Manage spec/skills
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26
lang/en.json
26
lang/en.json
@ -20,7 +20,31 @@
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"goldcoin": "Gold coin",
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"lige": "Lige",
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"hurle": "Howl",
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"coin": "Coin"
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"coin": "Coin",
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"notes": "Notes",
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"bio": "Bio",
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"skills": "Skills",
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"traits": "Traits",
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"equipment": "Equipment",
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"physical": "Physical",
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"mental": "Mental",
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"social": "Social",
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"athletics": "Athletics",
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"driving": "Driving",
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"fencing": "Fencing",
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"brawling": "Brawling",
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"shooting": "Shooting",
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"anthropomecanology": "Anthropo-Mecanology",
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"ecrymology": "Ecrymology",
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"traumatology": "Traumatology",
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"traversology": "Traversology",
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"urbatechnology": "Urbatechnology",
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"quibbling": "Quibbling",
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"creativity": "Creativity",
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"loquacity": "Loquacity",
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"guile": "Guile",
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"performance" :"Performance",
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"skill": "Skill"
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}
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}
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}
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27
lang/fr.json
27
lang/fr.json
@ -20,8 +20,31 @@
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"goldcoin": "Pièce d'or",
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"lige": "Lige",
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"hurle": "Hurle",
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"coin": "Sous"
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"coin": "Sous",
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"notes": "Notes",
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"bio": "Bio",
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"skills": "Compétences",
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"traits": "Traits",
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"equipment": "Equipement",
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"physical": "Physiques",
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"mental": "Mentales",
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"social": "Sociales",
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"athletics": "Athlétisme",
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"driving": "Conduite",
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"fencing": "Escrime",
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"brawling": "Pugilat",
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"shooting": "Tir",
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"anthropomecanology": "Anthropo-Mécanologie",
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"ecrymology": "Écrymologie",
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"traumatology": "Traumatologie",
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"traversology": "Traversologie",
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"urbatechnology": "Urbatechnologie",
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"quibbling": "Argutie",
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"creativity": "Créativité",
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"loquacity": "Faconde",
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"guile": "Maraude",
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"performance" :"Représentation",
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"skill": "Compétence"
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}
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}
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}
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