Ajout des impacts
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@ -37,13 +37,15 @@ export class EcrymeActorSheet extends ActorSheet {
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limited: this.object.limited,
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skills: this.actor.prepareSkills(),
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traits: this.actor.getRollTraits(),
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confrontations: this.actor.getConfrontations(),
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ideal: this.actor.getIdeal(),
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spleen: this.actor.getSpleen(),
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impacts: this.object.getImpacts(),
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config: duplicate(game.system.ecryme.config),
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weapons: this.actor.getWeapons(),
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impactsMalus: this.actor.getImpactsMalus(),
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archetype: duplicate(this.actor.getArchetype()),
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equipements: duplicate(this.actor.getEquipements()),
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equipements: this.actor.getEquipements(),
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subActors: duplicate(this.actor.getSubActors()),
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description: await TextEditor.enrichHTML(this.object.system.description, { async: true }),
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notes: await TextEditor.enrichHTML(this.object.system.notes, { async: true }),
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