Files
fvtt-cthulhu-eternal/templates/chat-message.hbs

227 lines
6.7 KiB
Handlebars

{{!log 'chat-message' this}}
<div class="{{cssClass}}">
<div class="intro-chat">
<div class="intro-img">
<img src="{{actingCharImg}}" data-tooltip="{{actingCharName}}" />
</div>
<div class="intro-right">
<ul>
<li><strong>{{actingCharName}}</strong></li>
{{#if (eq rollType "char")}}
<li><strong>{{localize "CTHULHUETERNAL.Label.charRoll"}}</strong></li>
{{/if}}
{{#if (eq rollType "skill")}}
<li><strong>{{localize
"CTHULHUETERNAL.Label.skillRoll"
}}</strong></li>
{{/if}}
{{#if isNudgedRoll}}
<li><strong>{{localize "CTHULHUETERNAL.Label.nudgedRoll"}}
:
{{wpCost}}
{{localize "CTHULHUETERNAL.Label.WPSpent"}}</strong></li>
{{/if}}
{{#if weapon}}
<li><strong>{{localize "CTHULHUETERNAL.Label.Weapon"}}
:
{{weapon.name}}</strong></li>
{{/if}}
{{#if (eq rollType "resource")}}
<li><strong>{{rollItem.name}} : {{initialScore}}</strong></li>
{{else}}
<li><strong>{{rollItem.name}} : {{initialScore}}%</strong></li>
{{/if}}
{{#if isZeroWP}}
<li class="red-warning">{{localize
"CTHULHUETERNAL.Label.ZeroWP"
}}</li>
{{else}}
{{#if isLowWP}}
<li class="orange-warning">{{localize "CTHULHUETERNAL.Label.LowWP"}}
: -20%</li>
{{/if}}
{{/if}}
{{#if isExhausted}}
<li class="orange-warning">{{localize
"CTHULHUETERNAL.Label.Exhausted"
}}
: -20%</li>
{{/if}}
{{#if (eq rollType "resource")}}
<li>{{localize "CTHULHUETERNAL.Label.multiplier"}}
:
{{multiplier}}</li>
{{else}}
<li>{{localize "CTHULHUETERNAL.Label.modifier"}}
:
{{totalModifier}}%</li>
{{/if}}
<li>{{localize "CTHULHUETERNAL.Label.targetScore"}}
:
{{targetScore}}%</li>
{{#if isSuccess}}
{{#if isCritical}}
<li class="result-critical-success">{{localize
"CTHULHUETERNAL.Label.criticalSuccess"
}}
</li>
{{else}}
<li class="result-success">
{{localize "CTHULHUETERNAL.Label.success"}}
</li>
{{/if}}
{{/if}}
{{#if isFailure}}
{{#if isCritical}}
<li class="result-critical-failure">{{localize
"CTHULHUETERNAL.Label.criticalFailure"
}}
</li>
{{else}}
<li class="result-failure">
{{localize "CTHULHUETERNAL.Label.failure"}}
</li>
{{/if}}
{{/if}}
<!-- {{#if isAttackRoll}}
{{#if defenseRoll}}
<li>{{localize "CTHULHUETERNAL.Label.defenseRoll"}}</li>
{{#if attackSuccess}}
<li class="result-success">{{localize
"CTHULHUETERNAL.Label.attackSuccess"
}}</li>
{{else}}
<li class="result-failure">{{localize
"CTHULHUETERNAL.Label.attackFailure"
}}</li>
{{/if}}
{{else}}
{{#if targetId}}
<li class="orange-warning">{{localize
"CTHULHUETERNAL.Label.noDefenseRoll"
}}</li>
{{else}}
<li class="orange-warning">{{localize
"CTHULHUETERNAL.Label.noTarget"
}}</li>
{{/if}}
{{/if}}
{{/if}} -->
</ul>
</div>
</div>
{{#if isDamage}}
<div>
{{#if (and isGM hasTarget)}}
{{{localize
"CTHULHUETERNAL.Roll.displayArmor"
targetName=targetName
targetArmor=targetArmor
realDamage=realDamage
}}}
{{/if}}
</div>
{{/if}}
{{#unless isPrivate}}
<div class="dice-result">
<h4 class="dice-total">{{total}}</h4>
<div class="dice-formula">{{formula}}</div>
{{{tooltip}}}
</div>
{{/unless}}
{{! Zone d'actions regroupées }}
<div class="chat-actions">
{{#if isSuccess}}
{{#if isNudge}}
<a
class="nudge-roll chat-action-button"
data-tooltip="{{localize 'CTHULHUETERNAL.Label.rollNudge'}}"
>
<i class="fa-solid fa-circle-sort-down"></i>
</a>
{{/if}}
{{#if (eq rollType "weapon")}}
{{#if (eq weapon.system.weaponType "rangedfirearm")}}
{{#if weapon.system.hasDamageDistance}}
{{#each weapon.system.damageDistance as |damageDistance|}}
{{#if (gt damageDistance.distance 0)}}
<a
class="damage-roll chat-action-button"
data-item-id="{{weapon.id}}"
data-action="roll"
data-roll-type="damage"
data-roll-value="{{damageDistance.damage}}"
data-tooltip="{{localize
'CTHULHUETERNAL.Label.rollDamage'
}} ({{damageDistance.distance}}m : {{damageDistance.damage}})"
>
<i class="fa-solid fa-gun"></i>
</a>
{{/if}}
{{/each}}
{{else}}
<a
class="damage-roll chat-action-button"
data-roll-value="{{weapon.system.damage}}"
data-tooltip="{{localize 'CTHULHUETERNAL.Label.rollDamage'}}"
>
<i class="fa-solid fa-gun"></i>
</a>
{{/if}}
{{else}}
<a
class="damage-roll chat-action-button"
data-roll-value="{{weapon.system.damage}}"
data-tooltip="{{localize 'CTHULHUETERNAL.Label.rollDamage'}}"
>
<i class="fa-solid fa-sword"></i>
</a>
{{/if}}
{{/if}}
{{#if (eq rollType "skill")}}
{{#if rollItem.system.isHealing}}
<a
class="healing-roll chat-action-button"
data-tooltip="{{localize 'CTHULHUETERNAL.Label.rollHealing'}}"
>
<i class="fa-solid fa-heart"></i>
</a>
{{/if}}
{{/if}}
{{/if}}
{{#if isFailure}}
{{#if isNudge}}
<a
class="nudge-roll chat-action-button"
data-tooltip="{{localize 'CTHULHUETERNAL.Label.rollNudge'}}"
>
<i class="fa-solid fa-circle-sort-down"></i>
</a>
{{/if}}
{{/if}}
<a
class="opposed-roll chat-action-button"
data-tooltip="{{localize 'CTHULHUETERNAL.Label.opposedRoll'}}"
>
<i class="fa-duotone fa-light fa-arrows-to-line"></i>
</a>
</div>
</div>