{{#if (eq rollType "skill")}} {{localize "CTHULHUETERNAL.Label.skill"}} {{/if}} {{#if (eq rollType "char")}} {{localize "CTHULHUETERNAL.Label.characteristic"}} {{/if}} {{#if (eq rollType "resource")}} {{localize "CTHULHUETERNAL.Label.resourceRating"}}
{{rollItem.name}} : {{initialScore}} ({{mul initialScore 5}}%)
{{localize "CTHULHUETERNAL.Label.Hand"}} : {{rollItem.hand}}
{{localize "CTHULHUETERNAL.Label.Stowed"}} : {{rollItem.stowed}}
{{localize "CTHULHUETERNAL.Label.Storage"}} : {{rollItem.storage}}
{{else}}
{{rollItem.name}} : {{initialScore}}%
{{/if}} {{#if weapon}}
{{localize "CTHULHUETERNAL.Label.Weapon"}} : {{weapon.name}}
{{#if weapon.system.hasSelectiveFire}}
Selective Fire :
{{/if}} {{/if}} {{#if isZeroWP}}
{{localize "CTHULHUETERNAL.Label.ZeroWP"}}
{{else}} {{#if isLowWP}}
{{localize "CTHULHUETERNAL.Label.LowWP"}} : -20%
{{/if}} {{/if}} {{#if isExhausted}}
{{localize "CTHULHUETERNAL.Label.Exhausted"}} : -20%
{{/if}}
{{#if hasModifier}}
{{localize "CTHULHUETERNAL.Label.modifier"}}
{{/if}} {{#if hasMultiplier}}
{{localize "CTHULHUETERNAL.Label.multiplier"}}
{{/if}}
{{localize "CTHULHUETERNAL.Label.rollView"}}