fix: utiliser skill.value dans les formules de jets (pas skill.max)
Release Creation / build (release) Successful in 40s
Release Creation / build (release) Successful in 40s
- computeRollFormula, computeResults, confrontations utilisent la valeur actuelle - skill.max sert uniquement de plafond et d'affichage
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@@ -444,8 +444,8 @@ export class EcrymeActor extends Actor {
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let rollData = this.getCommonSkill(categKey, skillKey)
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rollData.mode = "skill"
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rollData.title = game.i18n.localize("ECRY.ui.confrontation") + " : " + game.i18n.localize(rollData.skill.name)
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rollData.executionTotal = rollData.skill.max
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rollData.preservationTotal = rollData.skill.max
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rollData.executionTotal = rollData.skill.value
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rollData.preservationTotal = rollData.skill.value
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rollData.applyTranscendence = "execution"
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rollData.traitsBonus = foundry.utils.deepClone(rollData.traits)
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rollData.traitsMalus = foundry.utils.deepClone(rollData.traits)
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@@ -463,8 +463,8 @@ export class EcrymeActor extends Actor {
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rollData.skill.categKey = "cephaly"
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rollData.skill.skillKey = skillKey
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rollData.title = game.i18n.localize("ECRY.ui.cephaly") + " : " + game.i18n.localize(rollData.skill.name)
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rollData.executionTotal = rollData.skill.max
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rollData.preservationTotal = rollData.skill.max
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rollData.executionTotal = rollData.skill.value
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rollData.preservationTotal = rollData.skill.value
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rollData.traitsBonus = foundry.utils.deepClone(rollData.traits)
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rollData.traitsMalus = foundry.utils.deepClone(rollData.traits)
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rollData.applyTranscendence = "execution"
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@@ -484,8 +484,8 @@ export class EcrymeActor extends Actor {
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rollData.mode = "weapon"
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rollData.weapon = foundry.utils.deepClone(weapon)
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rollData.title = game.i18n.localize("ECRY.ui.confrontation") + " : " + game.i18n.localize(rollData.skill.name)
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rollData.executionTotal = rollData.skill.max
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rollData.preservationTotal = rollData.skill.max
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rollData.executionTotal = rollData.skill.value
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rollData.preservationTotal = rollData.skill.value
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rollData.traitsBonus = foundry.utils.deepClone(rollData.traits)
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rollData.traitsMalus = foundry.utils.deepClone(rollData.traits)
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rollData.applyTranscendence = "execution"
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