- Confrontation : {{rollData1.alias}} vs {{rollData2.alias}}
- {{localize rollData1.skill.name}} ({{rollData1.skill.value}}) vs {{localize rollData2.skill.name}} ({{rollData2.skill.value}})
- {{localize "ECRY.ui.execution"}} : {{rollData1.executionTotal}} vs {{rollData2.preservationTotal}} → {{marginExecution}}
- {{localize "ECRY.ui.preservation"}} : {{rollData1.preservationTotal}} vs {{rollData2.executionTotal}} → {{marginPreservation}}
{{#if rollData1.weapon}}
- {{rollData1.alias}} — {{rollData1.weapon.name}} ({{rollData1.weapon.system.effect}})
{{/if}}
{{#if rollData2.weapon}}
- {{rollData2.alias}} — {{rollData2.weapon.name}} ({{rollData2.weapon.system.effect}})
{{/if}}
- {{localize "ECRY.ui.effect"}} {{localize "ECRY.ui.execution"}} : {{effectExecution}}
{{#if impactExecution}}
- Impact {{rollData2.alias}} : 1 {{localize (concat "ECRY.ui." impactExecution)}}
{{/if}}
{{#if bonus2}}
- Bonus {{rollData2.alias}} : {{bonus2}}
{{/if}}
- {{localize "ECRY.ui.effect"}} {{localize "ECRY.ui.preservation"}} : {{effectPreservation}}
{{#if impactPreservation}}
- Impact {{rollData1.alias}} : 1 {{localize (concat "ECRY.ui." impactPreservation)}}
{{/if}}
{{#if bonus1}}
- Bonus {{rollData1.alias}} : {{bonus1}}
{{/if}}