Fix release numbering
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@@ -3167,8 +3167,16 @@ i.fvtt-cthulhu-eternal {
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font-size: calc(var(--font-size-standard) * 1.2);
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text-shadow: 0 0 10px var(--color-shadow-primary);
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}
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.dice-roll .chat-actions {
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display: flex;
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.dice-roll .skill-progress-notice {
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margin: 0.3rem 0 0;
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padding: 0.25rem 0.5rem;
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font-size: 0.8rem;
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font-style: italic;
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color: var(--color-level-warning);
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border-left: 3px solid var(--color-level-warning);
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background: rgba(var(--color-level-warning-rgb, 180, 130, 0), 0.08);
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}
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.dice-roll .chat-actions { display: flex;
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flex-wrap: wrap;
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gap: 0.375rem;
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padding: 0.5rem;
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@@ -3210,9 +3218,23 @@ i.fvtt-cthulhu-eternal {
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.dice-roll .chat-actions .nudge-roll,
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.dice-roll .chat-actions .damage-roll,
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.dice-roll .chat-actions .healing-roll,
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.dice-roll .chat-actions .opposed-roll {
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.dice-roll .chat-actions .opposed-roll,
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.dice-roll .chat-actions .nudge-to-success {
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display: none;
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}
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.dice-roll .chat-actions .nudge-to-success {
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width: auto;
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padding: 0 0.5rem !important;
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gap: 0.3rem;
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font-size: 0.75rem;
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font-weight: bold;
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background: var(--color-level-success);
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color: var(--color-light-1);
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border-color: var(--color-level-success);
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}
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.dice-roll .chat-actions .nudge-to-success:hover {
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filter: brightness(1.15);
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}
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.opposed-roll-result {
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padding: 0.5rem;
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background: rgba(0, 0, 0, 0.05);
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