import { EcrymeUtility } from "../common/ecryme-utility.js"; export class EcrymeRollDialog extends Dialog { /* -------------------------------------------- */ static async create(actor, rollData) { let options = { classes: ["ecryme-roll-dialog"], width: 540, height: 'fit-content', 'z-index': 99999 } let html = await renderTemplate('systems/fvtt-ecryme/templates/dialogs/roll-dialog-generic.hbs', rollData); return new EcrymeRollDialog(actor, rollData, html, options); } /* -------------------------------------------- */ constructor(actor, rollData, html, options, close = undefined) { let conf = { title: game.i18n.localize("ECRY.ui.rolltitle"), content: html, buttons: { roll: { icon: '', label: game.i18n.localize("ECRY.ui.roll"), callback: () => { this.roll() } }, cancel: { icon: '', label: game.i18n.localize("ECRY.ui.cancel"), callback: () => { this.close() } } }, close: close } super(conf, options); this.actor = actor; this.rollData = rollData; } /* -------------------------------------------- */ roll() { EcrymeUtility.rollEcryme(this.rollData) } /* -------------------------------------------- */ async refreshDialog() { const content = await renderTemplate("systems/fvtt-ecryme/templates/dialogs/roll-dialog-generic.hbs", this.rollData) this.data.content = content this.render(true) } /* -------------------------------------------- */ activateListeners(html) { super.activateListeners(html); var dialog = this; function onLoad() { } $(function () { onLoad(); }); html.find('#bonusMalusPerso').change((event) => { console.log("DIFF", event.currentTarget.value) this.rollData.bonusMalusPerso = Number(event.currentTarget.value) }) html.find('#roll-difficulty').change((event) => { this.rollData.difficulty = Number(event.currentTarget.value) || 0 }) html.find('#roll-specialization').change((event) => { this.rollData.selectedSpecs = $('#roll-specialization').val() }) html.find('#roll-trait-bonus').change((event) => { this.rollData.traitsBonus = $('#roll-trait-bonus').val() }) html.find('#roll-trait-malus').change((event) => { this.rollData.traitsMalus = $('#roll-trait-malus').val() }) html.find('#roll-select-transcendence').change((event) => { this.rollData.skillTranscendence = Number($('#roll-select-transcendence').val()) }) html.find('#roll-use-spleen').change((event) => { this.rollData.useSpleen = event.currentTarget.checked }) html.find('#roll-use-ideal').change((event) => { this.rollData.useIdeal = event.currentTarget.checked }) } }