/** * Ecryme system * Author: Uberwald * Software License: Prop */ /* -------------------------------------------- */ const ECRYME_WELCOME_MESSAGE_URL = "https://www.uberwald.me/gitea/public/fvtt-ecryme/raw/branch/master/welcome-message-ecryme.html" /* -------------------------------------------- */ // Import Modules import { EcrymeActor } from "./actors/ecryme-actor.js"; import { EcrymeItemSheet } from "./items/ecryme-item-sheet.js"; import { EcrymeEquipmentSheet, EcrymeWeaponSheet, EcrymeTraitSheet, EcrymeSpecializationSheet, EcrymeManeuverSheet } from "./items/sheets/_module.js"; import { EcrymeActorSheet, EcrymeAnnencySheet } from "./actors/sheets/_module.js"; import { EcrymeUtility } from "./common/ecryme-utility.js"; import { EcrymeCombat } from "./app/ecryme-combat.js"; import { EcrymeItem } from "./items/ecryme-item.js"; import { EcrymeHotbar } from "./app/ecryme-hotbar.js" import { EcrymeCharacterSummary } from "./app/ecryme-summary-app.js" import { ECRYME_CONFIG } from "./common/ecryme-config.js" /* -------------------------------------------- */ /* Foundry VTT Initialization */ /* -------------------------------------------- */ /************************************************************************************/ Hooks.once("init", async function () { console.log(`Initializing Ecryme RPG`); // Import DataModels dynamically to avoid timing issues const models = await import("./models/_module.js"); /* -------------------------------------------- */ // preload handlebars templates EcrymeUtility.preloadHandlebarsTemplates(); /* -------------------------------------------- */ // Set an initiative formula for the system CONFIG.Combat.initiative = { formula: "1d6", decimals: 1 }; /* -------------------------------------------- */ game.socket.on("system.fvtt-ecryme", data => { EcrymeUtility.onSocketMesssage(data) }); /* -------------------------------------------- */ // Define custom Entity classes CONFIG.Combat.documentClass = EcrymeCombat CONFIG.Actor.documentClass = EcrymeActor CONFIG.Actor.dataModels = { pc: models.EcrymePCDataModel, npc: models.EcrymeNPCDataModel, annency: models.EcrymeAnnencyDataModel } CONFIG.Item.documentClass = EcrymeItem CONFIG.Item.dataModels = { equipment: models.EcrymeEquipmentDataModel, weapon: models.EcrymeWeaponDataModel, trait: models.EcrymeTraitDataModel, specialization: models.EcrymeSpecializationDataModel, maneuver: models.EcrymeManeuverDataModel } game.system.ecryme = { config: ECRYME_CONFIG, models, EcrymeHotbar } /* -------------------------------------------- */ // Register sheet application classes foundry.documents.collections.Actors.unregisterSheet("core", foundry.appv1.sheets.ActorSheet); foundry.documents.collections.Actors.registerSheet("fvtt-ecryme", EcrymeActorSheet, { types: ["pc"], makeDefault: true }); foundry.documents.collections.Actors.registerSheet("fvtt-ecryme", EcrymeActorSheet, { types: ["npc"], makeDefault: true }); foundry.documents.collections.Actors.registerSheet("fvtt-ecryme", EcrymeAnnencySheet, { types: ["annency"], makeDefault: true }); foundry.documents.collections.Items.unregisterSheet("core", foundry.appv1.sheets.ItemSheet); foundry.documents.collections.Items.registerSheet("fvtt-ecryme", EcrymeEquipmentSheet, { types: ["equipment"], makeDefault: true }); foundry.documents.collections.Items.registerSheet("fvtt-ecryme", EcrymeWeaponSheet, { types: ["weapon"], makeDefault: true }); foundry.documents.collections.Items.registerSheet("fvtt-ecryme", EcrymeTraitSheet, { types: ["trait"], makeDefault: true }); foundry.documents.collections.Items.registerSheet("fvtt-ecryme", EcrymeSpecializationSheet, { types: ["specialization"], makeDefault: true }); foundry.documents.collections.Items.registerSheet("fvtt-ecryme", EcrymeManeuverSheet, { types: ["maneuver"], makeDefault: true }); EcrymeUtility.init() }); /* -------------------------------------------- */ function welcomeMessage() { if (game.user.isGM) { // Try to fetch the welcome message from the github repo "welcome-message-ecryme.html" fetch(ECRYME_WELCOME_MESSAGE_URL) .then(response => response.text()) .then(html => { //console.log("Fetched welcome message:", html); ChatMessage.create({ user: game.user.id, whisper: [game.user.id], content: html }); }) .catch(error => { console.error("Error fetching welcome message:", error); ChatMessage.create({ user: game.user.id, whisper: [game.user.id], content: "Bienvenue dans Ecryme RPG !
Visitez le site officiel pour plus d'informations." }); }); } } /* -------------------------------------------- */ async function importDefaultScene() { let exists = game.scenes.find(j => j.name == "Landing page 1"); if (!exists) { const scenes = await EcrymeUtility.loadCompendium("fvtt-ecryme.scenes") let newDocuments = scenes.filter(i => i.name == "Landing page 1"); await game.scenes.documentClass.create(newDocuments); game.scenes.find(i => i.name == "Landing page 1").activate(); } } /* -------------------------------------------- */ /* Foundry VTT Initialization */ /* -------------------------------------------- */ Hooks.once("ready", function () { // User warning if (!game.user.isGM && game.user.character == undefined) { ui.notifications.info("Attention ! Aucun personnage relié au joueur !"); ChatMessage.create({ content: "WARNING Le joueur " + game.user.name + " n'est pas relié à un personnage !", user: game.user._id }); } import("https://www.uberwald.me/fvtt_appcount/count-class-ready.js").then(moduleCounter => { console.log("ClassCounter loaded", moduleCounter) moduleCounter.ClassCounter.registerUsageCount() }).catch(err => console.log("No stats available, giving up.") ) welcomeMessage(); EcrymeUtility.ready(); EcrymeCharacterSummary.ready(); importDefaultScene(); }) /* -------------------------------------------- */ Hooks.once('babele.init', (babele) => { babele.setSystemTranslationsDir("translated"); }); /* -------------------------------------------- */ /* Foundry VTT Initialization */ /* -------------------------------------------- */ Hooks.on("chatMessage", (html, content, msg) => { if (content[0] == '/') { let regExp = /(\S+)/g; let commands = content.match(regExp); if (game.system.ecryme.commands.processChatCommand(commands, content, msg)) { return false; } } return true; });