227 lines
6.7 KiB
Handlebars
227 lines
6.7 KiB
Handlebars
{{!log 'chat-message' this}}
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<div class="{{cssClass}}">
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<div class="intro-chat">
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<div class="intro-img">
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<img src="{{actingCharImg}}" data-tooltip="{{actingCharName}}" />
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</div>
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<div class="intro-right">
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<ul>
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<li><strong>{{actingCharName}}</strong></li>
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{{#if (eq rollType "char")}}
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<li><strong>{{localize "CTHULHUETERNAL.Label.charRoll"}}</strong></li>
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{{/if}}
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{{#if (eq rollType "skill")}}
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<li><strong>{{localize
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"CTHULHUETERNAL.Label.skillRoll"
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}}</strong></li>
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{{/if}}
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{{#if isNudgedRoll}}
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<li><strong>{{localize "CTHULHUETERNAL.Label.nudgedRoll"}}
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:
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{{wpCost}}
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{{localize "CTHULHUETERNAL.Label.WPSpent"}}</strong></li>
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{{/if}}
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{{#if weapon}}
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<li><strong>{{localize "CTHULHUETERNAL.Label.Weapon"}}
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:
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{{weapon.name}}</strong></li>
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{{/if}}
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{{#if (eq rollType "resource")}}
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<li><strong>{{rollItem.name}} : {{initialScore}}</strong></li>
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{{else}}
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<li><strong>{{rollItem.name}} : {{initialScore}}%</strong></li>
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{{/if}}
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{{#if isZeroWP}}
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<li class="red-warning">{{localize
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"CTHULHUETERNAL.Label.ZeroWP"
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}}</li>
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{{else}}
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{{#if isLowWP}}
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<li class="orange-warning">{{localize "CTHULHUETERNAL.Label.LowWP"}}
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: -20%</li>
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{{/if}}
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{{/if}}
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{{#if isExhausted}}
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<li class="orange-warning">{{localize
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"CTHULHUETERNAL.Label.Exhausted"
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}}
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: -20%</li>
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{{/if}}
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{{#if (eq rollType "resource")}}
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<li>{{localize "CTHULHUETERNAL.Label.multiplier"}}
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:
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{{multiplier}}</li>
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{{else}}
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<li>{{localize "CTHULHUETERNAL.Label.modifier"}}
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:
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{{totalModifier}}%</li>
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{{/if}}
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<li>{{localize "CTHULHUETERNAL.Label.targetScore"}}
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:
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{{targetScore}}%</li>
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{{#if isSuccess}}
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{{#if isCritical}}
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<li class="result-critical-success">{{localize
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"CTHULHUETERNAL.Label.criticalSuccess"
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}}
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</li>
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{{else}}
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<li class="result-success">
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{{localize "CTHULHUETERNAL.Label.success"}}
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</li>
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{{/if}}
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{{/if}}
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{{#if isFailure}}
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{{#if isCritical}}
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<li class="result-critical-failure">{{localize
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"CTHULHUETERNAL.Label.criticalFailure"
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}}
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</li>
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{{else}}
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<li class="result-failure">
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{{localize "CTHULHUETERNAL.Label.failure"}}
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</li>
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{{/if}}
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{{/if}}
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<!-- {{#if isAttackRoll}}
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{{#if defenseRoll}}
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<li>{{localize "CTHULHUETERNAL.Label.defenseRoll"}}</li>
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{{#if attackSuccess}}
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<li class="result-success">{{localize
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"CTHULHUETERNAL.Label.attackSuccess"
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}}</li>
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{{else}}
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<li class="result-failure">{{localize
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"CTHULHUETERNAL.Label.attackFailure"
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}}</li>
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{{/if}}
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{{else}}
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{{#if targetId}}
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<li class="orange-warning">{{localize
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"CTHULHUETERNAL.Label.noDefenseRoll"
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}}</li>
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{{else}}
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<li class="orange-warning">{{localize
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"CTHULHUETERNAL.Label.noTarget"
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}}</li>
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{{/if}}
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{{/if}}
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{{/if}} -->
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</ul>
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</div>
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</div>
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{{#if isDamage}}
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<div>
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{{#if (and isGM hasTarget)}}
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{{{localize
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"CTHULHUETERNAL.Roll.displayArmor"
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targetName=targetName
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targetArmor=targetArmor
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realDamage=realDamage
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}}}
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{{/if}}
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</div>
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{{/if}}
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{{#unless isPrivate}}
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<div class="dice-result">
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<h4 class="dice-total">{{total}}</h4>
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<div class="dice-formula">{{formula}}</div>
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{{{tooltip}}}
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</div>
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{{/unless}}
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{{! Zone d'actions regroupées }}
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<div class="chat-actions">
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{{#if isSuccess}}
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{{#if isNudge}}
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<a
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class="nudge-roll chat-action-button"
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data-tooltip="{{localize 'CTHULHUETERNAL.Label.rollNudge'}}"
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>
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<i class="fa-solid fa-circle-sort-down"></i>
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</a>
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{{/if}}
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{{#if (eq rollType "weapon")}}
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{{#if (eq weapon.system.weaponType "rangedfirearm")}}
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{{#if weapon.system.hasDamageDistance}}
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{{#each weapon.system.damageDistance as |damageDistance|}}
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{{#if (gt damageDistance.distance 0)}}
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<a
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class="damage-roll chat-action-button"
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data-item-id="{{weapon.id}}"
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data-action="roll"
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data-roll-type="damage"
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data-roll-value="{{damageDistance.damage}}"
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data-tooltip="{{localize
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'CTHULHUETERNAL.Label.rollDamage'
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}} ({{damageDistance.distance}}m : {{damageDistance.damage}})"
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>
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<i class="fa-solid fa-gun"></i>
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</a>
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{{/if}}
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{{/each}}
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{{else}}
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<a
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class="damage-roll chat-action-button"
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data-roll-value="{{weapon.system.damage}}"
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data-tooltip="{{localize 'CTHULHUETERNAL.Label.rollDamage'}}"
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>
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<i class="fa-solid fa-gun"></i>
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</a>
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{{/if}}
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{{else}}
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<a
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class="damage-roll chat-action-button"
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data-roll-value="{{weapon.system.damage}}"
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data-tooltip="{{localize 'CTHULHUETERNAL.Label.rollDamage'}}"
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>
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<i class="fa-solid fa-sword"></i>
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</a>
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{{/if}}
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{{/if}}
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{{#if (eq rollType "skill")}}
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{{#if rollItem.system.isHealing}}
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<a
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class="healing-roll chat-action-button"
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data-tooltip="{{localize 'CTHULHUETERNAL.Label.rollHealing'}}"
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>
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<i class="fa-solid fa-heart"></i>
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</a>
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{{/if}}
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{{/if}}
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{{/if}}
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{{#if isFailure}}
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{{#if isNudge}}
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<a
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class="nudge-roll chat-action-button"
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data-tooltip="{{localize 'CTHULHUETERNAL.Label.rollNudge'}}"
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>
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<i class="fa-solid fa-circle-sort-down"></i>
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</a>
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{{/if}}
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{{/if}}
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<a
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class="opposed-roll chat-action-button"
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data-tooltip="{{localize 'CTHULHUETERNAL.Label.opposedRoll'}}"
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>
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<i class="fa-duotone fa-light fa-arrows-to-line"></i>
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</a>
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</div>
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</div> |