{ "ACTOR": { "TypePersonnage": "PC" }, "ITEM": { "TypeTrait": "Trait", "TypeWeapon": "Weapon", "TypeEquipment": "Equipment" }, "ECRY": { "ui": { "traitType": "Trait type", "niveauTrait": "Trait level", "weight": "Weight", "cost": "Cost", "costunit": "Unit", "effect": "Incidence", "ingot": "Ingot", "ingotin": "Ingotin", "goldcoin": "Gold coin", "lige": "Lige", "hurle": "Howl", "coin": "Coin" } } }