Migration vers datamodels
This commit is contained in:
@@ -1,8 +1,32 @@
|
||||
/* -------------------------------------------- */
|
||||
import { EcrymeUtility } from "../common/ecryme-utility.js";
|
||||
const { HandlebarsApplicationMixin } = foundry.applications.api
|
||||
|
||||
/* -------------------------------------------- */
|
||||
export class EcrymeCharacterSummary extends Application {
|
||||
export class EcrymeCharacterSummary extends HandlebarsApplicationMixin(foundry.applications.api.ApplicationV2) {
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static DEFAULT_OPTIONS = {
|
||||
id: "ecryme-character-summary",
|
||||
classes: ["fvtt-ecryme", "dialog"],
|
||||
position: { width: 920 },
|
||||
window: { title: "ECRY.ui.charactersummary", resizable: true },
|
||||
actions: {
|
||||
actorOpen: EcrymeCharacterSummary.#onActorOpen,
|
||||
summaryRoll: EcrymeCharacterSummary.#onSummaryRoll,
|
||||
actorDelete: EcrymeCharacterSummary.#onActorDelete,
|
||||
},
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static PARTS = {
|
||||
content: { template: "systems/fvtt-ecryme/templates/dialogs/character-summary.hbs" },
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
constructor(options = {}) {
|
||||
super(options)
|
||||
this.settings = game.settings.get("fvtt-ecryme", "character-summary-data")
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static displayPCSummary() {
|
||||
@@ -16,18 +40,13 @@ export class EcrymeCharacterSummary extends Application {
|
||||
/* -------------------------------------------- */
|
||||
updatePCSummary() {
|
||||
if (this.rendered) {
|
||||
this.render(true)
|
||||
this.render()
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static createSummaryPos() {
|
||||
return { top: 200, left: 200 };
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static ready() {
|
||||
if (!game.user.isGM) { // Uniquement si GM
|
||||
if (!game.user.isGM) {
|
||||
return
|
||||
}
|
||||
let charSummary = new EcrymeCharacterSummary()
|
||||
@@ -35,100 +54,81 @@ export class EcrymeCharacterSummary extends Application {
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
constructor() {
|
||||
super();
|
||||
//game.settings.set("world", "character-summary-data", {npcList: [], x:0, y:0})
|
||||
//this.settings = game.settings.get("world", "character-summary-data")
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static get defaultOptions() {
|
||||
return foundry.utils.mergeObject(super.defaultOptions, {
|
||||
template: "systems/fvtt-ecryme/templates/dialogs/character-summary.hbs",
|
||||
popOut: true,
|
||||
resizable: true,
|
||||
dragDrop: [{ dragSelector: ".items-list .item", dropSelector: null }],
|
||||
classes: ["bol", "dialog"], width: 920, height: 'fit-content'
|
||||
})
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
getData() {
|
||||
let formData = super.getData();
|
||||
|
||||
formData.pcs = game.actors.filter(ac => ac.type == "personnage" && ac.hasPlayerOwner)
|
||||
formData.npcs = []
|
||||
async _prepareContext() {
|
||||
let pcs = game.actors.filter(ac => ac.type == "pc" && ac.hasPlayerOwner)
|
||||
let npcs = []
|
||||
let newList = []
|
||||
let toUpdate = false
|
||||
for (let actorId of this.settings.npcList) {
|
||||
let actor = game.actors.get(actorId)
|
||||
if (actor) {
|
||||
formData.npcs.push(actor)
|
||||
npcs.push(actor)
|
||||
newList.push(actorId)
|
||||
} else {
|
||||
toUpdate = true
|
||||
}
|
||||
}
|
||||
formData.config = game.system.ecryme.config
|
||||
|
||||
if (toUpdate) {
|
||||
this.settings.npcList = newList
|
||||
//console.log("Going to update ...", this.settings)
|
||||
game.settings.set("world", "character-summary-data", this.settings)
|
||||
game.settings.set("fvtt-ecryme", "character-summary-data", this.settings)
|
||||
}
|
||||
return {
|
||||
pcs,
|
||||
npcs,
|
||||
config: game.system.ecryme.config,
|
||||
}
|
||||
|
||||
return formData
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
updateNPC() {
|
||||
game.settings.set("world", "character-summary-data", game.system.ecryme.charSummary.settings)
|
||||
game.system.ecryme.charSummary.close()
|
||||
setTimeout(function () { game.system.ecryme.charSummary.render(true) }, 500)
|
||||
game.settings.set("fvtt-ecryme", "character-summary-data", this.settings)
|
||||
this.close()
|
||||
setTimeout(() => this.render(true), 500)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
async _onDrop(event) {
|
||||
//console.log("Dragged data are : ", dragData)
|
||||
let data = event.dataTransfer.getData('text/plain')
|
||||
let dataItem = JSON.parse(data)
|
||||
let actor = fromUuidSync(dataItem.uuid)
|
||||
if (actor) {
|
||||
game.system.ecryme.charSummary.settings.npcList.push(actor.id)
|
||||
game.system.ecryme.charSummary.updateNPC()
|
||||
_onDragOver(event) {
|
||||
event.preventDefault()
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
_onDrop(event) {
|
||||
let data
|
||||
try { data = JSON.parse(event.dataTransfer.getData('text/plain')) } catch(e) { return }
|
||||
let actor = fromUuidSync(data.uuid)
|
||||
if (actor) {
|
||||
this.settings.npcList.push(actor.id)
|
||||
this.updateNPC()
|
||||
} else {
|
||||
ui.notifications.warn("Pas d'acteur trouvé")
|
||||
}
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
/** @override */
|
||||
async activateListeners(html) {
|
||||
super.activateListeners(html);
|
||||
_onRender(context, options) {
|
||||
super._onRender(context, options)
|
||||
this.element.addEventListener("dragover", this._onDragOver.bind(this))
|
||||
this.element.addEventListener("drop", this._onDrop.bind(this))
|
||||
}
|
||||
|
||||
html.find('.actor-open').click((event) => {
|
||||
const li = $(event.currentTarget).parents(".item")
|
||||
const actor = game.actors.get(li.data("actor-id"))
|
||||
actor.sheet.render(true)
|
||||
})
|
||||
/* -------------------------------------------- */
|
||||
static #onActorOpen(event, target) {
|
||||
const actorId = target.closest("[data-actor-id]").dataset.actorId
|
||||
game.actors.get(actorId)?.sheet.render(true)
|
||||
}
|
||||
|
||||
html.find('.summary-roll').click((event) => {
|
||||
const li = $(event.currentTarget).parents(".item")
|
||||
const actor = game.actors.get(li.data("actor-id"))
|
||||
let type = $(event.currentTarget).data("type")
|
||||
let key = $(event.currentTarget).data("key")
|
||||
actor.rollAttribut(key)
|
||||
})
|
||||
|
||||
html.find('.actor-delete').click(event => {
|
||||
const li = $(event.currentTarget).parents(".item");
|
||||
let actorId = li.data("actor-id")
|
||||
let newList = game.system.ecryme.charSummary.settings.npcList.filter(id => id != actorId)
|
||||
game.system.ecryme.charSummary.settings.npcList = newList
|
||||
game.system.ecryme.charSummary.updateNPC()
|
||||
})
|
||||
/* -------------------------------------------- */
|
||||
static #onSummaryRoll(event, target) {
|
||||
const actorId = target.closest("[data-actor-id]").dataset.actorId
|
||||
const key = target.dataset.key
|
||||
game.actors.get(actorId)?.rollAttribut(key)
|
||||
}
|
||||
|
||||
/* -------------------------------------------- */
|
||||
static #onActorDelete(event, target) {
|
||||
const actorId = target.closest("[data-actor-id]").dataset.actorId
|
||||
this.settings.npcList = this.settings.npcList.filter(id => id !== actorId)
|
||||
this.updateNPC()
|
||||
}
|
||||
|
||||
}
|
||||
@@ -101,6 +101,13 @@ export class EcrymeUtility {
|
||||
restricted: true
|
||||
})
|
||||
|
||||
game.settings.register("fvtt-ecryme", "character-summary-data", {
|
||||
scope: 'world',
|
||||
config: false,
|
||||
type: Object,
|
||||
default: { npcList: [] }
|
||||
})
|
||||
|
||||
this.buildSkillConfig()
|
||||
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user