Rework title font and fix pause logo switching

This commit is contained in:
2026-01-05 22:43:52 +01:00
parent 871a18a0ee
commit 679b3208cd
87 changed files with 776 additions and 230 deletions

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@@ -104,15 +104,33 @@ export class HawkmoonUtility {
return this.skills
}
/* -------------------------------------------- */
static updatePauseLogo(html) {
let logoPause = "systems/fvtt-hawkmoon-cyd/assets/logos/" + game.settings.get("fvtt-hawkmoon-cyd", "hawkmoon-pause-logo") + ".webp"
console.log("Hawkmoon | Updating pause logo to:", logoPause)
// Supprimer l'ancien style s'il existe
let oldStyle = document.getElementById('hawkmoon-pause-logo-override')
if (oldStyle) {
oldStyle.remove()
}
// Injecter une règle CSS pour override le logo
let styleSheet = document.createElement('style')
styleSheet.id = 'hawkmoon-pause-logo-override'
styleSheet.textContent = `#pause>img { content: url(${logoPause}) !important; }`
document.head.appendChild(styleSheet)
console.log("Hawkmoon | Logo CSS rule injected")
}
/* -------------------------------------------- */
static async ready() {
const skills = await HawkmoonUtility.loadCompendium("fvtt-hawkmoon-cyd.skills")
this.skills = skills.map(i => i.toObject())
// Setup pause logo
let logoPause = "systems/fvtt-hawkmoon-cyd/assets/logos/" + game.settings.get("fvtt-hawkmoon-cyd", "hawkmoon-pause-logo") + ".webp"
let logoImg = document.querySelector('#pause').children[0]
logoImg.setAttribute('style', `content: url(${logoPause})`)
this.updatePauseLogo()
game.system.hawkmoon.config.listeNiveauSkill = this.createDirectOptionList(0, 10)
game.system.hawkmoon.config.listeNiveauCreature = this.createDirectOptionList(0, 35)

31
modules/models/arme.mjs Normal file
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@@ -0,0 +1,31 @@
/**
* Data model pour les armes
*/
export class ArmeDataModel extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
description: new fields.HTMLField({ initial: "" }),
prixpo: new fields.NumberField({ initial: 0, integer: true }),
prixca: new fields.NumberField({ initial: 0, integer: true }),
prixsc: new fields.NumberField({ initial: 0, integer: true }),
rarete: new fields.NumberField({ initial: 0, integer: true }),
quantite: new fields.NumberField({ initial: 1, integer: true }),
equipped: new fields.BooleanField({ initial: false }),
typearme: new fields.StringField({ initial: "" }),
armenaturelle: new fields.BooleanField({ initial: false }),
armefortune: new fields.BooleanField({ initial: false }),
bonusmaniementoff: new fields.NumberField({ initial: 0, integer: true }),
seuildefense: new fields.NumberField({ initial: 0, integer: true }),
onlevelonly: new fields.BooleanField({ initial: false }),
degats: new fields.StringField({ initial: "" }),
deuxmains: new fields.BooleanField({ initial: false }),
percearmure: new fields.BooleanField({ initial: false }),
percearmurevalue: new fields.NumberField({ initial: 0, integer: true }),
courte: new fields.NumberField({ initial: 0, integer: true }),
moyenne: new fields.NumberField({ initial: 0, integer: true }),
longue: new fields.NumberField({ initial: 0, integer: true }),
tr: new fields.NumberField({ initial: 0, integer: true })
};
}
}

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@@ -0,0 +1,28 @@
/**
* Data model pour les artefacts
*/
export class ArtefactDataModel extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
description: new fields.HTMLField({ initial: "" }),
prixpo: new fields.NumberField({ initial: 0, integer: true }),
prixca: new fields.NumberField({ initial: 0, integer: true }),
prixsc: new fields.NumberField({ initial: 0, integer: true }),
rarete: new fields.NumberField({ initial: 0, integer: true }),
quantite: new fields.NumberField({ initial: 1, integer: true }),
equipped: new fields.BooleanField({ initial: false }),
complexite: new fields.NumberField({ initial: 0, integer: true }),
branche: new fields.StringField({ initial: "" }),
branche2: new fields.StringField({ initial: "none" }),
dureerealisation: new fields.StringField({ initial: "" }),
tempsroute: new fields.StringField({ initial: "" }),
effetdejeu: new fields.StringField({ initial: "" }),
defautcourant: new fields.StringField({ initial: "" }),
autrescarac: new fields.StringField({ initial: "" }),
avantagespossibles: new fields.StringField({ initial: "" }),
avantages: new fields.StringField({ initial: "" }),
competences: new fields.StringField({ initial: "" })
};
}
}

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@@ -0,0 +1,53 @@
/**
* Template de base pour tous les items
*/
export class BaseItemModel extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
description: new fields.HTMLField({ initial: "" })
};
}
}
/**
* Template pour les équipements de base
*/
export class BaseEquipItemModel extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
prixpo: new fields.NumberField({ initial: 0, integer: true }),
prixca: new fields.NumberField({ initial: 0, integer: true }),
prixsc: new fields.NumberField({ initial: 0, integer: true }),
rarete: new fields.NumberField({ initial: 0, integer: true }),
quantite: new fields.NumberField({ initial: 1, integer: true }),
equipped: new fields.BooleanField({ initial: false })
};
}
}
/**
* Template pour l'automatisation
*/
export class AutomationItemModel extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
isautomated: new fields.BooleanField({ initial: false }),
automations: new fields.ArrayField(
new fields.SchemaField({
id: new fields.StringField({ initial: "" }),
eventtype: new fields.StringField({ initial: "on-drop" }),
name: new fields.StringField({ initial: "" }),
bonusname: new fields.StringField({ initial: "vigueur" }),
bonus: new fields.NumberField({ initial: 0, integer: true }),
competence: new fields.StringField({ initial: "" }),
minLevel: new fields.NumberField({ initial: 0, integer: true }),
baCost: new fields.NumberField({ initial: 0, integer: true })
}),
{ initial: [] }
)
};
}
}

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@@ -0,0 +1,15 @@
/**
* Data model pour les cellules
*/
export class CelluleDataModel extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
notoriete: new fields.NumberField({ initial: 0, integer: true }),
resistance: new fields.NumberField({ initial: 0, integer: true }),
developpement: new fields.NumberField({ initial: 0, integer: true }),
members: new fields.ArrayField(new fields.StringField(), { initial: [] }),
description: new fields.HTMLField({ initial: "" })
};
}
}

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@@ -0,0 +1,27 @@
/**
* Data model pour les compétences
*/
export class CompetenceDataModel extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
description: new fields.HTMLField({ initial: "" }),
niveau: new fields.NumberField({ initial: 0, integer: true }),
attribut1: new fields.StringField({ initial: "" }),
attribut2: new fields.StringField({ initial: "" }),
attribut3: new fields.StringField({ initial: "" }),
doublebonus: new fields.BooleanField({ initial: false }),
predilections: new fields.ArrayField(
new fields.SchemaField({
id: new fields.StringField({ initial: "" }),
name: new fields.StringField({ initial: "" }),
description: new fields.StringField({ initial: "" }),
acquise: new fields.BooleanField({ initial: false }),
maitrise: new fields.BooleanField({ initial: false }),
used: new fields.BooleanField({ initial: false })
}),
{ initial: [] }
)
};
}
}

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@@ -0,0 +1,14 @@
/**
* Data model pour les contacts
*/
export class ContactDataModel extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
contacttype: new fields.StringField({ initial: "" }),
niveau: new fields.StringField({ initial: "" }),
pointdev: new fields.NumberField({ initial: 0, integer: true }),
description: new fields.HTMLField({ initial: "" })
};
}
}

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@@ -0,0 +1,97 @@
/**
* Data model pour les créatures
*/
export class CreatureDataModel extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
// Template biodata
biodata: new fields.SchemaField({
name: new fields.StringField({ initial: "" }),
age: new fields.NumberField({ initial: 0, integer: true }),
poids: new fields.StringField({ initial: "" }),
taille: new fields.StringField({ initial: "" }),
cheveux: new fields.StringField({ initial: "" }),
sexe: new fields.StringField({ initial: "" }),
yeux: new fields.StringField({ initial: "" }),
description: new fields.StringField({ initial: "" }),
habitat: new fields.StringField({ initial: "" }),
notes: new fields.StringField({ initial: "" }),
statut: new fields.StringField({ initial: "" }),
gmnotes: new fields.StringField({ initial: "" }),
statutresistant: new fields.StringField({ initial: "commun" })
}),
// Template core
subactors: new fields.ArrayField(new fields.StringField(), { initial: [] }),
attributs: new fields.SchemaField({
adr: new fields.SchemaField({
label: new fields.StringField({ initial: "Adresse" }),
labelnorm: new fields.StringField({ initial: "adresse" }),
abbrev: new fields.StringField({ initial: "adr" }),
value: new fields.NumberField({ initial: 1, integer: true })
}),
pui: new fields.SchemaField({
label: new fields.StringField({ initial: "Puissance" }),
labelnorm: new fields.StringField({ initial: "puissance" }),
abbrev: new fields.StringField({ initial: "pui" }),
value: new fields.NumberField({ initial: 1, integer: true })
}),
cla: new fields.SchemaField({
label: new fields.StringField({ initial: "Clairvoyance" }),
labelnorm: new fields.StringField({ initial: "clairvoyance" }),
abbrev: new fields.StringField({ initial: "cla" }),
value: new fields.NumberField({ initial: 1, integer: true })
}),
pre: new fields.SchemaField({
label: new fields.StringField({ initial: "Présence" }),
labelnorm: new fields.StringField({ initial: "presence" }),
abbrev: new fields.StringField({ initial: "pre" }),
value: new fields.NumberField({ initial: 0, integer: true })
}),
tre: new fields.SchemaField({
label: new fields.StringField({ initial: "Trempe" }),
labelnorm: new fields.StringField({ initial: "trempe" }),
abbrev: new fields.StringField({ initial: "tre" }),
value: new fields.NumberField({ initial: 0, integer: true })
})
}),
bonneaventure: new fields.SchemaField({
base: new fields.NumberField({ initial: 0, integer: true }),
actuelle: new fields.NumberField({ initial: 0, integer: true })
}),
experience: new fields.SchemaField({
value: new fields.NumberField({ initial: 0, integer: true })
}),
eclat: new fields.SchemaField({
value: new fields.NumberField({ initial: 0, integer: true })
}),
sante: new fields.SchemaField({
vigueur: new fields.NumberField({ initial: 0, integer: true }),
etat: new fields.NumberField({ initial: 0, integer: true }),
vigueurmodifier: new fields.NumberField({ initial: 0, integer: true }),
nbcombativite: new fields.NumberField({ initial: 5, integer: true })
}),
adversite: new fields.SchemaField({
bleue: new fields.NumberField({ initial: 0, integer: true }),
rouge: new fields.NumberField({ initial: 0, integer: true }),
noire: new fields.NumberField({ initial: 0, integer: true })
}),
vitesse: new fields.SchemaField({
value: new fields.NumberField({ initial: 0, integer: true })
}),
combat: new fields.SchemaField({
initbonus: new fields.NumberField({ initial: 0, integer: true }),
vitessebonus: new fields.NumberField({ initial: 0, integer: true }),
bonusdegats: new fields.NumberField({ initial: 0, integer: true }),
attaquebonus: new fields.NumberField({ initial: 0, integer: true }),
defensebonus: new fields.NumberField({ initial: 0, integer: true }),
defensetotale: new fields.BooleanField({ initial: false }),
monte: new fields.BooleanField({ initial: false })
}),
// Propriétés spécifiques aux créatures
ressources: new fields.SchemaField({
value: new fields.NumberField({ initial: 0, integer: true })
})
};
}
}

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@@ -0,0 +1,17 @@
/**
* Data model pour l'équipement
*/
export class EquipementDataModel extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
description: new fields.HTMLField({ initial: "" }),
prixpo: new fields.NumberField({ initial: 0, integer: true }),
prixca: new fields.NumberField({ initial: 0, integer: true }),
prixsc: new fields.NumberField({ initial: 0, integer: true }),
rarete: new fields.NumberField({ initial: 0, integer: true }),
quantite: new fields.NumberField({ initial: 1, integer: true }),
equipped: new fields.BooleanField({ initial: false })
};
}
}

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@@ -0,0 +1,12 @@
/**
* Data model pour les historiques
*/
export class HistoriqueDataModel extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
description: new fields.HTMLField({ initial: "" }),
bonusmalus: new fields.StringField({ initial: "" })
};
}
}

26
modules/models/index.mjs Normal file
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@@ -0,0 +1,26 @@
/**
* Index des DataModels pour Hawkmoon CYD
* Ce fichier centralise tous les exports des modèles de données
*/
// Modèles d'items
export { TalentDataModel } from './talent.mjs';
export { HistoriqueDataModel } from './historique.mjs';
export { ProfilDataModel } from './profil.mjs';
export { CompetenceDataModel } from './competence.mjs';
export { ArmeDataModel } from './arme.mjs';
export { ProtectionDataModel } from './protection.mjs';
export { MonnaieDataModel } from './monnaie.mjs';
export { EquipementDataModel } from './equipement.mjs';
export { ArtefactDataModel } from './artefact.mjs';
export { RessourceDataModel } from './ressource.mjs';
export { ContactDataModel } from './contact.mjs';
export { MutationDataModel } from './mutation.mjs';
// Modèles d'acteurs
export { PersonnageDataModel } from './personnage.mjs';
export { CelluleDataModel } from './cellule.mjs';
export { CreatureDataModel } from './creature.mjs';
// Templates de base (si nécessaire pour extension)
export { BaseItemModel, BaseEquipItemModel, AutomationItemModel } from './base-item.mjs';

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@@ -0,0 +1,17 @@
/**
* Data model pour les monnaies
*/
export class MonnaieDataModel extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
description: new fields.HTMLField({ initial: "" }),
prixpo: new fields.NumberField({ initial: 0, integer: true }),
prixca: new fields.NumberField({ initial: 0, integer: true }),
prixsc: new fields.NumberField({ initial: 0, integer: true }),
rarete: new fields.NumberField({ initial: 0, integer: true }),
quantite: new fields.NumberField({ initial: 1, integer: true }),
equipped: new fields.BooleanField({ initial: false })
};
}
}

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@@ -0,0 +1,14 @@
/**
* Data model pour les mutations
*/
export class MutationDataModel extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
description: new fields.HTMLField({ initial: "" }),
mutationcategorie: new fields.StringField({ initial: "tares_communes" }),
hascomplexite: new fields.BooleanField({ initial: false }),
complexite: new fields.NumberField({ initial: 0, integer: true })
};
}
}

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@@ -0,0 +1,93 @@
/**
* Data model pour les personnages
*/
export class PersonnageDataModel extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
// Template biodata
biodata: new fields.SchemaField({
name: new fields.StringField({ initial: "" }),
age: new fields.NumberField({ initial: 0, integer: true }),
poids: new fields.StringField({ initial: "" }),
taille: new fields.StringField({ initial: "" }),
cheveux: new fields.StringField({ initial: "" }),
sexe: new fields.StringField({ initial: "" }),
yeux: new fields.StringField({ initial: "" }),
description: new fields.StringField({ initial: "" }),
habitat: new fields.StringField({ initial: "" }),
notes: new fields.StringField({ initial: "" }),
statut: new fields.StringField({ initial: "" }),
gmnotes: new fields.StringField({ initial: "" }),
statutresistant: new fields.StringField({ initial: "commun" })
}),
// Template core
subactors: new fields.ArrayField(new fields.StringField(), { initial: [] }),
attributs: new fields.SchemaField({
adr: new fields.SchemaField({
label: new fields.StringField({ initial: "Adresse" }),
labelnorm: new fields.StringField({ initial: "adresse" }),
abbrev: new fields.StringField({ initial: "adr" }),
value: new fields.NumberField({ initial: 1, integer: true })
}),
pui: new fields.SchemaField({
label: new fields.StringField({ initial: "Puissance" }),
labelnorm: new fields.StringField({ initial: "puissance" }),
abbrev: new fields.StringField({ initial: "pui" }),
value: new fields.NumberField({ initial: 1, integer: true })
}),
cla: new fields.SchemaField({
label: new fields.StringField({ initial: "Clairvoyance" }),
labelnorm: new fields.StringField({ initial: "clairvoyance" }),
abbrev: new fields.StringField({ initial: "cla" }),
value: new fields.NumberField({ initial: 1, integer: true })
}),
pre: new fields.SchemaField({
label: new fields.StringField({ initial: "Présence" }),
labelnorm: new fields.StringField({ initial: "presence" }),
abbrev: new fields.StringField({ initial: "pre" }),
value: new fields.NumberField({ initial: 0, integer: true })
}),
tre: new fields.SchemaField({
label: new fields.StringField({ initial: "Trempe" }),
labelnorm: new fields.StringField({ initial: "trempe" }),
abbrev: new fields.StringField({ initial: "tre" }),
value: new fields.NumberField({ initial: 0, integer: true })
})
}),
bonneaventure: new fields.SchemaField({
base: new fields.NumberField({ initial: 0, integer: true }),
actuelle: new fields.NumberField({ initial: 0, integer: true })
}),
experience: new fields.SchemaField({
value: new fields.NumberField({ initial: 0, integer: true })
}),
eclat: new fields.SchemaField({
value: new fields.NumberField({ initial: 0, integer: true })
}),
sante: new fields.SchemaField({
vigueur: new fields.NumberField({ initial: 0, integer: true }),
etat: new fields.NumberField({ initial: 0, integer: true }),
vigueurmodifier: new fields.NumberField({ initial: 0, integer: true }),
nbcombativite: new fields.NumberField({ initial: 5, integer: true })
}),
adversite: new fields.SchemaField({
bleue: new fields.NumberField({ initial: 0, integer: true }),
rouge: new fields.NumberField({ initial: 0, integer: true }),
noire: new fields.NumberField({ initial: 0, integer: true })
}),
vitesse: new fields.SchemaField({
value: new fields.NumberField({ initial: 0, integer: true })
}),
combat: new fields.SchemaField({
initbonus: new fields.NumberField({ initial: 0, integer: true }),
vitessebonus: new fields.NumberField({ initial: 0, integer: true }),
bonusdegats: new fields.NumberField({ initial: 0, integer: true }),
attaquebonus: new fields.NumberField({ initial: 0, integer: true }),
defensebonus: new fields.NumberField({ initial: 0, integer: true }),
defensetotale: new fields.BooleanField({ initial: false }),
monte: new fields.BooleanField({ initial: false })
})
};
}
}

23
modules/models/profil.mjs Normal file
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@@ -0,0 +1,23 @@
/**
* Data model pour les profils
*/
export class ProfilDataModel extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
description: new fields.HTMLField({ initial: "" }),
exemples: new fields.StringField({ initial: "" }),
attribut1: new fields.StringField({ initial: "" }),
attribut2: new fields.StringField({ initial: "" }),
attribut3: new fields.StringField({ initial: "" }),
competences: new fields.StringField({ initial: "" }),
talentsinitie: new fields.StringField({ initial: "" }),
prerequisaguerri: new fields.StringField({ initial: "" }),
talentsaguerri: new fields.StringField({ initial: "" }),
prerequismaitre: new fields.StringField({ initial: "" }),
talentsmaitre: new fields.StringField({ initial: "" }),
celluleinfo: new fields.StringField({ initial: "" }),
equipement: new fields.StringField({ initial: "" })
};
}
}

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/**
* Data model pour les protections
*/
export class ProtectionDataModel extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
description: new fields.HTMLField({ initial: "" }),
prixpo: new fields.NumberField({ initial: 0, integer: true }),
prixca: new fields.NumberField({ initial: 0, integer: true }),
prixsc: new fields.NumberField({ initial: 0, integer: true }),
rarete: new fields.NumberField({ initial: 0, integer: true }),
quantite: new fields.NumberField({ initial: 1, integer: true }),
equipped: new fields.BooleanField({ initial: false }),
protection: new fields.NumberField({ initial: 0, integer: true }),
adversitepoids: new fields.NumberField({ initial: 0, integer: true })
};
}
}

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@@ -0,0 +1,12 @@
/**
* Data model pour les ressources
*/
export class RessourceDataModel extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
pointdev: new fields.NumberField({ initial: 0, integer: true }),
description: new fields.HTMLField({ initial: "" })
};
}
}

30
modules/models/talent.mjs Normal file
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@@ -0,0 +1,30 @@
/**
* Data model pour les talents
*/
export class TalentDataModel extends foundry.abstract.TypeDataModel {
static defineSchema() {
const fields = foundry.data.fields;
return {
description: new fields.HTMLField({ initial: "" }),
isautomated: new fields.BooleanField({ initial: false }),
automations: new fields.ArrayField(
new fields.SchemaField({
id: new fields.StringField({ initial: "" }),
eventtype: new fields.StringField({ initial: "on-drop" }),
name: new fields.StringField({ initial: "" }),
bonusname: new fields.StringField({ initial: "vigueur" }),
bonus: new fields.NumberField({ initial: 0, integer: true }),
competence: new fields.StringField({ initial: "" }),
minLevel: new fields.NumberField({ initial: 0, integer: true }),
baCost: new fields.NumberField({ initial: 0, integer: true })
}),
{ initial: [] }
),
talenttype: new fields.StringField({ initial: "" }),
utilisation: new fields.StringField({ initial: "" }),
prerequis: new fields.StringField({ initial: "" }),
resumebonus: new fields.StringField({ initial: "" }),
used: new fields.BooleanField({ initial: false })
};
}
}