feat: separate skill value/max (transcendence pool vs level)
Release Creation / build (release) Successful in 58s
Release Creation / build (release) Successful in 58s
- skill.value = spendable transcendence pool (editable select) - skill.max = max level (locked by default, unlock btn) - computeRollFormula/computeResults/confront use skill.max - clamp transcendence spend to skill.value - resetTranscendence button in Bio&Notes - v14 compat: duplicate→deepClone, mergeObject→spread, socket fixes - Dialog v1 removed, DragDrop dedup, await fixes
This commit is contained in:
@@ -15,7 +15,7 @@
|
||||
|
||||
<ul>
|
||||
{{#if skill}}
|
||||
<li>{{localize skill.name}}: <strong>{{skill.value}}</strong></li>
|
||||
<li>{{localize skill.name}}: <strong>{{skill.max}} ({{skill.value}})</strong></li>
|
||||
{{#if spec}}
|
||||
<li>{{localize "ECRY.chat.specialization"}} {{spec.name}} (+{{spec.system.bonus}})</li>
|
||||
{{/if}}
|
||||
|
||||
Reference in New Issue
Block a user