Annence/Boheme
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@ -52,6 +52,7 @@ export class EcrymeActorSheet extends ActorSheet {
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hasAmertume: EcrymeUtility.hasAmertume(),
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cephalySkills: this.actor.getCephalySkills(),
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subActors: duplicate(this.actor.getSubActors()),
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annency: this.actor.getAnnency(),
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description: await TextEditor.enrichHTML(this.object.system.description, { async: true }),
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notes: await TextEditor.enrichHTML(this.object.system.notes, { async: true }),
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equipementlibre: await TextEditor.enrichHTML(this.object.system.equipementlibre, { async: true }),
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@ -79,6 +80,12 @@ export class EcrymeActorSheet extends ActorSheet {
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if (e.keyCode === 13) return false;
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});
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html.find('.open-annency').click(ev => {
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let actorId = $(ev.currentTarget).data("annency-id")
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const actor = game.actors.get(actorId)
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actor.sheet.render(true)
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})
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// Update Inventory Item
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html.find('.item-edit').click(ev => {
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const li = $(ev.currentTarget).parents(".item")
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