Migration vers datamodels
This commit is contained in:
@@ -1,169 +1,192 @@
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import { EcrymeUtility } from "../common/ecryme-utility.js";
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import { EcrymeRollDialog } from "./ecryme-roll-dialog.js";
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export class EcrymeConfrontDialog extends Dialog {
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const { HandlebarsApplicationMixin } = foundry.applications.api
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/**
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* Main confrontation dialog — Application V2 version.
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* Features drag-and-drop of dice from the pool to execution/preservation slots.
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* All event listeners (change + drag-drop) are bound once via _listenersAdded guard.
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*/
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export class EcrymeConfrontDialog extends HandlebarsApplicationMixin(foundry.applications.api.ApplicationV2) {
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#dragDrop
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_listenersAdded = false
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/* -------------------------------------------- */
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constructor(actor, rollData, options = {}) {
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super(options)
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this.actor = actor
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this.rollData = rollData
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this.buttonDisabled = true
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this.#dragDrop = this.#createDragDropHandlers()
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}
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/* -------------------------------------------- */
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/** @override */
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static DEFAULT_OPTIONS = {
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classes: ["fvtt-ecryme", "ecryme-confrontation-dialog"],
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position: { width: 640 },
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window: { title: "ECRY.ui.confront" },
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dragDrop: [{ dragSelector: ".confront-dice-container", dropSelector: null }],
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actions: {
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launchConfront: EcrymeConfrontDialog.#onLaunchConfront,
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cancel: EcrymeConfrontDialog.#onCancel,
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},
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}
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/** @override */
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static PARTS = {
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content: { template: "systems/fvtt-ecryme/templates/dialogs/confront-dialog.hbs" },
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}
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/* -------------------------------------------- */
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static async create(actor, rollData) {
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let options = foundry.utils.mergeObject(super.defaultOptions, {
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classes: ["fvtt-ecryme ecryme-confrontation-dialog"],
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dragDrop: [{ dragSelector: ".confront-dice-container", dropSelector: null }],
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width: 620, height: 'fit-content', 'z-index': 99999
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});
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let html = await foundry.applications.handlebars.renderTemplate('systems/fvtt-ecryme/templates/dialogs/confront-dialog.hbs', rollData);
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return new EcrymeConfrontDialog(actor, rollData, html, options);
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return new EcrymeConfrontDialog(actor, rollData)
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}
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/* -------------------------------------------- */
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constructor(actor, rollData, html, options, close = undefined) {
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let conf = {
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title: game.i18n.localize("ECRY.ui.confront"),
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content: html,
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buttons: {
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launchConfront: {
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icon: '<i class="fas fa-check"></i>',
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label: game.i18n.localize("ECRY.ui.launchconfront"),
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callback: () => { this.launchConfront().catch("Error when launching Confrontation") }
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},
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cancel: {
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icon: '<i class="fas fa-times"></i>',
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label: game.i18n.localize("ECRY.ui.cancel"),
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callback: () => { this.close() }
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}
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},
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close: close
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async _prepareContext() {
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return {
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...this.rollData,
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config: game.system.ecryme.config,
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buttonDisabled: this.buttonDisabled,
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}
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super(conf, options);
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this.actor = actor;
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this.rollData = rollData;
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// Ensure button is disabled
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setTimeout(function () { $(".launchConfront").attr("disabled", true) }, 180)
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}
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/* -------------------------------------------- */
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async launchConfront() {
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let msg = await EcrymeUtility.createChatMessage(this.rollData.alias, "blindroll", {
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content: await renderTemplate(`systems/fvtt-ecryme/templates/chat/chat-confrontation-pending.hbs`, this.rollData)
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/** Bind drag-drop and form-change listeners once; re-bind DragDrop on each render. */
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_onRender(context, options) {
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// DragDrop must be re-bound each render because the DOM is replaced
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this.#dragDrop.forEach(d => d.bind(this.element))
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// Form-change listener is bound once (event delegation survives DOM re-renders)
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if (!this._listenersAdded) {
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this._listenersAdded = true
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this.element.addEventListener('change', this.#onFormChange.bind(this))
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}
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}
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/* -------------------------------------------- */
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#onFormChange(event) {
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const target = event.target
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switch (target.id) {
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case 'bonusMalusPerso':
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this.rollData.bonusMalusPerso = Number(target.value)
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this.computeTotals()
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break
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case 'roll-specialization':
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this.rollData.selectedSpecs = Array.from(target.selectedOptions).map(o => o.value)
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this.computeTotals()
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break
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case 'roll-trait-bonus':
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this.rollData.traitsBonusSelected = Array.from(target.selectedOptions).map(o => o.value)
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this.computeTotals()
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break
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case 'roll-trait-malus':
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this.rollData.traitsMalusSelected = Array.from(target.selectedOptions).map(o => o.value)
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this.computeTotals()
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break
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case 'roll-select-transcendence':
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this.rollData.skillTranscendence = Number(target.value)
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this.computeTotals()
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break
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case 'roll-apply-transcendence':
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this.rollData.applyTranscendence = target.value
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this.computeTotals()
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break
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case 'annency-bonus':
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this.rollData.annencyBonus = Number(target.value)
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break
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}
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}
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// #region Drag-and-Drop
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#createDragDropHandlers() {
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return this.options.dragDrop.map(d => {
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d.permissions = {
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dragstart: () => true,
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drop: () => true,
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}
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d.callbacks = {
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dragstart: this._onDragStart.bind(this),
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dragover: this._onDragOver.bind(this),
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drop: this._onDrop.bind(this),
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}
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return new foundry.applications.ux.DragDrop.implementation(d)
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})
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EcrymeUtility.blindMessageToGM( { rollData: this.rollData, template: "systems/fvtt-ecryme/templates/chat/chat-confrontation-pending.hbs" })
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console.log("MSG", this.rollData)
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msg.setFlag("world", "ecryme-rolldata", this.rollData)
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}
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/* -------------------------------------------- */
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async refreshDice() {
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this.rollData.filter = "execution"
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let content = await renderTemplate("systems/fvtt-ecryme/templates/dialogs/partial-confront-dice-area.hbs", this.rollData )
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content += await renderTemplate("systems/fvtt-ecryme/templates/dialogs/partial-confront-bonus-area.hbs", this.rollData )
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$("#confront-execution").html(content)
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this.rollData.filter = "preservation"
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content = await renderTemplate("systems/fvtt-ecryme/templates/dialogs/partial-confront-dice-area.hbs", this.rollData )
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content += await renderTemplate("systems/fvtt-ecryme/templates/dialogs/partial-confront-bonus-area.hbs", this.rollData )
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$("#confront-preservation").html(content)
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this.rollData.filter = "mainpool"
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content = await renderTemplate("systems/fvtt-ecryme/templates/dialogs/partial-confront-dice-area.hbs", this.rollData )
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$("#confront-dice-pool").html(content)
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content = await renderTemplate("systems/fvtt-ecryme/templates/dialogs/partial-confront-bonus-area.hbs", this.rollData )
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$("#confront-bonus-pool").html(content)
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}
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/* -------------------------------------------- */
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async refreshDialog() {
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const content = await renderTemplate("systems/fvtt-ecryme/templates/dialogs/confront-dialog.hbs", this.rollData)
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this.data.content = content
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this.render(true)
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let button = this.buttonDisabled
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setTimeout(function () { $(".launchConfront").attr("disabled", button) }, 180)
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}
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/* ------------------ -------------------------- */
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_canDragStart(selector) {
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console.log("CAN DRAG START", selector, super._canDragStart(selector) )
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return true
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}
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_canDragDrop(selector) {
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console.log("CAN DRAG DROP", selector, super._canDragDrop(selector) )
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return true
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}
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/* ------------------ -------------------------- */
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_onDragStart(event) {
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console.log("DRAGSTART::::", event)
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super._onDragStart(event)
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let dragType = $(event.srcElement).data("drag-type")
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let diceData = {}
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console.log("DRAGTYPE", dragType)
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if (dragType == "dice") {
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const target = event.target
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const dragType = target.dataset.dragType
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let diceData
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if (dragType === "dice") {
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diceData = {
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dragType: "dice",
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diceIndex: $(event.srcElement).data("dice-idx"),
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diceValue: $(event.srcElement).data("dice-value"),
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dragType: "dice",
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diceIndex: target.dataset.diceIdx,
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diceValue: target.dataset.diceValue,
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}
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} else {
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diceData = {
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dragType: "bonus",
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bonusIndex: $(event.srcElement).data("bonus-idx"),
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bonusValue: 1
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dragType: "bonus",
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bonusIndex: target.dataset.bonusIdx,
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bonusValue: 1,
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}
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}
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event.dataTransfer.setData("text/plain", JSON.stringify(diceData));
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event.dataTransfer.setData("text/plain", JSON.stringify(diceData))
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}
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/* -------------------------------------------- */
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_onDragOver(event) {
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event.preventDefault()
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}
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/* -------------------------------------------- */
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_onDrop(event) {
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let dataJSON = event.dataTransfer.getData('text/plain')
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let data = JSON.parse(dataJSON)
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if ( data.dragType == "dice") {
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let idx = Number(data.diceIndex)
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console.log("DATA", data, event, event.srcElement.className)
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if (event.srcElement.className.includes("execution") &&
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this.rollData.availableDices.filter(d => d.location == "execution").length < 2) {
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let data
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try { data = JSON.parse(event.dataTransfer.getData("text/plain")) }
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catch (e) { return }
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// Walk up the DOM to find a meaningful drop area
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const executionArea = event.target.closest('.confront-execution-area')
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const preservationArea = event.target.closest('.confront-preservation-area')
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const diceList = event.target.closest('.confrontation-dice-list')
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const bonusList = event.target.closest('.confrontation-bonus-list')
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if (data.dragType === "dice") {
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const idx = Number(data.diceIndex)
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if (executionArea && this.rollData.availableDices.filter(d => d.location === "execution").length < 2) {
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this.rollData.availableDices[idx].location = "execution"
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}
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if (event.srcElement.className.includes("preservation") &&
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this.rollData.availableDices.filter(d => d.location == "preservation").length < 2) {
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} else if (preservationArea && this.rollData.availableDices.filter(d => d.location === "preservation").length < 2) {
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this.rollData.availableDices[idx].location = "preservation"
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}
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if (event.srcElement.className.includes("dice-list")) {
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} else if (diceList) {
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this.rollData.availableDices[idx].location = "mainpool"
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}
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if (this.rollData.availableDices.filter(d => d.location == "execution").length == 2 && this.rollData.availableDices.filter(d => d.location == "preservation").length == 2) {
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this.buttonDisabled = false
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} else {
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this.buttonDisabled = true
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}
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} else {
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let idx = Number(data.bonusIndex)
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if (event.srcElement.className.includes("execution")) {
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this.rollData.confrontBonus[idx].location = "execution"
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}
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if (event.srcElement.className.includes("preservation")) {
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this.rollData.confrontBonus[idx].location = "preservation"
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}
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if (event.srcElement.className.includes("bonus-list")) {
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this.rollData.confrontBonus[idx].location = "mainpool"
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}
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const execCount = this.rollData.availableDices.filter(d => d.location === "execution").length
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const presCount = this.rollData.availableDices.filter(d => d.location === "preservation").length
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this.buttonDisabled = !(execCount === 2 && presCount === 2)
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} else if (data.dragType === "bonus") {
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const idx = Number(data.bonusIndex)
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if (executionArea) this.rollData.confrontBonus[idx].location = "execution"
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else if (preservationArea) this.rollData.confrontBonus[idx].location = "preservation"
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else if (bonusList) this.rollData.confrontBonus[idx].location = "mainpool"
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}
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// Manage total values
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this.computeTotals()
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}
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// #endregion
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/* -------------------------------------------- */
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processTranscendence() {
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// Apply Transcend if needed
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if (this.rollData.skillTranscendence > 0) {
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if (this.rollData.applyTranscendence == "execution") {
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this.rollData.executionTotal += Number(this.rollData.skillTranscendence)
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if (this.rollData.applyTranscendence === "execution") {
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this.rollData.executionTotal += Number(this.rollData.skillTranscendence)
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} else {
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this.rollData.preservationTotal += Number(this.rollData.skillTranscendence)
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}
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@@ -172,94 +195,78 @@ export class EcrymeConfrontDialog extends Dialog {
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/* -------------------------------------------- */
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computeTotals() {
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let rollData = this.rollData
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let actor = game.actors.get(rollData.actorId)
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const rollData = this.rollData
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const actor = game.actors.get(rollData.actorId)
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rollData.executionTotal = rollData.availableDices.filter(d => d.location == "execution").reduce((previous, current) => {
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return previous + current.result
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}, rollData.skill.value)
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rollData.executionTotal = rollData.confrontBonus.filter(d => d.location == "execution").reduce((previous, current) => {
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return previous + 1
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}, rollData.executionTotal)
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rollData.executionTotal = rollData.availableDices
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.filter(d => d.location === "execution")
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.reduce((acc, d) => acc + d.result, rollData.skill.value)
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rollData.executionTotal = rollData.confrontBonus
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.filter(d => d.location === "execution")
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.reduce((acc) => acc + 1, rollData.executionTotal)
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rollData.preservationTotal = rollData.availableDices.filter(d => d.location == "preservation").reduce((previous, current) => {
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return previous + current.result
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}, rollData.skill.value)
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rollData.preservationTotal = rollData.confrontBonus.filter(d => d.location == "preservation").reduce((previous, current) => {
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return previous + 1
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}, rollData.preservationTotal)
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rollData.preservationTotal = rollData.availableDices
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.filter(d => d.location === "preservation")
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.reduce((acc, d) => acc + d.result, rollData.skill.value)
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rollData.preservationTotal = rollData.confrontBonus
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.filter(d => d.location === "preservation")
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.reduce((acc) => acc + 1, rollData.preservationTotal)
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this.processTranscendence()
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if (rollData.selectedSpecs && rollData.selectedSpecs.length > 0) {
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rollData.spec = foundry.utils.duplicate(actor.getSpecialization(rollData.selectedSpecs[0]))
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// Specialization
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if (rollData.selectedSpecs?.length > 0) {
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rollData.spec = foundry.utils.duplicate(actor.getSpecialization(rollData.selectedSpecs[0]))
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rollData.specApplied = true
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rollData.executionTotal += 2
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rollData.executionTotal += 2
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rollData.preservationTotal += 2
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}
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if ( rollData.specApplied && rollData.selectedSpecs.length == 0) {
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rollData.spec = undefined
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if (rollData.specApplied && rollData.selectedSpecs?.length === 0) {
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rollData.spec = undefined
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rollData.specApplied = false
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}
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// Traits bonus/malus
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rollData.bonusMalusTraits = 0
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for (let t of rollData.traitsBonus) {
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t.activated = false
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for (const t of rollData.traitsBonus) t.activated = false
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for (const t of rollData.traitsMalus) t.activated = false
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for (const id of (rollData.traitsBonusSelected ?? [])) {
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const trait = rollData.traitsBonus.find(t => t._id === id)
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if (trait) { trait.activated = true; rollData.bonusMalusTraits += Number(trait.system.level) }
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}
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for (let t of rollData.traitsMalus) {
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t.activated = false
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}
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if (rollData.traitsBonusSelected && rollData.traitsBonusSelected.length > 0) {
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for (let id of rollData.traitsBonusSelected) {
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let trait = rollData.traitsBonus.find(t => t._id == id)
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trait.activated = true
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rollData.bonusMalusTraits += Number(trait.system.level)
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}
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}
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if (rollData.traitsMalusSelected && rollData.traitsMalusSelected.length > 0) {
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for (let id of rollData.traitsMalusSelected) {
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let trait = rollData.traitsMalus.find(t => t._id == id)
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trait.activated = true
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rollData.bonusMalusTraits -= Number(trait.system.level)
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}
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for (const id of (rollData.traitsMalusSelected ?? [])) {
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const trait = rollData.traitsMalus.find(t => t._id === id)
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if (trait) { trait.activated = true; rollData.bonusMalusTraits -= Number(trait.system.level) }
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}
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rollData.executionTotal += Number(rollData.bonusMalusTraits) + Number(rollData.bonusMalusPerso)
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rollData.executionTotal += Number(rollData.bonusMalusTraits) + Number(rollData.bonusMalusPerso)
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rollData.preservationTotal += Number(rollData.bonusMalusTraits) + Number(rollData.bonusMalusPerso)
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this.refreshDialog()
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this.render()
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}
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/* -------------------------------------------- */
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activateListeners(html) {
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super.activateListeners(html);
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html.find('#bonusMalusPerso').change((event) => {
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this.rollData.bonusMalusPerso = event.currentTarget.value
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this.computeTotals()
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async launchConfront() {
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const msg = await EcrymeUtility.createChatMessage(this.rollData.alias, "blindroll", {
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content: await foundry.applications.handlebars.renderTemplate(
|
||||
`systems/fvtt-ecryme/templates/chat/chat-confrontation-pending.hbs`, this.rollData
|
||||
),
|
||||
})
|
||||
html.find('#roll-specialization').change((event) => {
|
||||
this.rollData.selectedSpecs = $('#roll-specialization').val()
|
||||
this.computeTotals()
|
||||
EcrymeUtility.blindMessageToGM({
|
||||
rollData: this.rollData,
|
||||
template: "systems/fvtt-ecryme/templates/chat/chat-confrontation-pending.hbs",
|
||||
})
|
||||
html.find('#roll-trait-bonus').change((event) => {
|
||||
this.rollData.traitsBonusSelected = $('#roll-trait-bonus').val()
|
||||
this.computeTotals()
|
||||
})
|
||||
html.find('#roll-trait-malus').change((event) => {
|
||||
this.rollData.traitsMalusSelected = $('#roll-trait-malus').val()
|
||||
this.computeTotals()
|
||||
})
|
||||
html.find('#roll-select-transcendence').change((event) => {
|
||||
this.rollData.skillTranscendence = Number($('#roll-select-transcendence').val())
|
||||
this.computeTotals()
|
||||
})
|
||||
html.find('#roll-apply-transcendence').change((event) => {
|
||||
this.rollData.applyTranscendence = $('#roll-apply-transcendence').val()
|
||||
this.computeTotals()
|
||||
})
|
||||
html.find('#annency-bonus').change((event) => {
|
||||
this.rollData.annencyBonus = Number(event.currentTarget.value)
|
||||
})
|
||||
|
||||
msg.setFlag("world", "ecryme-rolldata", this.rollData)
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async #onLaunchConfront(event, target) {
|
||||
await this.launchConfront()
|
||||
this.close()
|
||||
}
|
||||
|
||||
static #onCancel(event, target) {
|
||||
this.close()
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1,77 +1,80 @@
|
||||
import { EcrymeUtility } from "../common/ecryme-utility.js";
|
||||
import { EcrymeConfrontDialog } from "./ecryme-confront-dialog.js";
|
||||
|
||||
export class EcrymeConfrontStartDialog extends Dialog {
|
||||
const { HandlebarsApplicationMixin } = foundry.applications.api
|
||||
|
||||
/**
|
||||
* Confrontation start dialog — Application V2 version.
|
||||
* Player picks which dice formula to roll (normal / spleen / ideal),
|
||||
* the dice are rolled and the main EcrymeConfrontDialog is opened.
|
||||
*/
|
||||
export class EcrymeConfrontStartDialog extends HandlebarsApplicationMixin(foundry.applications.api.ApplicationV2) {
|
||||
|
||||
/** @override */
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ["fvtt-ecryme", "ecryme-confront-start-dialog"],
|
||||
position: { width: 540 },
|
||||
window: { title: "ECRY.ui.confront" },
|
||||
actions: {
|
||||
rollNormal: EcrymeConfrontStartDialog.#onRollNormal,
|
||||
rollSpleen: EcrymeConfrontStartDialog.#onRollSpleen,
|
||||
rollIdeal: EcrymeConfrontStartDialog.#onRollIdeal,
|
||||
cancel: EcrymeConfrontStartDialog.#onCancel,
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
content: { template: "systems/fvtt-ecryme/templates/dialogs/confront-start-dialog.hbs" },
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
constructor(actor, rollData, options = {}) {
|
||||
super(options)
|
||||
this.actor = actor?.token?.actor ?? actor
|
||||
this.rollData = rollData
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async create(actor, rollData) {
|
||||
if (!actor) throw new Error("Ecryme | No actor provided for confront dialog");
|
||||
if (!rollData) throw new Error("Ecryme | No roll data provided for confront dialog");
|
||||
|
||||
if (actor?.token) rollData.tokenId = actor.token.id;
|
||||
let options = { classes: ["fvtt-ecryme ecryme-confront-dialog"], width: 540, height: 'fit-content', 'z-index': 99999 }
|
||||
let html = await foundry.applications.handlebars.renderTemplate('systems/fvtt-ecryme/templates/dialogs/confront-start-dialog.hbs', rollData);
|
||||
return new EcrymeConfrontStartDialog(actor, rollData, html, options);
|
||||
if (!actor) throw new Error("Ecryme | No actor provided for confront dialog")
|
||||
if (!rollData) throw new Error("Ecryme | No roll data provided for confront dialog")
|
||||
if (actor?.token) rollData.tokenId = actor.token.id
|
||||
return new EcrymeConfrontStartDialog(actor, rollData)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
constructor(actor, rollData, html, options, close = undefined) {
|
||||
let conf = {
|
||||
title: game.i18n.localize("ECRY.ui.confront"),
|
||||
content: html,
|
||||
buttons: {
|
||||
rollNormal: {
|
||||
icon: '<i class="fas fa-check"></i>',
|
||||
label: game.i18n.localize("ECRY.ui.rollnormal"),
|
||||
callback: () => { this.rollConfront("4d6") }
|
||||
},
|
||||
rollSpleen: {
|
||||
icon: '<i class="fas fa-check"></i>',
|
||||
label: game.i18n.localize("ECRY.ui.rollspleen"),
|
||||
callback: () => { this.rollConfront("5d6kl4") }
|
||||
},
|
||||
rollIdeal: {
|
||||
icon: '<i class="fas fa-check"></i>',
|
||||
label: game.i18n.localize("ECRY.ui.rollideal"),
|
||||
callback: () => { this.rollConfront("5d6kh4") }
|
||||
},
|
||||
cancel: {
|
||||
icon: '<i class="fas fa-times"></i>',
|
||||
label: game.i18n.localize("ECRY.ui.cancel"),
|
||||
callback: () => { this.close() }
|
||||
}
|
||||
},
|
||||
close: close
|
||||
async _prepareContext() {
|
||||
return {
|
||||
...this.rollData,
|
||||
config: game.system.ecryme.config,
|
||||
}
|
||||
|
||||
super(conf, options);
|
||||
|
||||
this.actor = actor?.token?.actor || actor;
|
||||
this.rollData = rollData;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async rollConfront(diceFormula) {
|
||||
// Do the initial roll
|
||||
let myRoll = await new Roll(diceFormula).roll()
|
||||
async #rollConfront(diceFormula) {
|
||||
const myRoll = await new Roll(diceFormula).roll()
|
||||
await EcrymeUtility.showDiceSoNice(myRoll, game.settings.get("core", "rollMode"))
|
||||
// Fill the available dice table
|
||||
let rollData = this.rollData
|
||||
|
||||
const rollData = this.rollData
|
||||
rollData.roll = foundry.utils.duplicate(myRoll)
|
||||
rollData.availableDices = []
|
||||
for (let result of myRoll.terms[0].results) {
|
||||
for (const result of myRoll.terms[0].results) {
|
||||
if (!result.discarded) {
|
||||
let resultDup = foundry.utils.duplicate(result)
|
||||
resultDup.location = "mainpool"
|
||||
rollData.availableDices.push(resultDup)
|
||||
const dup = foundry.utils.duplicate(result)
|
||||
dup.location = "mainpool"
|
||||
rollData.availableDices.push(dup)
|
||||
}
|
||||
}
|
||||
let confrontDialog = await EcrymeConfrontDialog.create(this.actor, rollData)
|
||||
|
||||
const confrontDialog = await EcrymeConfrontDialog.create(this.actor, rollData)
|
||||
confrontDialog.render(true)
|
||||
this.close()
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
}
|
||||
}
|
||||
static async #onRollNormal(event, target) { await this.#rollConfront("4d6") }
|
||||
static async #onRollSpleen(event, target) { await this.#rollConfront("5d6kl4") }
|
||||
static async #onRollIdeal(event, target) { await this.#rollConfront("5d6kh4") }
|
||||
static #onCancel(event, target) { this.close() }
|
||||
}
|
||||
|
||||
@@ -1,86 +1,78 @@
|
||||
import { EcrymeUtility } from "../common/ecryme-utility.js";
|
||||
|
||||
export class EcrymeRollDialog extends Dialog {
|
||||
const { HandlebarsApplicationMixin } = foundry.applications.api
|
||||
|
||||
/**
|
||||
* Roll dialog — Application V2 version.
|
||||
* Reads all form values at roll time (no live tracking needed).
|
||||
*/
|
||||
export class EcrymeRollDialog extends HandlebarsApplicationMixin(foundry.applications.api.ApplicationV2) {
|
||||
|
||||
/** @override */
|
||||
static DEFAULT_OPTIONS = {
|
||||
classes: ["fvtt-ecryme", "ecryme-roll-dialog"],
|
||||
position: { width: 540 },
|
||||
window: { title: "ECRY.ui.rolltitle" },
|
||||
actions: {
|
||||
roll: EcrymeRollDialog.#onRoll,
|
||||
cancel: EcrymeRollDialog.#onCancel,
|
||||
},
|
||||
}
|
||||
|
||||
/** @override */
|
||||
static PARTS = {
|
||||
content: { template: "systems/fvtt-ecryme/templates/dialogs/roll-dialog-generic.hbs" },
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
constructor(actor, rollData, options = {}) {
|
||||
super(options)
|
||||
this.actor = actor
|
||||
this.rollData = rollData
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static async create(actor, rollData) {
|
||||
|
||||
let options = { classes: ["ecryme-roll-dialog"], width: 540, height: 'fit-content', 'z-index': 99999 }
|
||||
let html = await foundry.applications.handlebars.renderTemplate('systems/fvtt-ecryme/templates/dialogs/roll-dialog-generic.hbs', rollData);
|
||||
return new EcrymeRollDialog(actor, rollData, html, options);
|
||||
return new EcrymeRollDialog(actor, rollData)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
constructor(actor, rollData, html, options, close = undefined) {
|
||||
let conf = {
|
||||
title: game.i18n.localize("ECRY.ui.rolltitle"),
|
||||
content: html,
|
||||
buttons: {
|
||||
roll: {
|
||||
icon: '<i class="fas fa-check"></i>',
|
||||
label: game.i18n.localize("ECRY.ui.roll"),
|
||||
callback: () => { this.roll() }
|
||||
},
|
||||
cancel: {
|
||||
icon: '<i class="fas fa-times"></i>',
|
||||
label: game.i18n.localize("ECRY.ui.cancel"),
|
||||
callback: () => { this.close() }
|
||||
}
|
||||
},
|
||||
close: close
|
||||
async _prepareContext() {
|
||||
return {
|
||||
...this.rollData,
|
||||
config: game.system.ecryme.config,
|
||||
}
|
||||
|
||||
super(conf, options);
|
||||
|
||||
this.actor = actor;
|
||||
this.rollData = rollData;
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
roll() {
|
||||
/** Read all form values at roll time, then execute. */
|
||||
static #onRoll(event, target) {
|
||||
const el = this.element
|
||||
|
||||
const bonusEl = el.querySelector('#bonusMalusPerso')
|
||||
const diffEl = el.querySelector('#roll-difficulty')
|
||||
const specEl = el.querySelector('#roll-specialization')
|
||||
const traitBonusEl = el.querySelector('#roll-trait-bonus')
|
||||
const traitMalusEl = el.querySelector('#roll-trait-malus')
|
||||
const transcEl = el.querySelector('#roll-select-transcendence')
|
||||
const spleenEl = el.querySelector('#roll-use-spleen')
|
||||
const idealEl = el.querySelector('#roll-use-ideal')
|
||||
|
||||
if (bonusEl) this.rollData.bonusMalusPerso = Number(bonusEl.value)
|
||||
if (diffEl) this.rollData.difficulty = Number(diffEl.value) || 0
|
||||
if (specEl) this.rollData.selectedSpecs = Array.from(specEl.selectedOptions).map(o => o.value)
|
||||
if (traitBonusEl) this.rollData.traitsBonus = Array.from(traitBonusEl.selectedOptions).map(o => o.value)
|
||||
if (traitMalusEl) this.rollData.traitsMalus = Array.from(traitMalusEl.selectedOptions).map(o => o.value)
|
||||
if (transcEl) this.rollData.skillTranscendence = Number(transcEl.value)
|
||||
if (spleenEl) this.rollData.useSpleen = spleenEl.checked
|
||||
if (idealEl) this.rollData.useIdeal = idealEl.checked
|
||||
|
||||
EcrymeUtility.rollEcryme(this.rollData)
|
||||
this.close()
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async refreshDialog() {
|
||||
const content = await renderTemplate("systems/fvtt-ecryme/templates/dialogs/roll-dialog-generic.hbs", this.rollData)
|
||||
this.data.content = content
|
||||
this.render(true)
|
||||
static #onCancel(event, target) {
|
||||
this.close()
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
|
||||
function onLoad() {
|
||||
}
|
||||
$(function () { onLoad(); });
|
||||
|
||||
html.find('#bonusMalusPerso').change((event) => {
|
||||
console.log("DIFF", event.currentTarget.value)
|
||||
this.rollData.bonusMalusPerso = Number(event.currentTarget.value)
|
||||
})
|
||||
html.find('#roll-difficulty').change((event) => {
|
||||
this.rollData.difficulty = Number(event.currentTarget.value) || 0
|
||||
})
|
||||
html.find('#roll-specialization').change((event) => {
|
||||
this.rollData.selectedSpecs = $('#roll-specialization').val()
|
||||
})
|
||||
html.find('#roll-trait-bonus').change((event) => {
|
||||
this.rollData.traitsBonus = $('#roll-trait-bonus').val()
|
||||
})
|
||||
html.find('#roll-trait-malus').change((event) => {
|
||||
this.rollData.traitsMalus = $('#roll-trait-malus').val()
|
||||
})
|
||||
html.find('#roll-select-transcendence').change((event) => {
|
||||
this.rollData.skillTranscendence = Number($('#roll-select-transcendence').val())
|
||||
})
|
||||
html.find('#roll-use-spleen').change((event) => {
|
||||
this.rollData.useSpleen = event.currentTarget.checked
|
||||
})
|
||||
html.find('#roll-use-ideal').change((event) => {
|
||||
this.rollData.useIdeal = event.currentTarget.checked
|
||||
})
|
||||
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user