Add vehicle type
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@ -17,6 +17,7 @@ export default class LethalFantasySkill extends foundry.abstract.TypeDataModel {
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schema.killRadius = new fields.NumberField({ required: true, initial: 0, min: 0 })
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schema.armorPiercing = new fields.NumberField({ required: true, initial: 0, min: 0 })
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schema.weaponSubtype = new fields.StringField({ required: true, initial: "basicfirearm", choices: SYSTEM.WEAPON_SUBTYPE })
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schema.state = new fields.StringField({ required: true, initial: "pristine", choices: SYSTEM.EQUIPMENT_STATES })
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schema.resourceLevel = new fields.NumberField({ required: true, initial: 0, min: 0 })
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