const { HandlebarsApplicationMixin } = foundry.applications.api /** * Base item sheet for Ecryme using Application V2. * Subclasses must define static PARTS including header, tabs, description, and optionally details. */ export default class EcrymeBaseItemSheet extends HandlebarsApplicationMixin(foundry.applications.sheets.ItemSheetV2) { /** @override */ static DEFAULT_OPTIONS = { classes: ["fvtt-ecryme", "item"], position: { width: 520, height: "auto", }, form: { submitOnChange: true, }, window: { resizable: true, }, dragDrop: [{ dragSelector: "[data-drag]", dropSelector: null }], actions: { editImage: EcrymeBaseItemSheet.#onEditImage, }, } /** Active tab group tracking */ tabGroups = { primary: "description", } /** * Build the tabs definition, adding a "details" tab only if the subclass has a "details" PART. * @returns {Record} */ _getTabs() { const tabs = { description: { id: "description", group: "primary", label: "ECRY.ui.description" }, } if (this.constructor.PARTS?.details) { tabs.details = { id: "details", group: "primary", label: "ECRY.ui.details" } } for (const tab of Object.values(tabs)) { tab.active = this.tabGroups[tab.group] === tab.id tab.cssClass = tab.active ? "active" : "" } return tabs } /** @override */ async _prepareContext() { const context = { fields: this.document.schema.fields, systemFields: this.document.system.schema.fields, item: this.document, system: this.document.system, source: this.document.toObject(), config: game.ecryme.config, isEditable: this.isEditable, tabs: this._getTabs(), } return context } /** @override */ async _preparePartContext(partId, context) { context = await super._preparePartContext(partId, context) if (partId === "description") { context.tab = context.tabs.description context.enrichedDescription = await foundry.applications.ux.TextEditor.implementation.enrichHTML( this.document.system.description, { async: true } ) } return context } _canDragStart(selector) { return this.isEditable } _canDragDrop(selector) { return this.isEditable && this.document.isOwner } _onDragStart(event) {} _onDragOver(event) {} async _onDrop(event) {} // #endregion // #region Actions static async #onEditImage(event, target) { const attr = target.dataset.edit const current = foundry.utils.getProperty(this.document, attr) const { img } = this.document.constructor.getDefaultArtwork?.(this.document.toObject()) ?? {} const fp = new FilePicker({ current, type: "image", redirectToRoot: img ? [img] : [], callback: (path) => { this.document.update({ [attr]: path }) }, top: this.position.top + 40, left: this.position.left + 10, }) return fp.browse() } // #endregion }