Correction sur application tokens acteurs

This commit is contained in:
2025-10-17 00:32:42 +02:00
parent d68001b376
commit bc09b5050d
34 changed files with 120 additions and 109 deletions

View File

@@ -63,7 +63,7 @@ export class EcrymeActorSheet extends foundry.appv1.sheets.ActorSheet {
}
this.formData = formData;
console.log("PC : ", formData, this.object);
//console.log("PC : ", formData, this.object);
return formData;
}

View File

@@ -155,8 +155,8 @@ export class EcrymeUtility {
/* -------------------------------------------- */
static getActorFromRollData(rollData) {
let actor = game.actors.get(rollData.actorId)
if (rollData.tokenId) {
let token = canvas.tokens.placeables.find(t => t.id == rollData.tokenId)
if (rollData.defenderTokenId) {
let token = canvas.tokens.placeables.find(t => t.id == rollData.defenderTokenId)
if (token) {
actor = token.actor
}
@@ -298,7 +298,7 @@ export class EcrymeUtility {
let messageId = EcrymeUtility.findChatMessageId(event.currentTarget)
let message = game.messages.get(messageId)
let rollData = message.getFlag("world", "ecryme-rolldata")
ui.notifications.info( game.i18n.localize("ECRY.chat.confrontselect"))
ui.notifications.info(game.i18n.localize("ECRY.chat.confrontselect"))
EcrymeUtility.manageConfrontation(rollData)
})
$(html).on("click", '.button-apply-cephaly-difficulty', event => {
@@ -311,7 +311,15 @@ export class EcrymeUtility {
$(html).on("click", '.button-apply-impact', event => {
let messageId = EcrymeUtility.findChatMessageId(event.currentTarget)
let message = game.messages.get(messageId)
let actor = game.actors.get($(event.currentTarget).data("actor-id"))
let tokenId = $(event.currentTarget).data("token-id")
let actor
if (!tokenId) {
actorId = $(event.currentTarget).data("actor-id")
actor = game.actors.get(actorId)
} else {
let token = canvas.tokens.placeables.find(t => t.id == tokenId)
actor = token?.actor
}
actor.modifyImpact($(event.currentTarget).data("impact-type"), $(event.currentTarget).data("impact"), 1)
})
$(html).on("click", '.button-apply-bonus', event => {
@@ -411,7 +419,7 @@ export class EcrymeUtility {
console.log("SOCKET MESSAGE", msg)
if (msg.name == "msg_gm_chat_message") {
let rollData = msg.data.rollData
if ( game.user.isGM ) {
if (game.user.isGM) {
let chatMsg = await this.createChatMessage(rollData.alias, "blindroll", {
content: await renderTemplate(msg.data.template, rollData),
whisper: game.user.id
@@ -715,11 +723,11 @@ export class EcrymeUtility {
/* -------------------------------------------- */
static async confirmDelete(actorSheet, li) {
let itemId = li.data("item-id");
let msgTxt = "<p>Are you sure to remove this Item ?";
let msgTxt = "<p>Etes vous certain de souhaiter envoyer cet item dans les limbes ?";
let buttons = {
delete: {
icon: '<i class="fas fa-check"></i>',
label: "Yes, remove it",
label: "Oui, retirez-le",
callback: () => {
actorSheet.actor.deleteEmbeddedDocuments("Item", [itemId]);
li.slideUp(200, () => actorSheet.render(false));
@@ -727,7 +735,7 @@ export class EcrymeUtility {
},
cancel: {
icon: '<i class="fas fa-times"></i>',
label: "Cancel"
label: "Annuler"
}
}
msgTxt += "</p>";

View File

@@ -5,7 +5,10 @@ export class EcrymeConfrontStartDialog extends Dialog {
/* -------------------------------------------- */
static async create(actor, rollData) {
if (!actor) throw new Error("Ecryme | No actor provided for confront dialog");
if (!rollData) throw new Error("Ecryme | No roll data provided for confront dialog");
if (actor?.token) rollData.tokenId = actor.token.id;
let options = { classes: ["fvtt-ecryme ecryme-confront-dialog"], width: 540, height: 'fit-content', 'z-index': 99999 }
let html = await foundry.applications.handlebars.renderTemplate('systems/fvtt-ecryme/templates/dialogs/confront-start-dialog.hbs', rollData);
return new EcrymeConfrontStartDialog(actor, rollData, html, options);