export const ECRYME_CONFIG = { traitTypes: { normal: "Normal", spleen: "Spleen", ideal: "Ideal" }, weaponTypes: { "melee": "ECRY.ui.melee", "ranged": "ECRY.ui.ranged" }, traitLevel: [ {value: -3, text: "-3"}, {value: -2, text: "-2"}, {value: -1, text: "-1"}, {value: +1, text: "+1"}, {value: +2, text: "+2"}, {value: +3, text: "+3"} ], impactTypes: { physical: "ECRY.ui.physical", mental: "ECRY.ui.mental", social: "ECRY.ui.social" }, impactLevels: { superficial: "ECRY.ui.superficial", light: "ECRY.ui.light", serious: "ECRY.ui.serious", major: "ECRY.ui.major" }, difficulty: { "-1": {difficulty: "ECRY.ui.none", frequency: "ECRY.ui.none", value: "-"}, "8": { difficulty: "ECRY.ui.troublesome", frequency: "ECRY.ui.occasional", value: 8 }, "10": { difficulty: "ECRY.ui.difficult", frequency: "ECRY.ui.uncommon", value: 10 }, "12": { difficulty: "ECRY.ui.verydifficult", frequency: "ECRY.ui.rare", value: 12 }, "14": { difficulty: "ECRY.ui.extremdifficult", frequency: "ECRY.ui.veryrare", value: 14 }, "16": { difficulty: "ECRY.ui.increddifficult", frequency: "ECRY.ui.exceptrare", value: 16 }, }, skillLevel: { "0": "0", "1": "1", "2": "2", "3": "3", "4": "4", "5": "5", "6": "6", "7": "7", "8": "8", "9": "9", "10": "10" }, costUnits: { "ingot": {name: "ECRY.ui.ingot", value: 100000}, "ingotin": {name: "ECRY.ui.ingotin", value: 10000}, "goldcoin": {name: "ECRY.ui.goldcoin", value: 1000 }, "lige": {name: "ECRY.ui.lige", value: 100 }, "hurle": {name: "ECRY.ui.hurle", value: 10 }, "coin": {name: "ECRY.ui.coin", value: 1 } }, transcendanceOptions: { "execution": "ECRY.ui.execution", "preservation": "EC,RY.ui.preservation" }, bonusMalusPersoOptions: [ {value: "-3", label: "-3"}, {value: "-2", label: "-2"}, {value: "-1", label: "-1"}, {value: "0", label: "0"}, {value: "+1", label: "+1"}, {value: "+2", label: "+2"}, {value: "+3", label: "+3"} ] }