Update sheets and fix basic bugs
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@ -32,8 +32,7 @@ export default class CthulhuEternalActorSheet extends HandlebarsApplicationMixin
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editImage: CthulhuEternalActorSheet.#onEditImage,
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toggleSheet: CthulhuEternalActorSheet.#onToggleSheet,
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edit: CthulhuEternalActorSheet.#onItemEdit,
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delete: CthulhuEternalActorSheet.#onItemDelete,
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createSpell: CthulhuEternalActorSheet.#onCreateSpell,
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delete: CthulhuEternalActorSheet.#onItemDelete
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},
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}
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@ -109,7 +108,9 @@ export default class CthulhuEternalActorSheet extends HandlebarsApplicationMixin
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* @param {DragEvent} event The originating DragEvent
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* @protected
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*/
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async _onDrop(event) {}
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async _onDrop(event) {
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}
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/**
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* Define whether a user is able to begin a dragstart workflow for a given drag selector
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@ -128,7 +129,7 @@ export default class CthulhuEternalActorSheet extends HandlebarsApplicationMixin
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* @protected
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*/
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_canDragDrop(selector) {
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return this.isEditable && this.document.isOwner
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return true //this.isEditable && this.document.isOwner
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}
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/**
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@ -203,6 +204,7 @@ export default class CthulhuEternalActorSheet extends HandlebarsApplicationMixin
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_onDragOver(event) {}
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async _onDropItem(item) {
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console.log("Dropped item", item)
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let itemData = item.toObject()
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await this.document.createEmbeddedDocuments("Item", [itemData], { renderSheet: false })
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}
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@ -272,20 +274,8 @@ export default class CthulhuEternalActorSheet extends HandlebarsApplicationMixin
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*/
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static async #onItemDelete(event, target) {
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const itemUuid = target.getAttribute("data-item-uuid")
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const talent = await fromUuid(itemUuid)
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await talent.deleteDialog()
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}
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/**
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* Handles the creation of a new attack item.
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*
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* @param {Event} event The event that triggered the creation of the attack.
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* @param {Object} target The target object where the attack will be created.
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* @private
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* @static
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*/
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static #onCreateSpell(event, target) {
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const item = this.document.createEmbeddedDocuments("Item", [{ name: "Nouveau sortilège", type: "spell" }])
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const item = await fromUuid(itemUuid)
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await item.deleteDialog()
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}
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// #endregion
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@ -19,22 +19,25 @@ export default class CthulhuEternalProtagonistSheet extends CthulhuEternalActorS
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/** @override */
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static PARTS = {
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main: {
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template: "systems/fvtt-cthulhu-eternal/templates/character-main.hbs",
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template: "systems/fvtt-cthulhu-eternal/templates/protagonist-main.hbs",
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},
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tabs: {
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template: "systems/fvtt-cthulhu-eternal/templates/generic/tab-navigation.hbs",
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template: "templates/generic/tab-navigation.hbs",
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},
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items: {
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template: "systems/fvtt-cthulhu-eternal/templates/character-items.hbs",
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skills: {
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template: "systems/fvtt-cthulhu-eternal/templates/protagonist-skills.hbs",
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},
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equipment: {
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template: "systems/fvtt-cthulhu-eternal/templates/protagonist-equipment.hbs",
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},
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biography: {
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template: "systems/fvtt-cthulhu-eternal/templates/character-biography.hbs",
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template: "systems/fvtt-cthulhu-eternal/templates/protagonist-biography.hbs",
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},
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}
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/** @override */
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tabGroups = {
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sheet: "items",
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sheet: "skills",
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}
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/**
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@ -43,8 +46,9 @@ export default class CthulhuEternalProtagonistSheet extends CthulhuEternalActorS
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*/
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#getTabs() {
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const tabs = {
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items: { id: "items", group: "sheet", icon: "fa-solid fa-shapes", label: "CTHULHUETERNAL.Character.Label.details" },
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biography: { id: "biography", group: "sheet", icon: "fa-solid fa-book", label: "CTHULHUETERNAL.Character.Label.biography" },
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skills: { id: "skills", group: "sheet", icon: "fa-solid fa-shapes", label: "CTHULHUETERNAL.Label.skills" },
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equipment: { id: "equipment", group: "sheet", icon: "fa-solid fa-shapes", label: "CTHULHUETERNAL.Label.equipment" },
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biography: { id: "biography", group: "sheet", icon: "fa-solid fa-book", label: "CTHULHUETERNAL.Label.biography" },
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}
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for (const v of Object.values(tabs)) {
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v.active = this.tabGroups[v.group] === v.id
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@ -58,13 +62,25 @@ export default class CthulhuEternalProtagonistSheet extends CthulhuEternalActorS
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const context = await super._prepareContext()
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context.tabs = this.#getTabs()
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context.tooltipsCaracteristiques = {
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context.tooltipsCharacteristic = {
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str: game.i18n.localize("CTHULHUETERNAL.Characteristic.Str"),
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dex: game.i18n.localize("CTHULHUETERNAL.Characteristic.Dex"),
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con: game.i18n.localize("CTHULHUETERNAL.Characteristic.Con"),
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int: game.i18n.localize("CTHULHUETERNAL.Characteristic.Int"),
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pow: game.i18n.localize("CTHULHUETERNAL.Characteristic.Pow"),
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cha: game.i18n.localize("CTHULHUETERNAL.Characteristic.Cha")
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}
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context.tooltipsRessources = {
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}
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context.rollType = {
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str: "characteristic",
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dex: "characteristic",
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con: "characteristic",
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int: "characteristic",
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pow: "characteristic",
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cha: "characteristic"
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}
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return context
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}
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@ -77,14 +93,16 @@ export default class CthulhuEternalProtagonistSheet extends CthulhuEternalActorS
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const doc = this.document
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switch (partId) {
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case "main":
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context.enrichedBiens = await TextEditor.enrichHTML(doc.system.biens, { async: true })
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break
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case "items":
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context.tab = context.tabs.items
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case "skills":
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context.tab = context.tabs.skills
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context.skills = doc.itemTypes.skill
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break
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case "equipment":
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context.tab = context.tabs.equipment
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context.weapons = doc.itemTypes.weapon
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context.armors = doc.itemTypes.armor
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context.spells = doc.itemTypes.spell
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context.hasSpells = context.spells.length > 0
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context.gears = doc.itemTypes.gear
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break
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case "biography":
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context.tab = context.tabs.biography
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@ -95,34 +113,6 @@ export default class CthulhuEternalProtagonistSheet extends CthulhuEternalActorS
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return context
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}
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// #region Drag-and-Drop Workflow
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/**
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* Callback actions which occur when a dragged element is dropped on a target.
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* @param {DragEvent} event The originating DragEvent
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* @protected
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*/
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async _onDrop(event) {
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if (!this.isEditable || !this.isEditMode) return
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const data = TextEditor.getDragEventData(event)
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// Handle different data types
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switch (data.type) {
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case "Item":
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const item = await fromUuid(data.uuid)
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if (!["path", "weapon", "armor", "spell"].includes(item.type)) return
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if (item.type === "path") return this.#onDropPathItem(item)
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if (item.type === "weapon") return super._onDropItem(item)
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if (item.type === "armor") return this._onDropItem(item)
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if (item.type === "spell") return this._onDropItem(item)
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}
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}
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async #onDropPathItem(item) {
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await this.document.addPath(item)
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}
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/**
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* Creates a new attack item directly from the sheet and embeds it into the document.
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* @param {Event} event The initiating click event.
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@ -169,5 +159,18 @@ export default class CthulhuEternalProtagonistSheet extends CthulhuEternalActorS
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}
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await this.document.system.roll(rollType, rollTarget)
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}
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async _onDrop(event) {
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if (!this.isEditable || !this.isEditMode) return
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const data = TextEditor.getDragEventData(event)
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// Handle different data types
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switch (data.type) {
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case "Item":
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const item = await fromUuid(data.uuid)
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return super._onDropItem(item)
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}
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}
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// #endregion
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}
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