Gestion des quantites et de l'argent
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@ -48,6 +48,9 @@ export class HawkmoonActorSheet extends ActorSheet {
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profils: duplicate(this.actor.getProfils() || {}),
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combat: this.actor.getCombatValues(),
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equipements: duplicate(this.actor.getEquipments()),
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monnaies: duplicate(this.actor.getMonnaies()),
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richesse: this.actor.computeRichesse(),
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valeurEquipement: this.actor.computeValeurEquipement(),
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initiative: this.actor.getFlag("world", "last-initiative") || -1,
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description: await TextEditor.enrichHTML(this.object.system.biodata.description, {async: true}),
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habitat: await TextEditor.enrichHTML(this.object.system.biodata.habitat, {async: true}),
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@ -112,15 +115,12 @@ export class HawkmoonActorSheet extends ActorSheet {
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let value = Number($(event.currentTarget).data("adversite-value"))
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this.actor.incDecAdversite(adv, value)
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})
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html.find('.quantity-minus').click(event => {
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const li = $(event.currentTarget).parents(".item");
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this.actor.incDecQuantity( li.data("item-id"), -1 );
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} );
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html.find('.quantity-plus').click(event => {
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const li = $(event.currentTarget).parents(".item");
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this.actor.incDecQuantity( li.data("item-id"), +1 );
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} );
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html.find('.quantity-modify').click(event => {
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const li = $(event.currentTarget).parents(".item")
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const value = Number($(event.currentTarget).data("quantite-value"))
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this.actor.incDecQuantity( li.data("item-id"), value );
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})
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html.find('.roll-initiative').click((event) => {
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this.actor.rollAttribut("pre", true)
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