feat: separate skill value/max (transcendence pool vs level)
Release Creation / build (release) Successful in 58s

- skill.value = spendable transcendence pool (editable select)
- skill.max = max level (locked by default, unlock btn)
- computeRollFormula/computeResults/confront use skill.max
- clamp transcendence spend to skill.value
- resetTranscendence button in Bio&Notes
- v14 compat: duplicate→deepClone, mergeObject→spread, socket fixes
- Dialog v1 removed, DragDrop dedup, await fixes
This commit is contained in:
2026-07-24 09:00:26 +02:00
parent 8c79e6f0ba
commit 31e2561797
63 changed files with 385 additions and 340 deletions
+4
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@@ -73,6 +73,10 @@
"notes": "Notes",
"bio": "Bio",
"bionotes": "Bio&Notes",
"resetTranscendence": "Reset transcendence",
"transcendenceCurrent": "Current value",
"transcendenceMax": "Max value",
"toggleEditMax": "Edit max level",
"skills": "Skills",
"traits": "Traits",
"equipment": "Equipment",
+4
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@@ -74,6 +74,10 @@
"notes": "Notes",
"bio": "Bio",
"bionotes": "Bio&Notes",
"resetTranscendence": "Réinitialiser la transcendance",
"transcendenceCurrent": "Valeur actuelle",
"transcendenceMax": "Valeur max",
"toggleEditMax": "Modifier le niveau max",
"skills": "Compétences",
"traits": "Traits",
"equipment": "Equipement",