"prixsc":15,"rarete":3,"equipped":false},"effects":[],"flags":{"core":{"sourceId":"Item.52qKfCHjAXnPd42R"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.7","coreVersion":"10.286","createdTime":1667050221162,"modifiedTime":1667056522865,"lastModifiedBy":"aU5ncDYkHS7NmLl4"},"folder":null,"sort":0,"ownership":{"default":0,"aU5ncDYkHS7NmLl4":3},"_id":"k549mRHCTM5qvoAq"}
{"name":"Parfum dItalia","type":"equipement","img":"systems/fvtt-hawkmoon-cyd/assets/icons/equipement.webp","system":{"description":"","prixpo":1,"prixca":0,"prixsc":0,"rarete":8,"equipped":false},"effects":[],"flags":{"core":{"sourceId":"Item.nQpYaf3lVGlHWZDd"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.7","coreVersion":"10.286","createdTime":1667053201541,"modifiedTime":1667056816027,"lastModifiedBy":"aU5ncDYkHS7NmLl4"},"folder":null,"sort":0,"ownership":{"default":0,"aU5ncDYkHS7NmLl4":3},"_id":"kimJnMkFr6mx2GR2"}
@@ -110,6 +112,7 @@
{"name":"Miroir","type":"equipement","img":"systems/fvtt-hawkmoon-cyd/assets/icons/equipement.webp","system":{"description":"","prixpo":0,"prixca":1,"prixsc":0,"rarete":5,"equipped":false},"effects":[],"flags":{"core":{"sourceId":"Item.w2y1ZIQwrq16pyro"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.7","coreVersion":"10.286","createdTime":1667052391234,"modifiedTime":1667056715568,"lastModifiedBy":"aU5ncDYkHS7NmLl4"},"folder":null,"sort":0,"ownership":{"default":0,"aU5ncDYkHS7NmLl4":3},"_id":"oF4ctqBDkAw6gNkd"}
{"name":"Nuit en dortoir sur une paillasse sale","type":"equipement","img":"systems/fvtt-hawkmoon-cyd/assets/icons/equipement.webp","system":{"description":"","prixpo":0,"prixca":0,"prixsc":3,"rarete":2,"equipped":false},"effects":[],"flags":{"core":{"sourceId":"Item.4GmLW6TqSQaDktX6"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.7","coreVersion":"10.286","createdTime":1667049989473,"modifiedTime":1667056509383,"lastModifiedBy":"aU5ncDYkHS7NmLl4"},"folder":null,"sort":0,"ownership":{"default":0,"aU5ncDYkHS7NmLl4":3},"_id":"oOuBI5T6XB91aHCE"}
{"name":"Pourpoint de cuir","type":"equipement","img":"systems/fvtt-hawkmoon-cyd/assets/icons/equipement.webp","system":{"description":"","prixpo":0,"prixca":3,"prixsc":0,"rarete":5,"equipped":false},"effects":[],"flags":{"core":{"sourceId":"Item.WzLzKVbZzw68cXko"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.7","coreVersion":"10.286","createdTime":1667051273146,"modifiedTime":1667056584869,"lastModifiedBy":"aU5ncDYkHS7NmLl4"},"folder":null,"sort":0,"ownership":{"default":0,"aU5ncDYkHS7NmLl4":3},"_id":"oRg2ar1k6VMZpy77"}
{"name":"Pièce d'Argent","type":"monnaie","img":"systems/fvtt-hawkmoon-cyd/assets/icons/monnaie.webp","system":{"description":"","prixpo":0,"prixca":0,"prixsc":20,"rarete":0,"quantite":1,"equipped":false},"effects":[],"ownership":{"default":0,"wYQCdPQVeRKBJmZI":3},"flags":{"core":{"sourceId":"Item.I6sMdUOBJV7DuOB2"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.1.3","coreVersion":"10.291","createdTime":1670105962535,"modifiedTime":1670108264731,"lastModifiedBy":"wYQCdPQVeRKBJmZI"},"folder":null,"sort":0,"_id":"pHLxatpIeOjQ4SY9"}
{"name":"Couverts en argent","type":"equipement","img":"systems/fvtt-hawkmoon-cyd/assets/icons/equipement.webp","system":{"description":"<p>un couteau, une fourchette, une cuiller</p>","prixpo":0,"prixca":30,"prixsc":0,"rarete":9,"equipped":false},"effects":[],"flags":{"core":{"sourceId":"Item.QszRAgf7F0ZSbN6z"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.7","coreVersion":"10.286","createdTime":1667051873930,"modifiedTime":1667056657906,"lastModifiedBy":"aU5ncDYkHS7NmLl4"},"folder":null,"sort":0,"ownership":{"default":0,"aU5ncDYkHS7NmLl4":3},"_id":"pJAfqX7SieQmRGDF"}
{"name":"Cataplasme miraculeux","type":"equipement","img":"systems/fvtt-hawkmoon-cyd/assets/icons/equipement.webp","system":{"description":"<p>cr&egrave;me de nanocompo\u0002sites r&eacute;g&eacute;n&eacute;rants &ndash; cr&eacute;ation technologique</p>\n<p><strong>Effets et notes :</strong><br>Permet de d&eacute;fausser jusqu&rsquo;&agrave; 2 Adversit&eacute;s noires apr&egrave;s (10 &ndash; Trempe) x 10 minutes.</p>","prixpo":0,"prixca":100,"prixsc":0,"rarete":10,"equipped":false},"effects":[],"flags":{"core":{"sourceId":"Item.6fA5jRN6HAXN3sLM"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.7","coreVersion":"10.286","createdTime":1667055976728,"modifiedTime":1667056878533,"lastModifiedBy":"aU5ncDYkHS7NmLl4"},"folder":null,"sort":0,"ownership":{"default":0,"aU5ncDYkHS7NmLl4":3},"_id":"q6gtm9fNDyIWJ90X"}
{"name":"Nuit sur le plancher de la salle commune ou à létable","type":"equipement","img":"systems/fvtt-hawkmoon-cyd/assets/icons/equipement.webp","system":{"description":"","prixpo":0,"prixca":0,"prixsc":1,"rarete":1,"equipped":false},"effects":[],"flags":{"core":{"sourceId":"Item.V0lq8ve5orlZBG3G"}},"_stats":{"systemId":"fvtt-hawkmoon-cyd","systemVersion":"10.0.7","coreVersion":"10.286","createdTime":1667049973754,"modifiedTime":1667056508034,"lastModifiedBy":"aU5ncDYkHS7NmLl4"},"folder":null,"sort":0,"ownership":{"default":0,"aU5ncDYkHS7NmLl4":3},"_id":"q8jVTrkQM9EDa6E1"}

BIN
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31
lang/fr.json Normal file
View File

@@ -0,0 +1,31 @@
{
"TYPES": {
"Actor": {
"personnage": "Personnage",
"cellule": "Cellule",
"creature": "Créature"
},
"Item": {
"artefact": "Artefact",
"arme": "Arme",
"talent": "Talent",
"historique": "Historique",
"profil": "Profil",
"competence": "Compétence",
"protection": "Protection",
"monnaie": "Monnaie",
"equipement": "Equipement",
"ressource": "Ressource",
"contact": "Contact",
"mutation": "Mutation"
}
},
"HAWKMOON": {
"ui": {
"editContact": "Modifier le contact",
"deleteContact": "Supprimer le contact",
"editTrait": "Modifier le trait",
"deleteTrait": "Supprimer le trait"
}
}
}

View File

@@ -12,7 +12,7 @@ export class HawkmoonActorSheet extends ActorSheet {
/** @override */
static get defaultOptions() {
return mergeObject(super.defaultOptions, {
return foundry.utils.mergeObject(super.defaultOptions, {
classes: ["fvtt-hawkmoon-cyd", "sheet", "actor"],
template: "systems/fvtt-hawkmoon-cyd/templates/actor-sheet.html",
width: 640,
@@ -25,7 +25,7 @@ export class HawkmoonActorSheet extends ActorSheet {
/* -------------------------------------------- */
async getData() {
const objectData = duplicate(this.object)
const objectData = foundry.utils.duplicate(this.object)
let formData = {
title: this.title,
@@ -39,21 +39,30 @@ export class HawkmoonActorSheet extends ActorSheet {
effects: this.object.effects.map(e => foundry.utils.deepClone(e.data)),
limited: this.object.limited,
skills: this.actor.getSkills(),
armes: duplicate(this.actor.getWeapons()),
monnaies: duplicate(this.actor.getMonnaies()),
protections: duplicate(this.actor.getArmors()),
historique: duplicate(this.actor.getHistorique() || {}),
talents: duplicate(this.actor.getTalents() || {}),
armes: foundry.utils.duplicate(this.actor.getWeapons()),
monnaies: foundry.utils.duplicate(this.actor.getMonnaies()),
protections: foundry.utils.duplicate(this.actor.getArmors()),
historiques: foundry.utils.duplicate(this.actor.getHistoriques() || []),
talents: foundry.utils.duplicate(this.actor.getTalents() || []),
mutations: foundry.utils.duplicate(this.actor.getMutations() || []),
talentsCell: this.getCelluleTalents(),
profils: duplicate(this.actor.getProfils() || {}),
profils: foundry.utils.duplicate(this.actor.getProfils() || []),
combat: this.actor.getCombatValues(),
equipements: duplicate(this.actor.getEquipments()),
equipements: foundry.utils.duplicate(this.actor.getEquipments()),
artefacts: foundry.utils.duplicate(this.actor.getArtefacts()),
richesse: this.actor.computeRichesse(),
coupDevastateur: this.actor.items.find(it => it.type =="talent" && it.name.toLowerCase() == "coup devastateur" && !it.system.used),
valeurEquipement: this.actor.computeValeurEquipement(),
nbCombativite: this.actor.system.sante.nbcombativite,
combativiteList: HawkmoonUtility.getCombativiteList(this.actor.system.sante.nbcombativite),
initiative: this.actor.getFlag("world", "last-initiative") || -1,
description: await TextEditor.enrichHTML(this.object.system.biodata.description, {async: true}),
habitat: await TextEditor.enrichHTML(this.object.system.biodata.habitat, {async: true}),
options: this.options,
owner: this.document.isOwner,
editScore: this.options.editScore,
isGM: game.user.isGM
isGM: game.user.isGM,
config: game.system.hawkmoon.config
}
this.formData = formData;
@@ -111,18 +120,15 @@ export class HawkmoonActorSheet extends ActorSheet {
let value = Number($(event.currentTarget).data("adversite-value"))
this.actor.incDecAdversite(adv, value)
})
html.find('.quantity-minus').click(event => {
const li = $(event.currentTarget).parents(".item");
this.actor.incDecQuantity( li.data("item-id"), -1 );
} );
html.find('.quantity-plus').click(event => {
const li = $(event.currentTarget).parents(".item");
this.actor.incDecQuantity( li.data("item-id"), +1 );
} );
html.find('.quantity-modify').click(event => {
const li = $(event.currentTarget).parents(".item")
const value = Number($(event.currentTarget).data("quantite-value"))
this.actor.incDecQuantity( li.data("item-id"), value );
})
html.find('.roll-initiative').click((event) => {
this.actor.rollAttribut("pre", true)
this.actor.rollAttribut("adr", true)
})
html.find('.roll-attribut').click((event) => {
@@ -141,12 +147,33 @@ export class HawkmoonActorSheet extends ActorSheet {
let armeId = li.data("item-id")
this.actor.rollArmeOffensif(armeId)
})
html.find('.roll-assommer').click((event) => {
this.actor.rollAssommer()
})
html.find('.roll-coup-bas').click((event) => {
this.actor.rollCoupBas()
})
html.find('.roll-immobiliser').click((event) => {
this.actor.rollImmobiliser()
})
html.find('.roll-repousser').click((event) => {
this.actor.rollRepousser()
})
html.find('.roll-desengager').click((event) => {
this.actor.rollDesengager()
})
html.find('.roll-arme-degats').click((event) => {
const li = $(event.currentTarget).parents(".item")
let armeId = li.data("item-id")
this.actor.rollArmeDegats(armeId)
})
html.find('.item-add').click((event) => {
const itemType = $(event.currentTarget).data("type")
this.actor.createEmbeddedDocuments('Item', [{ name: `Nouveau ${itemType}`, type: itemType }], { renderSheet: true })
})
html.find('.lock-unlock-sheet').click((event) => {
this.options.editScore = !this.options.editScore;

View File

@@ -41,7 +41,11 @@ export class HawkmoonActor extends Actor {
const skills = await HawkmoonUtility.loadCompendium("fvtt-hawkmoon-cyd.skills")
data.items = skills.map(i => i.toObject())
}
if (data.type == 'pnj') {
if (data.type == 'creature') {
const skills = await HawkmoonUtility.loadCompendium("fvtt-hawkmoon-cyd.skills-creatures")
data.items = skills.map(i => i.toObject())
data.items.push({ name: "Arme naturelle 1", type: 'arme', img: "systems/fvtt-hawkmoon-cyd/assets/icons/melee.webp", system: { typearme: "contact", bonusmaniementoff: 0, seuildefense: 0, degats: "0" } })
data.items.push({ name: "Arme naturelle 2", type: 'arme', img: "systems/fvtt-hawkmoon-cyd/assets/icons/melee.webp", system: { typearme: "contact", bonusmaniementoff: 0, seuildefense: 0, degats: "0" } })
}
return super.create(data, options);
@@ -63,22 +67,31 @@ export class HawkmoonActor extends Actor {
/* -------------------------------------------- */
prepareArme(arme) {
arme = duplicate(arme)
if (this.type == "cellule") {
return arme
}
arme = foundry.utils.duplicate(arme)
let combat = this.getCombatValues()
if (arme.system.typearme == "contact" || arme.system.typearme == "contactjet") {
let bonusDefense = this.getBonusDefenseFromTalents()
arme.system.competence = duplicate(this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "mêlée"))
arme.system.competence = foundry.utils.duplicate(this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "mêlée"))
arme.system.attrKey = "pui"
arme.system.totalDegats = arme.system.degats + "+" + combat.bonusDegatsTotal
arme.system.totalOffensif = this.system.attributs.pui.value + arme.system.competence.system.niveau + arme.system.bonusmaniementoff
arme.system.totalDefensif = combat.defenseTotal + arme.system.competence.system.niveau + arme.system.seuildefense + bonusDefense
arme.system.totalOffensif = this.system.attributs.pui.value + arme.system.competence.system.niveau + arme.system.bonusmaniementoff + (this.system.combat.monte ? 3 : 0)
arme.system.totalDefensif = combat.defenseTotal + arme.system.competence.system.niveau + arme.system.seuildefense + bonusDefense + (this.system.combat.monte ? 3 : 0)
console.log("Arme", arme.system.totalDefensif, combat, arme.system.competence.system.niveau, arme.system.seuildefense, bonusDefense)
arme.system.isdefense = true
arme.system.isMelee = true
arme.system.isDistance = false
}
if (arme.system.typearme == "jet" || arme.system.typearme == "tir") {
arme.system.competence = duplicate(this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "armes à distance"))
arme.system.competence = foundry.utils.duplicate(this.items.find(item => item.type == "competence" && item.name.toLowerCase() == "armes à distance"))
arme.system.attrKey = "adr"
arme.system.totalOffensif = this.system.attributs.adr.value + arme.system.competence.system.niveau + arme.system.bonusmaniementoff
arme.system.totalDegats = arme.system.degats
arme.system.isMelee = false
arme.system.isDistance = true
if (arme.system.isdefense) {
arme.system.totalDefensif = combat.defenseTotal + arme.system.competence.system.niveau + arme.system.seuildefense
}
@@ -87,6 +100,11 @@ export class HawkmoonActor extends Actor {
}
/* -------------------------------------------- */
getItemSorted(types) {
let items = this.items.filter(item => types.includes(item.type)) || []
HawkmoonUtility.sortArrayObjectsByName(items)
return items
}
getWeapons() {
let armes = []
for (let arme of this.items) {
@@ -94,52 +112,45 @@ export class HawkmoonActor extends Actor {
armes.push(this.prepareArme(arme))
}
}
HawkmoonUtility.sortArrayObjectsByName(armes)
return armes
}
/* -------------------------------------------- */
getMonnaies() {
return this.items.filter( it => it.type == "monnaie")
return this.getItemSorted(["monnaie"])
}
/* ----------------------- --------------------- */
addMember( actorId) {
let members = duplicate(this.system.members)
members.push( {id: actorId} )
this.update ({'system.members': members})
}
async removeMember(actorId) {
let members = this.system.members.filter(it => it.id != actorId )
this.update ({'system.members': members})
}
/* ----------------------- --------------------- */
getEquipments() {
return this.items.filter(item => item.type == "equipement")
return this.getItemSorted(["equipement"])
}
getArtefacts() {
return this.getItemSorted(["artefact"])
}
/* -------------------------------------------- */
getArmors() {
return this.items.filter(item => item.type == "protection")
return this.getItemSorted(["protection"])
}
getHistorique() {
return this.items.find(item => item.type == "historique")
getHistoriques() {
return this.getItemSorted(["historique"])
}
getProfils() {
return this.items.filter(item => item.type == "profil")
return this.getItemSorted(["profil"])
}
getTalents() {
return this.items.filter(item => item.type == "talent")
return this.getItemSorted(["talent"])
}
getRessources() {
return this.items.filter(item => item.type == "ressource")
return this.getItemSorted(["ressource"])
}
getContacts() {
return this.items.filter(item => item.type == "contact")
return this.getItemSorted(["contact"])
}
getMutations() {
return this.getItemSorted(["mutation"])
}
/* -------------------------------------------- */
getSkills() {
let comp = []
for (let item of this.items) {
item = duplicate(item)
item = foundry.utils.duplicate(item)
if (item.type == "competence") {
item.system.attribut1total = item.system.niveau + (this.system.attributs[item.system.attribut1]?.value || 0)
item.system.attribut2total = item.system.niveau + (this.system.attributs[item.system.attribut2]?.value || 0)
@@ -155,22 +166,24 @@ export class HawkmoonActor extends Actor {
comp.push(item)
}
}
return comp.sort(function (a, b) {
let fa = a.name.toLowerCase(),
fb = b.name.toLowerCase();
if (fa < fb) {
return -1;
}
if (fa > fb) {
return 1;
}
return 0;
})
HawkmoonUtility.sortArrayObjectsByName(comp)
return comp
}
/* ----------------------- --------------------- */
addMember(actorId) {
let members = foundry.utils.duplicate(this.system.members)
members.push({ id: actorId })
this.update({ 'system.members': members })
}
async removeMember(actorId) {
let members = this.system.members.filter(it => it.id != actorId)
this.update({ 'system.members': members })
}
/* -------------------------------------------- */
getDefenseBase() {
return Math.max(this.system.attributs.tre.value, this.system.attributs.pui.value)
return Math.max(this.system.attributs.tre.value, this.system.attributs.adr.value)
}
/* -------------------------------------------- */
@@ -180,7 +193,7 @@ export class HawkmoonActor extends Actor {
/* -------------------------------------------- */
getProtection() {
let equipProtection = 0
for(let armor in this.items) {
for (let armor of this.items) {
if (armor.type == "protection" && armor.system.equipped) {
equipProtection += Number(armor.system.protection)
}
@@ -193,6 +206,20 @@ export class HawkmoonActor extends Actor {
/* -------------------------------------------- */
getCombatValues() {
if (this.type == "cellule"){
return {
initBase: 0,
initTotal: 0,
bonusDegats: 0,
bonusDegatsTotal: 0,
vitesseBase: 0,
vitesseTotal: 0,
defenseBase: 0,
protection: 0,
defenseTotal: 0
}
}
let combat = {
initBase: this.system.attributs.adr.value,
initTotal: this.system.attributs.adr.value + this.system.combat.initbonus,
@@ -201,8 +228,8 @@ export class HawkmoonActor extends Actor {
vitesseBase: this.getVitesseBase(),
vitesseTotal: this.getVitesseBase() + this.system.combat.vitessebonus,
defenseBase: this.getDefenseBase(),
protection : this.getProtection(),
defenseTotal: this.getDefenseBase() + this.system.combat.defensebonus + this.getProtection() - this.getTotalAdversite()
protection: this.getProtection(),
defenseTotal: this.getDefenseBase() + this.system.combat.defensebonus + this.getProtection() - this.getTotalAdversite() + (this.system.combat.defensetotale ? 3 : 0)
}
return combat
}
@@ -221,26 +248,33 @@ export class HawkmoonActor extends Actor {
if (this.type == 'personnage') {
let talentBonus = this.getVigueurBonus()
let vigueur = Math.floor((this.system.attributs.pui.value + this.system.attributs.tre.value) / 2) + talentBonus
let vigueur = Math.floor((this.system.attributs.pui.value + this.system.attributs.tre.value) / 2) + talentBonus + this.system.sante.vigueurmodifier
if (vigueur != this.system.sante.vigueur) {
this.update({ 'system.sante.vigueur': vigueur })
}
}
super.prepareDerivedData()
}
/* -------------------------------------------- */
_preUpdate(changed, options, user) {
if (changed?.system?.sante?.etat && changed?.system?.sante?.etat != this.system.sante.etat) {
setTimeout(() => {
this.processCombativite(changed.system.sante)
}, 800)
}
super._preUpdate(changed, options, user);
}
/* -------------------------------------------- */
_onUpdate(data, options, user) {
super._onUpdate(data, options, user);
}
/* -------------------------------------------- */
getItemById(id) {
let item = this.items.find(item => item.id == id);
if (item) {
item = duplicate(item)
item = foundry.utils.duplicate(item)
}
return item;
}
@@ -273,7 +307,7 @@ export class HawkmoonActor extends Actor {
checkAttribut(attribut, minLevel) {
let attr = this.system.attributs.find(at => at.labelnorm == attribut.toLowerCase())
if (attr && attr.value >= minLevel) {
return { isValid: true, attr: duplicate(attr) }
return { isValid: true, attr: foundry.utils.duplicate(attr) }
}
return { isValid: false }
}
@@ -281,11 +315,11 @@ export class HawkmoonActor extends Actor {
checkAttributOrCompetenceLevel(compName, minLevel) {
let comp = this.items.find(i => i.type == "competence" && i.name.toLowerCase() == compName.toLowerCase() && i.system.niveau >= minLevel)
if (comp) {
return { isValid: true, item: duplicate(comp) }
return { isValid: true, item: foundry.utils.duplicate(comp) }
} else {
for (let attrKey in this.system.attributs) {
if (this.system.attributs[attrKey].label.toLowerCase() == compName.toLowerCase() && this.system.attributs[attrKey].value >= minLevel) {
return { isValid: true, item: duplicate(this.system.attributs[attrKey]) }
return { isValid: true, item: foundry.utils.duplicate(this.system.attributs[attrKey]) }
}
}
}
@@ -295,7 +329,7 @@ export class HawkmoonActor extends Actor {
addCompetenceBonus(compName, bonus, baCost) {
let comp = this.items.find(i => i.type == "competence" && i.name.toLowerCase() == compName.toLowerCase())
if (comp) {
comp = duplicate(comp)
comp = foundry.utils.duplicate(comp)
comp.system.bonus = bonus
comp.system.baCost = baCost
return { isValid: true, item: comp }
@@ -374,13 +408,45 @@ export class HawkmoonActor extends Actor {
/* -------------------------------------------- */
getBonusDegats() {
return 0;
return 0;
}
/* -------------------------------------------- */
changeEtatCombativite(value) {
if (value === "vaincu") {
value = 200
}
let sante = foundry.utils.duplicate(this.system.sante)
sante.etat += Number(value)
sante.etat = Math.max(sante.etat, 0)
sante.etat = Math.min(sante.etat, this.system.sante.nbcombativite)
this.update({ 'system.sante': sante })
if (sante.etat == this.system.sante.nbcombativite) {
ChatMessage.create({ content: `<strong>${this.name} est vaincu !</strong>` })
}
this.processCombativite(sante)
}
/* -------------------------------------------- */
processCombativite(sante) {
sante = sante || foundry.utils.duplicate(this.system.sante)
// Gestion des états affaibli et très affaibli
if (sante.etat == this.system.sante.nbcombativite - 2 || sante.etat == this.system.sante.nbcombativite - 1) {
if (sante.etat == this.system.sante.nbcombativite - 2 && this.items.find(item => item.type == "talent" && item.name.toLowerCase() == "encaissement")) {
ChatMessage.create({ content: `<strong>${this.name} ne subit pas les 2 adversités rouge grâce à Encaissement. Pensez à les ajouter à la fin de la scène !</strong>` })
} else if (sante.etat == this.system.sante.nbcombativite - 1 && this.items.find(item => item.type == "talent" && item.name.toLowerCase().includes("vaillant"))) {
ChatMessage.create({ content: `<strong>${this.name} ne subit pas les 2 adversités rouge grâce à Vaillant. Pensez à les ajouter à la fin de la scène !</strong>` })
} else {
ChatMessage.create({ content: `<strong>${this.name} subit 2 adversités rouge !</strong>` })
this.incDecAdversite("rouge", 2)
}
}
}
/* -------------------------------------------- */
async equipGear(equipmentId) {
let item = this.items.find(item => item.id == equipmentId);
if (item && item.system.data) {
if (item?.system?.data) {
let update = { _id: item.id, "system.equipped": !item.system.equipped };
await this.updateEmbeddedDocuments('Item', [update]); // Updates one EmbeddedEntity
}
@@ -390,13 +456,13 @@ export class HawkmoonActor extends Actor {
getSubActors() {
let subActors = [];
for (let id of this.system.subactors) {
subActors.push(duplicate(game.actors.get(id)));
subActors.push(foundry.utils.duplicate(game.actors.get(id)));
}
return subActors;
}
/* -------------------------------------------- */
async addSubActor(subActorId) {
let subActors = duplicate(this.system.subactors);
let subActors = foundry.utils.duplicate(this.system.subactors);
subActors.push(subActorId);
await this.update({ 'system.subactors': subActors });
}
@@ -418,21 +484,46 @@ export class HawkmoonActor extends Actor {
/* -------------------------------------------- */
async incDecAdversite(adv, incDec = 0) {
let adversite = duplicate(this.system.adversite)
let adversite = foundry.utils.duplicate(this.system.adversite)
adversite[adv] += Number(incDec)
adversite[adv] = Math.max(adversite[adv], 0)
adversite[adv] = Math.min(adversite[adv], 20)
this.update({ 'system.adversite': adversite })
}
/* -------------------------------------------- */
async incDecQuantity(objetId, incDec = 0) {
let objetQ = this.items.get(objetId)
if (objetQ) {
let newQ = objetQ.system.quantity + incDec
let newQ = objetQ.system.quantite + incDec
newQ = Math.max(newQ, 0)
const updated = await this.updateEmbeddedDocuments('Item', [{ _id: objetQ.id, 'system.quantity': newQ }]); // pdates one EmbeddedEntity
await this.updateEmbeddedDocuments('Item', [{ _id: objetQ.id, 'system.quantite': newQ }]); // pdates one EmbeddedEntity
}
}
/* -------------------------------------------- */
computeRichesse() {
let valueSC = 0
for (let monnaie of this.items) {
if (monnaie.type == "monnaie") {
valueSC += Number(monnaie.system.prixsc) * Number(monnaie.system.quantite)
}
}
return HawkmoonUtility.computeMonnaieDetails(valueSC)
}
/* -------------------------------------------- */
computeValeurEquipement() {
let valueSC = 0
for (let equip of this.items) {
if (equip.type == "equipement" || equip.type == "arme" || equip.type == "protection") {
valueSC += Number(equip.system.prixsc) * Number(equip.system.quantite ?? 1)
valueSC += (Number(equip.system.prixca) * Number(equip.system.quantite ?? 1)) * 20
valueSC += (Number(equip.system.prixpo) * Number(equip.system.quantite ?? 1)) * 400
}
}
return HawkmoonUtility.computeMonnaieDetails(valueSC)
}
/* -------------------------------------------- */
getCompetence(compId) {
return this.items.get(compId)
@@ -441,7 +532,7 @@ export class HawkmoonActor extends Actor {
/* -------------------------------------------- */
async setPredilectionUsed(compId, predIdx) {
let comp = this.items.get(compId)
let pred = duplicate(comp.system.predilections)
let pred = foundry.utils.duplicate(comp.system.predilections)
pred[predIdx].used = true
await this.updateEmbeddedDocuments('Item', [{ _id: compId, 'system.predilections': pred }])
}
@@ -458,12 +549,12 @@ export class HawkmoonActor extends Actor {
let maxDef = 0
let bestArme
for (let arme of defenseList) {
if (arme.type == "arme" ) {
if (arme.type == "arme") {
arme = this.prepareArme(arme)
}
if (arme.system.totalDefensif > maxDef) {
maxDef = arme.system.totalDefensif
bestArme = duplicate(arme)
bestArme = foundry.utils.duplicate(arme)
}
}
return bestArme
@@ -478,7 +569,7 @@ export class HawkmoonActor extends Actor {
for (let auto of talent.system.automations) {
if (auto.eventtype === "prepare-roll") {
if (auto.competence.toLowerCase() == competence.name.toLowerCase()) {
talent = duplicate(talent)
talent = foundry.utils.duplicate(talent)
talent.system.bonus = auto.bonus
talent.system.baCost = auto.baCost
talents.push(talent)
@@ -490,6 +581,11 @@ export class HawkmoonActor extends Actor {
return talents
}
/* -------------------------------------------- */
buildListeAdversites() {
return []
}
/* -------------------------------------------- */
getCommonRollData(attrKey = undefined, compId = undefined, compName = undefined) {
let rollData = HawkmoonUtility.getBasicRollData()
@@ -504,22 +600,34 @@ export class HawkmoonActor extends Actor {
rollData.nbBA = this.system.bonneaventure.actuelle
rollData.nbAdversites = this.getTotalAdversite()
rollData.talents = []
rollData.attrKey2 = "none"
rollData.coupDevastateur = this.items.find(it => it.type == "talent" && it.name.toLowerCase() == "coup dévastateur" && !it.system.used)
rollData.hasAmbidextre = this.items.find(it => it.type == "talent" && it.name.toLowerCase() == "ambidextre")
rollData.hasFeinte = this.system.bonneaventure.actuelle > 0 && this.items.find(it => it.type == "talent" && it.name.toLowerCase() == "feinte")
rollData.isMonte = this.system.combat.monte
rollData.config = game.system.hawkmoon.config
if (attrKey) {
rollData.attrKey = attrKey
if (attrKey != "tochoose") {
rollData.actionImg = "systems/fvtt-hawkmoon-cyd/assets/icons/" + this.system.attributs[attrKey].labelnorm + ".webp"
rollData.attr = duplicate(this.system.attributs[attrKey])
rollData.attr = foundry.utils.duplicate(this.system.attributs[attrKey])
}
}
if (compId) {
rollData.competence = duplicate(this.items.get(compId) || {})
rollData.maitrises = rollData.competence.system.predilections.filter(p => p.maitrise)
rollData.competence = foundry.utils.duplicate(this.items.get(compId) || {})
let maitrises = [{ key: "none", label: "Aucune" }]
rollData.competence.system.predilections.forEach(function (item) {
if (item.maitrise) {
maitrises.push({ key: item.id, label: item.name });
}
})
rollData.maitrises = maitrises // rollData.competence.system.predilections.filter(p => p.maitrise)
rollData.actionImg = rollData.competence?.img
rollData.talents = this.searchRelevantTalents(rollData.competence)
}
if (compName) {
rollData.competence = duplicate(this.items.find(item => item.name.toLowerCase() == compName.toLowerCase()) || {})
rollData.competence = foundry.utils.duplicate(this.items.find(item => item.name.toLowerCase() == compName.toLowerCase()) || {})
rollData.actionImg = rollData.competence?.img
}
return rollData
@@ -527,8 +635,8 @@ export class HawkmoonActor extends Actor {
/* -------------------------------------------- */
async rollAttribut(attrKey, isInit = false) {
let rollData = this.getCommonRollData(attrKey)
rollData.multiplier = (isInit)? 1 : 2
let rollData = this.getCommonRollData(attrKey)
rollData.multiplier = (isInit) ? 1 : 2
rollData.isInit = isInit
let rollDialog = await HawkmoonRollDialog.create(this, rollData)
rollDialog.render(true)
@@ -556,26 +664,102 @@ export class HawkmoonActor extends Actor {
let rollDialog = await HawkmoonRollDialog.create(this, rollData)
rollDialog.render(true)
}
/* -------------------------------------------- */
async rollAssommer() {
let rollData = this.getCommonRollData("pui", undefined, "Filouterie")
rollData.assomer = true
rollData.conditionsCommunes = true
HawkmoonUtility.updateWithTarget(rollData)
let rollDialog = await HawkmoonRollDialog.create(this, rollData)
rollDialog.render(true)
}
/* -------------------------------------------- */
async rollCoupBas() {
let rollData = this.getCommonRollData("pui", undefined, "Mêlée")
rollData.coupBas = true
rollData.conditionsCommunes = true
HawkmoonUtility.updateWithTarget(rollData)
let rollDialog = await HawkmoonRollDialog.create(this, rollData)
rollDialog.render(true)
}
/* -------------------------------------------- */
async rollImmobiliser() {
let rollData = this.getCommonRollData("pui", undefined, "Mêlée")
rollData.immobiliser = true
rollData.conditionsCommunes = true
rollData.cibleconsciente = true
HawkmoonUtility.updateWithTarget(rollData)
let rollDialog = await HawkmoonRollDialog.create(this, rollData)
rollDialog.render(true)
}
/* -------------------------------------------- */
async rollRepousser() {
let rollData = this.getCommonRollData("pui", undefined, "Mêlée")
rollData.repousser = true
rollData.conditionsCommunes = true
rollData.cibleconsciente = true
HawkmoonUtility.updateWithTarget(rollData)
let rollDialog = await HawkmoonRollDialog.create(this, rollData)
rollDialog.render(true)
}
/* -------------------------------------------- */
async rollDesengager() {
let rollData = this.getCommonRollData("adr", undefined, "Mouvements")
rollData.desengager = true
rollData.conditionsCommunes = true
HawkmoonUtility.updateWithTarget(rollData)
let rollDialog = await HawkmoonRollDialog.create(this, rollData)
rollDialog.render(true)
}
/* -------------------------------------------- */
async rollArmeDegats(armeId, targetVigueur = undefined) {
async rollArmeDegats(armeId, targetVigueur = undefined, rollDataInput = undefined) {
let arme = this.items.get(armeId)
if (arme.type == "arme") {
arme = this.prepareArme(arme)
}
console.log("DEGATS", arme)
let roll = new Roll( "1d10+"+arme.system.totalDegats).roll({ async: false })
console.log("DEGATS", arme, targetVigueur, rollDataInput)
let roll
let bonus = 0
let bonus2 = 0
if (rollDataInput?.applyCoupDevastateur) {
bonus2 = Math.floor(this.system.attributs.pui.value / 2)
let talent = this.items.find(item => item.type == "talent" && item.name.toLowerCase() == "coup dévastateur")
this.updateEmbeddedDocuments('Item', [{ _id: talent.id, 'system.used': true }])
}
if (rollDataInput?.isHeroique) {
if (rollDataInput?.attaqueCharge) {
bonus = 5
}
if (rollDataInput?.chargeCavalerie) {
bonus = 6
}
roll = await new Roll("2d10rr10+" + arme.system.totalDegats + "+" + bonus + "+" + bonus2).roll()
} else {
if (rollDataInput?.attaqueCharge) {
bonus = 3
}
if (rollDataInput?.chargeCavalerie) {
bonus = 4
}
roll = await new Roll("1d10+" + arme.system.totalDegats + "+" + bonus + "+" + bonus2).roll()
}
await HawkmoonUtility.showDiceSoNice(roll, game.settings.get("core", "rollMode"));
let nbEtatPerdus = 0
let nbEtatPerdus = 0
if (targetVigueur) {
nbEtatPerdus = Math.floor(roll.total / targetVigueur)
}
//console.log(roll)
let rollData = {
arme: arme,
finalResult: roll.total,
formula: roll.formula,
alias: this.name,
actorImg: this.img,
actorId: this.id,
defenderTokenId: rollDataInput?.defenderTokenId,
actionImg: arme.img,
targetVigueur: targetVigueur,
nbEtatPerdus: nbEtatPerdus
@@ -584,5 +768,9 @@ export class HawkmoonActor extends Actor {
content: await renderTemplate(`systems/fvtt-hawkmoon-cyd/templates/chat-degats-result.html`, rollData)
})
if (rollDataInput?.defenderTokenId && nbEtatPerdus) {
HawkmoonUtility.applyCombativite(rollDataInput, nbEtatPerdus)
}
}
}

View File

@@ -14,10 +14,10 @@ export class HawkmoonAutomation {
this.__objectTypes = { }
Object.entries(game.data.model.Actor).forEach(kv => {
this.__objectTypes[kv[0]] = duplicate(kv[1])
this.__objectTypes[kv[0]] = foundry.utils.duplicate(kv[1])
})
Object.entries(game.data.model.Item).forEach(kv => {
this.__objectTypes[kv[0]] = duplicate(kv[1])
this.__objectTypes[kv[0]] = foundry.utils.duplicate(kv[1])
})
}

View File

@@ -7,7 +7,7 @@ import { HawkmoonUtility } from "./hawkmoon-utility.js";
import { HawkmoonAutomation } from "./hawkmoon-automation.js";
/* -------------------------------------------- */
const __ALLOWED_ITEM_CELLULE = { "talent": 1, "ressource": 1, "contact": 1}
const __ALLOWED_ITEM_CELLULE = { "talent": 1, "ressource": 1, "contact": 1, "equipement": 1, "protection": 1, "artefact": 1, "arme": 1, "monnaie": 1 }
/* -------------------------------------------- */
export class HawkmoonCelluleSheet extends ActorSheet {
@@ -15,7 +15,7 @@ export class HawkmoonCelluleSheet extends ActorSheet {
/** @override */
static get defaultOptions() {
return mergeObject(super.defaultOptions, {
return foundry.utils.mergeObject(super.defaultOptions, {
classes: ["fvtt-hawkmoon-cyd", "sheet", "actor"],
template: "systems/fvtt-hawkmoon-cyd/templates/cellule-sheet.html",
width: 640,
@@ -28,7 +28,7 @@ export class HawkmoonCelluleSheet extends ActorSheet {
/* -------------------------------------------- */
async getData() {
const objectData = duplicate(this.object)
const objectData = foundry.utils.duplicate(this.object)
let formData = {
title: this.title,
@@ -41,15 +41,23 @@ export class HawkmoonCelluleSheet extends ActorSheet {
system: objectData.system,
effects: this.object.effects.map(e => foundry.utils.deepClone(e.data)),
limited: this.object.limited,
talents: duplicate(this.actor.getTalents() || {}),
ressources: duplicate(this.actor.getRessources()),
contacts: duplicate(this.actor.getContacts()),
talents: foundry.utils.duplicate(this.actor.getTalents() || {}),
ressources: foundry.utils.duplicate(this.actor.getRessources()),
contacts: foundry.utils.duplicate(this.actor.getContacts()),
members: this.getMembers(),
equipements: foundry.utils.duplicate(this.actor.getEquipments()),
artefacts: foundry.utils.duplicate(this.actor.getArtefacts()),
armes: foundry.utils.duplicate(this.actor.getWeapons()),
monnaies: foundry.utils.duplicate(this.actor.getMonnaies()),
protections: foundry.utils.duplicate(this.actor.getArmors()),
richesse: this.actor.computeRichesse(),
valeurEquipement: this.actor.computeValeurEquipement(),
description: await TextEditor.enrichHTML(this.object.system.description, { async: true }),
options: this.options,
owner: this.document.isOwner,
editScore: this.options.editScore,
isGM: game.user.isGM
isGM: game.user.isGM,
config: game.system.hawkmoon.config
}
this.formData = formData;
@@ -109,15 +117,15 @@ export class HawkmoonCelluleSheet extends ActorSheet {
let value = ev.currentTarget.value
this.actor.editItemField(itemId, itemType, itemField, dataType, value)
})
html.find('.quantity-minus').click(event => {
const li = $(event.currentTarget).parents(".item");
this.actor.incDecQuantity(li.data("item-id"), -1);
});
html.find('.quantity-plus').click(event => {
const li = $(event.currentTarget).parents(".item");
this.actor.incDecQuantity(li.data("item-id"), +1);
});
html.find('.quantity-modify').click(event => {
const li = $(event.currentTarget).parents(".item")
const value = Number($(event.currentTarget).data("quantite-value"))
this.actor.incDecQuantity( li.data("item-id"), value );
})
html.find('.item-add').click((event) => {
const itemType = $(event.currentTarget).data("type")
this.actor.createEmbeddedDocuments('Item', [{ name: `Nouveau ${itemType}`, type: itemType }], { renderSheet: true })
})
html.find('.lock-unlock-sheet').click((event) => {
this.options.editScore = !this.options.editScore;
@@ -148,7 +156,7 @@ export class HawkmoonCelluleSheet extends ActorSheet {
super._onDropItem(event, dragData)
return
}
ui.notifications("Ce type d'item n'est pas autorisé sur une Cellule.")
ui.notification.info("Ce type d'item n'est pas autorisé sur une Cellule.")
}

View File

@@ -6,9 +6,9 @@ export class HawkmoonCombat extends Combat {
/* -------------------------------------------- */
async rollInitiative(ids, formula = undefined, messageOptions = {} ) {
ids = typeof ids === "string" ? [ids] : ids;
for (let cId = 0; cId < ids.length; cId++) {
const c = this.combatants.get(ids[cId]);
//console.log("Init for combattant", c )
for (let cId of ids) {
const c = this.combatants.get(cId);
console.log("Init for combattant", c, ids)
let id = c._id || c.id
let initValue = c.actor ? c.actor.getInitiativeScore() : 0
await this.updateEmbeddedDocuments("Combatant", [ { _id: id, initiative: initValue } ]);
@@ -21,5 +21,4 @@ export class HawkmoonCombat extends Combat {
_onUpdate(changed, options, userId) {
}
}

143
modules/hawkmoon-config.js Normal file
View File

@@ -0,0 +1,143 @@
export const HAWKMOON_CONFIG = {
optionsDifficulte: [
{ key: "0", label: "Aucune/Inconnue" },
{ key: "5", label: "Facile (5)" },
{ key: "6", label: "(6)" },
{ key: "7", label: "(7)" },
{ key: "8", label: "(8)" },
{ key: "9", label: "(9)" },
{ key: "10", label: "Moyenne (10)" },
{ key: "11", label: "(11)" },
{ key: "12", label: "(12)" },
{ key: "13", label: "(13)" },
{ key: "14", label: "(14)" },
{ key: "15", label: "Ardue (15)" },
{ key: "16", label: "(16)" },
{ key: "17", label: "(17)" },
{ key: "18", label: "(18)" },
{ key: "19", label: "(19)" },
{ key: "20", label: "Hasardeuse (20)" },
{ key: "21", label: "(21)" },
{ key: "22", label: "(22)" },
{ key: "23", label: "(23)" },
{ key: "24", label: "(24)" },
{ key: "25", label: "Insensée (25)" },
{ key: "26", label: "(26)" },
{ key: "27", label: "(27)" },
{ key: "28", label: "(28)" },
{ key: "29", label: "(29)" },
{ key: "30", label: "Pure Folie (30)" }
],
optionsDistanceTir: [
{ key: "porteecourte", label: "Courte ({protectionDefenseur}+5)" },
{ key: "porteemoyenne", label: "Moyenne ({protectionDefenseur}+9)" },
{ key: "porteelongue", label: "Longue ({protectionDefenseur}+14)" }
],
optionsBonusMalus: [
{ key: "-10", label: "-10" },
{ key: "-9", label: "-9" },
{ key: "-8", label: "-8" },
{ key: "-7", label: "-7" },
{ key: "-6", label: "-6" },
{ key: "-5", label: "-5" },
{ key: "-4", label: "-4" },
{ key: "-3", label: "-3" },
{ key: "-2", label: "-2" },
{ key: "-1", label: "-1" },
{ key: "0", label: "0" },
{ key: "1", label: "+1" },
{ key: "2", label: "+2" },
{ key: "3", label: "+3" },
{ key: "4", label: "+4" },
{ key: "5", label: "+5" },
{ key: "6", label: "+6" },
{ key: "7", label: "+7" },
{ key: "8", label: "+8" },
{ key: "9", label: "+9" },
{ key: "10", label: "+10" }
],
optionsTailleCible: [
{ key: "normal", label: "Normal (SD+0)" },
{ key: "main", label: "Main (SD+10)" },
{ key: "enfant", label: "Enfant (SD+3)" },
{ key: "maison", label: "Maison (SD-10)" }
],
optionsCouvert: [
{ key: "aucun", label: "Aucun" },
{ key: "leger", label: "Léger (SD+5)" },
{ key: "complet", label: "Quasi complet (SD+10)" }
],
optionsTireurDeplacement: [
{ key: "immobile", label: "Immobile (SD+0)" },
{ key: "lent", label: "Lent (SD+3)" },
{ key: "rapide", label: "Rapide (SD+5)" }
],
optionsSoutiens: [
{ key: "0", label: "Aucun" },
{ key: "1", label: "Un soutien (+3)" },
{ key: "2", label: "Deux soutiens (+4)" },
{ key: "3", label: "Trois soutiens (+5)" }
],
optionsStatutResistant: [
{ key: "commun", label: "Commun" },
{ key: "clandestin", label: "Clandestin" },
{ key: "insurge", label: "Insurgé" }
],
optionsTypeArme: [
{key: "contact", label: "Arme de contact"},
{key: "contactjet", label: "Arme de contact et de Jet"},
{key: "jet", label: "Arme de Jet"},
{key: "tir", label: "Arme de Tir"}
],
optionsArtefactBranche: [
{key: "alchimie", label: "Alchimie"},
{key: "biologie", label: "Biologie"},
{key: "electricite", label: "Electricité"},
{key: "mecanique", label: "Mécanique"},
{key: "scienceesprit", label: "Science de l'Esprit"}
],
optionsArtefactBranche2: [
{key: "none", label: "Aucune"},
{key: "alchimie", label: "Alchimie"},
{key: "biologie", label: "Biologie"},
{key: "electricite", label: "Electricité"},
{key: "mecanique", label: "Mécanique"},
{key: "scienceesprit", label: "Science de l'Esprit"}
],
optionsTypeContact: [
{key: "contact", label: "Contact"},
{key: "allie", label: "Allié"}
],
optionsTypeMutation: [
{key: "tares_communes", label: "Tares et Malformations communes"},
{key: "evolutions_communes", label: "Evolutions communes"},
{key: "tares_rares", label: "Tares et Malformations rares"},
{key: "evolutions_rares", label: "Evolutions rares"},
{key: "tares_majeures", label: "Tares et Maformations majeures"},
{key: "evolutions_majeures", label: "Evolutions majeures"},
{key: "tares_except", label: "Tares et Malformations exceptionnelles"},
{key: "evolutions_except", label: "Evolutions exceptionnelles"}
],
optionsTypeTalent: [
{key: "personnage", label: "Personnage"},
{key: "cellule", label: "Cellule"},
{key: "traitespece", label: "Trait d'espèce"}
],
optionsUseTalent: [
{key: "permanent", label: "Permanent"},
{key: "sceance", label: "Une fois par scéance"},
{key: "scenario", label: "Une fois par scénario"},
{key: "jour", label: "Une fois par jour"},
{key: "unique", label: "Unique"}
],
optionsAutomationEvent: [
{key: "on-drop", label: "Drop sur l'acteur"},
{key: "prepare-roll", label: "Préparation d'un jet"},
{key: "bonus-permanent", label: "Bonus permanent"}
],
optionsBonusPermanent: [
{key: "vigueur", label: "Vigueur"},
{key: "bonus-defensif", label: "Bonus au Seuil de Défense"}
]
}

View File

@@ -13,7 +13,7 @@ export class HawkmoonCreatureSheet extends HawkmoonActorSheet {
/** @override */
static get defaultOptions() {
return mergeObject(super.defaultOptions, {
return foundry.utils.mergeObject(super.defaultOptions, {
classes: ["fvtt-hawkmoon-cyd", "sheet", "actor"],
template: "systems/fvtt-hawkmoon-cyd/templates/creature-sheet.html",
width: 640,

71
modules/hawkmoon-hud.js Normal file
View File

@@ -0,0 +1,71 @@
/* -------------------------------------------- */
/* -------------------------------------------- */
export class HawkmoonTokenHud {
static init() {
// Integration du TokenHUD
Hooks.on('renderTokenHUD', (app, html, data) => { HawkmoonTokenHud.addTokenHudExtensions(app, html, data._id) });
}
/* -------------------------------------------- */
static async removeExtensionHud(app, html, tokenId) {
html.find('.control-icon.hawkmoon-adversite').remove()
}
/* -------------------------------------------- */
static async addExtensionHud(app, html, tokenId) {
let token = canvas.tokens.get(tokenId)
let actor = token.actor
app.hasExtension = true
const hudData = { actor: actor }
const controlIconActions = html.find('.control-icon[data-action=combat]');
// initiative
await HawkmoonTokenHud._configureSubMenu(controlIconActions, 'systems/fvtt-hawkmoon-cyd/templates/hud-adversites.html', hudData,
(event) => {
let adversite = event.currentTarget.attributes['data-action-index'].value
let value = Number(event.currentTarget.attributes['data-action-value'].value)
hudData.actor.incDecAdversite( adversite, value)
} )
}
/* -------------------------------------------- */
static async addTokenHudExtensions(app, html, tokenId) {
const controlIconCombat = html.find('.control-icon[data-action=combat]')
if (controlIconCombat.length>0 ) {
HawkmoonTokenHud.addExtensionHud(app, html, tokenId);
}
}
/* -------------------------------------------- */
static async _configureSubMenu(insertionPoint, template, hudData, onMenuItem) {
const hud = $(await renderTemplate(template, hudData))
const list = hud.find('div.hawkmoon-hud-list')
HawkmoonTokenHud._toggleHudListActive(hud, list);
hud.find('img.hawkmoon-hud-togglebutton').click(event => HawkmoonTokenHud._toggleHudListActive(hud, list));
list.find('.hawkmoon-hud-adversite').click(onMenuItem);
insertionPoint.after(hud);
}
/* -------------------------------------------- */
static _showControlWhen(control, condition) {
if (condition) {
control.show()
}
else {
control.hide()
}
}
/* -------------------------------------------- */
static _toggleHudListActive(hud, list) {
hud.toggleClass('active')
HawkmoonTokenHud._showControlWhen(list, hud.hasClass('active'))
}
}

View File

@@ -9,7 +9,7 @@ export class HawkmoonItemSheet extends ItemSheet {
/** @override */
static get defaultOptions() {
return mergeObject(super.defaultOptions, {
return foundry.utils.mergeObject(super.defaultOptions, {
classes: ["fvtt-hawkmoon-cyd", "sheet", "item"],
template: "systems/fvtt-hawkmoon-cyd/templates/item-sheet.html",
dragDrop: [{ dragSelector: null, dropSelector: null }],
@@ -48,7 +48,7 @@ export class HawkmoonItemSheet extends ItemSheet {
/* -------------------------------------------- */
async getData() {
const objectData = duplicate(this.object)
const objectData = foundry.utils.duplicate(this.object)
let formData = {
title: this.title,
id: this.id,
@@ -64,7 +64,8 @@ export class HawkmoonItemSheet extends ItemSheet {
owner: this.document.isOwner,
description: await TextEditor.enrichHTML(this.object.system.description, {async: true}),
mr: (this.object.type == 'specialisation'),
isGM: game.user.isGM
isGM: game.user.isGM,
config: game.system.hawkmoon.config
}
if ( objectData.type == "don") {
@@ -89,7 +90,7 @@ export class HawkmoonItemSheet extends ItemSheet {
/* -------------------------------------------- */
postItem() {
let chatData = duplicate(HawkmoonUtility.data(this.item));
let chatData = foundry.utils.duplicate(HawkmoonUtility.data(this.item));
if (this.actor) {
chatData.actor = { id: this.actor.id };
}
@@ -132,7 +133,7 @@ export class HawkmoonItemSheet extends ItemSheet {
html.find('.edit-predilection').change(ev => {
const li = $(ev.currentTarget).parents(".prediction-item")
let index = li.data("prediction-index")
let pred = duplicate(this.object.system.predilections)
let pred = foundry.utils.duplicate(this.object.system.predilections)
pred[index].name = ev.currentTarget.value
pred[index].id = pred[index].id || randomID(16)
this.object.update( { 'system.predilections': pred })
@@ -140,7 +141,7 @@ export class HawkmoonItemSheet extends ItemSheet {
html.find('.edit-predilection-description').change(ev => {
const li = $(ev.currentTarget).parents(".prediction-item")
let index = li.data("prediction-index")
let pred = duplicate(this.object.system.predilections)
let pred = foundry.utils.duplicate(this.object.system.predilections)
pred[index].description = ev.currentTarget.value
pred[index].id = pred[index].id || randomID(16)
this.object.update( { 'system.predilections': pred })
@@ -148,7 +149,7 @@ export class HawkmoonItemSheet extends ItemSheet {
html.find('.predilection-acquise').change(ev => {
const li = $(ev.currentTarget).parents(".prediction-item")
let index = li.data("prediction-index")
let pred = duplicate(this.object.system.predilections)
let pred = foundry.utils.duplicate(this.object.system.predilections)
pred[index].acquise = ev.currentTarget.checked
pred[index].id = pred[index].id || randomID(16)
this.object.update( { 'system.predilections': pred })
@@ -156,7 +157,7 @@ export class HawkmoonItemSheet extends ItemSheet {
html.find('.predilection-maitrise').change(ev => {
const li = $(ev.currentTarget).parents(".prediction-item")
let index = li.data("prediction-index")
let pred = duplicate(this.object.system.predilections)
let pred = foundry.utils.duplicate(this.object.system.predilections)
pred[index].maitrise = ev.currentTarget.checked
pred[index].id = pred[index].id || randomID(16)
this.object.update( { 'system.predilections': pred })
@@ -164,41 +165,41 @@ export class HawkmoonItemSheet extends ItemSheet {
html.find('.predilection-used').change(ev => {
const li = $(ev.currentTarget).parents(".prediction-item")
let index = li.data("prediction-index")
let pred = duplicate(this.object.system.predilections)
let pred = foundry.utils.duplicate(this.object.system.predilections)
pred[index].used = ev.currentTarget.checked
pred[index].id = pred[index].id || randomID(16)
this.object.update( { 'system.predilections': pred })
})
html.find('#add-predilection').click(ev => {
let pred = duplicate(this.object.system.predilections)
let pred = foundry.utils.duplicate(this.object.system.predilections)
pred.push( { name: "Nouvelle prédilection", id: randomID(16), used: false })
this.object.update( { 'system.predilections': pred })
})
html.find('.delete-prediction').click(ev => {
const li = $(ev.currentTarget).parents(".prediction-item")
let index = li.data("prediction-index")
let pred = duplicate(this.object.system.predilections)
let pred = foundry.utils.duplicate(this.object.system.predilections)
pred.splice(index,1)
this.object.update( { 'system.predilections': pred })
})
html.find('#add-automation').click(ev => {
let autom = duplicate(this.object.system.automations)
autom.push( { eventtype: "on-drop", name: "Automatisation 1", competence: "", minLevel: 0, id: randomID(16) })
let autom = foundry.utils.duplicate(this.object.system.automations)
autom.push( { eventtype: "on-drop", name: "Automatisation 1", bonusname: "vigueur", bonus: 0, competence: "", minLevel: 0, baCost: 0, id: randomID(16) })
this.object.update( { 'system.automations': autom })
})
html.find('.delete-automation').click(ev => {
const li = $(ev.currentTarget).parents(".automation-item")
let index = li.data("automation-index")
let autom = duplicate(this.object.system.automations)
let autom = foundry.utils.duplicate(this.object.system.automations)
autom.splice(index,1)
this.object.update( { 'system.automations': autom })
})
html.find('.automation-edit-field').change(ev => {
let index = $(ev.currentTarget).data("automation-index")
let field = $(ev.currentTarget).data("automation-field")
let auto = duplicate(this.object.system.automations)
let auto = foundry.utils.duplicate(this.object.system.automations)
auto[index][field] = ev.currentTarget.value
auto[index].id = auto[index].id || randomID(16)
this.object.update( { 'system.automations': auto })

View File

@@ -13,6 +13,7 @@ export const defaultItemImg = {
artefact: "systems/fvtt-hawkmoon-cyd/assets/icons/artefact.webp",
contact: "systems/fvtt-hawkmoon-cyd/assets/icons/contacts.webp",
ressource: "systems/fvtt-hawkmoon-cyd/assets/icons/ressources.webp",
mutation: "systems/fvtt-hawkmoon-cyd/assets/icons/mutation.webp",
}
/**

View File

@@ -17,6 +17,8 @@ import { HawkmoonUtility } from "./hawkmoon-utility.js";
import { HawkmoonCombat } from "./hawkmoon-combat.js";
import { HawkmoonItem } from "./hawkmoon-item.js";
import { HawkmoonAutomation } from "./hawkmoon-automation.js";
import { HawkmoonTokenHud } from "./hawkmoon-hud.js";
import { HAWKMOON_CONFIG } from "./hawkmoon-config.js";
/* -------------------------------------------- */
/* Foundry VTT Initialization */
@@ -49,7 +51,8 @@ Hooks.once("init", async function () {
CONFIG.Item.documentClass = HawkmoonItem
game.system.hawkmoon = {
HawkmoonUtility,
HawkmoonAutomation
HawkmoonAutomation,
config : HAWKMOON_CONFIG
}
/* -------------------------------------------- */
@@ -64,6 +67,7 @@ Hooks.once("init", async function () {
HawkmoonUtility.init()
HawkmoonAutomation.init()
HawkmoonTokenHud.init()
});
@@ -75,33 +79,21 @@ function welcomeMessage() {
content: `<div id="welcome-message-Hawkmoon"><span class="rdd-roll-part">
<strong>Bienvenue dans Hawkmoon et le troisième Millénaire !</strong>
<p>Les livres de Hawkmoon sont nécessaires pour jouer : https://www.titam-france.fr</p>
<p>Hawkmoon est jeude rôle publié par Titam France/Sombres projets, tout les droits leur appartiennent.<p>
<p>Hawkmoon est jeu de rôle publié par Titam France/Sombres projets, tout les droits leur appartiennent.</p>
<p>Système développé par LeRatierBretonnien, support sur le <a href="https://discord.gg/pPSDNJk">Discord FR de Foundry</a>.</p>
` });
}
/* -------------------------------------------- */
// Register world usage statistics
function registerUsageCount(registerKey) {
if (game.user.isGM) {
game.settings.register(registerKey, "world-key", {
name: "Unique world key",
scope: "world",
config: false,
default: "",
type: String
});
let worldKey = game.settings.get(registerKey, "world-key")
if (worldKey == undefined || worldKey == "") {
worldKey = randomID(32)
game.settings.set(registerKey, "world-key", worldKey)
async function importDefaultScene() {
let exists = game.scenes.find(j => j.name == "Accueil");
if (!exists) {
const scenes = await HawkmoonUtility.loadCompendium("fvtt-hawkmoon-cyd.scenes")
let newDocuments = scenes.filter(i => i.name == "Accueil");
if (newDocuments) {
await game.scenes.documentClass.create(newDocuments);
game.scenes.find(i => i.name == "Accueil").activate();
}
// Simple API counter
let regURL = `https://www.uberwald.me/fvtt_appcount/count.php?name="${registerKey}"&worldKey="${worldKey}"&version="${game.release.generation}.${game.release.build}"&system="${game.system.id}"&systemversion="${game.system.version}"`
//$.ajaxSetup({
//headers: { 'Access-Control-Allow-Origin': '*' }
//})
$.ajax(regURL)
}
}
@@ -110,7 +102,8 @@ function registerUsageCount(registerKey) {
/* -------------------------------------------- */
Hooks.once("ready", function () {
HawkmoonUtility.ready();
HawkmoonUtility.ready()
// User warning
if (!game.user.isGM && game.user.character == undefined) {
ui.notifications.info("Attention ! Aucun personnage n'est relié au joueur !");
@@ -120,14 +113,16 @@ Hooks.once("ready", function () {
});
}
registerUsageCount('fvtt-hawkmoon-cyd')
import("https://www.uberwald.me/fvtt_appcount/count-class-ready.js").then(moduleCounter=>{
console.log("ClassCounter loaded", moduleCounter)
moduleCounter.ClassCounter.registerUsageCount()
}).catch(err=>
console.log("No stats available, giving up.")
)
importDefaultScene()
welcomeMessage()
// CSS patch for v9
if (game.version) {
let sidebar = document.getElementById("sidebar");
sidebar.style.width = "min-content";
}
});
/* -------------------------------------------- */

View File

@@ -60,21 +60,83 @@ export class HawkmoonRollDialog extends Dialog {
html.find('#modificateur').change(async (event) => {
this.rollData.modificateur = Number(event.currentTarget.value)
})
html.find('#difficulte').change(async (event) => {
html.find('#difficulte').change( (event) => {
console.log("Difficulte: " + event.currentTarget.value)
this.rollData.difficulte = Number(event.currentTarget.value)
})
html.find('#attrKey').change(async (event) => {
this.rollData.attrKey = String(event.currentTarget.value)
})
html.find('#attrKey2').change(async (event) => {
this.rollData.attrKey2 = String(event.currentTarget.value)
})
html.find('#select-maitrise').change(async (event) => {
this.rollData.maitriseId = String(event.currentTarget.value)
})
html.find('#competence-talents').change((event) => {
this.rollData.selectedTalents = $('#competence-talents').val()
})
html.find('#taille-cible').change((event) => {
this.rollData.tailleCible = String(event.currentTarget.value)
})
html.find('#tireur-deplacement').change((event) => {
this.rollData.tireurDeplacement = String(event.currentTarget.value)
})
html.find('#cible-couvert').change((event) => {
this.rollData.cibleCouvert = String(event.currentTarget.value)
})
html.find('#distance-tir').change((event) => {
this.rollData.distanceTir = String(event.currentTarget.value)
})
html.find('#bonus-malus-context').change((event) => {
this.rollData.bonusMalusContext = Number(event.currentTarget.value)
})
html.find('#defenseur-au-sol').change((event) => {
this.rollData.defenseurAuSol = event.currentTarget.checked
})
html.find('#ambidextre-1').change((event) => {
this.rollData.ambidextre1 = event.currentTarget.checked
})
html.find('#ambidextre-2').change((event) => {
this.rollData.ambidextre2 = event.currentTarget.checked
})
html.find('#attaque-monte').change((event) => {
this.rollData.attqueMonte = event.currentTarget.checked
})
html.find('#defenseur-aveugle').change((event) => {
this.rollData.defenseurAveugle = event.currentTarget.checked
})
html.find('#defenseur-de-dos').change((event) => {
this.rollData.defenseurDeDos = event.currentTarget.checked
})
html.find('#defenseur-restreint').change((event) => {
this.rollData.defenseurRestreint = event.currentTarget.checked
})
html.find('#defenseur-immobilise').change((event) => {
this.rollData.defenseurImmobilise = event.currentTarget.checked
})
html.find('#attaque-charge').change((event) => {
this.rollData.attaqueCharge = event.currentTarget.checked
})
html.find('#charge-cavalerie').change((event) => {
this.rollData.chargeCavalerie = event.currentTarget.checked
})
html.find('#attaquants-multiple').change((event) => {
this.rollData.attaquantsMultiples = event.currentTarget.checked
})
html.find('#soutiens').change((event) => {
this.rollData.soutiens = Number(event.currentTarget.value)
})
html.find('#feinte').change((event) => {
this.rollData.feinte = event.currentTarget.checked
})
html.find('#contenir').change((event) => {
this.rollData.contenir = event.currentTarget.checked
})
html.find('#attaque-desarme').change((event) => {
this.rollData.attaqueDesarme = event.currentTarget.checked
})
}
}

View File

@@ -2,6 +2,12 @@
import { HawkmoonCombat } from "./hawkmoon-combat.js";
import { HawkmoonCommands } from "./hawkmoon-commands.js";
/* -------------------------------------------- */
const __distanceDifficulte = { "porteecourte": 5, "porteemoyenne": 9, "porteelongue": 14}
const __tireurDeplacement = { immobile: 0, lent: 3, rapide: 5}
const __cibleCouvert = { aucun: 0, leger: 5, complet: 10}
const __tailleCible = { normal: 0, main: 10, enfant: 3, maison: -10}
/* -------------------------------------------- */
export class HawkmoonUtility {
@@ -61,6 +67,13 @@ export class HawkmoonUtility {
}
/* -------------------------------------------- */
static sortArrayObjectsByName(myArray) {
myArray.sort((a, b) => {
return a.name.localeCompare(b.name);
})
}
/* -------------------------------------------- */
static getModificateurOptions() {
let opt = []
@@ -96,11 +109,31 @@ export class HawkmoonUtility {
static async ready() {
const skills = await HawkmoonUtility.loadCompendium("fvtt-hawkmoon-cyd.skills")
this.skills = skills.map(i => i.toObject())
// Setup pause logo
let logoPause = "systems/fvtt-hawkmoon-cyd/assets/logos/" + game.settings.get("fvtt-hawkmoon-cyd", "hawkmoon-pause-logo") + ".webp"
let logoImg = document.querySelector('#pause').children[0]
logoImg.setAttribute('style', `content: url(${logoPause})`)
game.system.hawkmoon.config.listeNiveauSkill = this.createDirectOptionList(0, 10)
game.system.hawkmoon.config.listeNiveauCreature = this.createDirectOptionList(0, 35)
game.system.hawkmoon.config.listeNiveauContact = this.createDirectOptionList(1, 3)
}
/* -------------------------------------------- */
static createDirectOptionList(min, max) {
let options = {};
for (let i = min; i <= max; i++) {
options[`${i}`] = `${i}`;
}
return options;
}
static createArrayOptionList(min, max) {
let options = [];
for (let i = min; i <= max; i++) {
options.push({key:`${i}`, label:`${i}`});
}
return options;
}
/* -------------------------------------------- */
@@ -127,9 +160,9 @@ export class HawkmoonUtility {
let messageId = HawkmoonUtility.findChatMessageId(event.currentTarget)
let message = game.messages.get(messageId)
let rollData = message.getFlag("world", "hawkmoon-roll")
let actor = this.getActorFromRollData(rollData)
let actor = HawkmoonUtility.getActorFromRollData(rollData)
await actor.setPredilectionUsed(rollData.competence._id, predIdx)
rollData.competence = duplicate(actor.getCompetence(rollData.competence._id))
rollData.competence = foundry.utils.duplicate(actor.getCompetence(rollData.competence._id))
HawkmoonUtility.rollHawkmoon(rollData)
})
@@ -137,9 +170,18 @@ export class HawkmoonUtility {
let messageId = HawkmoonUtility.findChatMessageId(event.currentTarget)
let message = game.messages.get(messageId)
let rollData = message.getFlag("world", "hawkmoon-roll")
let actor = this.getActorFromRollData(rollData)
actor.rollArmeDegats(rollData.arme._id, rollData.targetVigueur)
let actor = HawkmoonUtility.getActorFromRollData(rollData)
actor.rollArmeDegats(rollData.arme._id, rollData.targetVigueur, rollData)
})
html.on("click", '.roll-chat-degat-devastateur', async event => {
let messageId = HawkmoonUtility.findChatMessageId(event.currentTarget)
let message = game.messages.get(messageId)
let rollData = message.getFlag("world", "hawkmoon-roll")
let actor = HawkmoonUtility.getActorFromRollData(rollData)
rollData.applyCoupDevastateur = true
actor.rollArmeDegats(rollData.arme._id, rollData.targetVigueur, rollData)
})
}
/* -------------------------------------------- */
@@ -150,10 +192,9 @@ export class HawkmoonUtility {
'systems/fvtt-hawkmoon-cyd/templates/partial-item-header.html',
'systems/fvtt-hawkmoon-cyd/templates/partial-item-description.html',
'systems/fvtt-hawkmoon-cyd/templates/partial-item-nav.html',
'systems/fvtt-hawkmoon-cyd/templates/partial-list-niveau.html',
'systems/fvtt-hawkmoon-cyd/templates/partial-item-prix.html',
'systems/fvtt-hawkmoon-cyd/templates/partial-sante-etat.html',
'systems/fvtt-hawkmoon-cyd/templates/partial-automation.html',
'systems/fvtt-hawkmoon-cyd/templates/hud-adversites.html',
]
return loadTemplates(templatePaths);
}
@@ -216,8 +257,8 @@ export class HawkmoonUtility {
}
/* -------------------------------------------- */
static getActorFromRollData(rollData) {
let actor = game.actors.get( rollData.actorId)
static getActorFromRollData(rollData) {
let actor = game.actors.get(rollData.actorId)
if (rollData.tokenId) {
let token = canvas.tokens.placeables.find(t => t.id == rollData.tokenId)
if (token) {
@@ -232,30 +273,15 @@ export class HawkmoonUtility {
let id = rollData.rollId;
let oldRollData = this.rollDataStore[id] || {};
let newRollData = mergeObject(oldRollData, rollData);
let newRollData = foundry.utils.mergeObject(oldRollData, rollData);
this.rollDataStore[id] = newRollData;
}
/* -------------------------------------------- */
static saveRollData(rollData) {
game.socket.emit("system.fvtt-hawkmoon-cyd", {
name: "msg_update_roll", data: rollData
}); // Notify all other clients of the roll
this.updateRollData(rollData);
}
/* -------------------------------------------- */
static getRollData(id) {
return this.rollDataStore[id];
}
/* -------------------------------------------- */
static onSocketMesssage(msg) {
//console.log("SOCKET MESSAGE", msg.name, game.user.character.id, msg.data.defenderId);
if (msg.name == "msg_update_defense_state") {
this.updateDefenseState(msg.data.defenderId, msg.data.rollId);
}
if (msg.name == "msg_update_roll") {
this.updateRollData(msg.data);
if (msg.name == "msg_apply_combativite") {
let defender = game.canvas.tokens.get(rollData.defenderTokenId).actor
defender.changeEtatCombativite(msg.data.value)
}
}
@@ -289,10 +315,10 @@ export class HawkmoonUtility {
switch (rollMode) {
case "blindroll": //GM only
blind = true;
case "gmroll": //GM + rolling player
case "gmroll": // GM + rolling player
whisper = this.getUsers(user => user.isGM);
break;
case "roll": //everybody
case "roll": // everybody
whisper = this.getUsers(user => user.active);
break;
case "selfroll":
@@ -304,10 +330,20 @@ export class HawkmoonUtility {
}
}
/* -------------------------------------------- */
static computeMonnaieDetails(valueSC) {
let po = Math.floor(valueSC / 400)
let pa = Math.floor((valueSC - (po * 400)) / 20)
let sc = valueSC - (po * 400) - (pa * 20)
return {
po, pa, sc, valueSC
}
}
/* -------------------------------------------- */
static computeResult(rollData) {
rollData.diceResult = rollData.roll.terms[0].results[0].result
if (rollData.mainDice.includes("d20") ) {
if (rollData.mainDice.includes("d20")) {
let diceValue = rollData.roll.terms[0].results[0].result
if (diceValue % 2 == 1) {
//console.log("PAIR/IMP2", diceValue)
@@ -325,9 +361,17 @@ export class HawkmoonUtility {
rollData.isHeroique = ((rollData.finalResult - rollData.difficulte) >= 10)
rollData.isDramatique = ((rollData.finalResult - rollData.difficulte) <= -10)
}
}
}
/* -------------------------------------------- */
static applyCombativite(rollData, value) {
if (game.user.isGM) {
let defender = game.canvas.tokens.get(rollData.defenderTokenId).actor
defender.changeEtatCombativite(value)
} else {
game.socket.emit("system.fvtt-hawkmoon-cyd", { msg: "msg_apply_combativite", data: { defenderTokenId: rollData.defenderTokenId, value } });
}
}
/* -------------------------------------------- */
static async rollHawkmoon(rollData) {
@@ -337,11 +381,14 @@ export class HawkmoonUtility {
}
if (!rollData.attr) {
rollData.actionImg = "systems/fvtt-hawkmoon-cyd/assets/icons/" + actor.system.attributs[rollData.attrKey].labelnorm + ".webp"
rollData.attr = duplicate(actor.system.attributs[rollData.attrKey])
rollData.attr = foundry.utils.duplicate(actor.system.attributs[rollData.attrKey])
}
if (rollData.attrKey2 != "none") {
rollData.attr2 = foundry.utils.duplicate(actor.system.attributs[rollData.attrKey2])
}
if ( rollData.maitriseId != "none") {
rollData.selectedMaitrise = rollData.maitrises.find(p => p.id == rollData.maitriseId )
if (rollData.maitriseId != "none") {
rollData.selectedMaitrise = rollData.maitrises.find(p => p.id == rollData.maitriseId)
rollData.diceFormula = "2" + rollData.mainDice + "kh"
} else {
rollData.diceFormula = "1" + rollData.mainDice
@@ -349,18 +396,18 @@ export class HawkmoonUtility {
//console.log("BEFORE COMP", rollData)
if (rollData.competence) {
rollData.predilections = duplicate(rollData.competence.system.predilections.filter(pred => pred.acquise && !pred.maitrise && !pred.used) || [])
rollData.predilections = foundry.utils.duplicate(rollData.competence.system.predilections || [])
let compmod = (rollData.competence.system.niveau == 0) ? -3 : 0
rollData.diceFormula += `+${rollData.attr.value}+${rollData.competence.system.niveau}+${rollData.modificateur}+${compmod}`
if ( rollData.selectedTalents && rollData.selectedTalents.length > 0) {
if (rollData.selectedTalents && rollData.selectedTalents.length > 0) {
for (let id of rollData.selectedTalents) {
let talent = rollData.talents.find(t => t._id == id)
let bonusOK = true
if ( talent.system.baCost ) {
bonusOK = actor.checkBonneAventure( talent.system.baCost)
if ( bonusOK ) {
actor.changeBonneAventure( -talent.system.baCost )
if (talent.system.baCost) {
bonusOK = actor.checkBonneAventure(talent.system.baCost)
if (bonusOK) {
actor.changeBonneAventure(-talent.system.baCost)
} else {
ui.notifications.warn("Vous n'avez pas assez de points de Bonne Aventure !")
}
@@ -369,22 +416,73 @@ export class HawkmoonUtility {
rollData.diceFormula += `+${talent.system.bonus}`
}
}
}
}
rollData.diceFormula += `+${rollData.bonusMalusContext}`
} else if (rollData.attr2) {
rollData.diceFormula += `+${rollData.attr.value}+${rollData.attr2.value}+${rollData.modificateur}+${rollData.bonusMalusContext}`
} else {
rollData.diceFormula += `+${rollData.attr.value}*${rollData.multiplier}+${rollData.modificateur}+${rollData.bonusMalusContext}`
}
// Bonus arme naturelle en défense
if (rollData.bonusArmeNaturelle) {
rollData.diceFormula += `+${rollData.bonusArmeNaturelle}`
}
if (rollData.attaquantsMultiples) {
rollData.diceFormula += `+3`
}
if (rollData.hasAmbidextre) {
if ( rollData.ambidextre1) {
rollData.diceFormula += `-3`
} else if ( rollData.ambidextre2) {
rollData.diceFormula += `-6`
}
}
if (rollData.defenseurAuSol) {
rollData.diceFormula += `+3`
}
if (rollData.defenseurAveugle) {
rollData.diceFormula += `+10`
}
if (rollData.defenseurDeDos) {
rollData.diceFormula += `+5`
}
if (rollData.defenseurRestreint) {
rollData.diceFormula += `+3`
}
if (rollData.defenseurImmobilise) {
rollData.diceFormula += `+5`
}
if (rollData.soutiens > 0) { // 1 soutien = +3, 2 soutiens = +4, 3 soutiens = +5
rollData.diceFormula += `+${rollData.soutiens+2}`
}
if (rollData.arme?.system.isDistance) {
rollData.difficulte = __distanceDifficulte[rollData.distanceTir]
rollData.difficulte += __tireurDeplacement[rollData.tireurDeplacement]
rollData.difficulte += __cibleCouvert[rollData.cibleCouvert]
rollData.difficulte += __tailleCible[rollData.tailleCible]
rollData.difficulte += rollData.cibleDeplace ? 3 : 0
rollData.difficulte += rollData.cibleCaC ? 3 : 0
rollData.difficulte += rollData.protectionDefenseur
}
if (rollData.attaqueDesarme) {
rollData.difficulte += 10
}
// Ajout adversités
rollData.diceFormula += `-${rollData.nbAdversites}`
if (rollData.arme && rollData.arme.type == "arme") {
rollData.diceFormula += `+${rollData.arme.system.bonusmaniementoff}`
}
// Gestion de la feinte éventuelle
rollData.nbCombativitePerdu = 1
let myRoll = new Roll(rollData.diceFormula).roll({ async: false })
let myRoll = await new Roll(rollData.diceFormula).roll()
await this.showDiceSoNice(myRoll, game.settings.get("core", "rollMode"))
rollData.roll = myRoll
rollData.roll = foundry.utils.duplicate(myRoll)
console.log(">>>> ", myRoll)
rollData.finalResult = myRoll.total
@@ -392,20 +490,47 @@ export class HawkmoonUtility {
if (rollData.isInit) {
actor.setFlag("world", "last-initiative", rollData.finalResult)
}
if (rollData.feinte) {
actor.changeBonneAventure(-1)
if ( rollData.isHeroique) {
rollData.nbCombativitePerdu = "vaincu"
} else if ( rollData.isSuccess) {
rollData.nbCombativitePerdu = 2
}
}
this.createChatWithRollMode(rollData.alias, {
content: await renderTemplate(`systems/fvtt-hawkmoon-cyd/templates/chat-generic-result.html`, rollData)
}, rollData)
if ( (rollData.coupBas || rollData.arme) && rollData.isSuccess && rollData.defenderTokenId) {
this.applyCombativite(rollData, rollData.nbCombativitePerdu)
}
if (rollData.coupBas && rollData.isSuccess && rollData.defenderTokenId) {
let defender = game.canvas.tokens.get(rollData.defenderTokenId).actor
defender.incDecAdversite("bleue", -2)
}
}
/* -------------------------------------------- */
static getCombativiteList(nbActivite) {
let list = [ { value: String(0), label: "Combatif"}]
for (let i = 1; i < nbActivite-2; i++) {
list.push({ value: String(i), label:"Eprouvé " + i} )
}
list[nbActivite-2] = { value: String(nbActivite-2), label:"Affaibli"}
list[nbActivite-1] = { value: String(nbActivite-1), label:"Très Affaibli"}
list[nbActivite] = { value: String(nbActivite), label:"Vaincu"}
return list
}
/* -------------------------------------------- */
static async bonusRollHawkmoon(rollData) {
rollData.bonusFormula = rollData.addedBonus
let bonusRoll = new Roll(rollData.bonusFormula).roll({ async: false })
let bonusRoll = await new Roll(rollData.bonusFormula).roll()
await this.showDiceSoNice(bonusRoll, game.settings.get("core", "rollMode"));
rollData.bonusRoll = bonusRoll
rollData.bonusRoll = foundry.utils.duplicate(bonusRoll)
rollData.finalResult += rollData.bonusRoll.total
@@ -419,7 +544,7 @@ export class HawkmoonUtility {
/* -------------------------------------------- */
static getUsers(filter) {
return game.users.filter(filter).map(user => user.data._id);
return game.users.filter(filter).map(user => user._id);
}
/* -------------------------------------------- */
@@ -439,7 +564,7 @@ export class HawkmoonUtility {
/* -------------------------------------------- */
static blindMessageToGM(chatOptions) {
let chatGM = duplicate(chatOptions);
let chatGM = foundry.utils.duplicate(chatOptions);
chatGM.whisper = this.getUsers(user => user.isGM);
chatGM.content = "Blinde message of " + game.user.name + "<br>" + chatOptions.content;
console.log("blindMessageToGM", chatGM);
@@ -503,13 +628,30 @@ export class HawkmoonUtility {
/* -------------------------------------------- */
static getBasicRollData() {
let rollData = {
rollId: randomID(16),
rollId: foundry.utils.randomID(16),
rollMode: game.settings.get("core", "rollMode"),
modificateursOptions: this.getModificateurOptions(),
pointAmeOptions: this.getPointAmeOptions(),
difficulte: 0,
modificateur: 0,
bonusMalusContext: 0
bonusMalusContext: 0,
bonusArmeNaturelle: 0,
defenseurAveugle: false,
defenseurDeDos: false,
defenseurAuSol: false,
defenseurRestreint: false,
defenseurImmobilise: false,
tailleCible: "normal",
tireurDeplacement: "immobile",
cibleCouvert: "aucun",
distanceTir: "porteemoyenne",
attaqueCharge: false,
attaqueDesarme: false,
attaqueAmbidextre1 : false,
attaqueAmbidextre2 : false,
chargeCavalerie : false,
contenir : false,
soutiens : 0
}
return rollData
}
@@ -522,8 +664,22 @@ export class HawkmoonUtility {
let defender = game.canvas.tokens.get(rollData.defenderTokenId).actor
rollData.armeDefense = defender.getBestDefenseValue()
rollData.targetVigueur = defender.getVigueur()
if ( rollData.armeDefense) {
rollData.protectionDefenseur = defender.getProtection()
if (rollData.immobiliser || rollData.repousser) {
let combatValues = defender.getCombatValues()
rollData.difficulte = combatValues.defenseTotal + (rollData.armeDefense && rollData.cibleconsciente ? 5 : 0)
} else if (rollData.coupBas) {
let combatValues = defender.getCombatValues()
rollData.difficulte = combatValues.defenseTotal
}else if ( rollData.assomer) {
rollData.difficulte = 3 + (defender.system.attributs.tre.value * 2)
} else if (rollData.armeDefense) {
rollData.difficulte = rollData.armeDefense.system.totalDefensif
if ( !rollData.desengager && !rollData.arme.system.armenaturelle && !rollData.arme.system.armefortune ){
if (rollData.armeDefense.system.armenaturelle || rollData.armeDefense.system.armefortune) {
rollData.bonusArmeNaturelle = 3
}
}
} else {
ui.notifications.warn("Aucune arme de défense équipée, difficulté manuelle à positionner.")
}
@@ -541,7 +697,7 @@ export class HawkmoonUtility {
let msg = game.messages.get(msgId)
if (msg) {
let rollData = msg.getFlag("world", "hawkmoon-roll")
let actor = this.getActorFromRollData(rollData)
let actor = HawkmoonUtility.getActorFromRollData(rollData)
actor.changeBonneAventure(changed)
rollData.isReroll = true
rollData.textBonus = "Bonus de Points d'Aventure"
@@ -560,7 +716,7 @@ export class HawkmoonUtility {
let msg = game.messages.get(msgId)
if (msg) {
let rollData = msg.getFlag("world", "hawkmoon-roll")
let actor = this.getActorFromRollData(rollData)
let actor = HawkmoonUtility.getActorFromRollData(rollData)
actor.changeEclat(changed)
rollData.isReroll = true
rollData.textBonus = "Bonus d'Eclat"
@@ -579,14 +735,14 @@ export class HawkmoonUtility {
let canApplyBA = function (li) {
let message = game.messages.get(li.attr("data-message-id"))
let rollData = message.getFlag("world", "hawkmoon-roll")
let actor = this.getActorFromRollData(rollData)
return (!rollData.isReroll && actor.getBonneAventure() > 0 )
let actor = HawkmoonUtility.getActorFromRollData(rollData)
return (!rollData.isReroll && actor.getBonneAventure() > 0)
}
let canApplyPE = function (li) {
let message = game.messages.get(li.attr("data-message-id"))
let rollData = message.getFlag("world", "hawkmoon-roll")
let actor = this.getActorFromRollData(rollData)
return (!rollData.isReroll && actor.getEclat() > 0 )
let actor = HawkmoonUtility.getActorFromRollData(rollData)
return (!rollData.isReroll && actor.getEclat() > 0)
}
options.push(
{
@@ -618,11 +774,11 @@ export class HawkmoonUtility {
/* -------------------------------------------- */
static async confirmDelete(actorSheet, li) {
let itemId = li.data("item-id");
let msgTxt = "<p>Are you sure to remove this Item ?";
let msgTxt = "<p>Etes vous certain de vouloir supprimer cet item ?";
let buttons = {
delete: {
icon: '<i class="fas fa-check"></i>',
label: "Yes, remove it",
label: "Oui !",
callback: () => {
actorSheet.actor.deleteEmbeddedDocuments("Item", [itemId]);
li.slideUp(200, () => actorSheet.render(false));
@@ -630,12 +786,12 @@ export class HawkmoonUtility {
},
cancel: {
icon: '<i class="fas fa-times"></i>',
label: "Cancel"
label: "Non"
}
}
msgTxt += "</p>";
let d = new Dialog({
title: "Confirm removal",
title: "Confirmer la suppression",
content: msgTxt,
buttons: buttons,
default: "cancel"
@@ -643,4 +799,20 @@ export class HawkmoonUtility {
d.render(true);
}
}
/************************************************************************************/
static async __create_talents_table() {
let compName = "fvtt-hawkmoon-cyd.talents-cellule"
const compData = await HawkmoonUtility.loadCompendium(compName)
let talents = compData.map(i => i.toObject())
let htmlTab = "<table border='1'><tbody>";
for (let entryData of talents) {
console.log(entryData)
htmlTab += `<tr><td>@UUID[Compendium.${compName}.${entryData._id}]{${entryData.name}}</td>`
htmlTab += `<td>${entryData.system.description}</td>`;
htmlTab += "</tr>\n";
}
htmlTab += "</table>";
await JournalEntry.create({ name: 'Liste des Talents de Cellule', content: htmlTab });
}
}

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@@ -0,0 +1 @@
MANIFEST-000264

0
packs/aides-de-jeu/LOCK Normal file
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8
packs/aides-de-jeu/LOG Normal file
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@@ -0,0 +1,8 @@
2025/03/28-14:48:51.414284 7f9cf5ffb6c0 Recovering log #261
2025/03/28-14:48:51.424277 7f9cf5ffb6c0 Delete type=3 #259
2025/03/28-14:48:51.424333 7f9cf5ffb6c0 Delete type=0 #261
2025/03/28-14:56:17.706645 7f9cf4ff96c0 Level-0 table #267: started
2025/03/28-14:56:17.706686 7f9cf4ff96c0 Level-0 table #267: 0 bytes OK
2025/03/28-14:56:17.715753 7f9cf4ff96c0 Delete type=0 #265
2025/03/28-14:56:17.747853 7f9cf4ff96c0 Manual compaction at level-0 from '!journal!MUbViCE2PkVxlzqe' @ 72057594037927935 : 1 .. '!journal.pages!gVybbv17TFY8o3Y4.fQidyqfF1TbsZKHM' @ 0 : 0; will stop at (end)
2025/03/28-14:56:17.747898 7f9cf4ff96c0 Manual compaction at level-1 from '!journal!MUbViCE2PkVxlzqe' @ 72057594037927935 : 1 .. '!journal.pages!gVybbv17TFY8o3Y4.fQidyqfF1TbsZKHM' @ 0 : 0; will stop at (end)

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@@ -0,0 +1,15 @@
2025/03/02-08:57:29.566048 7fcc0cdf96c0 Recovering log #257
2025/03/02-08:57:29.577154 7fcc0cdf96c0 Delete type=3 #255
2025/03/02-08:57:29.577248 7fcc0cdf96c0 Delete type=0 #257
2025/03/02-08:58:03.539437 7fcc06ffd6c0 Level-0 table #262: started
2025/03/02-08:58:03.563234 7fcc06ffd6c0 Level-0 table #262: 41333 bytes OK
2025/03/02-08:58:03.603057 7fcc06ffd6c0 Delete type=0 #260
2025/03/02-08:58:03.603400 7fcc06ffd6c0 Manual compaction at level-0 from '!journal!MUbViCE2PkVxlzqe' @ 72057594037927935 : 1 .. '!journal.pages!gVybbv17TFY8o3Y4.fQidyqfF1TbsZKHM' @ 0 : 0; will stop at (end)
2025/03/02-08:58:03.603435 7fcc06ffd6c0 Manual compaction at level-1 from '!journal!MUbViCE2PkVxlzqe' @ 72057594037927935 : 1 .. '!journal.pages!gVybbv17TFY8o3Y4.fQidyqfF1TbsZKHM' @ 0 : 0; will stop at '!journal.pages!gVybbv17TFY8o3Y4.fQidyqfF1TbsZKHM' @ 19 : 1
2025/03/02-08:58:03.603443 7fcc06ffd6c0 Compacting 1@1 + 1@2 files
2025/03/02-08:58:03.619393 7fcc06ffd6c0 Generated table #263@1: 4 keys, 41333 bytes
2025/03/02-08:58:03.619438 7fcc06ffd6c0 Compacted 1@1 + 1@2 files => 41333 bytes
2025/03/02-08:58:03.656322 7fcc06ffd6c0 compacted to: files[ 0 0 1 0 0 0 0 ]
2025/03/02-08:58:03.656471 7fcc06ffd6c0 Delete type=2 #250
2025/03/02-08:58:03.656662 7fcc06ffd6c0 Delete type=2 #262
2025/03/02-08:58:03.793678 7fcc06ffd6c0 Manual compaction at level-1 from '!journal.pages!gVybbv17TFY8o3Y4.fQidyqfF1TbsZKHM' @ 19 : 1 .. '!journal.pages!gVybbv17TFY8o3Y4.fQidyqfF1TbsZKHM' @ 0 : 0; will stop at (end)

Binary file not shown.

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packs/armes/000262.ldb Normal file

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0
packs/armes/000265.log Normal file
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1
packs/armes/CURRENT Normal file
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MANIFEST-000263

0
packs/armes/LOCK Normal file
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8
packs/armes/LOG Normal file
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@@ -0,0 +1,8 @@
2025/03/28-14:48:51.294919 7f9cf67fc6c0 Recovering log #260
2025/03/28-14:48:51.304807 7f9cf67fc6c0 Delete type=3 #258
2025/03/28-14:48:51.304864 7f9cf67fc6c0 Delete type=0 #260
2025/03/28-14:56:17.643826 7f9cf4ff96c0 Level-0 table #266: started
2025/03/28-14:56:17.643859 7f9cf4ff96c0 Level-0 table #266: 0 bytes OK
2025/03/28-14:56:17.653389 7f9cf4ff96c0 Delete type=0 #264
2025/03/28-14:56:17.664831 7f9cf4ff96c0 Manual compaction at level-0 from '!items!0fit7HelSjaFtXcW' @ 72057594037927935 : 1 .. '!items!wxrzP3NyiHiYnAMJ' @ 0 : 0; will stop at (end)
2025/03/28-14:56:17.664877 7f9cf4ff96c0 Manual compaction at level-1 from '!items!0fit7HelSjaFtXcW' @ 72057594037927935 : 1 .. '!items!wxrzP3NyiHiYnAMJ' @ 0 : 0; will stop at (end)

15
packs/armes/LOG.old Normal file
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@@ -0,0 +1,15 @@
2025/03/02-08:57:29.419608 7fcc077fe6c0 Recovering log #256
2025/03/02-08:57:29.430639 7fcc077fe6c0 Delete type=3 #254
2025/03/02-08:57:29.430745 7fcc077fe6c0 Delete type=0 #256
2025/03/02-08:58:02.892095 7fcc06ffd6c0 Level-0 table #261: started
2025/03/02-08:58:02.910659 7fcc06ffd6c0 Level-0 table #261: 14136 bytes OK
2025/03/02-08:58:02.953292 7fcc06ffd6c0 Delete type=0 #259
2025/03/02-08:58:02.953720 7fcc06ffd6c0 Manual compaction at level-0 from '!items!0fit7HelSjaFtXcW' @ 72057594037927935 : 1 .. '!items!wxrzP3NyiHiYnAMJ' @ 0 : 0; will stop at (end)
2025/03/02-08:58:03.126123 7fcc06ffd6c0 Manual compaction at level-1 from '!items!0fit7HelSjaFtXcW' @ 72057594037927935 : 1 .. '!items!wxrzP3NyiHiYnAMJ' @ 0 : 0; will stop at '!items!wxrzP3NyiHiYnAMJ' @ 196 : 1
2025/03/02-08:58:03.126134 7fcc06ffd6c0 Compacting 1@1 + 1@2 files
2025/03/02-08:58:03.149748 7fcc06ffd6c0 Generated table #262@1: 49 keys, 14136 bytes
2025/03/02-08:58:03.149796 7fcc06ffd6c0 Compacted 1@1 + 1@2 files => 14136 bytes
2025/03/02-08:58:03.189241 7fcc06ffd6c0 compacted to: files[ 0 0 1 0 0 0 0 ]
2025/03/02-08:58:03.189672 7fcc06ffd6c0 Delete type=2 #221
2025/03/02-08:58:03.189932 7fcc06ffd6c0 Delete type=2 #261
2025/03/02-08:58:03.190151 7fcc06ffd6c0 Manual compaction at level-1 from '!items!wxrzP3NyiHiYnAMJ' @ 196 : 1 .. '!items!wxrzP3NyiHiYnAMJ' @ 0 : 0; will stop at (end)

BIN
packs/armes/MANIFEST-000263 Normal file

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MANIFEST-000263

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@@ -0,0 +1,8 @@
2025/03/28-14:48:51.264974 7f9cf5ffb6c0 Recovering log #260
2025/03/28-14:48:51.275685 7f9cf5ffb6c0 Delete type=3 #258
2025/03/28-14:48:51.275752 7f9cf5ffb6c0 Delete type=0 #260
2025/03/28-14:56:17.599288 7f9cf4ff96c0 Level-0 table #266: started
2025/03/28-14:56:17.599333 7f9cf4ff96c0 Level-0 table #266: 0 bytes OK
2025/03/28-14:56:17.609691 7f9cf4ff96c0 Delete type=0 #264
2025/03/28-14:56:17.621022 7f9cf4ff96c0 Manual compaction at level-0 from '!items!0nhTxujlIUB63Aqt' @ 72057594037927935 : 1 .. '!items!tFU5yISK6spdNWco' @ 0 : 0; will stop at (end)
2025/03/28-14:56:17.621095 7f9cf4ff96c0 Manual compaction at level-1 from '!items!0nhTxujlIUB63Aqt' @ 72057594037927935 : 1 .. '!items!tFU5yISK6spdNWco' @ 0 : 0; will stop at (end)

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@@ -0,0 +1,15 @@
2025/03/02-08:57:29.387471 7fcc0cdf96c0 Recovering log #256
2025/03/02-08:57:29.398566 7fcc0cdf96c0 Delete type=3 #254
2025/03/02-08:57:29.398666 7fcc0cdf96c0 Delete type=0 #256
2025/03/02-08:58:02.283451 7fcc06ffd6c0 Level-0 table #261: started
2025/03/02-08:58:02.302111 7fcc06ffd6c0 Level-0 table #261: 7055 bytes OK
2025/03/02-08:58:02.336557 7fcc06ffd6c0 Delete type=0 #259
2025/03/02-08:58:02.492336 7fcc06ffd6c0 Manual compaction at level-0 from '!items!0nhTxujlIUB63Aqt' @ 72057594037927935 : 1 .. '!items!tFU5yISK6spdNWco' @ 0 : 0; will stop at (end)
2025/03/02-08:58:02.492403 7fcc06ffd6c0 Manual compaction at level-1 from '!items!0nhTxujlIUB63Aqt' @ 72057594037927935 : 1 .. '!items!tFU5yISK6spdNWco' @ 0 : 0; will stop at '!items!tFU5yISK6spdNWco' @ 32 : 1
2025/03/02-08:58:02.492412 7fcc06ffd6c0 Compacting 1@1 + 1@2 files
2025/03/02-08:58:02.510817 7fcc06ffd6c0 Generated table #262@1: 8 keys, 7055 bytes
2025/03/02-08:58:02.510852 7fcc06ffd6c0 Compacted 1@1 + 1@2 files => 7055 bytes
2025/03/02-08:58:02.547701 7fcc06ffd6c0 compacted to: files[ 0 0 1 0 0 0 0 ]
2025/03/02-08:58:02.547911 7fcc06ffd6c0 Delete type=2 #221
2025/03/02-08:58:02.548269 7fcc06ffd6c0 Delete type=2 #261
2025/03/02-08:58:02.717763 7fcc06ffd6c0 Manual compaction at level-1 from '!items!tFU5yISK6spdNWco' @ 32 : 1 .. '!items!tFU5yISK6spdNWco' @ 0 : 0; will stop at (end)

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MANIFEST-000263

0
packs/competences/LOCK Normal file
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8
packs/competences/LOG Normal file
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@@ -0,0 +1,8 @@
2025/03/28-14:48:51.234537 7f9cf67fc6c0 Recovering log #260
2025/03/28-14:48:51.245515 7f9cf67fc6c0 Delete type=3 #258
2025/03/28-14:48:51.245574 7f9cf67fc6c0 Delete type=0 #260
2025/03/28-14:56:17.609952 7f9cf4ff96c0 Level-0 table #266: started
2025/03/28-14:56:17.609988 7f9cf4ff96c0 Level-0 table #266: 0 bytes OK
2025/03/28-14:56:17.620719 7f9cf4ff96c0 Delete type=0 #264
2025/03/28-14:56:17.621043 7f9cf4ff96c0 Manual compaction at level-0 from '!items!15IDGG6JoZnRCQtY' @ 72057594037927935 : 1 .. '!items!yI1zY5k8mAdx9wHK' @ 0 : 0; will stop at (end)
2025/03/28-14:56:17.621110 7f9cf4ff96c0 Manual compaction at level-1 from '!items!15IDGG6JoZnRCQtY' @ 72057594037927935 : 1 .. '!items!yI1zY5k8mAdx9wHK' @ 0 : 0; will stop at (end)

15
packs/competences/LOG.old Normal file
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@@ -0,0 +1,15 @@
2025/03/02-08:57:29.349999 7fcc07fff6c0 Recovering log #256
2025/03/02-08:57:29.360713 7fcc07fff6c0 Delete type=3 #254
2025/03/02-08:57:29.360812 7fcc07fff6c0 Delete type=0 #256
2025/03/02-08:58:02.390835 7fcc06ffd6c0 Level-0 table #261: started
2025/03/02-08:58:02.408866 7fcc06ffd6c0 Level-0 table #261: 16661 bytes OK
2025/03/02-08:58:02.437413 7fcc06ffd6c0 Delete type=0 #259
2025/03/02-08:58:02.492365 7fcc06ffd6c0 Manual compaction at level-0 from '!items!15IDGG6JoZnRCQtY' @ 72057594037927935 : 1 .. '!items!yI1zY5k8mAdx9wHK' @ 0 : 0; will stop at (end)
2025/03/02-08:58:02.603019 7fcc06ffd6c0 Manual compaction at level-1 from '!items!15IDGG6JoZnRCQtY' @ 72057594037927935 : 1 .. '!items!yI1zY5k8mAdx9wHK' @ 0 : 0; will stop at '!items!yI1zY5k8mAdx9wHK' @ 60 : 1
2025/03/02-08:58:02.603036 7fcc06ffd6c0 Compacting 1@1 + 1@2 files
2025/03/02-08:58:02.621281 7fcc06ffd6c0 Generated table #262@1: 15 keys, 16661 bytes
2025/03/02-08:58:02.621312 7fcc06ffd6c0 Compacted 1@1 + 1@2 files => 16661 bytes
2025/03/02-08:58:02.658344 7fcc06ffd6c0 compacted to: files[ 0 0 1 0 0 0 0 ]
2025/03/02-08:58:02.658480 7fcc06ffd6c0 Delete type=2 #221
2025/03/02-08:58:02.658717 7fcc06ffd6c0 Delete type=2 #261
2025/03/02-08:58:02.717809 7fcc06ffd6c0 Manual compaction at level-1 from '!items!yI1zY5k8mAdx9wHK' @ 60 : 1 .. '!items!yI1zY5k8mAdx9wHK' @ 0 : 0; will stop at (end)

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packs/equipement/000262.ldb Normal file

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packs/equipement/CURRENT Normal file
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MANIFEST-000263

0
packs/equipement/LOCK Normal file
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8
packs/equipement/LOG Normal file
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@@ -0,0 +1,8 @@
2025/03/28-14:48:51.322258 7f9cf5ffb6c0 Recovering log #260
2025/03/28-14:48:51.332966 7f9cf5ffb6c0 Delete type=3 #258
2025/03/28-14:48:51.333025 7f9cf5ffb6c0 Delete type=0 #260
2025/03/28-14:56:17.653610 7f9cf4ff96c0 Level-0 table #266: started
2025/03/28-14:56:17.653676 7f9cf4ff96c0 Level-0 table #266: 0 bytes OK
2025/03/28-14:56:17.664679 7f9cf4ff96c0 Delete type=0 #264
2025/03/28-14:56:17.664840 7f9cf4ff96c0 Manual compaction at level-0 from '!items!0BopmCu8vGK2923j' @ 72057594037927935 : 1 .. '!items!zYx0Ak2y1LNTcKlO' @ 0 : 0; will stop at (end)
2025/03/28-14:56:17.664885 7f9cf4ff96c0 Manual compaction at level-1 from '!items!0BopmCu8vGK2923j' @ 72057594037927935 : 1 .. '!items!zYx0Ak2y1LNTcKlO' @ 0 : 0; will stop at (end)

15
packs/equipement/LOG.old Normal file
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@@ -0,0 +1,15 @@
2025/03/02-08:57:29.452992 7fcc07fff6c0 Recovering log #256
2025/03/02-08:57:29.463539 7fcc07fff6c0 Delete type=3 #254
2025/03/02-08:57:29.463629 7fcc07fff6c0 Delete type=0 #256
2025/03/02-08:58:02.717980 7fcc06ffd6c0 Level-0 table #261: started
2025/03/02-08:58:02.732895 7fcc06ffd6c0 Level-0 table #261: 31835 bytes OK
2025/03/02-08:58:02.775104 7fcc06ffd6c0 Delete type=0 #259
2025/03/02-08:58:02.953625 7fcc06ffd6c0 Manual compaction at level-0 from '!items!0BopmCu8vGK2923j' @ 72057594037927935 : 1 .. '!items!zYx0Ak2y1LNTcKlO' @ 0 : 0; will stop at (end)
2025/03/02-08:58:02.953753 7fcc06ffd6c0 Manual compaction at level-1 from '!items!0BopmCu8vGK2923j' @ 72057594037927935 : 1 .. '!items!zYx0Ak2y1LNTcKlO' @ 0 : 0; will stop at '!items!zYx0Ak2y1LNTcKlO' @ 604 : 1
2025/03/02-08:58:02.953770 7fcc06ffd6c0 Compacting 1@1 + 1@2 files
2025/03/02-08:58:02.971582 7fcc06ffd6c0 Generated table #262@1: 151 keys, 31835 bytes
2025/03/02-08:58:02.971622 7fcc06ffd6c0 Compacted 1@1 + 1@2 files => 31835 bytes
2025/03/02-08:58:03.008846 7fcc06ffd6c0 compacted to: files[ 0 0 1 0 0 0 0 ]
2025/03/02-08:58:03.008998 7fcc06ffd6c0 Delete type=2 #221
2025/03/02-08:58:03.009268 7fcc06ffd6c0 Delete type=2 #261
2025/03/02-08:58:03.190077 7fcc06ffd6c0 Manual compaction at level-1 from '!items!zYx0Ak2y1LNTcKlO' @ 604 : 1 .. '!items!zYx0Ak2y1LNTcKlO' @ 0 : 0; will stop at (end)

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MANIFEST-000263

0
packs/historiques/LOCK Normal file
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8
packs/historiques/LOG Normal file
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@@ -0,0 +1,8 @@
2025/03/28-14:48:51.280283 7f9cf57fa6c0 Recovering log #260
2025/03/28-14:48:51.290774 7f9cf57fa6c0 Delete type=3 #258
2025/03/28-14:48:51.290830 7f9cf57fa6c0 Delete type=0 #260
2025/03/28-14:56:17.575147 7f9cf4ff96c0 Level-0 table #266: started
2025/03/28-14:56:17.575265 7f9cf4ff96c0 Level-0 table #266: 0 bytes OK
2025/03/28-14:56:17.588993 7f9cf4ff96c0 Delete type=0 #264
2025/03/28-14:56:17.620966 7f9cf4ff96c0 Manual compaction at level-0 from '!items!15foLG7y3LUXNzkK' @ 72057594037927935 : 1 .. '!items!z1HtkvazCGHut7cz' @ 0 : 0; will stop at (end)
2025/03/28-14:56:17.621063 7f9cf4ff96c0 Manual compaction at level-1 from '!items!15foLG7y3LUXNzkK' @ 72057594037927935 : 1 .. '!items!z1HtkvazCGHut7cz' @ 0 : 0; will stop at (end)

15
packs/historiques/LOG.old Normal file
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@@ -0,0 +1,15 @@
2025/03/02-08:57:29.403874 7fcc07fff6c0 Recovering log #256
2025/03/02-08:57:29.414354 7fcc07fff6c0 Delete type=3 #254
2025/03/02-08:57:29.414440 7fcc07fff6c0 Delete type=0 #256
2025/03/02-08:58:02.336864 7fcc06ffd6c0 Level-0 table #261: started
2025/03/02-08:58:02.352668 7fcc06ffd6c0 Level-0 table #261: 19975 bytes OK
2025/03/02-08:58:02.390518 7fcc06ffd6c0 Delete type=0 #259
2025/03/02-08:58:02.492352 7fcc06ffd6c0 Manual compaction at level-0 from '!items!15foLG7y3LUXNzkK' @ 72057594037927935 : 1 .. '!items!z1HtkvazCGHut7cz' @ 0 : 0; will stop at (end)
2025/03/02-08:58:02.548411 7fcc06ffd6c0 Manual compaction at level-1 from '!items!15foLG7y3LUXNzkK' @ 72057594037927935 : 1 .. '!items!z1HtkvazCGHut7cz' @ 0 : 0; will stop at '!items!z1HtkvazCGHut7cz' @ 192 : 1
2025/03/02-08:58:02.548423 7fcc06ffd6c0 Compacting 1@1 + 1@2 files
2025/03/02-08:58:02.566346 7fcc06ffd6c0 Generated table #262@1: 48 keys, 19975 bytes
2025/03/02-08:58:02.566384 7fcc06ffd6c0 Compacted 1@1 + 1@2 files => 19975 bytes
2025/03/02-08:58:02.602369 7fcc06ffd6c0 compacted to: files[ 0 0 1 0 0 0 0 ]
2025/03/02-08:58:02.602545 7fcc06ffd6c0 Delete type=2 #221
2025/03/02-08:58:02.602837 7fcc06ffd6c0 Delete type=2 #261
2025/03/02-08:58:02.717782 7fcc06ffd6c0 Manual compaction at level-1 from '!items!z1HtkvazCGHut7cz' @ 192 : 1 .. '!items!z1HtkvazCGHut7cz' @ 0 : 0; will stop at (end)

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packs/mutations/000172.ldb Normal file

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packs/mutations/CURRENT Normal file
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MANIFEST-000173

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packs/mutations/LOCK Normal file
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8
packs/mutations/LOG Normal file
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@@ -0,0 +1,8 @@
2025/03/28-14:48:51.249116 7f9cf6ffd6c0 Recovering log #170
2025/03/28-14:48:51.259201 7f9cf6ffd6c0 Delete type=3 #168
2025/03/28-14:48:51.259300 7f9cf6ffd6c0 Delete type=0 #170
2025/03/28-14:56:17.589172 7f9cf4ff96c0 Level-0 table #176: started
2025/03/28-14:56:17.589229 7f9cf4ff96c0 Level-0 table #176: 0 bytes OK
2025/03/28-14:56:17.599147 7f9cf4ff96c0 Delete type=0 #174
2025/03/28-14:56:17.621000 7f9cf4ff96c0 Manual compaction at level-0 from '!folders!5d4Zn28TUcPxRyXd' @ 72057594037927935 : 1 .. '!items!zttESycGKltfwCzJ' @ 0 : 0; will stop at (end)
2025/03/28-14:56:17.621080 7f9cf4ff96c0 Manual compaction at level-1 from '!folders!5d4Zn28TUcPxRyXd' @ 72057594037927935 : 1 .. '!items!zttESycGKltfwCzJ' @ 0 : 0; will stop at (end)

15
packs/mutations/LOG.old Normal file
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2025/03/02-08:57:29.369233 7fcc0d5fa6c0 Recovering log #166
2025/03/02-08:57:29.380959 7fcc0d5fa6c0 Delete type=3 #164
2025/03/02-08:57:29.381045 7fcc0d5fa6c0 Delete type=0 #166
2025/03/02-08:58:02.437610 7fcc06ffd6c0 Level-0 table #171: started
2025/03/02-08:58:02.453630 7fcc06ffd6c0 Level-0 table #171: 58279 bytes OK
2025/03/02-08:58:02.492092 7fcc06ffd6c0 Delete type=0 #169
2025/03/02-08:58:02.492377 7fcc06ffd6c0 Manual compaction at level-0 from '!folders!5d4Zn28TUcPxRyXd' @ 72057594037927935 : 1 .. '!items!zttESycGKltfwCzJ' @ 0 : 0; will stop at (end)
2025/03/02-08:58:02.659007 7fcc06ffd6c0 Manual compaction at level-1 from '!folders!5d4Zn28TUcPxRyXd' @ 72057594037927935 : 1 .. '!items!zttESycGKltfwCzJ' @ 0 : 0; will stop at '!items!zttESycGKltfwCzJ' @ 652 : 1
2025/03/02-08:58:02.659030 7fcc06ffd6c0 Compacting 1@1 + 1@2 files
2025/03/02-08:58:02.677005 7fcc06ffd6c0 Generated table #172@1: 167 keys, 58948 bytes
2025/03/02-08:58:02.677035 7fcc06ffd6c0 Compacted 1@1 + 1@2 files => 58948 bytes
2025/03/02-08:58:02.716911 7fcc06ffd6c0 compacted to: files[ 0 0 1 0 0 0 0 ]
2025/03/02-08:58:02.717127 7fcc06ffd6c0 Delete type=2 #131
2025/03/02-08:58:02.717540 7fcc06ffd6c0 Delete type=2 #171
2025/03/02-08:58:02.717824 7fcc06ffd6c0 Manual compaction at level-1 from '!items!zttESycGKltfwCzJ' @ 652 : 1 .. '!items!zttESycGKltfwCzJ' @ 0 : 0; will stop at (end)

Binary file not shown.

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packs/profils/000262.ldb Normal file

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packs/profils/000265.log Normal file
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packs/profils/CURRENT Normal file
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MANIFEST-000263

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packs/profils/LOCK Normal file
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packs/profils/LOG Normal file
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@@ -0,0 +1,8 @@
2025/03/28-14:48:51.338096 7f9cf57fa6c0 Recovering log #260
2025/03/28-14:48:51.348604 7f9cf57fa6c0 Delete type=3 #258
2025/03/28-14:48:51.348690 7f9cf57fa6c0 Delete type=0 #260
2025/03/28-14:56:17.632377 7f9cf4ff96c0 Level-0 table #266: started
2025/03/28-14:56:17.632408 7f9cf4ff96c0 Level-0 table #266: 0 bytes OK
2025/03/28-14:56:17.643709 7f9cf4ff96c0 Delete type=0 #264
2025/03/28-14:56:17.664820 7f9cf4ff96c0 Manual compaction at level-0 from '!items!26mRstKhCJoXkhu1' @ 72057594037927935 : 1 .. '!items!tFQqcxmkS3MT6ASE' @ 0 : 0; will stop at (end)
2025/03/28-14:56:17.664869 7f9cf4ff96c0 Manual compaction at level-1 from '!items!26mRstKhCJoXkhu1' @ 72057594037927935 : 1 .. '!items!tFQqcxmkS3MT6ASE' @ 0 : 0; will stop at (end)

15
packs/profils/LOG.old Normal file
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@@ -0,0 +1,15 @@
2025/03/02-08:57:29.472323 7fcc077fe6c0 Recovering log #256
2025/03/02-08:57:29.483693 7fcc077fe6c0 Delete type=3 #254
2025/03/02-08:57:29.483936 7fcc077fe6c0 Delete type=0 #256
2025/03/02-08:58:02.831242 7fcc06ffd6c0 Level-0 table #261: started
2025/03/02-08:58:02.854958 7fcc06ffd6c0 Level-0 table #261: 29943 bytes OK
2025/03/02-08:58:02.891885 7fcc06ffd6c0 Delete type=0 #259
2025/03/02-08:58:02.953694 7fcc06ffd6c0 Manual compaction at level-0 from '!items!26mRstKhCJoXkhu1' @ 72057594037927935 : 1 .. '!items!tFQqcxmkS3MT6ASE' @ 0 : 0; will stop at (end)
2025/03/02-08:58:03.070420 7fcc06ffd6c0 Manual compaction at level-1 from '!items!26mRstKhCJoXkhu1' @ 72057594037927935 : 1 .. '!items!tFQqcxmkS3MT6ASE' @ 0 : 0; will stop at '!items!tFQqcxmkS3MT6ASE' @ 60 : 1
2025/03/02-08:58:03.070431 7fcc06ffd6c0 Compacting 1@1 + 1@2 files
2025/03/02-08:58:03.091252 7fcc06ffd6c0 Generated table #262@1: 15 keys, 29943 bytes
2025/03/02-08:58:03.091293 7fcc06ffd6c0 Compacted 1@1 + 1@2 files => 29943 bytes
2025/03/02-08:58:03.125600 7fcc06ffd6c0 compacted to: files[ 0 0 1 0 0 0 0 ]
2025/03/02-08:58:03.125776 7fcc06ffd6c0 Delete type=2 #221
2025/03/02-08:58:03.125992 7fcc06ffd6c0 Delete type=2 #261
2025/03/02-08:58:03.190126 7fcc06ffd6c0 Manual compaction at level-1 from '!items!tFQqcxmkS3MT6ASE' @ 60 : 1 .. '!items!tFQqcxmkS3MT6ASE' @ 0 : 0; will stop at (end)

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MANIFEST-000263

0
packs/protections/LOCK Normal file
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8
packs/protections/LOG Normal file
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@@ -0,0 +1,8 @@
2025/03/28-14:48:51.307945 7f9cf6ffd6c0 Recovering log #260
2025/03/28-14:48:51.319172 7f9cf6ffd6c0 Delete type=3 #258
2025/03/28-14:48:51.319256 7f9cf6ffd6c0 Delete type=0 #260
2025/03/28-14:56:17.621210 7f9cf4ff96c0 Level-0 table #266: started
2025/03/28-14:56:17.621292 7f9cf4ff96c0 Level-0 table #266: 0 bytes OK
2025/03/28-14:56:17.632240 7f9cf4ff96c0 Delete type=0 #264
2025/03/28-14:56:17.664806 7f9cf4ff96c0 Manual compaction at level-0 from '!items!16iPa2yIzB0V3pxb' @ 72057594037927935 : 1 .. '!items!yszkersMTE4p9VzP' @ 0 : 0; will stop at (end)
2025/03/28-14:56:17.664849 7f9cf4ff96c0 Manual compaction at level-1 from '!items!16iPa2yIzB0V3pxb' @ 72057594037927935 : 1 .. '!items!yszkersMTE4p9VzP' @ 0 : 0; will stop at (end)

15
packs/protections/LOG.old Normal file
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@@ -0,0 +1,15 @@
2025/03/02-08:57:29.437152 7fcc0d5fa6c0 Recovering log #256
2025/03/02-08:57:29.448466 7fcc0d5fa6c0 Delete type=3 #254
2025/03/02-08:57:29.448590 7fcc0d5fa6c0 Delete type=0 #256
2025/03/02-08:58:02.775317 7fcc06ffd6c0 Level-0 table #261: started
2025/03/02-08:58:02.796430 7fcc06ffd6c0 Level-0 table #261: 3490 bytes OK
2025/03/02-08:58:02.830953 7fcc06ffd6c0 Delete type=0 #259
2025/03/02-08:58:02.953665 7fcc06ffd6c0 Manual compaction at level-0 from '!items!16iPa2yIzB0V3pxb' @ 72057594037927935 : 1 .. '!items!yszkersMTE4p9VzP' @ 0 : 0; will stop at (end)
2025/03/02-08:58:03.009569 7fcc06ffd6c0 Manual compaction at level-1 from '!items!16iPa2yIzB0V3pxb' @ 72057594037927935 : 1 .. '!items!yszkersMTE4p9VzP' @ 0 : 0; will stop at '!items!yszkersMTE4p9VzP' @ 56 : 1
2025/03/02-08:58:03.009590 7fcc06ffd6c0 Compacting 1@1 + 1@2 files
2025/03/02-08:58:03.027476 7fcc06ffd6c0 Generated table #262@1: 14 keys, 3490 bytes
2025/03/02-08:58:03.027507 7fcc06ffd6c0 Compacted 1@1 + 1@2 files => 3490 bytes
2025/03/02-08:58:03.069833 7fcc06ffd6c0 compacted to: files[ 0 0 1 0 0 0 0 ]
2025/03/02-08:58:03.070020 7fcc06ffd6c0 Delete type=2 #221
2025/03/02-08:58:03.070284 7fcc06ffd6c0 Delete type=2 #261
2025/03/02-08:58:03.190098 7fcc06ffd6c0 Manual compaction at level-1 from '!items!yszkersMTE4p9VzP' @ 56 : 1 .. '!items!yszkersMTE4p9VzP' @ 0 : 0; will stop at (end)

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packs/scenes/000101.ldb Normal file

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0
packs/scenes/000104.log Normal file
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1
packs/scenes/CURRENT Normal file
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MANIFEST-000102

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