feat: separate skill value/max (transcendence pool vs level)
Release Creation / build (release) Successful in 58s

- skill.value = spendable transcendence pool (editable select)
- skill.max = max level (locked by default, unlock btn)
- computeRollFormula/computeResults/confront use skill.max
- clamp transcendence spend to skill.value
- resetTranscendence button in Bio&Notes
- v14 compat: duplicate→deepClone, mergeObject→spread, socket fixes
- Dialog v1 removed, DragDrop dedup, await fixes
This commit is contained in:
2026-07-24 09:00:26 +02:00
parent 8c79e6f0ba
commit 31e2561797
63 changed files with 385 additions and 340 deletions
+5
View File
@@ -53,5 +53,10 @@
value=system.biodata.gmnotes name="system.biodata.gmnotes" toggled=true}}
</div>
<hr>
<div class="form-group">
<button type="button" data-action="resetTranscendence" title="{{localize "ECRY.ui.resetTranscendence"}}">
<i class="fas fa-undo-alt"></i> {{localize "ECRY.ui.resetTranscendence"}}
</button>
</div>
</section>