Rework title font and fix pause logo switching
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93
modules/models/personnage.mjs
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93
modules/models/personnage.mjs
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@@ -0,0 +1,93 @@
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/**
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* Data model pour les personnages
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*/
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export class PersonnageDataModel extends foundry.abstract.TypeDataModel {
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static defineSchema() {
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const fields = foundry.data.fields;
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return {
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// Template biodata
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biodata: new fields.SchemaField({
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name: new fields.StringField({ initial: "" }),
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age: new fields.NumberField({ initial: 0, integer: true }),
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poids: new fields.StringField({ initial: "" }),
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taille: new fields.StringField({ initial: "" }),
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cheveux: new fields.StringField({ initial: "" }),
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sexe: new fields.StringField({ initial: "" }),
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yeux: new fields.StringField({ initial: "" }),
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description: new fields.StringField({ initial: "" }),
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habitat: new fields.StringField({ initial: "" }),
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notes: new fields.StringField({ initial: "" }),
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statut: new fields.StringField({ initial: "" }),
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gmnotes: new fields.StringField({ initial: "" }),
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statutresistant: new fields.StringField({ initial: "commun" })
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}),
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// Template core
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subactors: new fields.ArrayField(new fields.StringField(), { initial: [] }),
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attributs: new fields.SchemaField({
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adr: new fields.SchemaField({
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label: new fields.StringField({ initial: "Adresse" }),
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labelnorm: new fields.StringField({ initial: "adresse" }),
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abbrev: new fields.StringField({ initial: "adr" }),
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value: new fields.NumberField({ initial: 1, integer: true })
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}),
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pui: new fields.SchemaField({
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label: new fields.StringField({ initial: "Puissance" }),
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labelnorm: new fields.StringField({ initial: "puissance" }),
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abbrev: new fields.StringField({ initial: "pui" }),
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value: new fields.NumberField({ initial: 1, integer: true })
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}),
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cla: new fields.SchemaField({
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label: new fields.StringField({ initial: "Clairvoyance" }),
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labelnorm: new fields.StringField({ initial: "clairvoyance" }),
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abbrev: new fields.StringField({ initial: "cla" }),
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value: new fields.NumberField({ initial: 1, integer: true })
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}),
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pre: new fields.SchemaField({
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label: new fields.StringField({ initial: "Présence" }),
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labelnorm: new fields.StringField({ initial: "presence" }),
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abbrev: new fields.StringField({ initial: "pre" }),
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value: new fields.NumberField({ initial: 0, integer: true })
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}),
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tre: new fields.SchemaField({
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label: new fields.StringField({ initial: "Trempe" }),
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labelnorm: new fields.StringField({ initial: "trempe" }),
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abbrev: new fields.StringField({ initial: "tre" }),
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value: new fields.NumberField({ initial: 0, integer: true })
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})
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}),
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bonneaventure: new fields.SchemaField({
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base: new fields.NumberField({ initial: 0, integer: true }),
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actuelle: new fields.NumberField({ initial: 0, integer: true })
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}),
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experience: new fields.SchemaField({
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value: new fields.NumberField({ initial: 0, integer: true })
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}),
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eclat: new fields.SchemaField({
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value: new fields.NumberField({ initial: 0, integer: true })
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}),
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sante: new fields.SchemaField({
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vigueur: new fields.NumberField({ initial: 0, integer: true }),
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etat: new fields.NumberField({ initial: 0, integer: true }),
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vigueurmodifier: new fields.NumberField({ initial: 0, integer: true }),
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nbcombativite: new fields.NumberField({ initial: 5, integer: true })
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}),
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adversite: new fields.SchemaField({
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bleue: new fields.NumberField({ initial: 0, integer: true }),
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rouge: new fields.NumberField({ initial: 0, integer: true }),
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noire: new fields.NumberField({ initial: 0, integer: true })
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}),
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vitesse: new fields.SchemaField({
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value: new fields.NumberField({ initial: 0, integer: true })
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}),
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combat: new fields.SchemaField({
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initbonus: new fields.NumberField({ initial: 0, integer: true }),
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vitessebonus: new fields.NumberField({ initial: 0, integer: true }),
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bonusdegats: new fields.NumberField({ initial: 0, integer: true }),
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attaquebonus: new fields.NumberField({ initial: 0, integer: true }),
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defensebonus: new fields.NumberField({ initial: 0, integer: true }),
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defensetotale: new fields.BooleanField({ initial: false }),
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monte: new fields.BooleanField({ initial: false })
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})
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};
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}
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}
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