Foundry v13 migration

This commit is contained in:
2025-05-01 23:23:29 +02:00
parent 0ef689bf1b
commit 965fc02eb3
58 changed files with 192 additions and 172 deletions

View File

@@ -6,7 +6,7 @@
import { EcrymeUtility } from "../common/ecryme-utility.js";
/* -------------------------------------------- */
export class EcrymeActorSheet extends ActorSheet {
export class EcrymeActorSheet extends foundry.appv1.sheets.ActorSheet {
/** @override */
static get defaultOptions() {
@@ -53,9 +53,9 @@ export class EcrymeActorSheet extends ActorSheet {
cephalySkills: this.actor.getCephalySkills(),
subActors: foundry.utils.duplicate(this.actor.getSubActors()),
annency: this.actor.getAnnency(),
description: await TextEditor.enrichHTML(this.object.system.biodata.description, { async: true }),
notes: await TextEditor.enrichHTML(this.object.system.biodata.notes, { async: true }),
equipementlibre: await TextEditor.enrichHTML(this.object.system.equipmentfree, { async: true }),
description: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.object.system.biodata.description, { async: true }),
notes: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.object.system.biodata.notes, { async: true }),
equipementlibre: await foundry.applications.ux.TextEditor.implementation.enrichHTML(this.object.system.equipmentfree, { async: true }),
options: this.options,
owner: this.document.isOwner,
editScore: this.options.editScore,
@@ -75,10 +75,10 @@ export class EcrymeActorSheet extends ActorSheet {
// Everything below here is only needed if the sheet is editable
if (!this.options.editable) return;
html.bind("keydown", function(e) { // Ignore Enter in actores sheet
if (e.keyCode === 13) return false;
});
});
html.find('.open-annency').click(ev => {
let actorId = $(ev.currentTarget).data("annency-id")
@@ -105,14 +105,14 @@ export class EcrymeActorSheet extends ActorSheet {
let dataType = $(ev.currentTarget).data("type")
this.actor.createEmbeddedDocuments('Item', [{ name: "NewItem", type: dataType }], { renderSheet: true })
})
html.find('.subactor-edit').click(ev => {
const li = $(ev.currentTarget).parents(".item");
let actorId = li.data("actor-id");
let actor = game.actors.get( actorId );
actor.sheet.render(true);
});
html.find('.subactor-delete').click(ev => {
const li = $(ev.currentTarget).parents(".item");
let actorId = li.data("actor-id");
@@ -131,13 +131,13 @@ export class EcrymeActorSheet extends ActorSheet {
let categKey = $(event.currentTarget).data("category-key")
let skillKey = $(event.currentTarget).data("skill-key")
this.actor.rollSkill(categKey, skillKey)
});
});
html.find('.roll-spec').click((event) => {
let categKey = $(event.currentTarget).data("category-key")
let skillKey = $(event.currentTarget).data("skill-key")
let specId = $(event.currentTarget).data("spec-id")
this.actor.rollSpec(categKey, skillKey, specId)
});
});
html.find('.roll-skill-confront').click((event) => {
let categKey = $(event.currentTarget).data("category-key")
let skillKey = $(event.currentTarget).data("skill-key")
@@ -151,36 +151,36 @@ export class EcrymeActorSheet extends ActorSheet {
const li = $(event.currentTarget).parents(".item")
let weaponId = li.data("item-id");
this.actor.rollWeaponConfront(weaponId)
});
});
html.find('.impact-modify').click((event) => {
let impactType = $(event.currentTarget).data("impact-type")
let impactLevel = $(event.currentTarget).data("impact-level")
let modifier = Number($(event.currentTarget).data("impact-modifier"))
this.actor.modifyImpact(impactType, impactLevel, modifier)
});
html.find('.roll-weapon').click((event) => {
const armeId = $(event.currentTarget).data("arme-id")
this.actor.rollArme(armeId)
});
html.find('.lock-unlock-sheet').click((event) => {
this.options.editScore = !this.options.editScore;
this.render(true);
});
});
html.find('.item-equip').click(ev => {
const li = $(ev.currentTarget).parents(".item");
this.actor.equipItem( li.data("item-id") );
this.render(true);
this.render(true);
});
html.find('.update-field').change(ev => {
const fieldName = $(ev.currentTarget).data("field-name");
let value = Number(ev.currentTarget.value);
this.actor.update( { [`${fieldName}`]: value } );
});
});
}
/* -------------------------------------------- */
/** @override */
setPosition(options = {}) {