Correction sur init + assistance au combat dans la fenetre de dialogue
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@@ -72,9 +72,39 @@ export class HawkmoonRollDialog extends Dialog {
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html.find('#competence-talents').change((event) => {
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this.rollData.selectedTalents = $('#competence-talents').val()
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})
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html.find('#taille-cible').change((event) => {
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this.rollData.tailleCible = String(event.currentTarget.value)
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})
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html.find('#tireur-deplacement').change((event) => {
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this.rollData.tireurDeplacement = String(event.currentTarget.value)
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})
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html.find('#cible-couvert').change((event) => {
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this.rollData.cibleCouvert = String(event.currentTarget.value)
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})
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html.find('#distance-tir').change((event) => {
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this.rollData.distanceTir = String(event.currentTarget.value)
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})
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html.find('#bonus-malus-context').change((event) => {
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this.rollData.bonusMalusContext = Number(event.currentTarget.value)
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})
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html.find('#defenseur-au-sol').change((event) => {
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this.rollData.defenseurAuSol = event.currentTarget.checked
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})
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html.find('#defenseur-aveugle').change((event) => {
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this.rollData.defenseurAveugle = event.currentTarget.checked
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})
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html.find('#defenseur-de-dos').change((event) => {
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this.rollData.defenseurDeDos = event.currentTarget.checked
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})
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html.find('#defenseur-restreint').change((event) => {
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this.rollData.defenseurRestreint = event.currentTarget.checked
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})
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html.find('#defenseur-immobilise').change((event) => {
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this.rollData.defenseurImmobilise = event.currentTarget.checked
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})
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}
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}
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